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Dark Souls & other Souls-Likes
Server: Balmung
Game: FFXIV
By Raein Tilgung 2014-03-19 16:12:08
Carbuncle.Scarmiglione said: »If you have a Name-engraved ring it should work according to that. What god do you have chosen?
Server: Carbuncle
Game: FFXI
Posts: 481
By Carbuncle.Scarmiglione 2014-03-19 16:13:58
Carbuncle.Scarmiglione said: »If you have a Name-engraved ring it should work according to that. What god do you have chosen?
I just picked the last one, Caffrey, looked like the soul memory icon.
Server: Balmung
Game: FFXIV
By Raein Tilgung 2014-03-19 16:16:29
Alright. Sign down in crate/barrel filled room.
be sure to cancel your sign if you have it down.
Server: Carbuncle
Game: FFXI
Posts: 481
By Carbuncle.Scarmiglione 2014-03-19 16:21:17
It won't let me drop stones.
Server: Balmung
Game: FFXIV
By Raein Tilgung 2014-03-19 16:22:36
AH, that's pretty annoying. Ah well~
Server: Carbuncle
Game: FFXI
Posts: 481
By Carbuncle.Scarmiglione 2014-03-19 16:23:40
Anything else you want?
Server: Balmung
Game: FFXIV
By Raein Tilgung 2014-03-19 16:27:14
Carbuncle.Scarmiglione said: »Anything else you want? Nah, I've got access to just about everything I want.
Server: Carbuncle
Game: FFXI
Posts: 481
By Carbuncle.Scarmiglione 2014-03-19 16:28:35
Carbuncle.Scarmiglione said: »Anything else you want? Nah, I've got access to just about everything I want.
Alright, well I appreciate you doing that for me, even though the 2 shields don't work like I wanted them to. :/
By Kalila 2014-03-19 16:31:04
Here is a comparison of area connections between Dark Souls 1 and 2:
After completing the game, this is by far my most major criticism, although there is a 2nd issue that came very close to this, if not equal to it.
and that's of course the final boss, how pathetically underwhelming and anticlimactic.
The game is fun, I won't deny it that, but there is no denying that the world design wasn't as rewarding or appealing as Dark Souls 1. Now, there isn't really anyway that DS2 could have achieved this since the whole goal was to let players reach different lands that weren't next to each other, though I highly doubt they weren't in the game design simply because it was open world.
I also really don't like the fact that... they reused armor from the first game. There is no way you can convince me that havel's armor, which was stored in chests in anor londo in a collection of tools that were powerful against the gods, made it's way into blightown v2, in a breakable pot.
It just seems... rehashed. Not even that, they just made it a scavenger hunt. In DS1 you actually fought Havel, and you actually discovered his collection in Anor Londo. This game has nothing like this. It seems so underwelming and weak when it comes to lore use.
*That's not to say that the NEW lore isn't good or not, I'm just commenting on the original armor that were used again in this game.
I'm just kinda full of mad atm. I like the game and all but ugh, the little things that made DS1 so amazing just were ignored.
[+]
Server: Bahamut
Game: FFXI
Posts: 3620
By Bahamut.Rulerofdarkness 2014-03-19 16:48:33
By the way Ruler, making a super OP character will net you very very very few PvP matches.
Matching is determined by your soul memory (total accumulated souls) and soul level as far as anyone has been able to determine.
Yeah, I know. I would only be matched by others who have put a similar amount of work in, which is fine.
I mainly do it for the amusing aspect of how easy PvE is at that point. And so I can help others with gear. (Force summon with red sign.)
Ruler likes his massively leveled builds iirc. Forest in DS1 was uncapped so 700+ could potentially slaughter a stray level 1 at any time. There's none of that possible here so far.
I rarely was doing the invading, I just let myself get invaded and the forest had the fastest amounts. (since you can only invade upwards and all normally)
Playing legit and farming in DS1 it would take forever. I powered to it with a friend by using red sign soapstone and just killing ourselves basically. Using both the ring and head for extra souls.
On PS3 I leveled to around 300ish using a few exploits of infinite souls with dragon head before it was patched.
*** the farming route. That is totally time-inefficient.
Server: Bahamut
Game: FFXI
Posts: 3620
By Bahamut.Rulerofdarkness 2014-03-19 16:56:04
I'll probably have my high level character and then start one for actual PvP.
