IiPunch - Monk Guide

Eorzea Time
 
 
 
Language: JP EN FR DE
users online
Forum » FFXI » Jobs » Monk » iiPunch - Monk Guide
iiPunch - Monk Guide
First Page 2 3 ... 333 334 335 ... 366 367 368
 Ragnarok.Inx
Offline
Server: Ragnarok
Game: FFXI
user: Inxmonk
Posts: 371
By Ragnarok.Inx 2021-03-22 07:35:54
Link | Quote | Reply
 
Comeuppances+1 R15 are pretty nice starter fists.

No SU requirement, POL sendable and a very nice damage/delay ratio for a new MNK. Made a pair for a fresh alt and I have to say I've been quite impressed.

I wouldn't recommend going out of your way to make them, but wings are cheap and depending on circumstances you might find them easier to make than Karambit.

Also, they are pretty attractive for Pup with the augment.
Offline
Posts: 1030
By Foxfire 2021-03-22 07:41:18
Link | Quote | Reply
 
my interest in pup is -1 but i still appreciate the alternatives.

I'll probably aim for karambit if nothing else - it's not too difficult to make, other than having to grind out a couple pulse weapons, and at that point i might even have the beads to make GH. we'll see.
 Asura.Evildemon
Offline
Server: Asura
Game: FFXI
Posts: 134
By Asura.Evildemon 2021-03-22 16:38:43
Link | Quote | Reply
 
Anyone at all with info on where Mpaca fits in for monk atm vs current BiS sets?
 Lakshmi.Buukki
Offline
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2021-03-22 18:09:48
Link | Quote | Reply
 
Foxfire said: »
my interest in pup is -1 but i still appreciate the alternatives.

I'll probably aim for karambit if nothing else - it's not too difficult to make, other than having to grind out a couple pulse weapons, and at that point i might even have the beads to make GH. we'll see.

If you have Kalunga clear you can buy the Sakpata fists and ride those. No resale value (you can vendor them!), but same boat as karambit which becomes replaced soon.
 Ramuh.Austar
Offline
Server: Ramuh
Game: FFXI
user: Austar
Posts: 10481
By Ramuh.Austar 2021-03-22 23:48:14
Link | Quote | Reply
 
Asura.Evildemon said: »
Anyone at all with info on where Mpaca fits in for monk atm vs current BiS sets?
"BiS" is situational and a stupid term for FFXI.
[+]
Offline
Posts: 9078
By SimonSes 2021-03-23 03:24:26
Link | Quote | Reply
 
Ramuh.Austar said: »
Asura.Evildemon said: »
Anyone at all with info on where Mpaca fits in for monk atm vs current BiS sets?
"BiS" is situational and a stupid term for FFXI.

Unless bis here means "Best in scenario" or "Best in situation" :D

Most people asking for BIS gear are asking for situational BIS gear imo (at least I hope they do :>) Usually you say BIS for capped attack etc.

Anyway going back to question. R20 Mpaca legs seems to be the best for all relevant H2H WSs at capped or uncapped attack and R20 head (possibly R0 too) would be the best for Howling, Raging, Tornado and Dragon Kick, but TP bonus doesnt work for now.
Offline
Posts: 55
By GlassyCraver 2021-03-23 04:22:08
Link | Quote | Reply
 
What about legs at R0?
Offline
Posts: 9078
By SimonSes 2021-03-23 05:11:21
Link | Quote | Reply
 
GlassyCraver said: »
What about legs at R0?

Legs at R0 are still best for most WSs (beside Asuran and Shijin I guess). Obviously for some WSs its marginal gain at attack cap without PDL from Ranks.

R20 head (when they fix it) and legs are also a huge DPS boost to Godhands builds for Impetus down. For example at attack cap and with Footwork at 1000TP+ Tornado gains almost 17% damage! (from 43339 to 50656 assuming Apex Eruca target. DPS jumps from 9989 to 11165). This actually makes GHR15 Tornado build during FW as potent as VeretR15 Vsmite during Impetus (obviously excluding skillchain damage).
 Ramuh.Austar
Offline
Server: Ramuh
Game: FFXI
user: Austar
Posts: 10481
By Ramuh.Austar 2021-03-23 08:50:42
Link | Quote | Reply
 
Shijin > DK would be close to 30% better during footwork than spamming TK
Offline
Posts: 2445
By eliroo 2021-03-23 08:53:57
Link | Quote | Reply
 
Ramuh.Austar said: »
"BiS" is situational and a stupid term for FFXI.

