Killer Instinct: The Beastmaster Compendium

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Killer Instinct: The Beastmaster Compendium
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By Nariont 2024-12-20 11:57:15
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Would also depend on buffs, naegling benefits alot from lower buffs due to its 7~15% atk increase with trust/personal buffs even with bsts lower sword skill but wouldnt be shocked even at max that savage is the best WS for raw WS dmg, just how it be
 Phoenix.Iocus
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By Phoenix.Iocus 2024-12-20 15:52:09
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Just imagine if Doli was for Calamity damage instead. It's 50% STR/VIT compared to Savage Blades 50% STR/MND but the ftp is lower and there is no ambu weapon for it. But it's good to know that Blitz is stronger than Calamity and Mistral Axe, because neither are really slouches.

I generally take savage blade setups for anyone besides a COR or a BRD as not very serious because if you're fighting anything with a wall, then that is who is going to be using it. Having 3 good Axe WSs with Blitz on Prime is pretty great all things considered, but I will always want them to be stronger than any other 1h and I don't see that ever happening.
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 Asura.Shiraj
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By Asura.Shiraj 2024-12-21 12:26:24
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Anyone know or got an updated Blitz set? Just got my Stage 4 last night and unsure how to fully optimise gear for it. Ty
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 Shiva.Myamoto
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By Shiva.Myamoto 2024-12-21 12:43:20
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Asura.Shiraj said: »
Anyone know or got an updated Blitz set? Just got my Stage 4 last night and unsure how to fully optimise gear for it. Ty

Something along these lines.

Beastmaster damage sims
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 Asura.Sechs
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By Asura.Sechs 2024-12-21 13:08:22
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Question about the Killer Effect 1/2 "convert" granted by the Empy+3 body.

Does it apply to all hits of a WS?
It's "all damage" not WS damage, so I guess it should apply to all forms of damage dealt by the master.
Which suggests it should apply to all hits of a WS, correct?
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By Nariont 2024-12-21 13:48:12
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Yes, its like wsd trait
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By Phoenix.Iocus 2024-12-21 14:43:54
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It also boosts magic damage, whether it's from WSs or actual spells.

They should really let you break the game with it more often.
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 Fenrir.Skarwind
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By Fenrir.Skarwind 2024-12-22 11:22:29
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So revisiting Drepanum. Last time I mentioned it I was screwing with SOD/Infernal pumping numbers up to 50-70k+ I never really messed with the physical melee aspect.

It's pretty fun, and pairs well with Arthur.

Gleti's can actually pump up Entropy to be tolerable.

More or less I was seeing:

Entropy 25~40k -> Spiral Hell 45-75k -> Darkness 80-99k -> Magic Burst Ooze (35k)

Let's break down Spiral Hell stats compared to Origin.

Prime Weaponskill Origin:
60% STR, 60% INT

fTP Scaling:
1000TP = 3.0
2000TP= ???
3000TP= 9.5

Spiral Hell with Drip
50% STR / 50% INT

1000TP = 2.75
2000TP= 5.5
3000TP= 9.5

So basically we have a Scythe with the "Prime Weaponskill at home"

It seems pretty damaging and simple as far as Darkness skillchains go. Otherwise we need to screw with magical weaponskills (lower tp return) and the god awful Ruinator.

Guttler is an option, but I have been disappointed by it's numbers.

It's just something to play with really. What sucks is you need WAR sub in order to access SOD/Infernal.

BST gets quite a bit of DA/Triple Attack gear (along with the store tp if using malignance in other slots) so the TP gain is pretty nice with such a high delay weapon.



This is just with trusts/gimp cor alt.

Also killer instinct WOULD wear off right before my Spiral Hell.. Ugh lol. I was holding TP to about 2000+ before using Spiral Hell, I was still able to close the skillchains.

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By Nariont 2024-12-22 12:02:46
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Ambu scythe can push spiral hell to be fairly respectable on its own, just kind of a lackluster weapon outside of that compared to things like the gaxe/axe/sword/dagger etc and entropy isnt as terrible as people make it out to be, its just not up there with the heavy hitters of cross reaper/origin/insurg unless you can go all in on PDL/get some MA spikes

Looks pretty good for BST though

Fenrir.Skarwind said: »
It's just something to play with really. What sucks is you need WAR sub in order to access SOD/Infernal.

Could sub DRK instead, get last resort to give you some 15% job haste for 3/5 minutes as well as a decent atk boost/additional atk from traits, more PDL at SJ55
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 Fenrir.Skarwind
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By Fenrir.Skarwind 2024-12-22 12:34:37
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Nariont said: »
Ambu scythe can push spiral hell to be fairly respectable on its own, just kind of a lackluster weapon outside of that compared to things like the gaxe/axe/sword/dagger etc and entropy isnt as terrible as people make it out to be, its just not up there with the heavy hitters of cross reaper/origin/insurg unless you can go all in on PDL/get some MA spikes

Looks pretty good for BST though

Fenrir.Skarwind said: »
It's just something to play with really. What sucks is you need WAR sub in order to access SOD/Infernal.