I don't think level 2 builds are going to be a possibility in this one. DS2 seems to focus far more on your actual strength from levels and less on the power you get from upgrading gear. In DS1 a level 1 or 2 could kill a 700+ with the right setup easily.(Though the 700 had about 100 different ways to 1-shot the level 2) I don't see that happening in this one.
By Vyrerus 2014-03-19 20:07:02
PVP in DS2 should be renamed, "I suck at PVP so I'm going to lure you into monsters."
Server: Excalibur
Game: FFXIV
Posts: 335
By Pwolf Drkgawd 2014-03-19 20:16:35
Man... Hexes in PVP are OP >.> I got two shotted even with shield up. Did not expect an instacast to do half my hp. And because of lag (Or maybe the spell has rape distance) Even rolling wasn't effective.
Server: Balmung
Game: FFXIV
By Raein Tilgung 2014-03-19 21:03:41
PVP in DS2 should be renamed, "I suck at PVP so I'm going to lure you into monsters." Use the dueling arenas in the Brotherhood of Blood and Knights of Blue areas. Only have to worry about healing then.
Server: Carbuncle
Game: FFXI
Posts: 481
By Carbuncle.Scarmiglione 2014-03-19 21:19:08
Wooo, just got a Berserker Blade. Took a while, not sure if it's really worth it, haha.
Server: Balmung
Game: FFXIV
By Raein Tilgung 2014-03-19 21:46:25
Carbuncle.Scarmiglione said: »Wooo, just got a Berserker Blade. Took a while, not sure if it's really worth it, haha. Using it and loving it.
Server: Carbuncle
Game: FFXI
Posts: 481
By Carbuncle.Scarmiglione 2014-03-19 21:53:12
Carbuncle.Scarmiglione said: »Wooo, just got a Berserker Blade. Took a while, not sure if it's really worth it, haha. Using it and loving it.
I never used a katana in either game, so I'm new to them. I'll try it out I guess since I upgraded it to +4 already.
Server: Balmung
Game: FFXIV
By Raein Tilgung 2014-03-19 22:49:41
Katanas were stronger in Dark Souls 1. Frankly, they needed the nerf. Still plenty of power behind them, just not super OP damage.
Fenrir.Gilus
Server: Fenrir
Game: FFXI
Posts: 62
By Fenrir.Gilus 2014-03-19 23:05:31
Matching is determined by your soul memory (total accumulated souls) and soul level as far as anyone has been able to determine. It's been confirmed that soul memory has no effect on pvp matchmaking in NG+. Guy with a 9mil soul memory was able to connect with someone with 3mil.
Server: Sargatanas
Game: FFXIV
Posts: 232
By Ravant Lehnsherr 2014-03-19 23:07:06
Katanas were stronger in Dark Souls 1. Frankly, they needed the nerf. Still plenty of power behind them, just not super OP damage.
I agree but not happy myself with this for PVE at least. I loved running through with Katana right from the near start of the game. It was a beast of a weapon.
Server: Carbuncle
Game: FFXI
Posts: 481
By Carbuncle.Scarmiglione 2014-03-19 23:44:29
Finally got the Mad Warrior Mask from that red phantom, and it looks pretty wicked. Went like 2-3 hrs no drop though.
By Kalila 2014-03-20 11:12:48
YOU DEFEATED!!!!
33 deaths against this optional boss, finally figured her pattern out during the last 10 deaths. Very simple but obviously punishing boss.
Kali's Death Log: @388 Deaths Total Souls Lost: ~215,000 Things Betwixt
Death 1: Died to giant rat thing before witches.
Death 2: tried fighting it with my new sword :3
Death 3: ^ :x
Death 4: Failed the jumping test...
Death 5: Failed the jumping BACK test xD
Death 6: ^... x.x
Death 7: Died to Twin Ogres guarding Boat
Death 8: ^...
Death 9: Killed one, Died to the other
Death 10: Died to second Ogre
Death 11: Killed second Ogre, Went for revenge for the one at the start.
Death 12: Died to the ogre again, HP getting to be about 50%.
Death 13: Died to the ogre for the last time, but killed it afterwards.
Heide's Tower of Flame
Death 14: Died to the Giant with a big sword ;_;
Death 15: Killed the Giant with a sword, but then swiftly died to the one with the club by falling off the edge into the water.
Death 16-19: Okay, area too difficult :) picked up a human effigy to restore my HP and left.
