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Puppetmaster TP gear
Phoenix.Capuchin
Server: Phoenix
Game: FFXI
Posts: 3585
By Phoenix.Capuchin 2013-03-29 18:14:09
If the eliminated JA delay from Maneuver use, PUP would instantly become a much more enjoyable job for me. As it is, I feel like I'm playing a job that is so hamstrung by JA Delay that its unique element (the automaton) can necessarily only be useful in very low Haste situations (soloing).
I agree with you, the JA delay is obnoxious. At the very least, maneuvers should have 2-4x their current duration.
So, longtime PUP playing RUN now and all I can think about is the massive similarity between the runes and PUP maneuvers. 10 second recast shared across 8 elements, can put 1-3 runes/maneuvers up (RUN gets access to 2/3 runes at level 35/65), runes/maneuvers can be consumed by certain actions (RUN JAs, some automaton attachments).
But wow, that 5min duration on runes is just making me CRAZY that they don't just do the same thing with PUP. Need this change, badly. Here's hoping that the dev team that thought the 5min duration on runes made sense sees the logic in extending that to PUP.
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Server: Odin
Game: FFXI
Posts: 9265
By Odin.Eikechi 2013-03-29 18:35:08
And to think RUN is a tank job, so it's gonna need to hold hate, and is mucked down by JA delays. I guess at least with run it adds to en-spell dmg and such. Kind of nuts how they are so similar with JA delays but SE deemed them a tank job. Hopefully SE will massively extend maneuver duration. It would help so much just by doing that.
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Quetzalcoatl.Avengers
Server: Quetzalcoatl
Game: FFXI
Posts: 220
By Quetzalcoatl.Avengers 2013-04-07 16:43:48
Ok am I missing out on something, like every pup i've examined on Quetz is using a Shaolin belt, am i missing someting here with this? I'm thinking twilight is better
Server: Sylph
Game: FFXI
Posts: 59
By Sylph.Ningyotsukai 2013-04-07 16:48:53
Quetzalcoatl.Avengers said: »Ok am I missing out on something, like every pup i've examined on Quetz is using a Shaolin belt, am i missing someting here with this? I'm thinking twilight is better
Twilight is better. I'm gonna make an assumption that PUPs on Quetz don't have Shinryu access... 'cause the alternative is to laugh at the server.
Edit: Unless they have all hit haste cap without waist, and can't afford a windbuffet.
Cerberus.Stalkster
Server: Cerberus
Game: FFXI
Posts: 71
By Cerberus.Stalkster 2013-04-07 17:04:56
Looking for upgrades on my current sets, Provenance Watcher not gonna happen anything soon. Thanks.
TP:
ItemSet 118152
WS:
ItemSet 118138
By luckycharms1877 2013-04-07 17:13:56
TP:
ItemSet 189747
WS:
ItemSet 295810
Mustela are fine since you don't have Myrmex. Nefarious Collar would be better, Moonshade Earring Aug:Atk+4 TP bonus +25, belt could maybe use Prosilio belt instead and feet Thaumas nails. Oh and of course as you can see Usukane +1 head. Your TP set seems fine from what I see.
By luckycharms1877 2013-04-07 17:16:09
Here is a Visual of what it would look like
Stalkster
WS:
ItemSet 205176
By luckycharms1877 2013-04-07 17:17:34
Not gonna hit you over the head with load of numbers an letters. If your like me you wanna see the set instead of a bunch of talking hope it helps ya ^_^
Fenrir.Sylow
Server: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2013-04-08 20:37:36
Ok so! 2000 Alexandrite, a few thousand ichor , and 20 assaults from now I'll be wielding a pair of these so I figured I'd share my thoughts!
ItemSet 282113
Variations: The Cirque Pantaloni +2 / Goading combination is technically like 0.1% ahead on weak enemies (DC) but if you push up level and defense a bit Shaolin/Usukane+1 comes ahead. Also, Shaolin is cooler. Shaolin / Usukane+1 is always better if JP Wiki is right and KKK99 is -55 delay and not 50 as we have listed! Plus, automaton or something!
Nomkahpa is better than Cirque +2 technically in these combinations but it's also by approximately 0.1% and Nomkahpa are a hefty price to pay for something so inconsequential.
You don't need to make any changes for AM3. But yeah, bro! Shaolin belt! Who the *** knew!? Pretty sure I dropped mine. BRB LATHEINE
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Lakshmi.Byrth
VIP
Server: Lakshmi
Game: FFXI
Posts: 6184
By Lakshmi.Byrth 2013-04-08 21:20:06
Fenrir.Sylow
Server: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2013-04-08 21:23:34
(JP Wiki is wrong a lot but occasionally they have little nuggets of gold, lol Hastega)
That will not stop me from using Shaolin Belt! I just went all the way to La Theine [A] to get one!
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Bismarck.Jonadriel
Server: Bismarck
Game: FFXI
Posts: 225
By Bismarck.Jonadriel 2013-04-08 21:37:41
Is really Shaolin belt better than Windbuffet belt according to numbers with that set? Just asking, don't go all troll out. Just asking since I don't look at the spreadsheets to test stuff.
Fenrir.Sylow
Server: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2013-04-08 21:39:35
Not trolling! With Marches it's a different story of course! But with Marches you should probably be wielding Tlapaloopdeloopity!
Server: Odin
Game: FFXI
Posts: 9265
By Odin.Eikechi 2013-04-08 21:41:42
I thought about building KKK, but looking at all the new weapons, don't the new ones really outshine them? Dat 79 dmg h2h though... I mean my goodness.
