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Dark Souls & other Souls-Likes
Server: Sargatanas
Game: FFXIV
Posts: 232
By Ravant Lehnsherr 2014-04-28 08:09:21
And I actually thought the Gargoyles were the hardest boss in the game. Something about a boss clusterfuck just hurts. I think, unlike Watcher/Defender, Since the Gargoyles have a very simple AI (Pretty much regular mob AI), it works in their favor. Much more likely to get ganked in a corner than you are in any other battle.
I personally thought Smelter Demon was the hardest for me. Gargoyles and W/D weren't too bad if you played safe. With enough damage you could take out the first Garg asap and focus on the them 1 by 1 before getting overwhelmed and with W/D solo melee it's all about patience and baiting out attacks until you see an opening. You gotta watch that if you attack 1 that the other isn't going to capitalize on you be temporarily vulnerable.
Server: Balmung
Game: FFXIV
By Raein Tilgung 2014-04-28 19:16:29
Maybe I'm just getting a lot of bad players but PC Players suuuuck at fighting the Ruin Sentinels thus far.
Hard to get a free estus refill and repair with them sucking so bad. :<
Server: Odin
Game: FFXI
Posts: 6558
By Odin.Zicdeh 2014-04-28 20:08:16
And I actually thought the Gargoyles were the hardest boss in the game. Something about a boss clusterfuck just hurts. I think, unlike Watcher/Defender, Since the Gargoyles have a very simple AI (Pretty much regular mob AI), it works in their favor. Much more likely to get ganked in a corner than you are in any other battle.
I personally thought Smelter Demon was the hardest for me. Gargoyles and W/D weren't too bad if you played safe. With enough damage you could take out the first Garg asap and focus on the them 1 by 1 before getting overwhelmed and with W/D solo melee it's all about patience and baiting out attacks until you see an opening. You gotta watch that if you attack 1 that the other isn't going to capitalize on you be temporarily vulnerable.
I had a very hard time with Smelter Demon too... Some people claim he's easy, but as a primarily melee build with only slow Lighting Spells for ranged (Which I typically use to to Binocular snipe with) I think you can see why I had a hard time, and agree partially.
Watcher Defender I thought was actually really easy, I actually fought them as soon as I got the King's seal, as opposed to... later. (Ambiguity for spoilers as PC players haven't had the game too long)
The Defender's Greatsword is a Critical piece of my favorite Build. Up until I got it, I was using Heide Knight Sword (Lightning) +10, which is a solid weapon with an adaptable move set, but lacks the amazing "S" Faith Scaling (And decent C Strength) of the Defender's Greatsword. To say nothing of it's built-in Sunlight blade power. (Durability willing)
Looking Glass Knight sword worked for a while, but I had a bad habit of using it's special (Which is insanely strong if you land a direct hit + Melee) too much and breaking the Fragile Blade. Also, one of my favorite things to do was Dress up as LGK and be summoned in NG+ as a Mirror Squire, as in, be summoned as an Invader by The Looking Glass Knight. (To do this, drop Red Soapstone in the hall with all the Stone Twinblade *** Horsefuckers)
Maybe I'm just getting a lot of bad players but PC Players suuuuck at fighting the Ruin Sentinels thus far.
Hard to get a free estus refill and repair with them sucking so bad. :<
One of the best music tracks in the game too. Shared by *** Smelter Demon, but that fight is too tense to appreciate it.
Server: Phoenix
Game: FFXI
Posts: 1285
By Phoenix.Dramatica 2014-04-28 20:25:54
Smelter demon is very easy once you get his attack patterns, easy to dodge everything. The only challenge is killing him before your healing runs out from fire aura.
Server: Odin
Game: FFXI
Posts: 6558
By Odin.Zicdeh 2014-04-28 20:33:13
Phoenix.Dramatica said: »Smelter demon is very easy once you get his attack patterns, easy to dodge everything. The only challenge is killing him before your healing runs out from fire aura.