They literally said "sets" implying they understand the situational and multiple gearset state of FFXI. Your comment really didn't add anything of value to the discussion and if anything attempted to take it away. I don't think its rocket science to explain which situations that Mpaca pieces are best in slot.

That being said:

Mpaca Body should be BiS for almost every TPing situation. The exceptions being when you need the Meva or if you are going for more white damage during impetus.
[+]
 Ramuh.Austar
Offline
Server: Ramuh
Game: FFXI
user: Austar
Posts: 10481
By Ramuh.Austar 2021-03-23 08:58:51
Link | Quote | Reply
 
eliroo said: »
sets
"sets" as in TP and WS, doesn't imply situational at all.

it's also not rocket science to see that head and legs are good for "BiS"
Offline
Posts: 9078
By SimonSes 2021-03-23 09:05:03
Link | Quote | Reply
 
Ramuh.Austar said: »
Shijin > DK would be close to 30% better during footwork than spamming TK

You have just wrote things are situational, then you write something like this, which sounds like some ultimate truth, while in reality is more situational than Mpaca legs.
 Ramuh.Austar
Offline
Server: Ramuh
Game: FFXI
user: Austar
Posts: 10481
By Ramuh.Austar 2021-03-23 09:06:24
Link | Quote | Reply
 
its bis though
 Leviathan.Andret
Offline
Server: Leviathan
Game: FFXI
user: Andret
Posts: 1008
By Leviathan.Andret 2021-03-23 10:15:45
Link | Quote | Reply
 
What about at R0? Anything worth using other than Legs and Head (once they fix it).
Offline
Posts: 9078
By SimonSes 2021-03-23 10:21:44
Link | Quote | Reply
 
Ramuh.Austar said: »
its bis though

Maybe, but it looks closer to being even, or rather TK>TK being slightly better and definitely not 30% more on SHijin>DK, unless target resists Impaction, but im not sure what damage you assume for those WSs.
 Lakshmi.Buukki
Offline
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2021-03-23 10:29:28
Link | Quote | Reply
 
eliroo said: »
Mpaca Body should be BiS for almost every TPing situation. The exceptions being when you need the Meva or if you are going for more white damage during impetus.

This is the point that Austar was kinda loosely making, though. "BIS" is such a broad term that doesn't tell you what the parameters of such a set is. It's just like when you hear "with buffs". It just opens up a handful more of questions. BIS is more confusing than anything now. Someone will come and say they do 50k ws "with buffs" using "BIS set".

There's just dozens of builds that don't really define BIS anymore. These new Gaol monsters are a perfect example. BIS damage, but then get hit in TP set and die. So it wasn't BIS because now you're dead.

I just think its s better to make situationally appropriate sets, rather than strive for Best in Slot sets. You cover more bases that way. Damage is relative to most things anyways.
[+]
Offline
Posts: 2445
By eliroo 2021-03-23 10:50:05
Link | Quote | Reply
 
Except you can define a best in slot for each of those situations. This is exactly where the term comes into play and there are only so many situations in XI that would require specific pieces.

When you design a "Situationally appropriate set" you are putting the best pieces in each slot tailored to that situation correct? So that makes you new "SAS" set actually the "BiS" for the situation you are defining it for.

Ultimately anyone in this forum can figure out how to answer a question with someone asking about BiS.
 Ramuh.Austar
Offline
Server: Ramuh
Game: FFXI
user: Austar
Posts: 10481
By Ramuh.Austar 2021-03-23 11:05:15
Link | Quote | Reply
 
SimonSes said: »
Ramuh.Austar said: »
its bis though

Maybe, but it looks closer to being even, or rather TK>TK being slightly better and definitely not 30% more on SHijin>DK, unless target resists Impaction, but im not sure what damage you assume for those WSs.
TK > TK > TK would, but just two stepping is not. I have accurate SC windows in my simulation so it will hold TP until window is closed which is a loss to just making the third step Detonation.
Code
12620.74 59201.13 29805.15
  0.23     0.62     0.15
11292.84 14050.99
51589.48 67336.85

14812.57 49343.53 33005.29
  0.17     0.58     0.24
13052.44 16638.66
43463.74 55040.05


But if we add the third step doing Spiral > DK > Smite(No Impetus), it loses again.
Code
15233.05 34651.12 52941.91
  0.16     0.42     0.41
13212.23 17388.13
30441.08 38895.42


And doing Spiral > DK > Spiral(Godhands):
Code
15910.88 35353.45 54972.73
  0.15     0.42     0.42
13782.99 17963.72
31400.5  39590.52


Edit: Don't have Godhands skillchain bonus from AM included, which is a minor increase for the non TKx3 options

eliroo said: »
When you design a "Situationally appropriate set" you are putting the best pieces in each slot tailored to that situation correct? So that makes you new "SAS" set actually the "BiS" for the situation you are defining it for.