Bismarck.Jonadriel
Server: Bismarck
Game: FFXI
Posts: 225
By Bismarck.Jonadriel 2013-04-08 21:45:39
Still think the MA V and the aftermath will outDD those. I think, not sure since I don't have them. Also, reason KKK is so good for PUPs is for the added stats of suppress overload and aftermath going to puppet too, wich at the end makes it more useful.
Fenrir.Sylow
Server: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2013-04-08 21:48:09
I think tlapalalapalapal wins with marches up, you lose a lot with KKK when you have Marches!
Bismarck.Jonadriel
Server: Bismarck
Game: FFXI
Posts: 225
By Bismarck.Jonadriel 2013-04-08 21:50:00
What is the probability a PUP will have marches? Let's be real..... hehe
Server: Odin
Game: FFXI
Posts: 9265
By Odin.Eikechi 2013-04-08 21:50:20
I think tlapalalapalapal wins with marches up, you lose a lot with KKK when you have Marches!
Well yeah, I figure it's real catch is that huge MA bonus, basically nulling KKK's delay. That new h2h just looks so damn strong though. It's what, like 75% stronger than 99 KKK, as far as pure dmg is concerned? I want em to mess with that's for sure.
Lakshmi.Byrth
VIP
Server: Lakshmi
Game: FFXI
Posts: 6184
By Lakshmi.Byrth 2013-04-08 21:54:27
It's what, like 75% stronger than 99 KKK, as far as pure dmg is concerned? I want em to mess with that's for sure.
Not really, no. PUP has about 49 base damage apart from their weapon (ignoring fSTR), which means that KKK has 90 base damage and Thapthapthapthapthap has 123. So it's more like 36% higher base damage and 97 more delay.
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Fenrir.Sylow
Server: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2013-04-08 21:59:04
We also don't know what they're going to do with 99 RME, so who knows what will end up becoming of Tlepalapel!
Server: Bismarck
Game: FFXI
Posts: 206
By Bismarck.Diablosword 2013-04-08 22:11:10
I love the random namings of the new H2H, makes me chuckle reading the posts =P
Server: Odin
Game: FFXI
Posts: 9265
By Odin.Eikechi 2013-04-08 22:15:22
Bismarck.Diablosword said: »I love the random namings of the new H2H, makes me chuckle reading the posts =P
I wouldn't say they are random at all. Quotin Sylow from the item page, but yeah...
Tlalpoloani:
Nahuatl for "a conquerer or destroyer of lands and people." With D74, I'd say yeah, that's about right.
Fenrir.Sylow
Server: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2013-04-08 22:20:53
I think he's talking about the names we use while discussing it.
Server: Bismarck
Game: FFXI
Posts: 206
By Bismarck.Diablosword 2013-04-08 22:31:37
I think he's talking about the names we use while discussing it.
This.
But yes, destroyer of lands and people is quite fitting
Quetzalcoatl.Avengers
Server: Quetzalcoatl
Game: FFXI
Posts: 220
By Quetzalcoatl.Avengers 2013-04-17 22:46:38
For back TP piece, which would be better, Pantin, Rancor or Blithe? I'm thinking blithe for the 2% DA, but i see people postin Rancor
Cerberus.Pleebo
Server: Cerberus
Game: FFXI
Posts: 9720
By Cerberus.Pleebo 2013-04-17 22:53:22
Rancorous unless you need to avoid the +DT, in which case use Pantin. Pantin if auto damage matters. Blithe, never.
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Server: Odin
Game: FFXI
Posts: 9265
By Odin.Eikechi 2013-04-17 23:04:06
Rancorous unless you need to avoid the +DT, in which case use Pantin. Pantin if auto damage matters. Blithe, never.
So much this. So many people go with Blithe anyways >_<.
Quetzalcoatl.Avengers
Server: Quetzalcoatl
Game: FFXI
Posts: 220
By Quetzalcoatl.Avengers 2013-04-18 00:13:05
Rancorous unless you need to avoid the +DT, in which case use Pantin. Pantin if auto damage matters. Blithe, never.
So much this. So many people go with Blithe anyways >_<.
whats the reasoning behind not using blithe? I feel like the evasion and double attack would be worth it
Fenrir.Sylow
Server: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2013-04-18 00:13:58
You don't generally need to evade and double attack simultaneously (Blithe might have its place in a hybrid set but there are stronger evasion options for the back that will open up stronger DD options than the 2% DA on Blithe elsewhere)
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Quetzalcoatl.Avengers
Server: Quetzalcoatl
Game: FFXI
Posts: 220
By Quetzalcoatl.Avengers 2013-04-18 00:24:51
Fair enough, just wanted some information, mucho thanks.
I havent seen much on current TP sets for pup, and since I see extensive threads for other jobs I thought it would be cool for pup to build its own thread for up-to-date TP sets. So I thought I'd post mine for any ideas from other pups.
I dont currently have the feet yet, but I do NNI every week, and this will be my next piece to get. I was thinking of getting (or trying) the Usukane feet just to cap haste, but I'm unsure if 3% DA and 14ATK would lose to 1% Haste.
Im sitting at 25% haste with this, and was wondering if -tier of MA was worth adding 1% haste in the leg area with Thaumas to cap haste.
Vere is 90.
Any critisim would be awesome, and posting your sets would be cool to collect ideas for everyone!
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