Forest of Fallen Giants
Death 20: Died to a long swordsman but the area seems more reasonable.
Heide's Tower of Flame
Death 21: Wanted to give this place a few more tries.
Death 22: And I'm backing out again, a room with 3 >_>
Forest of Fallen Giants
Death 23: Died to another long swordsman :<
Death 24-27 Died a few times, up to falling off a tree branch 5 feet and dying <.<;
Death 28: Died trying to recover my souls ;_; *sniff* 7k souls lost~
Heide's Tower of Flame
Death 29-30: Back again, backed off a ledge, I just can't learn, or won't give up Dx
Death 31: Impatience got the best of me, again <.<
Death 32-33: Fell off a ledge... Died to Great Sword giant.. OKAY I GET IT I'LL GO BACK
Forest of Fallen Giants
Death 34-35: Exploring the first part of the fortress.
Death 36-42: Fighting The Last Giant boss
Death 43-49: Exploring the two other areas of The Forest of Fallen Gaints, found the NPC Cale, found the boss The Pursuer, and found another bonfire deeper in. I actually ended up losing the 11k souls I earned from killing the boss The Last Giant (sad), so I farmed the 11k back at this bonfire. I still have to fight the Pursuer, doing that next. Also noteworthy, I beat The Last Giant with my morning star, without any upgrades. I have now gone back to Majula and upgraded it to +4.
Death 50: First death from The Pursuer.
Death 51&52: Deaths against The Pursuer.
Heide's Tower of Flame
No deaths... xP
No-Man's Wharf
Death 53 & 54: Both were from the high bleeding inflicting monsters that have 2 arms and walk around. Both times I had 2 of them on me at once, not a good spot to be in without stairs or a hallway x.x
The Lost Bastille
Death 55-57: The Heide Knight spearman >.>;
Death 58-60: The two undeads that have a super OP AoE attack when they fall down.
Death 61: The group of 5 undead rushing me caught me off guard at the start.
Death 62-66: Fighting the Ruin Sentinels bosses... 3 of them.
Death 67: Ran off a ledge... lost 12k souls...*sigh*
Huntsman's Copse FYI, this was the beta test area
Death 68: Fell down in a pit with poison butterflies and a strong enemy, only 1k souls so left them behind
Death 69-77: Missed a jump :P I found out the correct way to get the shiny :< It's not my fault... I got it by jumping in the beta. ;_;
The Lost Bastille (Belfry Luna)
Death 78-86: bell tower guardians and a bell tower guardian invader :| Finally rang the bell D:
Death 87-102: Belfry Gargoyles fight
Death 103: Got tired of dying, switched to a physical resist 100% shield and then quickly goofed. THE PAIN IS OVER, GARGOYLES DEFEATED \o/ I think I lost 6k souls in this fight.
Death 104: Died from seven dogs and Dark Spirit "Vorgel the Sinner", jerk >:|
Death 105: Suicide run through enemies I can't stand anymore (AoE exploders) to open a cell door at the top of the tower.
No-Man's Wharf
Death 106-107: D pointed out that I missed a building, died xP
Huntsman's Copse
Death 108: Fell off a ledge... Dx
Huntsman's Copse (Undead Purgatory)
Death 109: Failed the jumping back test at the end of the rope bridge after picking up a shiny.
Death 110: Didn't manage the skeletons very well.
Death 111: Got hit by the chariot, lost 15k souls.
Death 112-113: Tried running to the boss entrance <.< got killed entering the fog door :<
Death 114: Died to...idk what to call them, they have a status effect on their polearm/staff.
Death 115: Pretty sure stuff is getting more difficult, I'm doing less damage and they are doing more.
Death 116-117: Dying to the Executioner Chariot
Death 118: Died on the way to the boss~
Death 119: Still dying at the start of the boss battle.
Death 120-158: Dying over and over to skeletons and the Chariot... only 4 attempts I made it to the actual boss fight, 3 of which I obviously died, bringing my total to 44 boss attempts, move over gargoyles, you have a new pain in the *** king. I'm going to take a rough guess and say I lost close to 35k souls before stuff started to despawn completely. The area is basically empty now :\
Huntsman's Copse
Death 159: Died to an NPC invader
Death 160: Failed the jump back from the necromancer
Death 161: Died to normal enemies ;_;
The Lost Bastille
Death 162: Trying to get up the tower to check something, a hunch.