Could sub DRK instead, get last resort to give you some 15% job haste for 3/5 minutes as well as a decent atk boost/additional atk from traits, more PDL at SJ55

Oh shoot, I can't believe I overlooked that. Thanks!
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By Phoenix.Iocus 2024-12-22 13:57:28
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Plus Stun and other moves to generate hate if you want to snarl your pet to tank
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 Lakshmi.Buukki
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By Lakshmi.Buukki 2024-12-22 14:03:46
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BST also gains access to Cross Reaper through Maliya Sickle/+1, though if you're subbing DRK you'd get it anyways and that scythe doesn't improve the WS damage.
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By Nariont 2024-12-22 14:27:37
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Lakshmi.Buukki said: »
BST also gains access to Cross Reaper through Maliya Sickle/+1, though if you're subbing DRK you'd get it anyways and that scythe doesn't improve the WS damage.

Nah, that's DRK main specific outside of the weapon
 Shiva.Myamoto
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By Shiva.Myamoto 2024-12-22 15:05:21
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It's actually a strong weapon option for BST, great option for closing lvl 3 darkness. /DRK is 100% the go to though, can't turn down that ja haste and attack boost. I recall posting something about this a while back for Drepanum but maybe it was on WAR... can't seem to find it. It's amazing what you can discover just having some fun lol

3ktp Spiral Hell on BST can very easily hit 90K+


Consume Mana ^^

No Consume Mana ^^

Swapped moonshade out for lugra ^^ (I think monberry also might have put up stat boost potion)
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 Lakshmi.Buukki
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By Lakshmi.Buukki 2024-12-30 16:31:06
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Nariont said: »
Lakshmi.Buukki said: »
The BST problem is their pets are just pussies, lol. You need something that can actually deal damage, or has self-enhancing moves the master can benefit from. (Scorpions)

Will always be mad that after all this time, not a single jug pet is a scorpion, not even going into all the other pets bst can technically charm but has no jug equivalent to like dhalmels which would basically be improved rabbits with healing breeze and their own atk boost/def down etc

Moving this over to a BST thread for better visibility

This is a great point. Now that you mention it (not that it matters at this moment, but curious) -- has anyone ever tried charming a Scorpion or Dhalmel, let it use Sic, and see if Sharp Strike/Healing Breeze hits the master? I know that the BST update 5 years ago said it was for Jug Pets, but curious if they messed around and applied this to Charmed pets with Sic.
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By Quetzalcoatl.Falkirk 2024-12-30 16:50:21
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Lakshmi.Buukki said: »
This is a great point. Now that you mention it (not that it matters at this moment, but curious) -- has anyone ever tried charming a Scorpion or Dhalmel, let it use Sic, and see if Sharp Strike/Healing Breeze hits the master? I know that the BST update 5 years ago said it was for Jug Pets, but curious if they messed around and applied this to Charmed pets with Sic.

Healing Breeze from charmed Dhalmels actually does hit the Master.


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 Lakshmi.Buukki
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By Lakshmi.Buukki 2024-12-30 16:56:49
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Good stuff, though now that I think about it, that's probably because Healing Breeze is AOE and will even hit nearby Dhalmel in the area. A charmed pet is technically in your party, so makes sense it will hit you too. Wild Carrot is a similar move that was not specifically mentioned in the BST update from 5 years ago, and it hits nearby party members the same. But interesting info.

So my inquiry should be slightly modified to only self-enhancing TP moves from Charmed pets, like Sharp Strike. My mistake.
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By Quetzalcoatl.Falkirk 2024-12-30 17:28:24
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Lakshmi.Buukki said: »
Good stuff, though now that I think about it, that's probably because Healing Breeze is AOE and will even hit nearby Dhalmel in the area. A charmed pet is technically in your party, so makes sense it will hit you too. Wild Carrot is a similar move that was not specifically mentioned in the BST update from 5 years ago, and it hits nearby party members the same. But interesting info.

So my inquiry should be slightly modified to only self-enhancing TP moves from Charmed pets, like Sharp Strike. My mistake.

It's all good, BSTbro. I honestly had forgotten if it would or not.

