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Qutrub Ambuscade V1
Cerberus.Kylos
Server: Cerberus
Game: FFXI
Posts: 4,655
By Cerberus.Kylos 2020-12-12 18:38:14
Might not be an issue on bigger servers, but on small servers there will be a lack of solid Ninjas. SE hasn't updated it in such a long time that many players haven't bothered to keep it geared, so if you find any Ninjas they may not be as strong as other jobs.
As Ruau said in his video, it is not an essential job for this. Does it make it easier? Sure, but it shouldn't be a necessity to making a group. I was kiting this on Rune and it's doable, but you don't have much time to stop. It's easy to get caught out if the Astrologer's are not silenced. This can lead to an unexpected Triple Reversal late in the fight when it wears.
I think you need to be killing the boss quickly to make the kite method work, because the longer you take, the more likely an Astro will lose silence and lag behind to give them an opportunity. The only way to stop this is having an exceptional RDM who knows exactly when Silence wears and is in position to reapply.
Bismarck.Indigla
Server: Bismarck
Game: FFXI
Posts: 345
By Bismarck.Indigla 2020-12-13 01:15:13
xolla ~2m33s, emp war auto attack crits for up to 99k
Bahamut.Yiazmat
Server: Bahamut
Game: FFXI
Posts: 129
By Bahamut.Yiazmat 2020-12-13 02:52:40
Anyone tried this with geo melee ?
By Pantafernando 2020-12-13 03:48:36
Why geo in particular?
I didnt try this ambuscade and im not sure if i will but considering the selling point on GEO is mainly malaise or frailty/fury, this relevance is reduced given due Qutrub characterist, you dont need much to cap dmg. The video above shows a party killing pretty fast without any GEO, so i guess this option is as viable as anything else, but far from optimal.
Sylph.Herbs
Server: Sylph
Game: FFXI
Posts: 82
By Sylph.Herbs 2020-12-13 04:01:27
Hey guys! It has been a while!
Is it possible to solo-multibox V1 this month? short answer is yes! The method I'm using is super tank and SMN mew. Unfortunately, I'm only able to do D due to having an under-geared PLD. (no Ochain getting hit like a truck)
If you want to know more check out this video I recorded today.
Isn't this just 5 bots and you? this all looks completely automated.
It's cool to look at and gives players an idea what they can do though.
By Pantafernando 2020-12-13 04:04:14
Well, setting 5 bots is a lot of work by itself!
Bahamut.Yiazmat
Server: Bahamut
Game: FFXI
Posts: 129
By Bahamut.Yiazmat 2020-12-13 05:32:26
Why geo in particular?
I didnt try this ambuscade and im not sure if i will but considering the selling point on GEO is mainly malaise or frailty/fury, this relevance is reduced given due Qutrub characterist, you dont need much to cap dmg. The video above shows a party killing pretty fast without any GEO, so i guess this option is as viable as anything else, but far from optimal.
I meant geoDD for fun just to see how dmg can go for this job here.
Can still use eva+ bubble or ***like that at the same time.
Ramuh.Austar
Server: Ramuh
Game: FFXI
Posts: 10,481
By Ramuh.Austar 2020-12-13 12:22:41
i'll sell you one for $10,000, only works on current month, though
By Pantafernando 2020-12-13 12:26:33
Watchout your PM becoming flooded.
Asura.Shiraj
Server: Asura
Game: FFXI
Posts: 1,130
By Asura.Shiraj 2020-12-13 13:27:03
i'll sell you one for $10,000, only works on current month, though
I'll sell you one for $9,999!
[+]
By Chimerawizard 2020-12-13 14:08:16
Couldn't you instead of Tank + SMN use BLU+GEO?
GEO: idris BoG+EA Wilt. atk-124.25%
BLU: Scouring Spate: AoE atk-20%. lasts 3min.
Reaving Wind: AoE TP-1000. 90s recast(18s cap)
can even /smn for an extra tp reset each minute.
Pandemonium.Zeto
Server: Pandemonium
Game: FFXI
Posts: 368
By Pandemonium.Zeto 2020-12-13 15:15:32
Or just... tank+whm both /smn... You can get by with every 30s, especially you maintain cureskin with HP drops to keep the WHMs mp pool healthy.
Bismarck.Indigla
Server: Bismarck
Game: FFXI
Posts: 345
By Bismarck.Indigla 2020-12-13 16:31:10
kaggra ~3m20s, just a different setup than the xolla vid, RUN MNK MNK RDM GEO COR, thanks to Ringoko for letting me know about it.
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By alamihgo 2020-12-13 16:35:53
Anyone noticing an unusual number of POL crashes in this ambuscade? Something doesn't jive with the qutrubs, but I can't imagine what.
