Mastery Rank Data

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Mastery Rank Data
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By LightningHelix 2026-08-12 19:44:19
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That is definitely the case, yes.

(Nobody knows exactly how it's unlocked - whether it's strictly completions of the previous tier or the national Campaign statistics or something else - but it's definitely "more people doing it = better")
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 Bahamut.Bojack
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By Bahamut.Bojack 2026-08-12 20:11:59
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Do all Campaign Ops reset to Tier 1 after the tally or are some Tiers preserved based on something unknown? I always assumed they reset because a lot of the Ops I see do lose the higher Tiers when I get on after a tally, but some times it's a few hours after the tally that I make it on so it's possible someone 6 boxing is spamming Ops and unlocking the final tier of a few ops I guess?

Edit: One more question. Is there a static amount of Allied Notes you need to obtain to rank up or does it fluctuate based on current medal?
 Odin.Bangla
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By Odin.Bangla 2026-08-13 02:31:56
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After tally, progress towards the next tier is reset and one tier is lost.
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By Chimerawizard 2026-08-13 03:22:16
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how fast must you select correct ingredients for crystal fist 3 for it to work?
This campaign ops, i've memorized the recipe 3x and tried to pick as fast as i could read the ingredient list and still wouldn't even send me to the 2nd recipe.

makes me worried if i even can win crystal fist 4, or the 3 or 4 of iron anvil since that's basically the same thing.
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By Bismarck.Sterk 2026-08-13 03:25:51
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If you're missing it, at the bottom of the list there should be a "No more ingredients are needed" option. You'll need to start clicking that after you select all required ingredients for recipes with less than 8 ingredients.
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By Chimerawizard 2026-08-13 03:31:35
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Bismarck.Sterk said: »
If you're missing it, at the bottom of the list there should be a "No more ingredients are needed" option. You'll need to start clicking that after you select all required ingredients for recipes with less than 8 ingredients.
I did click that, the 3rd time i didn't even question my decision and hit that as fast as i could.


separate question; can i increase Aegis Scream 2 to 3 & 4 by just spamming 5 (since that's already available)?
that's the one where you just do campaign battles to defend.
guess i'm just looking for fewer trips back to town to get access to those really.

well, got my answer, 6k xp, no credit for northland under my nation's control defense. guess only orc areas count. not northland ones. and vice versa probably for 5.


edit: on the 1st topic again, 4th try i didn't bother to wait to memorize the whole recipe before clicking enter to start the crystal search, and it went through. think the timer may start earlier than mentioned in the wiki.
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By LightningHelix 2026-08-13 05:39:34
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Chimerawizard said: »
well, got my answer, 6k xp, no credit for northland under my nation's control defense. guess only orc areas count. not northland ones. and vice versa probably for 5.
this is correct - the mission descriptions/dialogue say "northlands" or something, the highest-number for all those offense/defense are specifically Beaucedine/Xarcabard

e: as for Crystal Fist, I had a friend who could never do them fast enough and I've never failed to do them fast enough and we never did figure out the difference. Make sure your frame rate is the default, but beyond that I got nothing.
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By Bahamut.Perigueux 2026-08-13 07:46:45
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Lakshmi.Byrth said: »
I did some more updating of this, although I'm still a few pages behind.

IMO skills are underrated because we all cap them accidentally before we pay attention to Mastery Rank. My rank 2 mule has ***for skills (capped sword, marksmanship, and evasion).

Does anyone have a mule with all jobs at 99 and capped skills, but they never bothered doing missions on it beyond access? I'm close to showing that clearing all missions is only worth Rank 2 or 3, so if someone has a Rank 5 mule without significant missions then we can conclude something else is worth a lot.

I dinged Rank 5 after completing my third Outpost supply run.

tl;dr I've never finished RoV or started much of SoA, plus little/no endgame nor addon scenarios. A very lopsided casual playstyle going systematically through release order content. So hopefully there’s something useful to glean from all that.

More info:

Checklist:
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By Kayte 2026-08-13 08:46:25
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Asura.Sechs said: »
Question about the MMM titles from Chathachoq.
I have unlocked just the first three (10, 50 and 100 MMM entries) but to make them "unlock" on XIchecklist I need to actually get the titles, and that costs 500 marbles for each swap, right?

Assuming XIChecklist still uses most of the same code from my addon, you'd have to buy it and check your status to get the addon to register the title, since the npc itself doesn't have the flags (just the number of mazes done, and you may not have ever bought the titles).

For what it's worth, if you modify the packets data, the NPC will let you buy the title without the required number of mazes and the addon can register it. But I don't know/doubt if this actually counts as "unlocking" it in your player data, as there's no title bard flag for them, and re-buying the title still costs 500 again I think (if you edit the data again).
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By Kayte 2026-08-13 08:51:07
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For anyone doing ops that require specific timings (never had any problem with Iron Anvil or Crystal Fist myself), would probably suggest you check if you use 60 FPS, since that causes many issues in the game especially during menus.