Sharp Strike is pet only:
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 Lakshmi.Buukki
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By Lakshmi.Buukki 2024-12-30 17:30:13
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Damn. Thanks for your test. I was going to submit an OF post that Sic moves also buff the master and use that as a springboard to how BST needs new pets. But I have less ammunition than I was hoping for.
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By Felgarr 2024-12-31 01:56:53
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Shiva.Myamoto said: »
It's actually a strong weapon option for BST, great option for closing lvl 3 darkness. /DRK is 100% the go to though, can't turn down that ja haste and attack boost. I recall posting something about this a while back for Drepanum but maybe it was on WAR... can't seem to find it. It's amazing what you can discover just having some fun lol

3ktp Spiral Hell on BST can very easily hit 90K+


Consume Mana ^^

No Consume Mana ^^

Swapped moonshade out for lugra ^^ (I think monberry also might have put up stat boost potion)

Could you replace your Discord CDN images with Imgur links?
 Shiva.Myamoto
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By Shiva.Myamoto 2025-01-01 16:15:55
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Apparently not, didn't populate so I deleted it. Not something I am familiar with and I am also incredibly computer illiterate lol. Most stuff I fumble with until it just works.

umm numbers were 94k, 97k and 99k. I probably could have optimized even better if I really wanted to, but clearly not required at 3ktp really.

Edit:



hah take that computer! figured it out lol
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 Cerberus.Kylos
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By Cerberus.Kylos 2025-01-02 06:24:44
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Been thinking about seriously gearing up my BST again for the first time in years, so it got me thinking of the equipment I should upgrade first.

From the sets, I am seeing the Mythic weapon and Neck +2, which I am definitely up for doing both to take this seriously. I was looking at Reforged equipment and whether I need to get all of them. Totemic is mostly the body, and head if you Charm (BST still does this in 2025?), along with full Ankusa set, and Nukumi Body, Hands and Legs.

I won't have augmented Nyame with pet stats anytime soon, so is that about right? Or would I need others as well? And this leads me to another question.

Outside of the typical BST thing in Odyssey where it negates TP build on targets, what else can it do today? Is it decent enough to solo to Master Level, and then for Exemplars? What are BSTs doing to maximize their time in endgame content like Dynamis-D? I have many questions, so this will do for now, lol. Thanks to anyone who can provide first hand experience playing Beastmaster to a high level in the past few years.
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By Asura.Sechs 2025-01-02 07:17:20
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Cerberus.Kylos said: »
Totemic is mostly the body, and head if you Charm (BST still does this in 2025?)
I do have a Charm set on BST which is pretty close to BiS but it's more a thing I did for myself, because I used to love it back in the days.
Nowadays other than a couple of extremely niche situations I can't really support the necessity of having a Charm set. If you really want to go for it, certainly don't put it on top of your priorities.

JSE+2 neck is pretty much the best for what it serves for, but there's plenty of alternatives, if anything to start while you ponder wether or not you wanna buy the +2, gonna take you a few weeks to fully augment it anyway.
Personally I see it as very important if you plan to use the master a lot to deal damage, at that point the PDL stat on it starts being hard to skip. Of course the requirements here are to intend to realistically use the master a lot to deal damage, and doing it so in situations where you can actually make use of the PDL. If you intend to play mostly solo and/or in pet-specific setups, there probably won't be many situations where you can get so much attack above the cap for the current target, to actually benefit from PDL.

Aymur is very nice in several situations, altough I wouldn't call it a huge game changer either. Only situations where in my opinion it makes a big difference is when you're supposed to spam TP drainkiss, Aymur being one of the very few options to boost pet TP. Speaking of endgame, I can name several important scenarios where you're gonna be doing that, so yeah, Aymur is very useful I suppose.


Quote:
along with full Ankusa set
I went with full ankusa myself, wouldn't say it's "necessary" either. The reforged +3 AF and Relic sets have some overlapping aspects.
Mostly for Reward Potency and Reward Cast delay, and Nukumi Body, Hands and Legs.
For Reward, for instance, Body+Legs+Feet+Stout bonnet allow you to reach the cap. You can reach this cap with different combination of other items too.
Head is also very nice to use with Nukumi body for WS where you can benefit from the Killer+ (which converts into Damage+ at a 2:1 rate).
You also want the hands for Call Beast.
All in all some Ankusa pieces can be a decent (even if inferior) option for Pet-focused sets.
Not ideal, but it's okaysh and all in all ankusa allows you to save inventory space, if you accept the inherent compromises, which in my situation was an extremely valuable aspect.

Quote:
Nukumi Body, Hands and Legs
Nukumi Body is a beast for many purposes, but mostly useful for when you want to deal damage with the master.
You want Hands regardless for many reasons but first and foremost I'd say the Pet TP bonus thing I mentioned above, it's a rare stat and very useful in several endgame content.

