CoP wasn't that good and is over hyped. ToAU was the better expansion.
CoP had great ideas on paper, it just missed the mark in execution. ToAU was where they really tightened the whole thing up. It had stuff for everyone to do. Not to mention three amazing new jobs, a great story, and Mizuta really figured out how to make the FFXI font sing.
Only thing I remember from CoP was the airship fight, and the end fight. and Prishe ofc.
and the *** tease of Pheonix as an avatar. Did they ever show her?
If I remember correctly, they waited until Rhapsodies for that.
I do remember a lot about CoP. The Promyvions and a lot of the music occupy a huuuuge area of my heart. Everything in and around the Tavnazian Archipelago still blows my mind. I think the expansion would have been one of the best things to ever happen to video games if they had another crack at it, honestly. More experienced and with better direction, they could have tightened the story up, improved audio quality, given us some cool new jobs to play with, etc.
Either because the game itself was quite new to me, but still today, i remember how easy it was to know new people, we just needed to yell for thf, blm and a nin so we could farm papers, stones, empy mats, wins at that time.
Abyssea was so much rewarding and very forgiving on the farm lv that anyone could just enjoy the game not caring (much) with statics, LSs, dps, gears, skills, etc.
I still miss that time. A lot. And kinda saddening despite the content itself is still there, mostly untouched, that time will never be back.
To me it was the Delve era. Think thats when I had the most fun. The fact we got a new expansion was just so crazy to me when XIV had just came out and the game was losing momentum after voidwatch ended.
I surely enjoyed Delve era but the problem of it to me is that that content started to become more stricter to casuals.
For people who had started during abyssea era, it was almost like the end of childhood/adolescent era and abruptly forced into adulthood, where if you were weak or hadnt proper knowledge of basic battle mechanics, the result was the most shameful wipes.
I was kinda forced to proper study and learn most stuffs, and so many defeats that even nowaday i still get ashamed of remembering.
It took some time before people could happily join pugs and know people outside of LS. Skirmish was supposed to be the "casual" content of that time but despite being okish, it was very lackluster compared to abyssea empy farming.
Only thing I remember from CoP was the airship fight, and the end fight. and Prishe ofc.
and the *** tease of Pheonix as an avatar. Did they ever show her?
If I remember correctly, they waited until Rhapsodies for that.
I do remember a lot about CoP. The Promyvions and a lot of the music occupy a huuuuge area of my heart. Everything in and around the Tavnazian Archipelago still blows my mind. I think the expansion would have been one of the best things to ever happen to video games if they had another crack at it, honestly. More experienced and with better direction, they could have tightened the story up, improved audio quality, given us some cool new jobs to play with, etc.
For me, the moment that I arrived in Al'Taieu was one of the crowning achievements in my FFXI career. It was a pretty rough journey back in the day. Sure, I've cleared harder content since then, but nothing has resonated with me quite as much. Fun times.
befor they devote any resources to a new avatar they better fix summoner. srsly, when they nerfed astral conduit they also screwed apogee in the process.
i think even if a different SMN with a different avatar BP rages the same target within that nerfed timeframe, no AC or apogee active, he still gets the damage penalty.
- Remove penalty wall
- Increase BP dmg
- Add more gear with more BP dmg
- Double bonus stat from astral flow
- Triple Astral Conduit duration
- Bring frog ambuscade back
That should be the basic changes, then i will resub.
- Remove penalty wall
- Increase BP dmg
- Add more gear with more BP dmg
- Double bonus stat from astral flow
- Triple Astral Conduit duration
- Bring frog ambuscade back
That should be the basic changes, then i will resub.
i assume that's sarcasm?
imho the way they handled AC was awfull. it joins the ranks of a series of awfull balance and nerf decissions that have been made and they telegraph that who ever is responsible for it doesn't put a second thought or brain storm with colleagues about those decissions. the very first brainfart finds it's way into the final product.
Yeah I bought the game and it was pretty enjoyable thought the online partying was super limited to just pre-made words and that it gets too repetitive.
IDK if they added some stuffs after I stopped playing, but more missions would surely be nice for that game (though as i dont have my 3DS anymore, whatever).
- Remove penalty wall
- Increase BP dmg
- Add more gear with more BP dmg
- Double bonus stat from astral flow - Triple Astral Conduit duration
- Bring frog ambuscade back
That should be the basic changes, then i will resub.
As somebody who loves SMN this is way too much. But I love it, go for it. The bold however would only matter for screw ups tho, as nobody has the MP for that.
This is a thread that I found on another website I post at. It can be really really interesting. I thought it deserved a place here.
Post your random thoughts for the day here, or anything else that intrigues you.
For starters, is it possible to give constructive critism to someone who doesn't have a neck? I totally just walked by a girl who didn't. Someone isn't getting a necklace for Valentines day!
And who decided black and white can't be colors? I want to say a racist. I really do.