In fact, you can make many of them trivialized (like Steel Resolve) by lowering the FPS even more below the default 30, down to 10 or 5, as it reduces the speed of the animations and menus and you have way more time to select options. If you're struggling to react fast enough, try that I guess.
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By Odin.Bangla 2026-08-13 18:05:49
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I can vouche for there being at least some buggy timing, because my friend and I both experienced the same failures for the same crafting mission in Bastok when we never had issues with the same in Windy or San d’Oria. Possibly has never been reported as nobody does this content.
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By Chimerawizard 2026-08-13 21:36:33
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i read on the wiki about the timer not starting until you hit enter to begin the first crystal lookup, and that it was timed. so I'd sit for a minute making sure to memorize the recipe.
failed 3x in a row.

thought: what if the timer starts a dialogue sooner? stopped trying to memorize the whole thing, just crystal, and next menu, 2 items, if not those, look at the next two items, etc.
success every time.

I saw someone mention Cut and Cauterize as the worst one, why? these NPCs don't seem to run away from being >5' away, what's bad about them?
 Odin.Bangla
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By Odin.Bangla 2026-08-14 02:32:01
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Once you are in the higher tier, the npcs will start running away all the time.
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By Kayte 2026-08-14 02:43:55
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Early ones are annoying but not awful. You can fairly consistently do the first tier before you have them run off once or need to rest for any MP. The later ones you have to heal so much there's also waiting periods for MP recovery and every X seconds they might randomly run off and can even do it back to back.

The third one is the worst and you end up with stupid ***like having the first one get scared and run off, chase it down, run back to the area, second one gets scared, runs off, repeat, finally get back, first one needs to heal MP, then second one gets scared again and runs off, then first one finishes healing and runs off, etc.

At least you only ever have to do the third one a single time for the clear. But if no one else is doing them and you previously had to do 20+ of the first and second one, it just gets exhausting.
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By Shiva.Znitch 2026-08-14 08:37:03
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I was lucky enough to tackle these during a free login campaign where I had access to some friend's accounts who had stopped playing so I only had to run each tier four times to unlock the next and had the benefit of a player character at each mage plus one to intercept the runners. Still sucked and was the worse Op overall.

Side note: my NPCs would always run all the way back to the beginning regardless of where I caught them and then trek back to their wounded target, instead of starting the trip back immediately after catching them. Is this behavior working as intended or was mine bugged? Doesn't matter now but am still curious because I feel like it used to be the latter, not the former.
 Odin.Bangla
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By Odin.Bangla 2026-08-14 09:16:53
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I had to talk to my NPCs around 3-5 times before they would stop. Didn’t run all the way back if I repeatedly stopped them.
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By Asura.Sechs 2026-08-14 14:27:22
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LightningHelix said: »
This is all tentative. Grain of salt. Pretty sure all the various drawbacks boost Marble earnings.

17/18 (Supreme Might and Might) - I use these because they also... allegedly maybe possibly... boost drops, and I am still hunting a Lycopodium Earring because it's my white whale at this point not because I'd even ever use it

Almost everything(?) in the 50-70 range, I use stuff like 76 (Steady Mind) and 75 (Force of Will) because I'm not casting spells I'm just autoing/Savage Blading

For sure the 100-104 range (Trial by Silence, Trial by Velocity, etc) do - the ones that modify the properties of the maze itself.
Checked this, but got way less points than with the Voucher 9.
The number you get there is random but on average it's around 160ish?
The two times I did Voucher 7 I got exactly 14+42 Marbles.

Soooo yeah, unless I'm missing something I'm gonna go back to 9 I guess.
The annoying part there is that it "wastes" an inventory slot for the MM card thing.
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By ryukin182 2026-08-14 19:15:12
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The preview shows the image is broken, so i'm going to add a direct link to the picture since using the built in thing above the text box doesnt seem to be working?

Anyways, mule got rank 5 just now from turning in a 2 "quest blocks"* for golden shovel. I have been doing golden shovel quests for about a week now and its still at 90/108. Before turning them in, I had 1 ivory wing talisman, and I still have 1 ivory wing talisman. There was no title change, as in the screen shot it shows gartell grinder from last nights sortie kill. So no title, no KI, just turning in 2 "quest blocks"* into Reja Ygridhi.

*quest block
Refering to this bg wiki page, where it shows you earn 10k Kinetic Units for the first block, 15k for the 2nd, 20k for the 3rd block. It did not show me the amounts as it just says "your artifact has been charged to its terminal volume of kinetic units".
https://www.bg-wiki.com/ffxi/Reja_Ygridhi
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 Asura.Eiryl
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By Asura.Eiryl 2026-08-14 19:19:39
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By ryukin182 2026-08-14 22:20:27
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Update: Main character just hit rank 6 after turning in 4 coalition assignments i've never done as part of the golden shovel. I am already legend rank with epeo and idris, so it wasn't a coalition rank up on fame, just turning in quests I havn't done.