Ultimately anyone in this forum can figure out how to answer a question with someone asking about BiS.
The issue is almost nobody asks "in what situation would I use x?" it's always "is x bis?"
Offline
Posts: 9078
By SimonSes 2021-03-23 12:03:39
Link | Quote | Reply
 
Ramuh.Austar said: »
Code
12620.74 59201.13 29805.15
  0.23     0.62     0.15
11292.84 14050.99
51589.48 67336.85

14812.57 49343.53 33005.29
  0.17     0.58     0.24
13052.44 16638.66
43463.74 55040.05


But if we add the third step doing Spiral > DK > Smite(No Impetus), it loses again.
Code
15233.05 34651.12 52941.91
  0.16     0.42     0.41
13212.23 17388.13
30441.08 38895.42


And doing Spiral > DK > Spiral(Godhands):
Code
15910.88 35353.45 54972.73
  0.15     0.42     0.42
13782.99 17963.72
31400.5  39590.52


Edit: Don't have Godhands skillchain bonus from AM included, which is a minor increase for the non TKx3 options

Sometimes its easy to uncode your numbers without description at all, but this time I have no idea what im looking at lol I mean I know im looking at WS and SC damage and probably % of damage distribution, but I have no idea what WS is what damage and what SC is what damage.
 Lakshmi.Buukki
Offline
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2021-03-23 12:06:15
Link | Quote | Reply
 
eliroo said: »
Except you can define a best in slot for each of those situations

Perhaps. But nobody asks for any of the situations. People just want plug and play options, BIS is an all-encompassing term. Players should move away from that model, because it usually focuses on damage one particular area. And that may not be as significant of an upgrade anymore. The gear is more diverse now than ever before, which creates even more situations to plug in different pieces. Just seeing that they are better defensive options than the offensive counterparts is enough for me to swap out my old TP/WS piece for an Mpaca.

How many times do people say they got "Caught in their midcast/ws set"? But its "BIS". I have best FC. Best WS damage. But not best Meva. Not best PDT. Not best HP. So I died. So not BIS really.
 Ramuh.Austar
Offline
Server: Ramuh
Game: FFXI
user: Austar
Posts: 10481
By Ramuh.Austar 2021-03-23 12:06:34
Link | Quote | Reply
 
Average DPS : Average WS : Average Skillchain
Auto Attack %: WS Damage % : Skillchain Damage %

The rest are IQRs that almost nobody cares about, just for personal information. The average WS result does not differentiate either and is all three averaged in the case of spiral > DK > smite

I haven't checked Asuran > TK > DK yet, though, to see how it stacks up.
 Leviathan.Andret
Offline
Server: Leviathan
Game: FFXI
user: Andret
Posts: 1008
By Leviathan.Andret 2021-03-23 12:14:33
Link | Quote | Reply
 
When people asking for BiS it's probably asking for either a piece of equipment for TP or WS that goes into the default set. Not their hybrid, not their DT and not their accuracy sets.

It's not Best in slot or best in situation but it's probably the default option to aim for when you don't have anything solid to go on.
 Lakshmi.Buukki
Offline
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2021-03-23 12:19:37
Link | Quote | Reply
 
What's a "default set"?

You can have BIS pieces for a hybrid, DT, and acc set.

If someone says "BIS" what set are you talking about. lol
[+]
 Asura.Sechs
Offline
Server: Asura
Game: FFXI
user: Akumasama
Posts: 10103
By Asura.Sechs 2021-03-23 12:34:49
Link | Quote | Reply
 
What's a "set"?
What's an "item"?
[+]
Offline
Posts: 2445
By eliroo 2021-03-23 13:21:25
Link | Quote | Reply
 
Quote:
Perhaps. But nobody asks for any of the situations

My argument is that those situations should be part of the answer though. Similarly to how I answered the question, I included in which cases I believed the Mpaca body to be best in slot. The question asked is no different than "Where are the Mpaca pieces best used?".

