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Tachi: Shoha
Server: Valefor
Game: FFXI
Posts: 19,647
By Valefor.Prothescar 2012-01-25 23:48:36
No. Just do TP Bonus
Server: Odin
Game: FFXI
Posts: 9,265
By Odin.Eikechi 2012-01-25 23:55:41
That DA set doesn't have enough STR imho. It's not "bad", but I wouldn't use it personally.
Ragnarok.Stiel
Server: Ragnarok
Game: FFXI
Posts: 105
By Ragnarok.Stiel 2012-01-26 11:20:38
more or less my set,any aadvice? dunno if avant gauntlets +1 is better than unkai imo
Ragnarok.Nemesio
Server: Ragnarok
Game: FFXI
Posts: 747
By Ragnarok.Nemesio 2012-01-26 11:48:02
Looks pretty optimal. What are the augs on the head? Iirc you needed damn well near perfect augs to beat Mekira +1.
Ragnarok.Stiel
Server: Ragnarok
Game: FFXI
Posts: 105
By Ragnarok.Stiel 2012-01-26 13:51:02
wsd 3% attack 5 skillchain dmg 2%,still looking an answer about the avant gauntlets +1 XD anyone plz
Cerberus.Taint
Server: Cerberus
Game: FFXI
Posts: 1,514
By Cerberus.Taint 2012-01-26 14:03:24
2270 Unkai+2
2276 Avant+1
2285 Heafoc
Windbuffet > Ele belt too unless you need the ACC.
Fenrir.Kaomii
Server: Fenrir
Game: FFXI
Posts: 88
By Fenrir.Kaomii 2012-01-28 02:16:45
Question relevant to Voidwatch:
Would using Atmacite of Latitude be better than using Atmacite of Coercion for Masamune using Tachi: Shoha/Fudo? For Kantonotachi using Tachi: Shoha?
The only real benefit of it is TP Bonus +50. That would add 0.3875 fTP to Tachi: Shoha from Masamune, and 0.25 fTP to Tachi: Shoha from Kantonotachi, assuming you WS at exactly 100% (I'd think Masamune could make better use of it with Hagakure.)
Is this enough of a boost to make it superior to Regain +3? (and accuracy +10 for T6 Voidwatch monsters).
Bahamut.Bojack
Server: Bahamut
Game: FFXI
Posts: 2,129
By Bahamut.Bojack 2012-01-28 13:53:40
What's the top 3 Necks and Belts for Tachi: Shoha? Are the Elemental Necks/Belts on top?
Edit: In order if possible.
Server: Asura
Game: FFXI
Posts: 996
By Asura.Kaisuko 2012-01-28 14:16:15
What's the top 3 Necks and Belts for Tachi: Shoha? Are the Elemental Necks/Belts on top?
Edit: In order if possible.
Windbuffet > Ele belt > Bier+1 Pulled from the Windbuffet vs Beir belt +1 thread. With that I'm assuming for neck: Ele gorget > Mala > Ire+1(/Justiciars if attack isn't capped)
Lakshmi.Galith
Server: Lakshmi
Game: FFXI
Posts: 427
By Lakshmi.Galith 2012-01-28 14:18:55
What's the top 3 Necks and Belts for Tachi: Shoha? Are the Elemental Necks/Belts on top?
Edit: In order if possible.
Windbuffet > Ele belt > Bier+1 Pulled from the Windbuffet vs Beir belt +1 thread. With that I'm assuming for neck: Ele gorget > Mala > Ire+1
Did this thread take into account subbing war and other double attack+ gears? I don't think i can double attack and triple attack at the same time so I don't really buy that the windbuffet belt is actually .12ftp. I'd estimate a 20% DA rate with /war and gear.
Server: Asura
Game: FFXI
Posts: 996
By Asura.Kaisuko 2012-01-28 14:26:44
What's the top 3 Necks and Belts for Tachi: Shoha? Are the Elemental Necks/Belts on top?
Edit: In order if possible.
