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Bubble Trouble: A Geomancer Guide
Server: Asura
Game: FFXI
Posts: 2666
By Asura.Ladyofhonor 2018-04-06 04:28:00
Actually, HP and Meva are different stones on Telchine, so you can have both. HP is Dusk, Meva is Snow, pet regen is Leaf. So you're trading pet DT for master HP.
Asura.Eiryl
By Asura.Eiryl 2018-04-07 13:19:10
So does this end up being the best "in range with pet" set?
ItemSet 357886
Caps MDT, 49PDT, Caps PetDT, has 22 pet regen (With HP/Meva/petregen telchines)
And leaves the Resin aug open to be anything
[+]
By geigei 2018-04-07 13:47:32
Looks good.
Asura.Eiryl
By Asura.Eiryl 2018-04-07 13:59:46
Good yes, but optimal? (aside from Shamash)
Still debating resin aug, still looking like pet:regen is optimal. Remedies exist, WHM for Petrify, 15 more Meva debatable?
505 Meva what will +15 accomplish?
By geigei 2018-04-07 14:03:52
I made 3 capes, dt master, pet regen, resist
DT for when i'm in range, regen for when i'm far, resist autoswap on nm moves.
Asura.Eiryl
By Asura.Eiryl 2018-04-07 14:06:30
So you have (how many) GEO capes?
master/pet DT
Petregen
Hp/Meva/Resist
Full MACC
Nuke
By geigei 2018-04-07 14:07:52
3, whats with the fullmacc?
By Quizzy 2018-04-07 14:14:36
I use:
Hearty earring
Sanare earring
Vocane Ring
I'd probably use tathlum if I knew how to switch out to bell prior to casting... but I don't know how to do that in lua >.<
I don't particularly like mallquis saio, I use AF+3. If anything probably use empy+1(hd) and af+3(bd) and you'll end up ahead of telchine + saio (unless you really want / need the dt- for pdt, or you aren't getting shell v).
I won't comment on telchine at this point =p
Pet:DT = 50% + 25% + 13% + 5% + 3% = cap (way over cap)
Pet:Regen = 10 + 5 + 5 + 1 = 21 (still deciding what I want my cape to look like)
MDT = 23% + 29% (whm shellra V) = cap
PDT = 23% + 3% + 10% = 36%
Asura.Eiryl
By Asura.Eiryl 2018-04-07 14:24:55
3, whats with the fullmacc?
For Maju Blinding, Orc silencing (ambuscade) etc
What do you use for landing debuffs? And for bursting/nuking?
By geigei 2018-04-07 14:39:53
Same cape i nuke in, int-macc/mdmg-mab
Asura.Eiryl
By Asura.Eiryl 2018-04-07 15:05:29
Then thats 4 capes, is it not?
By geigei 2018-04-07 15:09:30
1. master dt/pet regen10
2. pet regen15
both have master meva/hp
3. int macc mab
oh i'm dumb, didnt account for resist one cause didnt trade mats yet
4. meva resist int
Server: Asura
Game: FFXI
Posts: 1427
By Asura.Toralin 2018-04-10 08:53:49
Can someone remind me the knowns on pet regen
1. No cap right?
2. How much regen to counter the regular deterioration?
Anyone do rules in their GS about master MP or pet HP to change gear?
ie: master mp <35% swap in refresh+4 robe vs pet regen/dt body?
or pet HP>99% pull back some regen for master refresh or something like that
Asura.Darian
Server: Asura
Game: FFXI
Posts: 180
By Asura.Darian 2018-04-10 09:02:07
Can someone remind me the knowns on pet regen
1. No cap right?
2. How much regen to counter the regular deterioration?
Anyone do rules in their GS about master MP or pet HP to change gear?
ie: master mp <35% swap in refresh+4 robe vs pet regen/dt body?
or pet HP>99% pull back some regen for master refresh or something like that
I do thst can send function logic. I also have a bubble burst toggle for Dynamis that will auto full circle when you get outside of the set distance from your bubble.
By geigei 2018-04-10 09:04:47
Can someone remind me the knowns on pet regen
1. No cap right?
2. How much regen to counter the regular deterioration?
Anyone do rules in their GS about master MP or pet HP to change gear?
ie: master mp <35% swap in refresh+4 robe vs pet regen/dt body?
or pet HP>99% pull back some regen for master refresh or something like that
With 30 pet regen (missing 1 on body) bubble dont gain or lose health actually it does but takes quite a while.
Blazed bubble recover 1% every 10sec.
Blazed bubble and lasting recover 1% every 4sec.
I have a manual toggle to change my idle to refresh.
Ragnarok.Martel
Server: Ragnarok
Game: FFXI
Posts: 2985
By Ragnarok.Martel 2018-04-10 09:20:03
I think that there really needs to be a luopan page on BGwiki that isn't about the stupid KI. I've posted this before, but to restate;
For a lvl 99 GEO;
Base: -24/tick
Lasting emanation:-17/tick
Ecliptic Attrition:-30/tick.
LE+EA -23/tick.
By maxiel 2018-04-12 08:33:36
Is BoG and Lasting something we should be combining in long fights only or as often as possible? Maybe its only worth when nicely decked out on pet regen gear + Idris Pet DT? What do people find most efficient?