Asura.Eiryl said: »
Thanks, I see what I did wrong with the image link thanks to this post and which one is supposed to be used
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By Chimerawizard 2026-08-15 03:38:44
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Cut and Cauterize: I would just click them as soon as I notice they're running; moral support; go back to curing with the other one.
i never move. the npc comes back to me after finishing their tantrum walk.
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By LightningHelix 2026-08-15 06:12:56
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Chimerawizard said: »
Cut and Cauterize: I would just click them as soon as I notice they're running; moral support; go back to curing with the other one.
i never move. the npc comes back to me after finishing their tantrum walk.
This is what I did too. It's probably slightly slower, but not by much once you factor in having to leave the working one to chase down the running one multiple times.
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By Valefor.Philemon 2026-08-15 11:09:00
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Speaking of ops, are there any additional requirements for Kinslayer besides beastmen control for Baileys/Keep? Does Beaucedine/Xarcabard influence matter?
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By Lakshmi.Avereith 2026-08-15 12:20:39
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Ls mate upped from rank 8 to rank 9 with zha'dha adamantking kill/title. Killed and warped back as was 9 confirmed. No checklist data since it's not my rank up
 Lakshmi.Byrth
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By Lakshmi.Byrth 2026-08-15 15:16:08
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Lakshmi.Avereith said: »
Ls mate upped from rank 8 to rank 9 with zha'dha adamantking kill/title. Killed and warped back as was 9 confirmed. No checklist data since it's not my rank up

Was it their last NM title? That seems like a pretty basic one.
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 Asura.Eiryl
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By Asura.Eiryl 2026-08-15 15:16:58
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Of course it does, cause quality doesn't count. Only quantity.

It's still a king though, 24 hour 3+ day respawner.

Just like my rank up from Vrtra
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 Lakshmi.Avereith
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By Lakshmi.Avereith 2026-08-15 15:22:20
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Lakshmi.Byrth said: »
Lakshmi.Avereith said: »
Ls mate upped from rank 8 to rank 9 with zha'dha adamantking kill/title. Killed and warped back as was 9 confirmed. No checklist data since it's not my rank up

Was it their last NM title? That seems like a pretty basic one.
It was their last beastman king. Of all nms they still have yilbegan to get

makes sense to me we've seen people rank up from beastman kings before
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By Asura.Sechs 2026-08-17 07:52:04
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Note for everyone so you don't do my mistake: the currently ongoing choco digging campaign is the HYPER choco digging, which reduces the delay between digs and is completely useless once you're past a certain choco digging level (~30?)

There is no skillup bonus in the currently ongoing august 2026 campaign.


Just to give you an idea of the magnitude of the campaign I'm currently level 72 and it takes me ~185 successful digs (with Blue Sky Racing Silks) to level up. Number is slowly but steadily raising up with each level.

Now I'm past ~104 digs into level 72 (performed last time the Choco Skill campaign was up) and today, with no choco skill campaign up, I performed 200 successful digs (total 304) and I'm still level 72.
And who knows how many more successful digs I need to reach 73.
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By LightningHelix 2026-08-17 08:57:24
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Yeah, I'm at 97 and I got very excited to save a few days of my life when I saw "Chocobo Digging" on the campaigns list and then I read which one it actually was :(

e: it's not actually so bad, it's still every 3-4 days I get a skillup and my bird doesn't even have 200 digs/day because it's also my racing bird, but... would have been nice.
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By Chimerawizard 2026-08-18 05:41:54
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Asura.Sechs said: »
Note for everyone so you don't do my mistake: the currently ongoing choco digging campaign is the HYPER choco digging, which reduces the delay between digs and is completely useless once you're past a certain choco digging level (~30?)

There is no skillup bonus in the currently ongoing august 2026 campaign.


Just to give you an idea of the magnitude of the campaign I'm currently level 72 and it takes me ~185 successful digs (with Blue Sky Racing Silks) to level up. Number is slowly but steadily raising up with each level.

Now I'm past ~104 digs into level 72 (performed last time the Choco Skill campaign was up) and today, with no choco skill campaign up, I performed 200 successful digs (total 304) and I'm still level 72.
And who knows how many more successful digs I need to reach 73.
it's still a zone delay reduction to 10s, even at 100 wing still we have a 20s zone delay which renders the campaign effectively worthless.
Valefor.Philemon said: »
Speaking of ops, are there any additional requirements for Kinslayer besides beastmen control for Baileys/Keep? Does Beaucedine/Xarcabard influence matter?
I'm guessing beastmen can't control either beaucedine or xarcabard.
Last week on my server we hat Fiat Lux access in sandy & windy but not bastok (bastok only had 2/4 local zones).
All 3 had access to Kinslayer: bailies & Bailey Borer.
Bastok did not have access to Kinslayer: Keep, which I'm guessing means they simply didn't do the first Kinslayer 16 times.
This week we only have Xarc, and both Kinslayer & Bailey Borer are gone. is that the loss of a Castle Zvahl zone or loss of Beaucedine Glacier that caused them to go away?

More info from other servers as to what conditions opened up Kinslayer: Bailies would be helpful. BGwiki is just an educated guess for now.
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