Carbuncle.Skulloneix said:
»Realizing that after years of campaigning for probably hundreds of hours, that I have basically no understanding of how the control of areas system actually works.
>.> I know how to do the fighty parts. It's more how the areas are taken over that I don't understand.
From what I understand resources depleting is how you take over, and then the region with the most influence gains control. From what I get from reading the wikis (none of them have the same info of course) you deplete resources by killing 10 forts (10 forts = 1 resource to replenish) OR that you deplete them by killing off waves of defending troops.
The thing about that is that according to BG wiki you can force a wave of defenders to retreat by killing a certain number of fortifications. It doesn't say how many, but I assume it would be 10 since according to wikia 1 defensive wave = 1 resource = 10 fortifications replenished.
Then you have those crazy Orcish etc Transporters running up to the battle areas, which I just found out tonight are part of a campaign op to lower enemy "supplies" which I assume is resources???
Resources can be replenished doing the Crimson Domino campaign ops for our side, assuming people have been doing Stock and Awe to make resources available to distribute.
This seems like it is grossly unfair to our side becuase while defending all the enemy mobs are able to attack fortifications usually ignoring NPCs, meanwhile our NPCs seem to home right in on enemies if defenders are present. This means that we (the humans) should be attacking fortifications during a battle while the NPCs hold off the defenders, but who wants to do that when you get poopy exp that way.
Even then I don't know if the 10 forts > 1 resource > 0 resources is even the key to taking over the area or if it is a periodic tally thing or what. The wikis are such booty about this whole system that I can't figure it out.
also WOOP WOOP