Bard Newbie Questions

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Bard Newbie Questions
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 Asura.Criticat
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By Asura.Criticat 2011-08-09 23:29:45
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I am new to Bard, I do not really understand if I should merit singing skill and wind skill, or just wind skill? Any suggestions?

Also, any other useful input on bard will help me, feel free to share your own knowledge/experiences please. Thanks.
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By AlkalineJoe 2011-08-09 23:31:23
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If you can only merit 1, do Singing.

Honestly, meriting either one is pointless at this point in the game since you can cap Victory March just by capping your skills.
 Asura.Criticat
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By Asura.Criticat 2011-08-09 23:34:03
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ahhhhh, I see. Thanks for the input though. that helps. I planned on meriting enhancing skill or enfeebling if I leveled whm, so maybe I will leave those options open for the future. Is healing skill worth meriting? I read something about a softcap, and with capped healing magic skill you will not actually heal for more.
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By AlkalineJoe 2011-08-09 23:39:28
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I'm not familiar with the exact forumlas for each cure spell, but healing magic skill is generally not that great. MND or Cure Pot%+ are generally much more potent. Take Sirona's Ring for example, it has 3MND 3VIT and 10 Healing Magic skill, it's about as effective as a 6MND ring. Just shows how ineffective healing magic skill can be considering most slots there are options for a lot of MND or cure potency. Although the diehard whms will probably tell you to merit healing skill.

That too
VVVVVVVVVVVVVV
 Odin.Sawtelle
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By Odin.Sawtelle 2011-08-09 23:46:57
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healing skill also makes cursna land more reliably to my knowledge.
 Asura.Shylaa
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By Asura.Shylaa 2011-08-10 00:27:35
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Odin.Sawtelle said:
healing skill also makes cursna land more reliably to my knowledge.

Yea that's about it.
 Asura.Criticat
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By Asura.Criticat 2011-08-10 01:09:02
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awesome, thanks for all the helpful info :)
 Pandemonium.Ironguy
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By Pandemonium.Ironguy 2011-08-10 01:12:03
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Odin.Sawtelle said:
healing skill also makes cursna land more reliably to my knowledge.

i'll still never forget the time i had a brd/whm and a rdm/whm spamming cursna on me as i used holy water after holy water during a fiat lux run, only to die to doom after a good +40 attempts at trying to remove it
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 Asura.Criticat
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By Asura.Criticat 2011-08-10 01:16:55
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oh also, is the Faerie Piccolo better than the Iron Ram Horn? I read on wiki that Faerie Piccolo gives +2% bonus to haste, but it does not mention a +2% bonus to haste on Iron Ram Horn... but i'm assuming the +2 to march = +2% haste, correct? Basically, which one is better?
 Fenrir.Niniann
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By Fenrir.Niniann 2011-08-10 01:20:49
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I meritted healing magic for cursna and lack of anything better. It's noticeable when I cursna in healing skill gear. But yeah, it's not super important.

As for Faerie Piccolo vs Iron Ram Horn. +2 is +2, whichever one you want. Faerie Piccolo looks cuter though (real BRDS use Faerie Piccolo or a +3 instrument!)
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By Fenrir.Nightfyre 2011-08-10 01:24:26
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Asura.Criticat said:
oh also, is the Faerie Piccolo better than the Iron Ram Horn? I read on wiki that Faerie Piccolo gives +2% bonus to haste, but it does not mention a +2% bonus to haste on Iron Ram Horn... but i'm assuming the +2 to march = +2% haste, correct? Basically, which one is better?
Each +1 to a march is an additional 16/1024 haste (~1.6%), so +2 from any instrument would be a bit over a 3% increase in haste per song.

http://www.bluegartr.com/threads/52417-Yey!-Another-Haste-Topic!
http://www.bluegartr.com/threads/99367-Victory-March-now-caps-%28Sad-Face-Here%29
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 Asura.Criticat
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By Asura.Criticat 2011-08-10 01:26:04
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neat! Thanks a lot! :) I'll stick with Iron Ram Horn because of the CHR bonus on it. I think it might help me land spells if I read the use for CHR correctly.
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By Fenrir.Nightfyre 2011-08-10 01:26:34
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I don't think you'll have any trouble landing marches.
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 Hades.Medjai
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By Hades.Medjai 2011-08-10 01:27:26
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Fenrir.Nightfyre said:
I don't think you'll have any trouble landing marches.
think she meant debuffs but i might be wrong lol
 Bahamut.Serj
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By Bahamut.Serj 2011-08-10 01:27:42
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Fenrir.Nightfyre said:
I don't think you'll have any trouble landing marches.