M. Eva is shared with 3 stones in alluvion gear, is there a particular one that procs Meva stats over the others?
Asura.Eiryl
By Asura.Eiryl 2018-04-12 08:39:30
Generally never use Lasting, unless you're getting random deals. To put up lasting and ecliptic.
Server: Shiva
Game: FFXI
Posts: 1052
By Shiva.Arislan 2018-04-12 08:53:44
Snowdim for Meva. I've gotten better results w/ NQ and +1 stones. From my experience, +2 seems weighted toward MAB/Macc.
Server: Cerberus
Game: FFXI
Posts: 1840
By Cerberus.Shadowmeld 2018-04-12 13:49:33
I use:
Hearty earring
Sanare earring
Vocane Ring
I'd probably use tathlum if I knew how to switch out to bell prior to casting... but I don't know how to do that in lua >.<
I don't particularly like mallquis saio, I use AF+3. If anything probably use empy+1(hd) and af+3(bd) and you'll end up ahead of telchine + saio (unless you really want / need the dt- for pdt, or you aren't getting shell v).
I won't comment on telchine at this point =p
Pet:DT = 50% + 25% + 13% + 5% + 3% = cap (way over cap)
Pet:Regen = 10 + 5 + 5 + 1 = 21 (still deciding what I want my cape to look like)
MDT = 23% + 29% (whm shellra V) = cap
PDT = 23% + 3% + 10% = 36%
Lugalbanda earring is usable by GEO and has more MDEF and MEVA than Sanare fyi.
[+]
Asura.Solymr
Server: Asura
Game: FFXI
Posts: 35
By Asura.Solymr 2018-04-12 14:48:39
Can I ask what priority the different gear sets have? Maybe on a scale of 1-10?
I have these sets pretty much perfect:
buff
fastcast
standing (outside of AoE range and inside of AoE range)
Aspir
cure
But for these I have work to do and would like to know how important they are on things stronger than CP mobs.
nuking. Currently I nuke in Idris, shield, Ambu +1 armor, and all suggested accesories. And on escha bosses my bursts suuuuuuuuck. Is moving up to merlinic going to change this to the point it is worthwhile or is nuking just for fodder?
stun. Haven't been called on to stun yet as most tough stuff Ramuhs have nullified the mechanics.
enfeebling. Can a Geo land enfeebles on anything worthwhile even with a perfect set?
enhancing.
Server: Asura
Game: FFXI
Posts: 2666
By Asura.Ladyofhonor 2018-04-12 14:57:15
I consider Ea amazing for Geo. I have all but feet HQ.
Priority for sets is pet dt > pet Regen > master DT. That's your primary goal, keeping your buffs/debuffs up which means stay alive and keep luopan alive. After that I would work on refresh, enfeebling and curing. Our ideal healing set is a lot of Vanya so only escha t1. Nuking is nice and fun but is very niche because the only way malaise is up is with a Corsair or Black Mage around and the BLM won't want you nuking, lol.
Server: Sylph
Game: FFXI
Posts: 82
By Sylph.Chocobro 2018-04-12 15:00:18
The order is going to widely depend on the content you do and the groups you typically go with. Obviously, buff sets are top, but the other stuff is going to depend on what you do on a day to day basis.
By Boshi 2018-04-13 16:36:55
Does anyone know the exact numbers for indi-haste values /1024 I've been looking around but can't find them
If: assuming 900 skill 307 and+11 for each 'geomancy+1"
(which would make idris +40.72?)
By Quizzy 2018-04-13 17:43:36
Cerberus.Shadowmeld said: »Lugalbanda earring is usable by GEO and has more MDEF and MEVA than Sanare fyi.
My SMN character has priority on that =p
Server: Cerberus
Game: FFXI
Posts: 1840
By Cerberus.Shadowmeld 2018-04-14 12:57:36
I mainly said it because I often forget there are jobs other than smn on it when I’m looking at sets
By Excellia 2018-04-22 13:37:26
I'd be interested in seeing this and your other neat functions, Darian
Asura.Chiaia
VIP
Server: Asura
Game: FFXI
Posts: 1656
By Asura.Chiaia 2018-04-23 09:29:05
Mind sharing the auto burst thing please? Someone asked for this on the Windower Discord so I wrote this up for them.
Code
local loggedIn = windower.ffxi.get_info().logged_in
local rate = 60
local counter = 0
windower.register_event('login', function() loggedIn = true end)
windower.register_event('logout', function() loggedIn = false end)
windower.register_event('prerender', function()
if not loggedIn then return end
if counter == rate then
counter = 0
local pet = windower.ffxi.get_mob_by_target("pet")
if pet ~= nil and pet.distance:sqrt() > 25 then --If pet is greater then yalms
windower.chat.input('/ja "Full Circle" <me>')
end
end
counter = counter + 1
end)
[+]
My Node section is messed up because of too much data usage and I am locked out of editing this guide. If you would like to reach out to Rooks to fix that problem like he said he would years ago when I asked him to fix it, feel free to do so. Until then, enjoy the half fixed guide I guess?
Node 112
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