The rearing KI does stack with all movement speed items/rolls/songs.
It is considered a base movement speed increase, stacks with everything that increases it. Eg a geo with the KI and AF feet will have 20% movement speed.
Has anyone been able to buy the Gifts from Vana'diel: Prime Memories OST yet? The only place that seems to not be iTunes (does iTunes still have DRM??? not really interested in buying something locked to iTunes only) selling it is Amazon and there's no purchase options there.
Has anyone been able to buy the Gifts from Vana'diel: Prime Memories OST yet? The only place that seems to not be iTunes (does iTunes still have DRM??? not really interested in buying something locked to iTunes only) selling it is Amazon and there's no purchase options there.
Why don't you want my money SE? :(
Amazon.com.au has it, so its a matter of days i guess
Has anyone been able to buy the Gifts from Vana'diel: Prime Memories OST yet? The only place that seems to not be iTunes (does iTunes still have DRM??? not really interested in buying something locked to iTunes only) selling it is Amazon and there's no purchase options there.
Why don't you want my money SE? :(
Amazon.com.au has it, so its a matter of days i guess
I was able to get it after, quite frankly, an ordeal going through iTunes. Took me nearly a hour to set up an Apple ID and jump through all of their stupid hoops before I was able to actually buy it. Never again.
I'm not aware of any testing/data anyone has done (you could try some) to determine how (or if) selling back to the guild affects their prices.
Regardless though, what is the effective strategy here? If the guild sells say 50 of an item and they're sold out, you sell 25 of them back, with the hopes that the 30 they sell when they re-open will be cheaper? But you just lost 25 of the item and sold them at a steep discount, thus removing the potential savings?
I'm no mathemagician, but if I had to guess, someone at SE figured out the ratios so that selling items to a guild vendor never nets a profit when buying the same items back after the re-stock.
I think it's more like they have a stock maximum and replenish it daily, plus whatever people sell to them.
If their max stock is 120 and you buy it all, they will gain 10/day for the next 12 days, unless someone buys before they fully stock. Each day the price will go down based on how many they've replenished. If you sold 60 back, I think they would just start at 60, replenishing 10/day until it got back to 120.
Wouldn't be hard to check, with something cheap, if you're curious. I think most people just wait for the stock to naturally recover because selling them removes the items you (presumbly) want from your inventory.
As the price they charge goes up as stock goes down, also the price you get when you sell to them is also inverse that the stock. This is why the first person to dump picks at the smithing guild after an update makes more gil than normal.
Since Ambu is in a cycle, what's next month's gonna be?
Job point gifts like +atk and +acc only apply to the job you earned the JP on, right? They're not advancing character strength across jobs at all, right?
Ambu is locked into the 24 set battles, but the order is random.
Job point gifts are indeed for that job only.
Currently, Corse/Doppleganger have only been done twice
Soulflayer/Velkk/Trolls/Tonberry/Qiqirn/Ironclad/Mages Have only been done 3 times
Soulflayer 2/20 Highest chance to be this one
Velkk 3/20
Qiqirn 7/20
Trolls 10/20
Tonberry 03/21
Magic Mamool 5/22
Doppleganger 8/22 A decent chance to be this one
Ironclad 11/22
Corse 2/23 Unlikely
Yagudo 7/23 Unlikely
But they could also just pick one at random no matter how many times it's been done.
When zoning in certain zones your character can't move for X seconds, when zoning in others you can move even before your own character 3D model gets loaded client-side.
This seems to depend on the zone but I'm not sure. Anybody knows why this system is in place, what is its purpose and if there's a way to overcome it? A non risky way I'd say °-°
When zoning in certain zones your character can't move for X seconds, when zoning in others you can move even before your own character 3D model gets loaded client-side.
This seems to depend on the zone but I'm not sure. Anybody knows why this system is in place, what is its purpose and if there's a way to overcome it? A non risky way I'd say °-°
It seems to be related to packets received, once your character receives 0x01d (which is the inventory finished updating packet), you can start moving immediately; and I'm guessing the movement is tied to your main inventory being fully updated.
You could try inject that incoming packet to move immediately, but I'm not sure what the consequences would be (haven't tried).
Are you sure that's the "culprit"? That wouldn't explain why it happens in some zones and not in others.
It doesn't seem to be random according to that packet being finished/received, but fixed on some value set by SE on every different zone.
As a disclaimer, I have not looked into it personally, but I do not believe it is related to that packet. One thing that immediately comes to mind is the pirate ship, the old fashioned way to tell if you would encounter pirates was to observe whether the zone appeared prior to or after the chat log. There is a distinct delay in the pirate zone where your chat log would appear, but the rest would not, and you could not move for a few seconds longer. These two zones should be nearly identical, and inventory loading time should be identical, but they behaved very differently in this regard.
There is likely some sort of delay related to setup, but someone would have to take the time to reverse it and see what actually happens on packet receipt and zonein to be sure.
Mog garden is another great example, the zonein takes over 20 seconds before you can move. In this case, it's caused by something using the cutscene event system to just blank your screen for that time period, and can be blocked by preventing the cutscene event and sending the appropriate menu response. It is possible that the same is happening for other zones like this, but again, I have not personally looked into it.
For those of you that visit Bg you already know the premise of this thread but for those that don't, it's simple.
Quote:
This thread is for off-the-cuff questions that don't merit a full topic to answer. 'What should I wear for my level 65 pup?' 'What's the best way to learn the Qutrub Blu spell?'
General Guidelines.
Any questions goes be it FFXI related or not this community has a plethora of people surely one will be able to assist you.
Please don't bash people for asking questions hating someone for seeking knowledge even if you deem it a stupid thing to ask makes you look like an even bigger tool.
If your answer is on the large side either providing a link or spoilering the answer might be a good idea to help reduce the thread size.