A Summoner's Gear Guide

Eorzea Time
 
 
 
Language: JP EN FR DE
users online
Forum » FFXI » Jobs » Summoner » A Summoner's Gear Guide
A Summoner's Gear Guide
First Page 2 3 ... 21 22
 Asura.Pergatory
Offline
Server: Asura
Game: FFXI
user: Pergatory
Posts: 1334
By Asura.Pergatory 2024-04-09 19:10:46
Link | Quote | Reply
 
Ok I finally had a chance to do some testing. (Thanks Foeteni for the help with testing!) It didn't take much for an answer to become obvious. Fickblix definitely works on all hits.

I tested on Sarama, using Shiva's Rush (5-hit) with lots of pet:acc and no pet:double attack to skew the numbers. No buffs or debuffs, not even Dia. Whenever he used Magma Hoplon, I discarded the next BP because it had to break his stoneskin.

With Fickblix:
11060
10972
11871
14226
11769
11516
11532
11927
11059
11911
11646
12498
12597
11088
13746
12646
12325
12018
Average: 12,022 (18 samples)

With empty ring slot instead of Fickblix:
9973
9402
10560
9115
9140
9648
10762
11023
10542
11110
8522
9545
Average: 9,945 damage (12 samples)
[+]
Offline
Posts: 1431
By Chimerawizard 2024-04-10 00:05:22
Link | Quote | Reply
 
does sroda earring work like that as well? I'm guessing the ring is raising the avatar's weapon rating to affect all hits.
Offline
Posts: 721
By Tarage 2024-04-10 00:32:42
Link | Quote | Reply
 
Chimerawizard said: »
does sroda earring work like that as well? I'm guessing the ring is raising the avatar's weapon rating to affect all hits.
To quote an old Papesse post...

Carbuncle.Papesse said: »
@long_horned explained how to calculate Volt Strike damage some months ago.
https://twitter.com/long_horned/status/1569730222634987520
Quote:
MLv30下記装備のラムウはSTR309、INT292、履行+149です。攻防SVキャップ・最大乱数・クリティカル時のボルトは1ヒット当たり、

(132+24+102+60)*5*4*1.05*1.08*2.49=17958

ゲロスをスローダにすると履行+が5下がるものの

(142+24+102+60)*5*4*1.05*1.08*2.44=18150

200近くダメージが伸びます。
They are calculating Volt Strike and other physical pacts damage this way:
(Avatar Melee DMG+fSTR+Stat Modifiers+Blood Pact Damage Job Points)*fTP*pDIF*Critical Hit*Crit. Atk. Bonus II Trait*BPD

Melee DMG is 132 for a lvl 122 avatar, Sroda Earring fits here
fSTR (Avatar's STR vs enemy's VIT) caps at +24
Stat modifiers:(309 STR+292 INT)*0.2*0.85=102
Blood Pact Damage Job Points 20/20 adds +60
fTP is 5 for Volt Strike
pDIF (Avatar's attack vs enemy's defense) caps at 4
Critical hit and Crit. Atk. Bonus II aren't very important and are ignored in certain zones when pDIF is capped
Avatar Lv.+1 from the JSE earring adds 1 melee DMG, 8 attribute stats and 11 magic damage.

Avatars's stats, melee DMG per level, fTP and stat modifiers of most Blood Pacts can be found at this address: https://w.atwiki.jp/bartlett3/pages/329.html
It also show how to calculate ranged, hybrid and magic pacts. It's very accurate, I tested Crag Throw and Burning Strike damage and got the expected results.


tl;dr
Physical pacts: Lugalbanda > Sroda/JSE+2 > JSE+1 > JSE > Gelos
They say Sroda beats JSE+2 but in my case with my own gear/ML JSE+2 is superior by a tiny amount. Both earrings appear to be very close. JSE gives a lot of atk/acc too.

Hybrid pacts: Lugalbanda > JSE+2 > JSE+1 > Gelos/JSE > Sroda
Sroda falls behind due to BPD being calculated twice.

Magical pacts: Lugalbanda > JSE+2 > JSE+1 > JSE > Gelos
[+]
First Page 2 3 ... 21 22