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Dark Souls & other Souls-Likes
Phoenix.Erics
Server: Phoenix
Game: FFXI
Posts: 569
By Phoenix.Erics 2014-03-14 15:21:13
what about regular shards? and large titanites also drop alot from the leeches in black gulch that spawn from oil pools (they catch on fire too)
Server: Sargatanas
Game: FFXIV
Posts: 232
By Ravant Lehnsherr 2014-03-14 15:23:39
Make that 4 drops now, they seem kinda common with no drop rate ring on. You should end up with a bunch of regular shards just going through the game. I have 27 on me currently and that doesn't include the ones used to plus up my Halberd. Not sure what drops them though.
Phoenix.Erics
Server: Phoenix
Game: FFXI
Posts: 569
By Phoenix.Erics 2014-03-14 15:26:02
I started with halberd then moved to ultra Gs but now i'm using mammoth halberd it is amazingly stronk i think it dropped from big monsters where the gyre dwarfs are
Server: Sargatanas
Game: FFXIV
Posts: 232
By Ravant Lehnsherr 2014-03-14 15:34:44
I started with halberd then moved to ultra Gs but now i'm using mammoth halberd it is amazingly stronk i think it dropped from big monsters where the gyre dwarfs are
It does. That's where I was at when I posted that semi rant yesterday and the guy hiding behind enemies. Those are what he was hiding behind, multiple of both enemies you listed.
Also Halberd+10 has 350dmg +113 for my stats making it the strongest weapon I have by far. I also use Drangliec Sword+2 for faster swings when needed.
Question for anyone.
So I'm new to online play in Souls this time around. I only tried PvP a few times in 1 and played Demon Souls after DS1 was out so I didn't think anyone would be on it.
What do the different color summoning signs mean? Sometimes I see white one, sometimes a gold color and I just saw a red one. I've summoned whites and golds to help me but never a red. What do they mean?!
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Phoenix.Erics
Server: Phoenix
Game: FFXI
Posts: 569
By Phoenix.Erics 2014-03-14 15:42:07
Halberd+10 has 350dmg +113 for my stats making it the strongest weapon I have by far. I also use Drangliec Sword+2 for faster swings when needed. at +10 mammoth halberd has 410+153 atk at 40str
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Server: Sargatanas
Game: FFXIV
Posts: 232
By Ravant Lehnsherr 2014-03-14 15:43:54
Halberd+10 has 350dmg +113 for my stats making it the strongest weapon I have by far. I also use Drangliec Sword+2 for faster swings when needed. at +10 mammoth halberd has 410+153 atk at 40str Is it Mammoth or Mastodon? I just realized I have a Mastodon one.
Carbuncle.Aeonknight
Server: Carbuncle
Game: FFXI
Posts: 155
By Carbuncle.Aeonknight 2014-03-14 15:45:18
I started with halberd then moved to ultra Gs but now i'm using mammoth halberd it is amazingly stronk i think it dropped from big monsters where the gyre dwarfs are
It does. That's where I was at when I posted that semi rant yesterday and the guy hiding behind enemies. Those are what he was hiding behind, multiple of both enemies you listed.
Also Halberd+10 has 350dmg +113 for my stats making it the strongest weapon I have by far. I also use Drangliec Sword+2 for faster swings when needed.
Question for anyone.
So I'm new to online play in Souls this time around. I only tried PvP a few times in 1 and played Demon Souls after DS1 was out so I didn't think anyone would be on it.
What do the different color summoning signs mean? Sometimes I see white one, sometimes a gold color and I just saw a red one. I've summoned whites and golds to help me but never a red. What do they mean?!
White is just standard phantoms to help.
Gold means Sunbro covenant phantom (covenant specifically for jolly cooperation)
Red means summon a black phantom for a 1v1 duel.
Phoenix.Erics
Server: Phoenix
Game: FFXI
Posts: 569
By Phoenix.Erics 2014-03-14 15:46:12
plus up my Halberd.
Question for anyone.
So I'm new to online play in Souls this time around. I only tried PvP a few times in 1 and played Demon Souls after DS1 was out so I didn't think anyone would be on it.