As a general rule, any boss that requires you to learn their entire attack pattern is really *** hard. Like Ruin Sentinels I didn't have to learn ***. Just dive under their hammer and don't get damage greedy.
Smelter Demon's *** *** fire aura means observation is compromised...
Also, I personally believe your greatest enemy is your own Estus Flask. That thing has killed me more than any boss.
Oh, I almost forgot about Baleful Queen Cuntooze or w/e. I couldn't figure out the windmill thing until I got mad and started beating things up with a torch... That took about 40 deaths btw. What's funny is once I got her to <5% poison and all. I would have won but I got python'd. Used all my counter-poison items too so I never got another dumbass attempt.
Server: Hyperion
Game: FFXIV
Posts: 76
By Magnus Wolfwood 2014-04-28 22:22:54
I'm having hard time killing the Elder Dragon with coops, but they die by first or second Rain of Fire every time. Still on first NG, 149 level, whole smelter set with some upgrades, fire ring+2, and I still die with one hit.
By Fumiku 2014-04-28 22:31:41
Dont wear armor or fire def for that fight. It is a waste.
Take one person with you. Run in, one person on the left the other on the right. Stay about 1/4 offset from the center of his face to the edge of the board. If you run too deep too fast he will jump. If you do it right 9/10x he will do conal breath. Attack the front feet a couple of times (attacking too much you wont be able to run backwards) and get ready for the down fire attack. Run backwards when he jumps and wait for the fire to stop.
After the fire stops, run back towards the dragon about 1/2 way and wait for conal attack. Rinse and repeat.
[+]
Server: Odin
Game: FFXI
Posts: 6558
By Odin.Zicdeh 2014-04-28 23:10:26
Easier way to defeat Ancient Dragon is Gwyrm Greatshield (Total Fire resistance). If you have enough Stamina to absorb two attacks from his instant-kill fire, it's pretty much impossible to lose the fight.
If you don't meet the Strength requirements for the Gwyrm Greatshield, try two-handing it.
There's also an exploit you can use, but I don't condone those.
Additional Tip: Stay Locked onto his head so you know where the Rain Of Fire Attack will be centered.
[+]
Server: Hyperion
Game: FFXIV
Posts: 76
By Magnus Wolfwood 2014-04-29 01:29:59
I had two co-ops (one of them was NPC) but both of them died at 85%, and I was about to use the old feather.... BUT I remembered your posts and then I decided to give it a try and... this happened:
Thanks very much, Fumiku & Zicdeh!
[+]
Server: Sargatanas
Game: FFXIV
Posts: 232
By Ravant Lehnsherr 2014-04-29 07:05:18
Watcher Defender I thought was actually really easy, I actually fought them as soon as I got the King's seal, as opposed to... later. (Ambiguity for spoilers as PC players haven't had the game too long)
Yes I did the same.
By Kalila 2014-04-30 01:47:35
Dark Souls developer 'From Software' bought by Kadokawa
From Software, developer of Dark Souls and Dark Souls 2, has been bought out by Japanese publisher Kadokawa.
Kadokawa will acquire 80 per cent of From Software stock, Siliconera reported, in a deal to be finalised on 21st May. There's no word yet on how much money changed hands.
Despite only recently becoming famous in the West due to Dark Souls' rise in popularity, From Software was originally founded in 1986 and has numerous franchises to its name. Most notable is its mech action series Armored Core (now up to its 15th instalment) plus the long-running ninja franchise Tenchu.
The Kadokawa group, meanwhile, comprises a number of publishing companies that deal with games, films, books and magazines. The firm has previously published several Suda51 titles (such as Lollipop Chainsaw), but is also now focusing on development of its own titles, such as PS3, PS4 and Vita strategy game Natural Doctrine.
The two companies will both benefit from the buyout, From Software boss Naotoshi Zin stated, which will enhance game development.