Windbuffet > Ele belt > Bier+1 Pulled from the Windbuffet vs Beir belt +1 thread. With that I'm assuming for neck: Ele gorget > Mala > Ire+1
Did this thread take into account subbing war and other double attack+ gears? I don't think i can double attack and triple attack at the same time so I don't really buy that the windbuffet belt is actually .12ftp. I'd estimate a 20% DA rate with /war and gear. Triple/quad attack will take priority over DA, meaning their "roll" is calculated first. So, Triple/Quad is completely unaffected by the amount of Double. Also, if you're not subbing war, you're doing it wrong.
[+]
Ragnarok.Stiel
Server: Ragnarok
Game: FFXI
Posts: 105
By Ragnarok.Stiel 2012-01-28 14:26:48
@ taint from all the threads i visited,seems to be sure shura kabuto +1 whit good augments beat mekira oto+1 most times,but was wondering mekira +1 still is best head for fudo right? or shura pull ahead for that too? i was about to buy 1,but if shura is better might spare money XD
Bahamut.Serj
Server: Bahamut
Game: FFXI
Posts: 6,179
By Bahamut.Serj 2012-01-28 14:27:10
What's the top 3 Necks and Belts for Tachi: Shoha? Are the Elemental Necks/Belts on top?
Edit: In order if possible.
Windbuffet > Ele belt > Bier+1 Pulled from the Windbuffet vs Beir belt +1 thread. With that I'm assuming for neck: Ele gorget > Mala > Ire+1
Did this thread take into account subbing war and other double attack+ gears? I don't think i can double attack and triple attack at the same time so I don't really buy that the windbuffet belt is actually .12ftp. I'd estimate a 20% DA rate with /war and gear.
QA and TA take priority over DA, so if anything it would devalue DA.
Beaten :(
Lakshmi.Galith
Server: Lakshmi
Game: FFXI
Posts: 427
By Lakshmi.Galith 2012-01-28 14:28:22
What's the top 3 Necks and Belts for Tachi: Shoha? Are the Elemental Necks/Belts on top?
Edit: In order if possible.
Windbuffet > Ele belt > Bier+1 Pulled from the Windbuffet vs Beir belt +1 thread. With that I'm assuming for neck: Ele gorget > Mala > Ire+1
Did this thread take into account subbing war and other double attack+ gears? I don't think i can double attack and triple attack at the same time so I don't really buy that the windbuffet belt is actually .12ftp. I'd estimate a 20% DA rate with /war and gear.
QA and TA take priority over DA, so if anything it would devalue DA.
Beaten :(
Well did they calculate for the devaluation in double attack then?
Server: Valefor
Game: FFXI
Posts: 19,647
By Valefor.Prothescar 2012-01-28 14:30:39
It's such a minor amount of triple and quad attack that DA is nearly not devalued at all, 1.164934 vs 1.17. TA and QA grant a 5.5% attack frequency increase on top of the DA.
17/2/1 = 1.234534
QA/TA no DA = 1.0696
17 DA = 1.17
It really isn't worth it in situations where accuracy would be a concern. Assuming even capped hit rate, you have a 73% chance to land 6 hits, and a 77% chance to land 5, lowering that further will sharply decrease the effective increase in damage over ele belt.
edited for clarification.
[+]
Cerberus.Taint
Server: Cerberus
Game: FFXI
Posts: 1,514
By Cerberus.Taint 2012-01-28 15:01:57
@ taint from all the threads i visited,seems to be sure shura kabuto +1 whit good augments beat mekira oto+1 most times,but was wondering mekira +1 still is best head for fudo right? or shura pull ahead for that too? i was about to buy 1,but if shura is better might spare money XD
Mekira+1 for Fudo most of the time. In 75 events like Nyzul Shura+1 pulls ahead but Mekira+1 overall.
Server: Valefor
Game: FFXI
Posts: 19,647
By Valefor.Prothescar 2012-01-28 15:03:00
Taint what's your math for windbuffet being superior to ele belt, I've rerun my calculations and have ele belt as a 4% damage increase and windbuffet as a 2.2% damage increase at 95% hit rate.
Server: Odin
Game: FFXI
Posts: 2,255
By Odin.Llewelyn 2012-01-28 17:41:35
Would Mekira beat 3% WSD Shura in situations where it would normally favor Shura if used on the days where you're making use of the 'increases WS damage depending on day' on Mekira?