Asura.Datsik
Server: Asura
Game: FFXI
Posts: 96
By Asura.Datsik 2020-12-15 02:48:55
Made a video from Xolla's strategy for the NA/EU community, that explains most things in more detail.
Enjoy the new META, PALADIN/SUMMONER baby.
Seriously though, check it out it's really good
Godspeed
/Datsik
By ksoze 2020-12-15 09:35:21
Nice datsik, it would be also very useful to get more into what is needed for the pld
I mean a burtgang is not something to pick up.
Curious what could work as alternatives.
Server: Asura
Game: FFXI
Posts: 142
By Asura.Neojuggernautx 2020-12-15 09:44:32
I’m having a hell of a time multiboxing this month primarily due to the 30% and lower phase. Mob management becomes a major hassle for how I play. Can slowly and reliably do D but VD just has too many adds :(
Asura.Bippin
Server: Asura
Game: FFXI
Posts: 1,093
By Asura.Bippin 2020-12-15 11:10:53
Nice datsik, it would be also very useful to get more into what is needed for the pld
I mean a burtgang is not something to pick up.
Curious what could work as alternatives.
Flyssa +1 or even work fine Nixxer
or really anything, Burt is not needed
[+]
By ksoze 2020-12-15 11:32:13
Got a nixxer somewhere that works
[+]
Asura.Datsik
Server: Asura
Game: FFXI
Posts: 96
By Asura.Datsik 2020-12-15 12:58:13
Nice datsik, it would be also very useful to get more into what is needed for the pld
I mean a burtgang is not something to pick up.
Curious what could work as alternatives. Thx man, you have a few options stated above ^^
Even malignance sword probably works fine.
There's a ***ton of swords out there to use for sure.
Also the gear Im using is probably waaay for from optimal, I just slapped every fcking block rate I could find that didnt gimp me too much and tried it :P and I've just been sticking with it since it works just fine.
I can prob cap pdt add more mag eva and mag def bonus or just HP and w/e
Pandemonium.Zeto
Server: Pandemonium
Game: FFXI
Posts: 368
By Pandemonium.Zeto 2020-12-15 16:25:49
Other notes: You should have your RDM Phalanx2 with your phalanx gear on. It will be more potent(RDM will hit the cap you won't) and last a lot longer. With good enough gear on your RDM it should last 10ish minutes.
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By ksoze 2020-12-16 13:10:22
Nice vid ayami, would you like to share your pld set
[+]
Ragnarok.Lowen
Server: Ragnarok
Game: FFXI
Posts: 316
By Ragnarok.Lowen 2020-12-16 14:08:56
Today I wanted to see if I could go beyond V1 Difficult with my current gear on PLD and here is the result. I'm using kiting method mix with mewing this time. PLD sub thf for flee (no tacos or cheeseburger needed). Without Ochain or Priwen my PLD won't stand a chance super tanking in VD so kiting is the only way. Silence was almost impossible to land without SP so i gave up after a few cast and settle with addle 2 instead. check it out in this video and enjoy :)
PS: It's very difficult to pull this off as a multiboxer so I recommend doing D if you're only after points :)
Also the main difference in VD is the hate reset mechanic. anyone who act on the boss will need to run in around 30% or it will go after you!
What job was trying to land silence? I haven't had any issues as RDM/NIN silencing the Astrologers. I do have to Saboteur it on them so it lasts long enough to kill the Bigwig without them unsilencing, though.
By Torzak 2020-12-16 14:45:43
Silence can be landed on the big boss, it just takes a couple to three immunobreak procs.
If you're constrained for time or doing other things, Slow & Addle works well enough on the big boss. I did a group and was told not to silence and another group never said anything about it when I did it.
BG Ambuscade Archive:
https://www.bg-wiki.com/bg/Ambuscade_Archive#Qutrub
Old Thread:
https://www.ffxiah.com/forum/topic/53082/ambuscade-volume-1-december-2018/
Key Item Locations:
Survival Guide → Caedarva Mire
Dvucca Isle Staging Point
Chief Sergeant Assault: Operation: Snake Eyes
Videos:
Logical NIN Solo E/General Mechanics (2020): https://youtu.be/IGz-yL74dic
NIN Solo E (JP): https://youtu.be/qj0c5Ta1FbI
RDM Solo E (JP): https://youtu.be/Jw7TV6dUV9I
Ruaumoko Kite Method (2018): https://youtu.be/EVruCGwSAWg
Ejiin Mewing Method (2018): https://youtu.be/4P2_Lodklzc
Kishr Tank Hold Method (2020): https://youtu.be/827q28ONcFQ
Key Notes:
Bozzetto Bigwig:
Posses Draw-In
Uses the following TP moves:
100~80%: Animating Wail, Mangle, Leaping Cleave
80~60%: The Bigwig's weapon will break, summons adds, and uses Hex Palm as well as Spinal Cleave.
