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I would highly recommend revising your sets for when creating MBs, and also checking with other party members to reduce their magic damage as much as possible. Any amount of damage is going to count towards that 'wall', it's not a magic number of 10k. That was the thought initially, but was proven to not be the case. A lot of spells go out to setup MBs with skillchain and debuffs. Can add up.
What does your SC setup look like? Some folks hitting in the 80's was because they were doing a shorter SC.
The standard 6-step SC with SCH and BLU -
Earth Element > Wind Element (Detonation) > Earth Element (Scission) > Wind Element (Detonation) > Dark Element (Gravitation) > Quadratic Continuum (Darkness)
Typical debuffs, including Impact (our RDM landed theirs before the SC even started). My BLU debuffs, Searing Tempest and Tearing Gust, each landed for 2k-ish.
That's a good point though. This is under the assumption that a 6-step is being performed.
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I would highly recommend revising your sets for when creating MBs, and also checking with other party members to reduce their magic damage as much as possible. Any amount of damage is going to count towards that 'wall', it's not a magic number of 10k. That was the thought initially, but was proven to not be the case. A lot of spells go out to setup MBs with skillchain and debuffs. Can add up.
What does your SC setup look like? Some folks hitting in the 80's was because they were doing a shorter SC.
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By enoch on 2025-11-25 11:10:50
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One of my alts finally got the jumbotender memento and when putting it down I received a pair of powder boots. I'm not sure there's a place where this sort of stuff is tracked?
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Kojo has been Hank Hill all along :O
Get well soon man, and stay well!
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By on 2025-11-25 10:51:09
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I must say Im very impressed with the Google native AI assistance.
Most things I kinda asked on Google seach bar was very useful for my search.
Slowly but steadly Ive been starting to instead of searching terms, just sending my request or question in the search bar.
Thia is in line with a recent video I watched analyzing how Google took a hit from the increase in AI usage and reducing the searches on Google.
Seamlessly integrating both search and AI assistance is a very answer for this scenario
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By on 2025-11-25 10:14:37
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By on 2025-11-25 10:12:36
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I found this funny:
https://www.anthropic.com/news/disrupting-AI-espionage
Quote: if AI models can be misused for cyberattacks at this scale, why continue to develop and release them? The answer is that the very abilities that allow Claude to be used in these attacks also make it crucial for cyber defense.
let's use AI to protect us from AI, it is imperative that we manage this threat we are creating with the same tool that is generating the threat! :/ I feel like we are getting close to mob protection money level silliness
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By Chanti on 2025-11-25 09:48:43
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the day AI can write code at the level of a competent software dev it will be used to improve itself and we'll have a real artificial intelligence overnight Why would a code writing AI improve itself? And if it did why would it develop "real" AI?
Or look at it this way. If the common ancestor of chimps, bonobos and us could upgrade itself would the result look anything like one of its current descendants?
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By . on 2025-11-25 09:01:15
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Careful.
Talking of companies "competing" or having to "offer a better product" will have their defenders showing up to claim how immoral it is to turn to piracy because it is a better service.
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By Shiva. Thorny on 2025-11-25 08:52:04
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Steam is the poster child for that model. Make everything easy to get in the same place and nobody will consider piracy for convenience (some will still do it for savings). Early Netflix also did a good job, before streaming split into 8 different apps with their own exclusives.
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havent seen it mentioned recently but also make sure you have a 10k helix on it as well.
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By Dodik on 2025-11-25 08:20:01
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Customer service representatives are classed as "unskilled work". This is the kind of work that has you follow a script with prompts on what to say based on customer responses.
The sort of thing an "AI" can do better than a human since an AI can't get mad at the customer for abusing them or talking ***.
Yes, unskilled work is ripe to be replaced by automation. Always has been.
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Phoenix.Dabackpack said: »thank god, this post from two years ago told me what I'm missing for MR9 (it's the Gilded Araya card, nobody ever queues for that)
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Attack Boost is meaningless in high(even moderate really) buff scenario, so that's like saying, "Well 2-hander WS had this one small advantage, so they *had* to make the 1-handed WSes more powerful than ALL of the two handed weaponskills by a large margin :)"
I disagree depending on what your idea of moderate is you're unlikely to be capped which can push those "weaker" WS' with atk boosts to match your go-to raw dmg WS' just on the fact it can push you into higher pdif, which can be just as important as having a high ftp . It's the better version of the ignore def WS as those do a similar thing but they have a lower ceiling since they have no dmg scaling.
As for 1 handed weapons, tbh I never liked either WS changes(1st being all weapon types, 2nd being h2h that came much later) as they seemed like sledgehammer level response to something that you only needed a softball bat for. Scaling sucked and had always sucked for much of 75-adoulin era so that needed to change so we werent just spamming multi-hits at 100 TP forever, I dont think it needed to be so heavy as it kinda threw everything into WS meta but that's how they went with it. But it worked for 1 handers initially since they took several more rounds to reach the same TP most 2 handers are firing at, but if you add in magians it throws a wrench into that though 1 handers still have the variable issue of just lacking native atk(and now PDL) to 2 handers and thats what's kind of balancing them out now.