Bahamut.Bojack
Server: Bahamut
Game: FFXI
Posts: 2,129
By Bahamut.Bojack 2012-01-28 18:01:55
Shoha isn't an Elemental WS.
Server: Odin
Game: FFXI
Posts: 2,255
By Odin.Llewelyn 2012-01-28 18:04:16
BG wiki says otherwise. ("Elemental weapon skill damage increases depending on day" gives +0.1 (or +25/256) fTP to any Weapon Skills (physical or magical) whose skillchain elements match the day)
Server: Odin
Game: FFXI
Posts: 2,255
By Odin.Llewelyn 2012-01-28 18:04:57
Or do they mean hybrid WSs? Sorry if I misunderstood.
Diabolos.Yugl
Server: Diabolos
Game: FFXI
Posts: 138
By Diabolos.Yugl 2012-01-28 18:08:33
Mekira Oto works on physical weaponskills. The "element" pertains to the skillchain properties of the weaponskill.
By Makado 2012-01-28 18:09:14
Any ws's as long as its on the day of its sc attributes.
Bahamut.Bojack
Server: Bahamut
Game: FFXI
Posts: 2,129
By Bahamut.Bojack 2012-01-28 18:09:34
Ahh, cool cool. Didn't know.
By Makado 2012-01-28 18:11:49
The description on the helm is misleading. Most assumed it works for elemental ws only.
Server: Valefor
Game: FFXI
Posts: 19,647
By Valefor.Prothescar 2012-01-28 19:15:09
It works the same way for Athos's Gloves too. Just poor translation as per usual.
Server: Asura
Game: FFXI
Posts: 510
By Asura.Vrytreya 2012-01-28 21:06:56
They don't decompose lv3 sc btw.
Ragnarok.Stiel
Server: Ragnarok
Game: FFXI
Posts: 105
By Ragnarok.Stiel 2012-01-30 14:03:26
ty tait ^^ yeah im curious too,i went for the ta qa belt,still testing it,sure when it proc you can get nice spikes,inside abyssea should be best since accuracy should be capped on everything assumed capped skill merits ecc ecc
Server: Valefor
Game: FFXI
Posts: 19,647
By Valefor.Prothescar 2012-01-30 14:24:15
Even with capped accuracy it's not worth it. Your DA will be far higher than your TA or QA, which favors ele belt. The 5.5% increase in attack frequency over just having your normal amount of DA in your WS set is not enough of a boost to allow for Windbuffet to overtake ele belt. I'm still interested in seeing Taint's math, as I don't see how it's possible for him to have come to his conclusion of Windbuffet beating out Ele belt.
Server: Fenrir
Game: FFXI
Posts: 11,681
By Fenrir.Nightfyre 2012-01-30 15:03:35
I think I originally did the math using 15% DA (no Avant legs +1) but I can re-do it with and without; it's a fairly simple calculation.
Assumptions: Moonshade TP Bonus, /WAR. Starting with no overflow.
(average fTP with Windbuffet)/(average fTP with ele belt)
15% DA: (1.56875+1+(3*0.01+2*0.99*0.02+1*0.99*0.98*0.15)*2)/(1.66640625+1+(1*0.15)*2)=1.01099099, or a ~1.1% increase.
17% DA: (1.56875+1+(3*0.01+2*0.99*0.02+1*0.99*0.98*0.17)*2)/(1.66640625+1+(1*0.17)*2)=1.01044827, so a 1.04% increase.
1 hit's worth of overflow is... what, 21 TP? We'll go with 21.
15% DA: (1.7361+1+(3*0.01+2*0.99*0.02+1*0.99*0.98*0.15)*2)/(1.83375625+1+(1*0.15)*2)=1.040405% increase
17% DA: (1.7361+1+(3*0.01+2*0.99*0.02+1*0.99*0.98*0.17)*2)/(1.83375625+1+(1*0.17)*2)=0.989734% increase
Best case for 7% Conserve TP increases ele belt damage by about 0.2%, a bit less with increased DA and overflow. Worth noting that it can't proc in Voidwatch so no chance of reducing your hit build with it, though there is the possibility of ele belt's accuracy being relevant on T6 NMs.
Doing 2-3k Outside abbysea and 4-5k inside, Outside im testing inside Dynamis...
Current TP set.
And WS.
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