"With a new system, from this point on, I believe we'll be able to make newer and more in depth games," he said.
Magazines published
.hack//G.U.: The World
Asuka
Asuka CIEL
Comp Ace
Comptiq
Gundam Ace
Kerokero Ace
Monthly Ace Next (discontinued)
Newtype
Shōnen Ace
The Sneaker
Young Ace
Altima Ace
Manga titles published
.hack//Legend of the Twilight
Angelic Layer
Baka and Test
Bio Booster Armor Guyver
Black Rock Shooter
Brain Powerd
Cardfight!! Vanguard
Chrono Crusade
Cloverfield/Kishin (prequel to movie)
Cowboy Bebop
Code Geass
Cowboy Bebop: Shooting Star
Dragon Half
Girls Bravo
Escaflowne The movie: Girl In Gaya
Escaflowne: The Series
Hakkenden
Haruhi Suzumiya
Highschool of the Dead
Junjo Romantica: Pure Romance
Kannazuki no Miko
Kerberos Panzer Cop
Legal Drug
Lucky Star
Ludwig II
Maoyū Maō Yūsha
Marionette Generation
Martian Successor Nadesico
Mirai Nikki
Miyuki-chan in Wonderland
Multiple Personality Detective Psycho
Neon Genesis Evangelion
Nichijou
Record of Lodoss War
Rental Magica
Romeo x Juliet
Sekaiichi Hatsukoi
Sgt. Frog
Shangri-La
Shibuya Fifteen
Shirahime-Syo: Snow Goddess Tales
Slayers
Sora no Otoshimono
Steel Angel Kurumi
Strider Hiryu
Tenchi Muyo!
The One I Love
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Tokumei Kakarichō Tadano Hitoshi
Shin Tokumei Kakarichō Tadano Hitoshi
Trinity Blood
X
Yamada Taro Monogatari
Video game related
Published
Abarenbou Princess
Buile Baku (known in Europe as Detonator) (developed by KAZe)
Sorcerous Stabber Orphen
Yōkai Buster: Ruka no Daibōken (known in North America as The Jetsons: Invasion of the Planet Pirates) (Developed by Sting)
Lodoss Tou Senki (Developed by HummingBirdSoft) (Super Famicom) 1995
Rodea the Sky Soldier
Sora no Otoshimono Forte: Dreamy Season (Nintendo DS) 2011
Steins;Gate (PlayStation Portable) 2011
Lollipop Chainsaw
Killer is Dead
Developed
Lunar: Silver Star Story Complete
Lunar 2: Eternal Blue Complete
EbiKore+ Amagami (PlayStation Portable)
Earth Seeker
Sora no Otoshimono Forte: Dreamy Season (Nintendo DS) 2011
Kantai Collection
Natural Doctrine
Demon Gaze
Server: Fairy
Game: FFXI
Posts: 2742
By Fairy.Ghaleon 2014-04-30 03:06:34
so they are the developers of Lunar 1 and Lunar 2?
count me in!, officially stoked for DS3 lol.
Remora.Brain
Server: Remora
Game: FFXI
Posts: 602
By Remora.Brain 2014-04-30 05:07:19
I seem to have become a little tired of DaS2. The game is fun and all, but the world feels a lot more empty than the other souls games. The lore just isn't quite up to par with what I was hoping for I guess. Hopefully there'll be some DLC in the future to remedy that.
I've been playing Demon's Souls lately. Really wishing we'd get some more DeS elements back into the DaS games.
I'm gonna put some lore theories in spoilers.
Ok, so what I've gotten from the story so far:
Drangleic is in Lordran but is not Anor Londo, and the battle between Drangleic and the Giants was similar to Athens and Sparta fighting, as both kingdoms/city-states were Greek. The tensions would have already been there seeing as there was evidence humans may have been planning a rebellion against the giants and gods in DaS1.
Nashandra tricked Vendrick into attacking the giants of Anor Londo to claim the Lord Vessel, and the lord souls it contained.