It's really not, and they really can't. 1-handed weapons have lower pdif ratios they have to reach, so the 2-handers actually need that attack bonus to reach pdif at the same buff threshold. It wasn't always so, but it is now.
The damage is 3 to 4 times lower btw, before any other considerations. No amount of attack boost makes up that gulf. That math will never work out. If it did, there would be a lot more Lycurgoses on the street.
Go to the All Jobs Gearsets/Warrior page. There isn't even a Steel Cyclone set listed (it's just the Fimbulvetr set but with Lycurgos in the weapon slot, but still).
I wish it weren't so, as Steel Cyclone was my go to powerhouse weaponskill on Warrior basically until Ukko's Fury came out, if I had the TP for it (back when Ukko's was insanely good).
They really need to address this disparity between weaponskills, but not just this, also all of the weaponskills that aren't fTP scalers are in a bad way, and hardly used outside of AM3 triggers/Skillchain considerations.
Basically every WS that says, "Accuracy varies with TP" - "Ignores Target's Defense" - "Chance of Critical Hit varies with TP" - and anything similar that I've forgotten need to be tweaked up. And all of the WS that have attack penalties need to have those penalties removed (this goes for 1-handers with these traits as well).
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By on 2025-11-25 07:20:06
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By . on 2025-11-25 02:18:35
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It is that early and you guys already causing havoc.
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I would highly recommend revising your sets for when creating MBs, and also checking with other party members to reduce their magic damage as much as possible. Any amount of damage is going to count towards that 'wall', it's not a magic number of 10k. That was the thought initially, but was proven to not be the case. A lot of spells go out to setup MBs with skillchain and debuffs. Can add up.
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Is there a command to change the font?
I noticed if I manually change the font to 9 in the file, when I load the addon it goes back to 10.
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the other thing you can do for damage if you're going hard at bumba is just while you're doing it, swap your tvr ring to Medada's ring.
Obviously this is temporary just for the fight.
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For whatever reason, SE did not raise the fTP on Steel Cyclone, Ground Strike, Tachi: Kasha, Spiral Hell, Retribution, Empyreal Arrow, or Detonator by nearly as a significant amount as they did to 1-handed weaponskills that operate on More TP = More Damage.
Spiral hell aside the rest are high innate atk boost ws' and 2 handera needed less of a bump overall aa their scaling waa fine for 270+ base dmg weapons while the same scaling on 1 handera was pretty poor with their 130~200 dmg weps Attack Boost is meaningless in high(even moderate really) buff scenario, so that's like saying, "Well 2-hander WS had this one small advantage, so they *had* to make the 1-handed WSes more powerful than ALL of the two handed weaponskills by a large margin :)"
Some Tanaka level era logic, tbh.
Wonder if whoever did the fTP rebalance looked at the attack modifier though and thought it was a direct damage multiplier or something. Imagine that, if Steel Cyclone just had a 150% damage bonus for no reason. If only, amirite?
Funnily enough, both of these things were kind of addressed by Ambuscade weapons.
Naegling gave a big *** attack bonus to sword weaponskills.
Spiral Hell got +100% damage.
But most of the other ones I mentioned got stiffed again, for no good reason.
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By on 2025-11-24 18:57:32
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Wouldn't it be sadistic but on brand for SE if to get Mastery Rank 10 your total times KO'd couldn't be above a certain number? i hope not. the one moogle told me 5/28/2024 i died exactly 10,000 times
That's the secret to Rank 10, you have to die/homepoint 10,000 times.
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Wouldn't it be sadistic but on brand for SE if to get Mastery Rank 10 your total times KO'd couldn't be above a certain number? i hope not. the one moogle told me 5/28/2024 i died exactly 10,000 times
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By . on 2025-11-24 17:50:31
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Treat yourself.
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If we saw it was going to be close. we would go into what we called DPS mode. with SC's and leaden closing to get a couple hundred k of damage. You dont want to wait until you have 30 seconds left to only get it to 1%. We never killed it with mtk down but got it under 3% probably a handful of times and even to 1%.
You never will, that last 3% might as well be infinite HP due to the regen and how nerfed the damage is by then. Either Matk down or Macc down as second aura is a loss, and no SP reset is a loss. What we have discovered is that HP above 40% really doesn't matter, under 40% is where the real fight begins.
That is when we just stopped the whole "rush" first KI, it really doesn't matter. You still need SP reset and good second Aura, and if you got it too low, then also not MACC down on the first aura.
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By Garuda. Chanti on 2025-11-24 17:10:56
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Its not just your job, its your duty as Americans!!!
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By Jakey on 2025-11-24 16:53:37
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sure lets find another way to screw over ninjas
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Wouldn't it be sadistic but on brand for SE if to get Mastery Rank 10 your total times KO'd couldn't be above a certain number?
Not going to lie, this thought crossed my mind earlier when someone said that the game tracks KO's... like you have to play hardcore to get R10... lol
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