*** lol'd.
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 Fenrir.Niniann
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By Fenrir.Niniann 2011-08-10 01:29:09
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Hades.Medjai said:
Fenrir.Nightfyre said:
I don't think you'll have any trouble landing marches.
think she meant debuffs but i might be wrong lol

Pretty sure she did, but she should be using elegy/req/etc instruments instead of Iron Ran Horn. Yay duration. :<
 Asura.Criticat
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By Asura.Criticat 2011-08-10 01:30:56
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lol, good point. I meant debuffs, forgot about switching instruments in that manner. haha.
 Odin.Sawtelle
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By Odin.Sawtelle 2011-08-10 01:31:17
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Pandemonium.Ironguy said:
Odin.Sawtelle said:
healing skill also makes cursna land more reliably to my knowledge.
i'll still never forget the time i had a brd/whm and a rdm/whm spamming cursna on me as i used holy water after holy water during a fiat lux run, only to die to doom after a good +40 attempts at trying to remove it
Yeah, nothing ruins a day like using 20holy waters+30cursenas and still dieing to curse. (Looking at you bukhis>.>)
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By Fenrir.Niniann 2011-08-10 01:32:52
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Odin.Sawtelle said:
Yeah, nothing ruins a day like using 20holy waters+30cursenas and still dieing to curse. (Looking at you bukhis>.>)

I've only had that happen when I was on SMN against Chloris back at 85 cap. As WHM I don't think I've killed anyone yet that' I've been spamming cursna on! :<
 Fenrir.Nightfyre
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By Fenrir.Nightfyre 2011-08-10 01:33:10
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Hades.Medjai said:
Fenrir.Nightfyre said:
I don't think you'll have any trouble landing marches.
think she meant debuffs but i might be wrong lol
I know lol, but

Fenrir.Niniann said:
she should be using elegy/req/etc instruments instead of Iron Ran Horn. Yay duration. :<
^, though I believe Elegy+1/2/3 does actually add 1/2/3% additional slow.
 Hades.Medjai
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By Hades.Medjai 2011-08-10 01:34:53
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Fenrir.Nightfyre said:
Hades.Medjai said:
Fenrir.Nightfyre said:
I don't think you'll have any trouble landing marches.
think she meant debuffs but i might be wrong lol
I know lol, but

Fenrir.Niniann said:
she should be using elegy/req/etc instruments instead of Iron Ran Horn. Yay duration. :<
^, though I believe Elegy+1/2/3 does actually add 1/2/3% additional slow.
it does
 Cerberus.Sidical
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By Cerberus.Sidical 2011-08-10 01:41:08
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Some key things to keep in mind if your really want to be a full time BRD and have more then a simple build is this:

CHR+MACC help you land your debuff spells. There used to be a cap to CHR so a combination of CHR+MACC was the best way to go. Since the level cap increases I have no idea what or if that cap still exists.

Sing+Wind Skills help you reach your cap on your song making the buff more potent. Singing skill over Wind skill if you have the option.

String skill merely enhances the radius an instrument reaches. This is something you should not worry about.