Harvest Valley
Death 163-166: Giant trolls that throw purple magic balls of oneshotness.
Earthen Peak
Death 167-168: Trying to make a jump :(
Death 169: Died to Covetous Demon~ got trapped by accident
Death 170: Fell off the stairs.. lost 14k souls...nice
Death 171: Fell off the same stairs, not even rushing, what is my problem -.-
Death 172: It did some leaping attack while I was next to it, took the rest of my health down~
Death 173-175: Triple ninja attack of death near the bonfire.
Death 176-178: Jumping back fail, gave up trying. Left 2k souls behind
Death 179: Going into battle against 2 shield with my shield unequipped, smart.
Death 180-181: Red Invader NPC kill, or w/e they are called.
Death 182: Pressure plate trap kill :)
Death 183-184: Fire magic in the face 1 hit kill.
Death 185: opened the chest that I was suspicious about, to my satisfaction it was a mimic and it ate me :3
Death 186-188: Died a few more times trying to kill the red invader NPC.
Death 189: Died to the Medusa boss, was one hit away and messed up.
Sinner's Rise
Death 190: Died to an exploding AoE dreadling thing in the waist high water.
Death 191: Died trying to get my souls back; lost ~7k souls. Done with the area for now :)
Grave of Saints
Death 192-193: Swarmed by rats! :< Easy fight though
Death 194-196: ._. exploded. figured out that running is the best tactic.
The Gutter
No deaths... not bad for a decent blightown.. but.... Black Gulch ahead...
Black Gulch
Death 197: Wow... didn't know poison could be so bad.
Death 198, 199, 200: Fighting the Huge giants with dual massive giant stone clubs. Their HP were incredibly high, I'd guess maybe 2000 each, and their attacks are incredibly strong, dodging was required for me to defeat both of them. I can live with them giving me my 200th death instead of me falling off the edge or something lame. Earned their soul and a forgotten key for it.
Death 201: My left foot stepped in fire and I burned :(
The Gutter
Death 202-203: Went to check the door in The Gutter, got Havels armor set for it, but didn't make it back to a bonfire with my souls and no homeward bones. Looks like I need to farm some. 6k souls lost~
Sinner's Rise
Death 204-213: Welp, area is easy, but she's pretty strong with the darkness on her side. I'm pretty sure if I light the oil tunnels behind the two doors the fight will become much easier... but I like the idea of fighting it this way, like how it was intended.
Iron Keep
Death 214-252: Some flame demon thing (Smelter Demon), died 39 times using my usual morning star club.
Death 251: I went and tried Craftsman's Hammer, first try we died at the same time, second try I beat him. It might have been the weapon, or it might have been sleep, just glad I beat him.
Death 252-253: ... the pursuer is back, 3 tries not that bad I guess.
Death 254-260: Stupid OP Great Sword belltower knight :(
Death 261: Death by lava
Death 262: Death by Mimic :<
Death 263: Forgot to kill the knight up on the beam this time.
Death 264-272: Feel cheated. First 3 attempts I should have 1, my last hit always whiffed or his animation threw me into the lava as he retracted his arms, then my fury just got me killed until I could calm down. *** broken ***.
Shaded Woods
Death 273-276: Invisible NPCs in the fog, they aren't hard but once I died once and tried to get my souls and got backstabbed, I didnt' care anymore.
Doors of Pharros
Death 277-278: Learning to fight the Giant things in the water.
Death 279-304: Royal Rat Authority boss fight BS dog rats, favoring long weapon types with sweeping attacks that I don't have.
Death 305: My frustration broke through so many levels that I snapped, and thought using a shield might be a good weapon. It worked out very well, and the very first run I tried using my shield two handed I got the boss to 50%. Second try was finally my win. This boss killed me 26 times before I tried using a shield as a weapon, shield is obviously stronger than any of my "real" weapons xD
Brightstone Cove Tseldora
Death 306: Backed up off a ledge :)
Death 307-308: Died to mages while recovering souls.
Death 309: Fell down a sandpit hole :<
Death 310: An explosive crystal lizard x.x;
Death 311: Died to some spider dreadlings
Drangleic Castle
Death 312: Died outside of the gate
Death 313: Died to two smallfry knights after opening a door ~.~
Dark Chasm of Old
Death 314: >.> entered the area and proceeded to fall off into the water. :)
Death 315: Richard got me ;_;
Death 316: Havel ran to richard for help, cheater >:O
Death 317-318: Tried the portals at Black Gulch, died to the first phantom each try, left behind 7k souls, couldn't justify trying anymore when I couldn't kill the first.