Vendrick distributed the lord souls like Gwynn before him in order to build his kingdom. However, over time the souls began to influence their recipients. Duke Aldia received Seathe's soul, and began twisted experiments to fight the undead curse. The Old Iron King became a king in his own right, fascinated with fire and ended up burning like Gwynn before him. The Rotten began his own little kingdom in the darkest depths of Drangleic, the Black Gulch, and even resembles Nito in that he's nothing but a mass of corpses. Finally, the Lost Sinner received the soul of the Witch of Izalith and was influenced to try and reignite the flame. This effort to extend an Age of Fire instead of an Age of Dark put her in direct opposition to the Queen and resulted in her being locked away.
The NPCs in game described the invading giants as being of one mind. I don't see this as a hive mind like some say, I think they're all hollowing and have a common goal: To obtain the powerful souls pilfered by Vendrick.
Also, it was made pretty clear that Vendricks human troops were being slaughtered by the giants in droves. The humans allied themselves with the Giants' natural enemies, the Dragons. This new alliance lead to Vendrick's success and the resurgence in dragons. This is also why I believe the setting isn't in the same area of Lordran as the first game. The people worship Dragons and hate/fear the Giants. The roles of the dragons and giants have completely reversed from DaS1 to DaS2.
The immortal Dragons not only offered aid in battling the giants, but also offered a potential solution to the ever encroaching undead curse. In Aldia's Keep we see the Enhanced undead. They have drake-like features according to the description of their malformed skulls. To find a cure to the curse Aldia had turned to trying to infuse the undead with the undying.
Also, is it just me or does the Demon's Souls dark ending set up the start of Dark Souls? In the Dark ending the world becomes enveloped in the colorless fog and everything is wiped out. Cue the start of Dark Souls where all the world is engulfed in a colorless fog, all the mortals are gone, and only the immortal dragons walk the world's surface.
It's been called a spiritual successor and not a sequel, but that doesn't mean they don't share a universe. The reason it's not called a sequel is possibly because the rights to Demon's Souls are owned by Sony.
Server: Balmung
Game: FFXIV
By Raein Tilgung 2014-04-30 06:00:45
YouTube Video Placeholder
By Kalila 2014-04-30 09:33:55
so they are the developers of Lunar 1 and Lunar 2?
count me in!, officially stoked for DS3 lol. It's still a bit scary. I mean, why else would they buy From Software if not to take advantage of the DS ip? Do they really want to fund it and provide the resources to make it a AAA title? DS has never been about the graphics, but it's hard to deny that DS2 deserved better.
I personally am a bit disappointed that the CEO of From Soft desired to bail after the title started to gain success. He probably has been looking for a way out for awhile, or the offer was too good to ignore. This really could damage the IP forever, and to sell would really put the blame on you. I would personally like to see them put Hidetaka Miyazaki back into the leading role in developing DS2 expansions and/or DS3, or probably a new IP since Namco Bandai might be out of the picture, but they were only a publisher, not sure how that works.
Anyways, this isn't "good" news or "bad" news until we see the result of it in a year or so.
Server: Odin
Game: FFXI
Posts: 6558
By Odin.Zicdeh 2014-04-30 10:07:53
Dark Souls II definitely doesn't hold up the same way Dark Souls 1 does in terms of the world-building. I even think a lot of the art is less memorable. I personally never had a moment of awe in Dark Souls 2 like I did in DS1's Darkroot Garden, looking over the Hydra pond and back even up to the Divine Blacksmith's tower.
Then again, while nowhere is as Memorable as Darkroot Garden, nowhere is as terrible and rushed as Lost Izalith.
Also, probably my biggest problem (mechanically) with Dark Souls 2 is how indistinct the weapons feel compared to DS2. I hope I'm not the only person who felt like that.
Still, probably the best game of the year thus far.