Unfortunately or fortunately depending on how you view a BRD, Abyssea has decreased the importance of needing a BRD in parties. Outside of Abyssea BRD is very handy but inside not so much =(
 Odin.Sawtelle
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By Odin.Sawtelle 2011-08-10 01:44:08
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personal opinion, I like brds to cast in 5/5 af3+2 if they can since the extra stats are nice (especially on marches as its another 10 dex that might apply to critrate outside abyssea)
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By Fenrir.Nightfyre 2011-08-10 01:45:03
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I've heard references to a dCHR cap before but never any testing or even a reliable/consistent value thrown around so I'm inclined to think that there isn't actually a hard cap and somebody years ago just eyeballed testing that became common misinformation. It may operate like dINT does for black magic macc, but if that's the case CHR would still contribute to macc past the soft cap albeit at a reduced rate. Not much in the way of gear options for BRD where it isn't pretty cut-and-dry either way though.

And yeah, 5/5 AF3+2 is great for buffs.
 Asura.Criticat
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By Asura.Criticat 2011-08-10 01:46:27
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thanks Sidical, good information. I will continue to level it even though it's not that great inside abyssea, I see a lot of shouts needing bards, so I can join groups to get my other job AF3 seals.
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By AlkalineJoe 2011-08-10 01:57:21
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Fenrir.Nightfyre said:
Hades.Medjai said:
Fenrir.Nightfyre said:
I don't think you'll have any trouble landing marches.
think she meant debuffs but i might be wrong lol
I know lol, but

Fenrir.Niniann said:
she should be using elegy/req/etc instruments instead of Iron Ran Horn. Yay duration. :<
^, though I believe Elegy+1/2/3 does actually add 1/2/3% additional slow.
Elegy +X instruments only work on Battlefield Elegy. The 50% slow from Carnage is set and Elegy +X instruments will only increase the duration.

At least, this is how it worked at 75 cap and I have not heard of this changing.
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 Hades.Medjai
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By Hades.Medjai 2011-08-10 01:58:30
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AlkalineJoe said:
Fenrir.Nightfyre said:
Hades.Medjai said:
Fenrir.Nightfyre said:
I don't think you'll have any trouble landing marches.
think she meant debuffs but i might be wrong lol
I know lol, but

Fenrir.Niniann said:
she should be using elegy/req/etc instruments instead of Iron Ran Horn. Yay duration. :<
^, though I believe Elegy+1/2/3 does actually add 1/2/3% additional slow.
Elegy +X instruments only work on Battlefield Elegy. The 50% slow from Carnage is set and Elegy +X instruments will only increase the duration.

At least, this is how it worked at 75 cap and I have not heard of this changing.
it increases the slow rate
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 Cerberus.Sidical
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By Cerberus.Sidical 2011-08-10 02:00:31
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Hades.Medjai said:
AlkalineJoe said:
Fenrir.Nightfyre said:
Hades.Medjai said:
Fenrir.Nightfyre said:
I don't think you'll have any trouble landing marches.
think she meant debuffs but i might be wrong lol
I know lol, but

Fenrir.Niniann said:
she should be using elegy/req/etc instruments instead of Iron Ran Horn. Yay duration. :<
^, though I believe Elegy+1/2/3 does actually add 1/2/3% additional slow.
Elegy +X instruments only work on Battlefield Elegy. The 50% slow from Carnage is set and Elegy +X instruments will only increase the duration.

At least, this is how it worked at 75 cap and I have not heard of this changing.
it increases the slow rate

This is correct according to wiki.

http://wiki.ffxiclopedia.org/wiki/Elegy
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By AlkalineJoe 2011-08-10 02:02:12
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Cerberus.Sidical said:
Hades.Medjai said:
AlkalineJoe said:
Fenrir.Nightfyre said:
Hades.Medjai said:
Fenrir.Nightfyre said:
I don't think you'll have any trouble landing marches.
think she meant debuffs but i might be wrong lol
I know lol, but

Fenrir.Niniann said:
she should be using elegy/req/etc instruments instead of Iron Ran Horn. Yay duration. :<
^, though I believe Elegy+1/2/3 does actually add 1/2/3% additional slow.
Elegy +X instruments only work on Battlefield Elegy. The 50% slow from Carnage is set and Elegy +X instruments will only increase the duration.

At least, this is how it worked at 75 cap and I have not heard of this changing.
it increases the slow rate

This is correct according to wiki.

http://wiki.ffxiclopedia.org/wiki/Elegy
The Carnage Elegy page is conflicting.
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