Drangleic Castle (return)
Death 319: Died to the statue room... today isn't going very well :\
Shrine of Amana (AKA: WATER SONG HELL)
Death 320-332: Deaths from mages, and the cyclops. That's all there is really to it. I beat the Demon of Song on my first attempt. I'm so fking done with this area. OMG I'M FREE. I ALSO LOST 50K SOULS UFFKJLFHFUFUFLFUFUH
Undead Crypt
Death 333-334: Gravestones with the two bells room :(
Death 335-336: Deaths by Velstadt, the Royal Aegis
Death 337: Ran off the edge, goodbye souls, idk how many
Death 338: Tried entering the fog without killing the 100 enemies guarding the door. Failed.
Death 339-340: Two more deaths from Vestadt :<
Death 341: Death by Vendrick the King :3 oh my the defense he has, intimidating!
Aldia's Keep
Death 342-343: Death by Ogre xP bleh!
Forest of Fallen Giants
Death 344: Used the Iron Key, underestimated the power of the salamanders, I made sure not to again :P
Dragon Aerie
No Deaths
Dragon Shrine
Cleared the area with no deaths until~
Death 345-361: Fighting the Ancient Dragon, lost 44k souls getting back to the boss~
Dragon Memories
No Deaths
Memory of Vammar
Death 362-365: Giants smashing me into the ground :(
Memory of Orro
Death 366: Traded blows to kill each other
Memory of Jeigh
Death 367-370: Death to firebombs and a rolling head x.x
Throne of Want
Death 371-372: Battle against Nashandra... walked off the edge the first time with her HP at 25% left, and 2nd time was kinda a 1 shot when I ran in, not sure how.
There's 2 enemies left so I'm not done "yet", but I have defeated the final boss.
Dragon Shrine (return)
Death 373-388: Battle against the Ancient Dragon optional boss.
Server: Carbuncle
Game: FFXI
Posts: 481
By Carbuncle.Scarmiglione 2014-03-20 12:07:29
Breathes fire, weak to fire. Literally I ran in, did 2 fire tempest and maybe a flame swathe, was dead in 30 seconds, so easy.
By Kalila 2014-03-20 12:18:25
Everything being weak to any magic has been very common I hear in DS2, except maybe 1 or 2 exceptions.
Server: Sargatanas
Game: FFXIV
Posts: 232
By Ravant Lehnsherr 2014-03-20 12:28:29
Ancient Dragon... :/
Sadly they ruined what could have been an awesome boss fight with terrible mechanics. Every attack he does it noticeable by certain body parts twitching before it starts and it's SUPER easy to bait easily avoidable moves. Fire breath from the front, run in and to his left as his breath sweeps right. Attack his foot from the front. He will take 1 step forward moving you with him. Keep stamina and he will fly up and breath fire down at the ground. Run back to starting position and repeat. If you don't move around crazy or run out of stamina to run from the ground fire it's an easy win.
I think a good dragon fight done right was Kalameet. I love the aggression from him along with his calamity move.
Server: Carbuncle
Game: FFXI
Posts: 481
By Carbuncle.Scarmiglione 2014-03-20 12:30:41
Ohh, I was thinking of the Guardian Dragon, so nvm. I tried the Ancient Dragon a few times, it's not too bad, but I gave up after a few tries so congrats to you.
Server: Sargatanas
Game: FFXIV
Posts: 232
By Ravant Lehnsherr 2014-03-20 12:35:37
Carbuncle.Scarmiglione said: »Ohh, I was thinking of the Guardian Dragon, so nvm. I tried the Ancient Dragon a few times, it's not too bad, but I gave up after a few tries so congrats to you. I've actually done the Guardian Dragon 4 times. Once with 2 others helping in NG and solo in NG+, ++, +++. I was using bonfire ascetics to keep respawning enemies there cause I was farming them for Petrified Dragon Bones. I wasn't aware it respawned bosses as well. Pretty fun fight.
Asura.Ina
Server: Asura
Game: FFXI
Posts: 17912
By Asura.Ina 2014-03-20 12:42:58
I've been making myself not use a shield since I turtled like a *** in both DS and Demon souls... So much death. Beat the pursuer on my 3ed try though so I'm happy with that.
