Asura.Melliny said: »
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More sets of gear where all the pieces of the set have the same stats except the singular last stat is something different. Also trying to get you to use multiple or all pieces of the set despite that due to set bonuses.
Feels all the recent gear is being designed by the same person, and I don't like this style/trend. The Limbus armors were the same way.
Feels all the recent gear is being designed by the same person, and I don't like this style/trend. The Limbus armors were the same way.
It's not meant for end game use so what's it even matter? It's stepping stone gear to help newbies or people who skipped on oddy entirely have a slightly better footing if they want to do more recent content. Can't say that's a bad thing. It just doesn't help most of the people on the forms here is all. I'm sure there'll be plenty of people who appreciate it.
It doesn't matter if it's for end game use or not, the design is still bad. I don't like these sets where all the stats are the same besides a single final stat on an item dictating its usefulness. It's not interesting. It also prevents the entire set from being useful for any specific thing. They all just have "general stats" with only 1 special stat. You have sets like the Limbus caster set where the gear is bad, but only the gloves end up being useful for summoner only because that singular last stat ended up being double attack for the avatar. The gear lives and dies by whatever they decide the last stat to be.
Look at Egbesu:
Head: Enmity -9
Chest: Weaponskill Dmg +10%
Gloves: Fast Cast +5%
Pants: Magic Burst Dmg +8
Boots: Cure Potency +10%
All these recent sets have been designed like this. It's boring. It's not interesting. It's bland. I feel like whoever is designing these sets doesn't get what makes FFXI gear interesting and useful.
All of the stats are for something different and don't focus on anything in specific. The gear has magic attack stats but it's purely worse than Jhakri (ambuscade gear) for that purpose (by a lot). If you were to use it for magic attack, you're only going to get 8 magic burst dmg because it's not on all the pieces, and have -9 enmity. Summoner just loses cause it has zero pet stats other than accuracy, cause that final special stat didn't end up being anything pet related for any piece. Even if this reforges to +4 and gets a little higher on all the general stats, it still won't solve the fact it doesn't have magic burst dmg on the pieces, or any other specific special stat jobs need.
We'll see how difficult it is to acquire (drop rate, NM pop time/place, cost of keys, etc) and whether it can be "reforged", but for a new player, if they already have ambuscade gear, then Egbesu at least is only really gonna be useful for idle/DT/refresh, then maybe the pants for magic burst. Each other gear is only one tiny jigsaw piece toward solving entire other sets with better alternatives that are easy to acquire.