What do the different color summoning signs mean? Sometimes I see white one, sometimes a gold color and I just saw a red one. I've summoned whites and golds to help me but never a red. What do they mean?!
white can be either a game npc easily tellable if the name is separated without underscores or a regular player, gold is sunbros covenant they arent any different than regular people except you both get medals after the fight to rank up in sunbros red summons a person to fight you. small white are shades which help you fight but its timed and you can summon them even if the boss is alive or not same with red invaders everyone else is only if boss is alive
Server: Sargatanas
Game: FFXIV
Posts: 232
By Ravant Lehnsherr 2014-03-14 15:50:20
Thank you both for explaining that. Glad I didn't click the red one XD
Fenrir.Gilus
Server: Fenrir
Game: FFXI
Posts: 62
By Fenrir.Gilus 2014-03-14 16:11:01
Thanks for the titanite info, I guess I need to get a bit farther before I get them more easily. Was just wondering if anyone has found any katanas yet? I'm doing a quality build atm (20 str and dex) but was thinking of switching to dex build and was wondering if they're any good, since the twinblades I've found so far seem kind of garbage xD
Phoenix.Erics
Server: Phoenix
Game: FFXI
Posts: 569
By Phoenix.Erics 2014-03-14 16:20:10
Thanks for the titanite info, I guess I need to get a bit farther before I get them more easily. Was just wondering if anyone has found any katanas yet? I'm doing a quality build atm (20 str and dex) but was thinking of switching to dex build and was wondering if they're any good, since the twinblades I've found so far seem kind of garbage xD once you find the dull ember in iron keep mcduff the blacksmith in lost bastille sells infinate large titanite for 2.4k each large arrows too
Fenrir.Gilus
Server: Fenrir
Game: FFXI
Posts: 62
By Fenrir.Gilus 2014-03-14 16:30:55
Thanks for the titanite info, I guess I need to get a bit farther before I get them more easily. Was just wondering if anyone has found any katanas yet? I'm doing a quality build atm (20 str and dex) but was thinking of switching to dex build and was wondering if they're any good, since the twinblades I've found so far seem kind of garbage xD once you find the dull ember in iron keep mcduff the blacksmith in lost bastille sells infinate large titanite for 2.4k each large arrows too Oh awesome, thank you. But I'm not even at the Iron Keep yet xD I don't even know where it is lol Nevermind, just found it and the ember :D
Cerberus.Tidis
Server: Cerberus
Game: FFXI
Posts: 3927
By Cerberus.Tidis 2014-03-14 19:57:10
Ugh I don't get PVPers, I always seem to get the annoying ones, just had one guy who just wanted to take advantage of latency issues and constantly go for backstabs, I was kicking his arse but he'd always retreat behind enemies and use them for cover to pop humanity to heal.
By Kalila 2014-03-14 20:00:13
Ugh I don't get PVPers, I always seem to get the annoying ones, just had one guy who just wanted to take advantage of latency issues and constantly go for backstabs, I was kicking his arse but he'd always retreat behind enemies and use them for cover to pop humanity to heal. Play honorably until they don't, then punish them every way you can imagine.
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Cerberus.Tidis
Server: Cerberus
Game: FFXI
Posts: 3927
By Cerberus.Tidis 2014-03-14 20:03:53
I'm just still not used to PVP, I should really have the advantage of Estus Flasks but unlike NPCs I can't really trap players behind a wall to give me a free minute to down one.
Kinda sucked because he ran away behind one of those toxic dart gun enemies.
Forum Moderator
Server: Excalibur
Game: FFXIV
Posts: 25994
By Anna Ruthven 2014-03-14 20:04:17
Ugh I don't get PVPers, I always seem to get the annoying ones, just had one guy who just wanted to take advantage of latency issues and constantly go for backstabs, I was kicking his arse but he'd always retreat behind enemies and use them for cover to pop humanity to heal.
Find out where they live!! \o/
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Phoenix.Erics
Server: Phoenix
Game: FFXI
Posts: 569
By Phoenix.Erics 2014-03-14 20:31:19
i don't try to backstab people in pvp till they heal
Server: Sargatanas
Game: FFXIV
Posts: 232
By Ravant Lehnsherr 2014-03-14 20:56:09
i don't backstab people in pvp
Phoenix.Erics
Server: Phoenix
Game: FFXI
Posts: 569
By Phoenix.Erics 2014-03-14 21:02:52
healing in pvp is punishable by backstab just like spamming spells or turtling
Server: Sargatanas
Game: FFXIV
Posts: 232
By Ravant Lehnsherr 2014-03-14 21:04:30
WHY IS THERE NO RING LIKE THE RUSTED IRON RING! *** WATER MOVEMENT WHEN *** THROWIN SPELLS AT YOU yaaaa I can see that explosion ring getting nerfed lol
Phoenix.Erics
Server: Phoenix
Game: FFXI
Posts: 569
By Phoenix.Erics 2014-03-14 23:26:06
efffffff yes i just finished the kings castle i got a titanite slab off one of the stone guardians before the mirror boss and warped back to town and stone trader chloanne sells infinate titanites for 1k, large titanites for 2.4k
Server: Carbuncle
Game: FFXI
Posts: 481
By Carbuncle.Scarmiglione 2014-03-14 23:37:29
Got the Wicked Eye Greatshield in the Gutter, what a pain it was to get. Its one of the 2 that won the competition for shield design. Says it has HP absorb effect, wonder what it does?