Then again, Destiny and Inquisition have yet to come out (And Witcher 3 Delay, called it!)... Watch Dogs might have had a chance, but I think the whole "Bull-shot" PR Nightmare they recently suffered is going to bring that game down more than it objectively deserves. And then there's the Indie stuff like Child of Light.
Carbuncle.Laili
Server: Carbuncle
Game: FFXI
Posts: 18
By Carbuncle.Laili 2014-04-30 10:26:11
you know one thing that bothers me is i'm not sure if anyone else have this problem but at time it seems like me and my friend always has problems trying to do co-op together i mean i can put my summoning sign down for hours and i don't get one summon my friend can put his down and he get summoned like every 10min i know we are same level and same soul memory and i do see blood stains and ghosts of other people and i hardly ever see anyone else summon signs anyone else have this problem?
Server: Odin
Game: FFXI
Posts: 6558
By Odin.Zicdeh 2014-04-30 10:37:54
you know one thing that bothers me is i'm not sure if anyone else have this problem but at time it seems like me and my friend always has problems trying to do co-op together i mean i can put my summoning sign down for hours and i don't get one summon my friend can put his down and he get summoned like every 10min i know we are same level and same soul memory and i do see blood stains and ghosts of other people and i hardly ever see anyone else summon signs anyone else have this problem?
Check your region lock settings.
Allowing Cross-Region play will obviously raise the amount of possible Co-Op opportunities. (And Invaders)
Also, if you're in the Covenant called "Company of Champions" you cannot summon, or be summoned. Also, you take Double Damage and Deal half damage, this applies while fighting Invaders too.
Remora.Brain
Server: Remora
Game: FFXI
Posts: 602
By Remora.Brain 2014-04-30 14:03:55
I'm not so worried about the purchase. They published two Suda51 games. It makes me think they aren't afraid to publish a game that's not being pushed as a super high dollar, must succeed project that needs to be heavily altered to meet their standards.
However if they f*ck up the first new Souls content that's the end of the series. Souls games cater to a very specific audience, and I don't think they'll put up with too much more watering down of the series, or changes to the formula. The controls also have to be the same.
Server: Hyperion
Game: FFXIV
Posts: 76
By Magnus Wolfwood 2014-04-30 15:02:55
Suddenly, someone dared to summon me for a duel...
Server: Balmung
Game: FFXIV
By Raein Tilgung 2014-04-30 15:13:07
Rediscovered my one true love from Dark Souls.
Curved Greatswords. HNNNNNGH
Server: Odin
Game: FFXI
Posts: 6558
By Odin.Zicdeh 2014-04-30 15:18:27
Arced Sword from Flexile?
Server: Balmung
Game: FFXIV
By Raein Tilgung 2014-04-30 15:47:59
Nah, 'kumo is better. Curved Dragon is even better. By rediscover, I meant using them again.
Sooo good.
Server: Odin
Game: FFXI
Posts: 6558
By Odin.Zicdeh 2014-04-30 15:52:08
Murakumo survived the transition to Dark Souls 2 for sure, I can't say the same about the Claymore I used to use.
Server: Balmung
Game: FFXIV
By Raein Tilgung 2014-04-30 16:01:14
'kumo survived the transition because it kept it's power when everything else, for the most part, was weakened.
I think it's because they realized that with its weight it was more of an ultra greatsword than a greatsword and was configured to go along with the ultra greatswords in power.
By volkom 2014-05-01 10:14:48
was playing some dark souls 2 last night. Summoned a fellow phantom for some jolly co-operation and the dude calls me a *** for using the craftsman hammer. like wtf ; ~ ;
not sure if I appreciate the voice chat to the game
Server: Balmung
Game: FFXIV
By Raein Tilgung 2014-05-01 11:01:12
Hammers are really good this time around. Not sure why he'd call you a *** for using one.
Server: Balmung
Game: FFXIV
By Raein Tilgung 2014-05-02 15:13:11
Gankers everywhere. ._.