BiS is a pretty universal game term, its better to interpret it in the game we play than to try and remove its use.
Offline
Posts: 17
By probot85 2021-03-23 13:31:55
Link | Quote | Reply
 
Hes. Cylas +3 vs Mpaca Double for Counterstance.

I see that the Mpaca bod is being noted as the BiS for Counterstance. Is the +5 Counter and 8 Magic Def outweigh the 30% Counter crit hit rate?

I am also curious, should I have the Bikku Cylas on during Impetus while having Counterstance up or should I be prioritizing the Hes. Cylas or the Mpaca Doublet?
Offline
Posts: 9078
By SimonSes 2021-03-23 13:37:32
Link | Quote | Reply
 
Ramuh.Austar said: »
Average DPS : Average WS : Average Skillchain
Auto Attack %: WS Damage % : Skillchain Damage %

The rest are IQRs that almost nobody cares about, just for personal information. The average WS result does not differentiate either and is all three averaged in the case of spiral > DK > smite

I haven't checked Asuran > TK > DK yet, though, to see how it stacks up.

I still don t understand how you can get such a massive lead for Shijin>DK, even when holding TP for 2nd WS. I will ignore white damage, because it would be the same. Focusing just on WS. TK>TK would do something around 50k + 63k + 38.43 = 151.5k and Shijin>DK would do around 32k + 58k + 70.76k = 160k. Shijin DK would indeed win, but I cant see that 30% or even 17% from dps numbers you posted. That being said maybe its because Im using working r20 Mpaca head?
Offline
Posts: 9078
By SimonSes 2021-03-23 13:40:41
Link | Quote | Reply
 
probot85 said: »
Hes. Cylas +3 vs Mpaca Double for Counterstance.

I see that the Mpaca bod is being noted as the BiS for Counterstance. Is the +5 Counter and 8 Magic Def outweigh the 30% Counter crit hit rate?

I am also curious, should I have the Bikku Cylas on during Impetus while having Counterstance up or should I be prioritizing the Hes. Cylas or the Mpaca Doublet?

MNK's Counterstance caps counter on its own, so if you want damage from counters during Impetus, then you should use Bhikku body.
 Ramuh.Austar
Offline
Server: Ramuh
Game: FFXI
user: Austar
Posts: 10481
By Ramuh.Austar 2021-03-23 14:57:46
Link | Quote | Reply
 
SimonSes said: »
I still don t understand how you can get such a massive lead for Shijin>DK, even when holding TP for 2nd WS
I don't hold TP for second WS, I was saying that stopping at a two step is worse than going for the 3 step. If you use a third TK, it makes detonation, otherwise you have to wait for SC window to close which is the 12.6Kish DPS one. TK > TK > Induration > Wait > TK > TK > Induration as opposed to TK > TK > Induration > TK > Detonation > Repeat.

The 17% is also TK x3 compared to TK x2. With Spiral > DK vs TK > TK, it's still ~15% ahead
Code
14454.1  31160.16 47980.18
  0.18     0.41     0.41
12781.26 16038.95
28028.64 34154.49


Looking at just WS numbers:
28849.97 + 37203.04 + 37203.04 * 1.22 + 28849.97 + 28849.97 * 1.5 * 1.22 = 193086.1339

41014.42 + 41014.42 + 41014.42 * 0.5 * 1.22 + 41014.42 + 41014.42 * 0.6 * 1.22 = 178084.61164

193086 / 178084.61164 = ~8.4%, which is pretty close to the ~7.4% from full DPS result comparing TK x3 to Spiral > DK > Spiral
 Leviathan.Andret
Offline
Server: Leviathan
Game: FFXI
user: Andret
Posts: 1008
By Leviathan.Andret 2021-03-23 17:44:53
Link | Quote | Reply
 
Lakshmi.Buukki said: »
What's a "default set"?

You can have BIS pieces for a hybrid, DT, and acc set.

If someone says "BIS" what set are you talking about. lol

It's generally what you wear for TP when you aren't sure what you are dealing with but pretty sure you want fastest TP and damage. It's not a fodder set but it's not a hybrid set or full of accuracy.
First Page 2 3 ... 333 334 335 ... 366 367 368