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League of Legends
Server: Odin
Game: FFXI
Posts: 11417
By Odin.Minefield 2013-06-14 14:55:00
IT'S DRAVEN, YES HE SHOULD. >:(
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Server: Cerberus
Game: FFXI
Posts: 4415
By Cerberus.Senkyuutai 2013-06-14 15:05:02
his dueling is honestly kind of HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE can almost kill the other guy if not kill him at lv 1. Unless they have mobility.
Lv 2 is free kill, especially with an elixir.
Server: Odin
Game: FFXI
Posts: 11417
By Odin.Minefield 2013-06-14 15:10:36
Aatrox has one of my more favorite menu themes to date, I can tell ya' that.
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Server: Cerberus
Game: FFXI
Posts: 4415
By Cerberus.Senkyuutai 2013-06-14 15:28:00
I love to spam this quote with him, I don't know why.
Also, literally Courage Wolf.
Cerberus.Tikal
Server: Cerberus
Game: FFXI
Posts: 4945
By Cerberus.Tikal 2013-06-14 17:43:49
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Server: Cerberus
Game: FFXI
Posts: 4415
By Cerberus.Senkyuutai 2013-06-14 18:24:11
This guy makes good videos, he has a good sense of humour.
I, always, forget, to, update, these, ***, masteries.
Drives me nuts. Aatrox has just too many paths.
By volkom 2013-06-14 20:15:32
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Cerberus.Maeldiar
Server: Cerberus
Game: FFXI
Posts: 748
By Cerberus.Maeldiar 2013-06-14 23:17:57
wish i had a clip of him going WOWOWOWOOWO like some indian when kha'zix got mad resets lol
Cerberus.Maeldiar
Server: Cerberus
Game: FFXI
Posts: 748
By Cerberus.Maeldiar 2013-06-14 23:22:00
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Server: Cerberus
Game: FFXI
Posts: 4415
By Cerberus.Senkyuutai 2013-06-15 00:23:36
So, following the CLG vs Vulcan match:
Quote: MonteCristo @ggCMonteCristo 1m
I have to admit, I didn't know that League had this much comedic potential.
#NAscene
Cerberus.Maeldiar
Server: Cerberus
Game: FFXI
Posts: 748
By Cerberus.Maeldiar 2013-06-15 00:39:51
wtf screen blacks out during champ select, dodge during series equals automatic loss? GG riot.
Server: Cerberus
Game: FFXI
Posts: 4415
By Cerberus.Senkyuutai 2013-06-15 00:49:20
Ya, if you dodge in series it's a loss.
By volkom 2013-06-15 01:43:50
aatrox + malphite is dumb.
Server: Asura
Game: FFXI
Posts: 2956
By Asura.Lolserj 2013-06-15 09:11:33
To be honest I'd rather they do something about people leaving games than accidental dodges in champ select
Nothing pisses me off more than winning the game solidly and then losing because someone on your team d/cs
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Server: Cerberus
Game: FFXI
Posts: 4415
By Cerberus.Senkyuutai 2013-06-18 04:54:22
Aatrox vs Jax is so frustrating compared to Darius vs Jax (._.)
Feels good to break the habit (and the guy in front).
By Kikorimo 2013-06-18 04:58:25
<3 Lux :)
By Kikorimo 2013-06-18 07:42:22
and now it punishes me by giving me champs I'm awful with for the rest of the night... *sigh*
Server: Odin
Game: FFXI
Posts: 11417
By Odin.Minefield 2013-06-18 16:27:13
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Bahamut.Serj
Server: Bahamut
Game: FFXI
Posts: 6179
By Bahamut.Serj 2013-06-18 16:45:37
Xypherous said: I can answer a couple things about the kit in the... 15 or so minutes I have here - sorry there isn't much. Solcrushed, who is handling a lot of the tight-end balance will be around in the afternoon, I think.
Quote:
Playstyle and Kit
Overall, none of his targetting paradigms have changed - nor have any of the abilities changed in their use case.