Phoenix.Erics
Server: Phoenix
Game: FFXI
Posts: 569
By Phoenix.Erics 2014-03-14 23:54:50
i think it only absorbs hp when you melee with a shield stat wise its terrible the twin dragon shield +9 is a greatshield too and has 96.1% phyiscal 66% magic way more stability at 72 and weighs half as much
By Kalila 2014-03-15 00:04:41
Some confirmation about the "issue" It is a farming prevention mechanic, enemies disappear after they are killed so many times, and the last few spawns they are much more evasive and difficult. I tested this at the Sinner's Rise bonfire against the 3 crossbowmen by killing them and resting over and over.
I gained about 3.4k souls before they stopped coming back, which actually, makes the bonfire a lot safer now.
I can see two sides to this.
1. They made it so you didn't have to keep killing the same enemies over and over on your way to a boss that you are struggling with, making the time in between attempts less and allowing you to push forward into progression by keeping focused.
2. They don't want you farming enemies for souls, this might be a multitude of reasons.
You can respawn them by ascending the flame to NG+ level if you wish.
Kali's Death Log: @215 Deaths Total Souls Lost: ~115,000 Things Betwixt
Death 1: Died to giant rat thing before witches.
Death 2: tried fighting it with my new sword :3
Death 3: ^ :x
Death 4: Failed the jumping test...
Death 5: Failed the jumping BACK test xD
Death 6: ^... x.x
Death 7: Died to Twin Ogres guarding Boat
Death 8: ^...
Death 9: Killed one, Died to the other
Death 10: Died to second Ogre
Death 11: Killed second Ogre, Went for revenge for the one at the start.
Death 12: Died to the ogre again, HP getting to be about 50%.
Death 13: Died to the ogre for the last time, but killed it afterwards.
Heide's Tower of Flame
Death 14: Died to the Giant with a big sword ;_;
Death 15: Killed the Giant with a sword, but then swiftly died to the one with the club by falling off the edge into the water.
Death 16-19: Okay, area too difficult :) picked up a human effigy to restore my HP and left.
Forest of Fallen Giants
Death 20: Died to a long swordsman but the area seems more reasonable.
Heide's Tower of Flame
Death 21: Wanted to give this place a few more tries.
Death 22: And I'm backing out again, a room with 3 >_>
Forest of Fallen Giants
Death 23: Died to another long swordsman :<
Death 24-27 Died a few times, up to falling off a tree branch 5 feet and dying <.<;
Death 28: Died trying to recover my souls ;_; *sniff* 7k souls lost~
Heide's Tower of Flame
Death 29-30: Back again, backed off a ledge, I just can't learn, or won't give up Dx
Death 31: Impatience got the best of me, again <.<
Death 32-33: Fell off a ledge... Died to Great Sword giant.. OKAY I GET IT I'LL GO BACK
Forest of Fallen Giants
Death 34-35: Exploring the first part of the fortress.
Death 36-42: Fighting The Last Giant boss
Death 43-49: Exploring the two other areas of The Forest of Fallen Gaints, found the NPC Cale, found the boss The Pursuer, and found another bonfire deeper in. I actually ended up losing the 11k souls I earned from killing the boss The Last Giant (sad), so I farmed the 11k back at this bonfire. I still have to fight the Pursuer, doing that next. Also noteworthy, I beat The Last Giant with my morning star, without any upgrades. I have now gone back to Majula and upgraded it to +4.
Death 50: First death to The Pursuer.
Death 51&52: Deaths against The Pursuer.
Heide's Tower of Flame
No deaths... xP
No-Man's Wharf
Death 53 & 54: Both were from the high bleeding inflicting monsters that have 2 arms and walk around. Both times I had 2 of them on me at once, not a good spot to be in without stairs or a hallway x.x
The Lost Bastille
Death 55-57: The Heide Knight spearman >.>;
Death 58-60: The two undeads that have a super OP AoE attack when they fall down.
Death 61: The group of 5 undead rushing me caught me off guard at the start.
Death 62-66: Fighting the Ruin Sentinels bosses... 3 of them.