Not sure if this kinda thing should be spoilered but the ring of restoration description comments on how it breaks easily, does this mean it goes away completely or can it be repaired?
Server: Sargatanas
Game: FFXIV
Posts: 232
By Ravant Lehnsherr 2014-03-20 12:44:34
I've been making myself not use a shield since I turtled like a *** in both DS and Demon souls... So much death. Beat the pursuer on my 3ed try though so I'm happy with that.
Not sure if this kinda thing should be spoilered but the ring of restoration description comments on how it breaks easily, does this mean it goes away completely or can it be repaired? It can be repaired. I turtle behind a shield a lot too. I started a new file to play with a friend the other day and forced myself to dual wield and not use shields. It's not easy for me :/
Server: Carbuncle
Game: FFXI
Posts: 481
By Carbuncle.Scarmiglione 2014-03-20 12:45:00
Well if you use that many ascetics and then at some point actually go to NG+, won't that area be like NG++++?
[b]Gamertag List:[/b]
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To add your name to the list please use this link
YOU DO NOT HAVE TO SIGN IN. You are allowed to make anonymous edits. Please be respectful and only edit the workbook if you intend to add yourself to the list. This is not a universal member name > gamertag list for entire site. Only list your name if you own Bloodborne, Demon's Souls, Dark Souls I, Dark Souls II, or Dark Souls II: Scholar of the First Sin, or plan to, this way members of the site can coordinate playing together, matchmaking, etc.
After you click the link, the only thing you'll need to do is click "EDIT IN BROWSER", then add your FORUM name, then the gamertag/username for the platform you play the game on. Please do not copy and paste a cell, this will cause borders to look weird and I'll have to open it up to fix it.
This thread was created, by request, to promote discussion of Dark Souls. I'll be updating the OP with various resources, video links, upcoming news, character builds, PvP matching, and so on as users post.
Xbox 360 | PS3 | PC |
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FFXIAH | Account | FFXIAH | Account | FFXIAH | Account |
Kalila | ScarletPumpkin | Tikal | Solrokr | Prothescar | Prothescar |
Domz | Dom of Italy | Wolfjorg | bamaboy7320 | Raenil | Raenil Tilgung |
Urial | Omja Sniper | Raenil | Dreizak | Ina | Tedder12 |
| | Ina | Tedder12 | Urial | Omja Sniper |
| | Moonlightespada | MithraOhji | | |
| | Dracondria | Raxxon | | |
| | Aeonknight | Aeonknight87 | | |
| | Urial | OmjaSniper | | |
| | Narshee | Feisty1224 | | |
| | Valmur | AtmosKoS | | |
| | Kunimatsu | Robthebob1989 | | |
Resources
Videos
News
| July 14, 2012 - Dark Souls for PC Will Use GFWL After All
June 20, 2012 - Dark Souls discounted to under $30 on Playstation 3 and Xbox 360
June 12, 2012 - Localising Dark Souls
June 7, 2012 - Dark Souls: PC version will have "minimal mouse and keyboard support," uses Games for Windows Live "to provide game as soon as possible."
June 7, 2012 - From Software "having a tough time" porting Dark Souls to PC, frame rate issues remain
May 31, 2012 - Dark Souls PC coming to Steam, consoles to get PC content
April 12, 2012 - Gamers rallying against Dark Souls PC using Games for Windows Live
April 7, 2012 - Dark Souls: Prepare to Die Edition coming to PC in August
January 13, 2012 - Dark Souls PC petition at nearly 70,000 signatures, Namco listening
Jan 8th, 2012 - Dark Souls admin suggests PC could happen with a petition |
Character Builds
Character builds can be either PvP, PvE, or both. You can specify which if you wish, but I'll be listing any builds posted in this topic here. Use the Dark Souls Character Planner linked above to create a link to your build for others to view.
Dark Souls Map
New ContentNew Bosses - Including Artorias of Abyss, Chimera of Tomb, and more
PVP Online Matchmaking System - Quick matching for co-op or PVP
New Areas – Including Oolacile Tomb, Old Ruins and more
New Enemies – Including Abyss Guard, Chained Prisoner and more
New NPCs – Including Hawkeye Gough and more
New Weapons and Armor – Equip some from the new bosses, enemies, and NPCs
I'll try my best to update the OP with any information posted in this topic.
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