The majority of this was scaling, timing, cleanup and a couple minor retouches.
Quote:
Alpha Strike
For example, Alpha Strike now scales off total Attack Damage, deals physical damage and has some light interactions with critical strike and attack speed.
Hitting an enemy will reduce the cooldown of Alpha Strike - while critical strike will add mini-crits to the skill based on your critical strike chance and damage.
Alpha Strike will have fixed travel time between bounces - so an Alpha Strike on 4 targets will give you a consistent time of untargetability, rather than being proximity based. This also means that your opponents will have a better sense of when you'll fade back in, so good luck on that.
Alpha Strike has lost its AP ratio... for now. We're experimenting with some models here under-the-hood for a pure AP playstyle - unsure how it'll fully pan out.
Alpha Strike now counts as movement for the purposes of items such as Statik Shiv.
Quote:
Meditate
Meditate has changed from a flat armor / magic resistance boost to a % DR model as penetration was causing really weird damage potentials against what is supposed to be one of Yi's primary defense mechanisms.
It also restores more health the lower health you have - meditating at lower health will provide a bigger damage buffer / health restore in general than meditating at high health.
Quote:
Wuju Style
Wuju Style has been changed from a flat boost to a % boost in total attack damage. This smooths out his power curve a bit better based on how well he's doing throughout the game, rather than spiking early at around level 9 and then really needing to snowball off a couple kills to remain decent.
Wuju's style's active now deals true damage based on a % of his total attack damage - Master Yi needs to be a threat, regardless of who he's attacking - but the damage difference between destroying squishy targets and piercing high armor targets was getting a bit absurd.
In general, Wuju Style will add less attack damage early but more and more as he builds additional Attack Damage and ranking it. We've compensated some of this early damage loss with an increase in base statistics and survivability.
Quote:
Highlander
One of the things we noticed from continuous playtests was that the more you made Yi focus on Alpha Strike and Highlander gameplay - the more of a restriction Highlander became.
One of the primary skills a player needs to know while playing Yi is when to engage a fight - but seeing so many opportunities pass by because you were waiting for an apparently unrelated cooldown (Highlander) seemed counter-intuitive for the build.
Highlander now has a passive/active component - the passive restoring basic cooldowns on kills and assists - while the active keeps the speed benefits that the original highlander had. Note, however, that Highlander will not reset itself passively or actively.
Quote:
Double Strike
Double Strike was operating in a burst paradigm that seemed antithesis to the continuous threat pattern that we wanted to build up - Especially with Alpha Strike becoming a larger part of threat for AD - this spiked his assassin pattern to an unhealthy level.
Double Strike has been retuned as a building-up paradigm. Every 4th attack, Master Yi's next attack will strike twice for 100% damage and 50% on the second hit - but he must use this additional double strike within the next couple of seconds - This also had some neat synergies with the retuned Alpha Strike and Wuju Style.
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Cerberus.Tikal
Server: Cerberus
Game: FFXI
Posts: 4945
By Cerberus.Tikal 2013-06-18 16:51:46
Bahamut.Serj
Server: Bahamut
Game: FFXI
Posts: 6179
By Bahamut.Serj 2013-06-18 18:32:50
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Server: Cerberus
Game: FFXI
Posts: 4415
By Cerberus.Senkyuutai 2013-06-18 19:39:25
Finally a difference between classic and Assassin.
And these feet <3
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Cerberus.Tikal
Server: Cerberus
Game: FFXI
Posts: 4945
By Cerberus.Tikal 2013-06-18 19:55:32
Since when is Master Yi a Reploid?
Fenrir.Tsuji
Server: Fenrir
Game: FFXI
Posts: 419
By Fenrir.Tsuji 2013-06-19 06:53:01
Dat Ionian skin! Those changes to Master Yi seem quite all right really.
Been having good luck lately in LoL ranked. Won 8 ranked matches in a row. Am into the promotion series to try get into Silver now.