60~30%: The Bigwig equips it's secondary weapon. Gains en-death while adds are out wand will use Unblest Jambiya as well as Gen'ei Ryodan
Unblest Jambiya - 15' AoE drain (removes shadows).
Gen'ei Ryodan - Conal damage, stun, and a single dispel (removes 5 shadows)
50%: Uses Perfect Dodge
30~0%: Weapon breaks again, resummons any defeated adds, and casts Utsusemi: San frequently. Loses the en-death effect while adds are out and will use Phantom Whorl as well as Enforce (on VD only). The Bigwig may be silenced to stop the Utsusemi spam, but this will require an immunobreak to land. When the Bigwig is at 30% or lower the adds will gain access to a move named Triple Reversal (see Adds section below).
Adds:
Adds are immune to sleep.
Adds will use their respective 1-hour special abilities and standard Qutrub TP moves.
The Astrologers will cast typical BLM spells including, T4 nukes, Sleep II, Poisonga, and Ice Spikes.
The Astrologers are susceptible to silence.
BigWig 30%~0%:
The rate of activation on the Bigwig's endeath effect increases the more players continue to damage the Bigwig.
Strategies:
Caitsith.Mahayaya said: »Food is required! Killing faster as non-NIN is more important since less time spent in the battle which is less room for error. Being stunned with no shadows up isn't a big deal in this fight and buffers should reapply buffs immediately (as you unstun) if you lose them or they're trash. We usually only want WAR and DRK this month since NIN DD is crap compared to those jobs.
Yeah, 2h empyrean is beastly this month, lol. I have no doubt that empyrean nin would be the most optimal choice because of dmg and more shadows.
But vast majority of NIN that I've seen, do mediocre dps and die/got dispelled anyways. I don't know one single nin hardcore enough to do empyreans.
Not sure if something changed from last time but any DPS should be able to hit 99k WS this month. My BRD is hitting 99k Mordant Rime every time with just BRD buffs (no COR, no GEO, just honor/madrigal/minuetx2 and Dia3 from RDM). Pretty sure our NIN was hitting cap damage on every WS as well. Setup is NIN PLD RDM BRD...and 2 spots for uh. Stuff.
1) Mewing Strategy: This is the most reliable strategy, with reasonable clear speed. *See Kishr's video posted above.
PLD or RUN, DD/NIN or NIN/WAR, RDM/NIN, COR/NIN, BRD/NIN, SMN.
DD pulls NM to the corner and tank kites adds around the pillar when they spawn. BRD keeps elegy on Bigwig.
DD keep shadows up to prevent endeath kill, rdm keeps dia3, slow II on megaboss, silence on astrologers when they pop, then dps when they are not casting. SMN cure the tank.
At 30% tank stop kiting and hold all mobs away from megaboss in one place so mewing lullaby can land on all the adds, smn spams mewing lullaby on cooldown to prevent Triple Reversal fires off. Rdm will need to recast silence on Astrologers as soon as silence wears off.
At 30% when NM spams enforce, just let the DD sit at single digit HP. Nin should toss some vokes before wsing to help the lesser shadow DDs eaten by a potential multi attack.
2) Kiting Strategy: This strategy is identical to mewing strategy except the tank kites all the adds from start to finish, no mewing lullaby used. Healer will need to silence the adds.
3) Killing Adds Strategy: This strategy is the slowest strategy but most reliable of all. Instead of kiting adds, DDs will kill all adds that spawned. There are 2 waves of adds total. Once adds are dead, NM will no longer us endeath nor triple reversal, therefore removed all the potential possibility to wipe.
4) PUP/Mewing Strategy on Difficult: PUPx2 COR SMN PLD and any mage capable of Silence. PLD tanks adds in corners with SMN mewing while dual PUP engage matons on boss in the center, as pets are immune to the Qutrub's Endeath, unlike Wrathare's.
Maton setup is Beast/Companion's; VE head/SS body; Wind/2x Fire; dual Inhibitors but no Speedloaders (skillchains always cap dmg and Speedloaders just slow them down) and just let the matons continuously 3-step skillchain on boss. At around 50%, the boss will PD, after which you can switch to Light/Thunder/Fire and use OD to zerg down the remainder of the boss's HP. The 3m20s duration of OD is enough to take out about 50% of the boss on D with 10-15s of duration to spare. A PUP/RDM should also Diaga to wipe Utsusemi: San shadows.
It may be kinda slow compared to using real DD setups, but it's pretty safe and easy as you don't need to worry about Triple Reversal, shadows, endeath, dispels or the like. And OD is pretty easy to reset with Wild Card as even a 5 will work.
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