Death 67: Ran off a ledge... lost 12k souls...*sigh*
Huntsman's Copse FYI, this was the beta test area
Death 68: Fell down in a pit with poison butterflies and a strong enemy, only 1k souls so left them behind
Death 69-77: Missed a jump :P I found out the correct way to get the shiny :< It's not my fault... I got it by jumping in the beta. ;_;
The Lost Bastille (Belfry Luna)
Death 78-86: bell tower guardians and a bell tower guardian invader :| Finally rang the bell D:
Death 87-102: Belfry Gargoyles fight
Death 103: Got tired of dying, switched to a physical resist 100% shield and then quickly goofed. THE PAIN IS OVER, GARGOYLES DEFEATED \o/ I think I lost 6k souls in this fight.
Death 104: Died from seven dogs and Dark Spirit "Vorgel the Sinner", jerk >:|
Death 105: Suicide run through enemies I can't stand anymore (AoE exploders) to open a cell door at the top of the tower.
No-Man's Wharf
Death 106-107: D pointed out that I missed a building, died xP
Huntsman's Copse
Death 108: Fell off a ledge... Dx
Huntsman's Copse (Undead Purgatory)
Death 109: Failed the jumping back test at the end of the rope bridge after picking up a shiny.
Death 110: Didn't manage the skeletons very well.
Death 111: Got hit by the chariot, lost 15k souls.
Death 112-113: Tried running to the boss entrance <.< got killed entering the fog door :<
Death 114: Died to...idk what to call them, they have a status effect on their polearm/staff.
Death 115: Pretty sure stuff is getting more difficult, I'm doing less damage and they are doing more.
Death 116-117: Dying to the Executioner Chariot
Death 118: Died on the way to the boss~
Death 119: Still dying at the start of the boss battle.
Death 120-158: Dying over and over to skeletons and the Chariot... only 4 attempts I made it to the actual boss fight, 3 of which I obviously died, bringing my total to 44 boss attempts, move over gargoyles, you have a new pain in the *** king. I'm going to take a rough guess and say I lost close to 35k souls before stuff started to despawn completely. The area is basically empty now :\
Huntsman's Copse
Death 159: Died to an NPC invader
Death 160: Failed the jump back from the necromancer
Death 161: Died to normal enemies ;_;
The Lost Bastille
Death 162: Trying to get up the tower to check something, a hunch.
Harvest Valley
Death 163-166: Giant trolls that throw purple magic balls of oneshotness.
Earthen Peak
Death 167-168: Trying to make a jump :(
Death 169: Died to Covetous Demon~ got trapped by accident
Death 170: Fell off the stairs.. lost 14k souls...nice
Death 171: Fell off the same stairs, not even rushing, what is my problem -.-
Death 172: It did some leaping attack while I was next to it, took the rest of my health down~
Death 173-175: Triple ninja attack of death near the bonfire.
Death 176-178: Jumping back fail, gave up trying. Left 2k souls behind
Death 179: Going into battle against 2 shield with my shield unequipped, smart.
Death 180-181: Red Invader NPC kill, or w/e they are called.
Death 182: Pressure plate trap kill :)
Death 183-184: Fire magic in the face 1 hit kill.
Death 185: opened the chest that I was suspicious about, to my satisfaction it was a mimic and it ate me :3
Death 186-188: Died a few more times trying to kill the red invader NPC.
Death 189: Died to the Medusa boss, was one hit away and messed up.
Sinner's Rise
Death 190: Died to an exploding AoE dreadling thing in the waist high water.
Death 191: Died trying to get my souls back; lost ~7k souls. Done with the area for now :)
Grave of Saints
Death 192-193: Swarmed by rats! :< Easy fight though
Death 194-196: ._. exploded. figured out that running is the best tactic.
The Gutter
No deaths... not bad for a decent blightown.. but.... Black Gulch ahead...
Black Gulch
Death 197: Wow... didn't know poison could be so bad.
Death 198, 199, 200: Fighting the Huge giants with dual massive giant stone clubs. Their HP were incredibly high, I'd guess maybe 2000 each, and their attacks are incredibly strong, dodging was required for me to defeat both of them. I can live with them giving me my 200th death instead of me falling off the edge or something lame. Earned their soul and a forgotten key for it.
Death 201: My left foot stepped in fire and I burned :(
The Gutter
Death 202-203: Went to check the door in The Gutter, got Havels armor set for it, but didn't make it back to a bonfire with my souls and no homeward bones. Looks like I need to farm some. 6k souls lost~
Sinner's Rise
Death 204-213: Welp, area is easy, but she's pretty strong with the darkness on her side. I'm pretty sure if I light the oil tunnels behind the two doors the fight will become much easier... but I like the idea of fighting it this way, like how it was intended.
Iron Keep
Death 214-215: Some flame demon thing.