Legs are very nice for master DT + Stout Servant on the same piece.
You forgot the feet, which are a very nice option for master damage, when you can make use of PDL of course. There's also the aug to spur but I feel most of the time that's not exactely relevant. Still, nice icing on the cake I suppose.

Totemic Head is, as you mentioned, used in Charm sets. But the body? Why are you mentioning that?
I wouldn't go for that.
The Aug reward is the same on both Relic and AF, and sure the AF has additional Reward Potency but you can reach the cap without that so really maybe I'm forgetting something but I don't see why you would want Totemic body+3 if you have Ankusa.
Unless you want a different combination of items to reach the Reward potency cap, I guess.


Quote:
what else can it do today?
AoE killing stuff. Especially if in a pet-dedicated party, but viable solo as well.
I find it less effective than BLU if you ask me, but it's an option.
Then there's the 10% HP debuff from Generous Arthur, which is quite handy to farm RP in Odyssey and works on the majority of targets even at R25.
Then there's the pet-focused setups for several contents and last but not least BST can be a decent DDs (fitting the role of any generic DD) in a lot of more permissive content. You can bring something special, like some debuffs from some pets, and if that's good for your current setup then BST can be a pretty nice DD.


Quote:
Is it decent enough to solo to Master Level
Nothing is decent to solo Master Level lol, so not even BST. Altough it depends on your definition of "decent".
Don't think BST has it any better than many other jobs soloing.
Certainly not the worst either though.
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By Cerberus.Kylos 2025-01-02 08:25:32
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Thanks for this! I was planning on using BST for the TP thing, but also wanted to know what else it could be used for. I do not have BLU, so having an easier way to AoE would be nice.

It's a shame BST doesn't have the ability to exemplar in a superior way to other jobs, considering its past as a job that encouraged players to solo their EXP.

SE has been talking about adding more "solo friendly" content to the game in future, so having this, and possibly Puppetmaster as well, could be advantageous depending on what they do.
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By Asura.Sechs 2025-01-02 08:46:51
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Oh one thing I forgot to mention: axes.
You're gonna have multiple of them for different purposes, even if you don't intend to TP on the master.
Don't think that just because you get Aymor you're gonna forget anything else.
Interesting axes are highlighted in the BST guide by Falkirk but to name a few there's 2 Odyssey axes that are nice (one for master as OH, one for pet), then there's the Ambu axe which is not bad at all, when you can benefit from lotsa buffs, it pulls out nice numbers.

Speaking of sets you might want to get, there's a few items in Escha Zi'tah that have nice stats and augs for pet-focused builds, and the Skirmish Alluvion set too can be interesting.
Same thing can be said about the Reisen set, which have higher potential but bit less easy to farm solo, and I personally find them more annoying to augment, but to each his own of course.
None of those are particularly relevant these days maybe, but still very good options to boost your pet's TP moves.


Edit:
For pet abilities set, there are a lot of different ones, but if I were to simplify them in groups, I can name:
1) Physical moves (they deal physical damage, sub category would be those with FTP transfer that greatly benefit from multiattack)
2) Magical moves (they deal magic damage, so you kinda want pet: mab and to a certain extent pet macc)
3) Macc moves (these are mostly debuffs, you don't care about the damage, so you want to focus on the macc aspect)
4) TPbonus moves (moves greatly affected by TP bonus, some in particular like TP Drainkiss and Drainkiss have no macc check)

Some equipment pieces overlap across sets, but in general you'll want to try to build multiple ones. One set I forgot to mention before is the Emicho+1 one. At least some pieces can be nice for physical att moves, if you despise the augmentation system you can resort to this set for physical as a viable comrpomise. I just use the head personally.

Last but not least, there's Taeon set.
So to sum things up:
You will at least want a few Acro pieces for the Call Beast- augment. (I use head, legs and feet)
In theory you could get a second set and augment it with pet Mab stuff, or even a third with pet phys stuff.
Can do the same with Taeon too.
Likewise with the Valorous set from Reisenjima.
Emicho+1 can be a decent alternative if you can't be bothered with augments.
Despair set from Escha Zi'tah can also be an inferior alternative in some slots, or a temporary solution as you wait to get better gear.
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 Shiva.Myamoto
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By Shiva.Myamoto 2025-01-02 09:00:06
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From my limited experience compared to many other career bstbros, the jobs "pet" damage has not really aged well considering in most party situations you will not be getting pet buffs. As a result I find BST is primarily used as a sort of Hybrid DD support role that leans heavily on Master DPS while utilizing Pet debuffs as some of the debuffs are still very strong and useful.
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By Nariont 2025-01-02 11:53:46
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Only time id look to pet for real dmg is in an aoe scenerio or magic bursting, otherwise its a sc bridge or a utility tool(buffs/debuffs/heals)
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