The names in Windurst are misleading, as well. "Oh, you want to go to Windurst Walls? I know what you're thinking; A place called Windurst Walls should have walls, right? Nope! Big *** tree!" Only one that made sense to me was Port Windurst.
As for Sandy, it's alright until you start heading towards the port from South Sandy. Suddenly the strict wall system erupts into chaos as ramps that go nowhere and random lumber lies all over the place.