On another note, I finally have an ADC that I enjoy playing, and most importantly know how to play well. URGOT TO BE KIDDING ME!
He might not be the best but hey, he's decent when paired with Soraka...
By DracoFox 2013-06-19 07:35:57
Solo que.... Worst idea ever just to play a game.... Needs more Garen next time.
By Kikorimo 2013-06-19 07:46:33
just got a Razer Deathstalker, thinking I'll jump on to give it a go... gonna take a lot of getting used to though after using that ungodly huge and awkward ergonomic behemoth of a keyboard... finally got used to it and now back to a normal keyboard, so making a million typos because keys are not where I'm used to them being... I have high hopes though, I've heard a lot of good about Razer. my left alt key was dying on my other keyboard so it made self casting a ***... half the time it didn't work. so... yay...
Server: Cerberus
Game: FFXI
Posts: 4415
By Cerberus.Senkyuutai 2013-06-19 14:35:47
Smart/self cast on the same button, I never have to switch anything, I just have to aim properly!
I mailed Riot support regarding Steel Legion Garen ninja fix, asking for a refund. 12 hours and still no answer :(
Cerberus.Tikal
Server: Cerberus
Game: FFXI
Posts: 4945
By Cerberus.Tikal 2013-06-19 14:39:36
Can't you just refund in the shop, or have you already passed your three refunds? What ninja fix?
Server: Cerberus
Game: FFXI
Posts: 4415
By Cerberus.Senkyuutai 2013-06-19 14:56:31
It's not in my purchase list anymore, it's too old.
The main issue I have is that they ninja fixed it without saying a word, so it went from a skin I enjoyed to a skin I don't like at all. So even if I had a refund left, it would still not be right to use it.
Before/after:
And the splash:
They basically removed a few things that were identical to the splash and added others. It's always bad/wrong when the IG skin is far from the splash, but they made it even further :/
Server: Odin
Game: FFXI
Posts: 287
By Odin.Hirokei 2013-06-19 14:59:34
Still looks like an obese tin can to me. :o
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Has anyone here at least given this game a try or plays it? I enjoy it a lot for what it's worth. It's a MOBA-style game and it's completely FREE unless you want to buy skins(merely aesthetic) for champions. All the champions are well-balanced and can be purchased with Influence Points earned from matches.
Official Website: http://www.leagueoflegends.com/
Or you can sign up here: https://signup.leagueoflegends.com
Current FFXIAH Name/Summoner Name:
Nolar/Nolar
Stiklelf/Exalted Banshee
Lolserj/Hastefeet
Yomisha/DominaMorte
Spence/Spencyono
Rharmony/Ore Wa Gundamu
Scrumpet/ScrumpetMD
Krizz/TehKrizz
Novax/Bro Naimeth
Shadowknoll/Shadowknoll
Shinobu/Dramignophyte
Jaerik/Jaerik Flynn
Kvazz/Tidexz
Zaraku/JingleMyRingle
Roark/Icositetrahedron
Pukushu/Pukushu
Thunderz/Thunder1055
Urial/Omja
Ceraphina/Alibots
Zahrah/Katzahrah
Headstrong/Kätzchen
Cardinalgate/Cardinalgate
Shiroi/Captain Bag
Nixak/Nixak
Misao/Misacat
Minefield/Deus Ex Felina
Psycho Slip/IAmSupernova
Farkill/ValderFarkill
Miyokonami/Emphysemax
Thioo/Thios
Nephriel/Seraph Nephriel
Spathaian/Spathaian
Liandaru/Shanria
Imatonberry/LoC Vidar
Odaka/Shinryu Ferraras
Magnuss/Sir Scruffster
Faelar/Eretai
Aanja/Alenia
Tsuji/LordNaito
Serj/GodsBlackArm
volkom/ravenswolfy
Hevans/Hevanz
Tikal/Solrokr
Ghaleon/MisterRyu
Leoge/LeoThePenguin
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