Phoenix.Erics
Server: Phoenix
Game: FFXI
Posts: 569
By Phoenix.Erics 2014-03-15 00:25:08
I'm farming statues outside of looking glass boss they drop titanite slabs alot.. i have 7 already sometimes back to back drops i'm using gold covenant ring+1. jester hat, and prisoner robes for max item discovery
Server: Bahamut
Game: FFXI
Posts: 3620
By Bahamut.Rulerofdarkness 2014-03-15 01:25:58
*** finally found a regular shield with 100% physical reduction. *** YES!
Can't wait to get off work so I can play some more.
Server: Carbuncle
Game: FFXI
Posts: 481
By Carbuncle.Scarmiglione 2014-03-15 02:00:40
Well I beat The Rotten, that was a fun fight. A lot of dodging attacks, reminded me of maybe The Four Kings or something, with all the dodging. And I think I finally got all the items in the Gutter, a lot of tricky ones to find in there.
And I've been using the Old Knight's Shield for ever. Has good stats, 100% physical blocking, 70% fire, lightning and magic blocking, 60 stability, but only 20 durability. Still lasts a long time, only broke it once so far.
Server: Carbuncle
Game: FFXI
Posts: 481
By Carbuncle.Scarmiglione 2014-03-15 02:35:47
Havel's armor looks pretty sweet too, although the whole set with shield put me at 81.4/64.0, or 127.2% equip load lol.
Server: Bahamut
Game: FFXI
Posts: 3620
By Bahamut.Rulerofdarkness 2014-03-15 03:12:27
Drangleic Shield is 100% too, but not as high of the elemental resists. Higher durability though and lighter weight. Can't remember if the stability is the same/worse than Old Knights.
Server: Carbuncle
Game: FFXI
Posts: 481
By Carbuncle.Scarmiglione 2014-03-15 03:16:10
Bahamut.Rulerofdarkness said: »Drangleic Shield is 100% too, but not as high of the elemental resists. Higher durability though and lighter weight. Can't remember if the stability is the same/worse than Old Knights.
It's 5 less stability.
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This thread was created, by request, to promote discussion of Dark Souls. I'll be updating the OP with various resources, video links, upcoming news, character builds, PvP matching, and so on as users post.
Xbox 360 | PS3 | PC |
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FFXIAH | Account | FFXIAH | Account | FFXIAH | Account |
Kalila | ScarletPumpkin | Tikal | Solrokr | Prothescar | Prothescar |
Domz | Dom of Italy | Wolfjorg | bamaboy7320 | Raenil | Raenil Tilgung |
Urial | Omja Sniper | Raenil | Dreizak | Ina | Tedder12 |
| | Ina | Tedder12 | Urial | Omja Sniper |
| | Moonlightespada | MithraOhji | | |
| | Dracondria | Raxxon | | |
| | Aeonknight | Aeonknight87 | | |
| | Urial | OmjaSniper | | |
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| | Kunimatsu | Robthebob1989 | | |
Resources
Videos
News
| July 14, 2012 - Dark Souls for PC Will Use GFWL After All
June 20, 2012 - Dark Souls discounted to under $30 on Playstation 3 and Xbox 360
June 12, 2012 - Localising Dark Souls
June 7, 2012 - Dark Souls: PC version will have "minimal mouse and keyboard support," uses Games for Windows Live "to provide game as soon as possible."
June 7, 2012 - From Software "having a tough time" porting Dark Souls to PC, frame rate issues remain
May 31, 2012 - Dark Souls PC coming to Steam, consoles to get PC content
April 12, 2012 - Gamers rallying against Dark Souls PC using Games for Windows Live
April 7, 2012 - Dark Souls: Prepare to Die Edition coming to PC in August
January 13, 2012 - Dark Souls PC petition at nearly 70,000 signatures, Namco listening
Jan 8th, 2012 - Dark Souls admin suggests PC could happen with a petition |
Character Builds
Character builds can be either PvP, PvE, or both. You can specify which if you wish, but I'll be listing any builds posted in this topic here. Use the Dark Souls Character Planner linked above to create a link to your build for others to view.
Dark Souls Map
New ContentNew Bosses - Including Artorias of Abyss, Chimera of Tomb, and more
PVP Online Matchmaking System - Quick matching for co-op or PVP
New Areas – Including Oolacile Tomb, Old Ruins and more
New Enemies – Including Abyss Guard, Chained Prisoner and more
New NPCs – Including Hawkeye Gough and more
New Weapons and Armor – Equip some from the new bosses, enemies, and NPCs
I'll try my best to update the OP with any information posted in this topic.
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