Server: Odin
Game: FFXI
Posts: 6558
By Odin.Zicdeh 2014-05-02 15:18:40
was playing some dark souls 2 last night. Summoned a fellow phantom for some jolly co-operation and the dude calls me a *** for using the craftsman hammer. like wtf ; ~ ;
not sure if I appreciate the voice chat to the game
Disable in the global settings. I know I did.
I'm really not too sure why someone would single out the Craftsman's hammer as the "***" weapon. It's got decent reach, damage and very high stagger, but it's no Mastadon Halberd in terms of total *** weapons.
Server: Balmung
Game: FFXIV
By Raein Tilgung 2014-05-02 16:39:41
Also, Phantom Range on everything. Some of it is stupidly long too.
[b]Gamertag List:[/b]
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To add your name to the list please use this link
YOU DO NOT HAVE TO SIGN IN. You are allowed to make anonymous edits. Please be respectful and only edit the workbook if you intend to add yourself to the list. This is not a universal member name > gamertag list for entire site. Only list your name if you own Bloodborne, Demon's Souls, Dark Souls I, Dark Souls II, or Dark Souls II: Scholar of the First Sin, or plan to, this way members of the site can coordinate playing together, matchmaking, etc.
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This thread was created, by request, to promote discussion of Dark Souls. I'll be updating the OP with various resources, video links, upcoming news, character builds, PvP matching, and so on as users post.
Xbox 360 | PS3 | PC |
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FFXIAH | Account | FFXIAH | Account | FFXIAH | Account |
Kalila | ScarletPumpkin | Tikal | Solrokr | Prothescar | Prothescar |
Domz | Dom of Italy | Wolfjorg | bamaboy7320 | Raenil | Raenil Tilgung |
Urial | Omja Sniper | Raenil | Dreizak | Ina | Tedder12 |
| | Ina | Tedder12 | Urial | Omja Sniper |
| | Moonlightespada | MithraOhji | | |
| | Dracondria | Raxxon | | |
| | Aeonknight | Aeonknight87 | | |
| | Urial | OmjaSniper | | |
| | Narshee | Feisty1224 | | |
| | Valmur | AtmosKoS | | |
| | Kunimatsu | Robthebob1989 | | |
Resources
Videos
News
| July 14, 2012 - Dark Souls for PC Will Use GFWL After All
June 20, 2012 - Dark Souls discounted to under $30 on Playstation 3 and Xbox 360
June 12, 2012 - Localising Dark Souls
June 7, 2012 - Dark Souls: PC version will have "minimal mouse and keyboard support," uses Games for Windows Live "to provide game as soon as possible."
June 7, 2012 - From Software "having a tough time" porting Dark Souls to PC, frame rate issues remain
May 31, 2012 - Dark Souls PC coming to Steam, consoles to get PC content
April 12, 2012 - Gamers rallying against Dark Souls PC using Games for Windows Live
April 7, 2012 - Dark Souls: Prepare to Die Edition coming to PC in August
January 13, 2012 - Dark Souls PC petition at nearly 70,000 signatures, Namco listening
Jan 8th, 2012 - Dark Souls admin suggests PC could happen with a petition |
Character Builds
Character builds can be either PvP, PvE, or both. You can specify which if you wish, but I'll be listing any builds posted in this topic here. Use the Dark Souls Character Planner linked above to create a link to your build for others to view.
Dark Souls Map
New ContentNew Bosses - Including Artorias of Abyss, Chimera of Tomb, and more
PVP Online Matchmaking System - Quick matching for co-op or PVP
New Areas – Including Oolacile Tomb, Old Ruins and more
New Enemies – Including Abyss Guard, Chained Prisoner and more
New NPCs – Including Hawkeye Gough and more
New Weapons and Armor – Equip some from the new bosses, enemies, and NPCs
I'll try my best to update the OP with any information posted in this topic.
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