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The PDL on it is doing absolutely nothing, sure... but the ring itself isnt doing "Absolutely Nothing". In the context of the discussion, that ring slot is frequently taken by regal ring.
The difference between Regal and Ephramad's is the 10 PDL, which is why the discussion revolves around that.
Regal Ring isn't all jobs equippable.
I'd also argue that most party compositions have access to Dia II. In reality it's usually 5% def down and +55 ATT (RDM) vs 20-25% def down and +20% ATT (BLU). Not to mention that BLU could drop /DRG for /WAR without losing dual wield to add Berserk and Warcry. BLU is typically using Tizona, and RDM naegling; so while they will get that +20% from triumphant roar, RDM would get a comparable atk% boost from naegling's passive so it's not so wide a difference on that front.
The discussion is primarily focused on the benefits of ephramaud's PDL versus cornelia's 10 WSD. The 7 accuracy difference between the two rings is not a highlight of the discussion here. Especially with the mention that the first hit of all weaponskills receives a 100 accuracy bonus. It was already mentioned that ephramaud's is a weaponskill ring just as much as cornelia's ring is. You're probably better off wearing a tp gain ring for the tp phase. That's sort of the point; if the benefits of 10 wsd vs 10 pdl are warranting this much discussion, then looking for secondary benefits matter as a discussion point that may sway your decision one way or the other.
Cornelia's only ever has value during WS, while Ephramad's is valuable for WS and also has the highest Acc of any ring in the game, providing value where Cornelia's has none, especially for jobs that are acc starved, or are excluded from better gear, or both.
And you just proved my point. If you're farming trash mobs in limbus or segment farming you're probably capped on accuracy. If you're fighting F and H basement bosses or wave 3 dyna NMs you need the madrigal. That's exactly what I said. His point was you need Madrigal/Distract, AND to put more acc in to your TP set, not one or the other.
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By Asura. Vyre on 2026-03-09 16:17:39
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Pokemon anniversary is past, and as much as I love Typhlosion, I'm not gonna do year round Pokemon.
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By . on 2026-03-09 16:13:04
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Vyre-kun changes his avatar pic too often.
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Looks like just another case of our localization team doing its finest work. How you manage to get 10 out of 20 though is beyond me.
Quote: No DRG for party, camp spot site with 30 dmg, but is it for 20 like 30 dmg when you no hit be it for dd, for 30 dmg instead? or half is 10 for 20 dmg?
Oh wait, never mind. They must be using AI to do all the translation work now. That's how you get 10 from 20. (it's probably more likely than you think)
God I miss the Allakhazam forum days lol
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Quetzalcoatl.Jakey said: »Best kill speed is not always best parse.
Lies!
/s
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By Asura. Vyre on 2026-03-09 15:38:43
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Panta is the type of dog that plays Bahamut Lagoon, and watches the General Papalayos Yoyo cuckoldry cutscene and goes, "What's the issue?"
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By . on 2026-03-09 15:34:39
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Accuracy requirements for events almost always fall into one of two categories
1. Easily capped via standard gear; Generally no higher than 1200-1250 needed. Nowadays most end game sets have 1350-1400 with some jobs closer to 1500.
2. Accuracy requirements that are so high your best bet is to have your bard sing a madrigal (or two) to hit it
The accuracy on cornelia's and ephramaud's isn't the point of this discussion. It's just an afterthought.
They're not an after thought for me. The point of the discussion is the rings in total, and trying to hammer it down to just WS sets onry is disingenuousness at its finest.
1. What content is that? I know Gaol requirements are fairly low, even at V25, but stuff like Sortie Basement or Dyna D Wave 3 require those higher values + accuracy buffs, even evasion debuffs. Accuracy's still really relevant. Plus partial and full dispels/debuffs happen, so you will spend time without buffs in a lot of fights(or with debuffs that counteract your buffs, which the removal of is sometimes not an option), too.
2. Went over in 1, so I'll say here that the TP Bonus offhands are part of the meta, and tend to require extra accuracy to not be offsetting their gains by lowering your WS frequency from missing too much with offhand swings. An extra 12 to 17 accuracy in a single slot is pretty nice imo.
3. For newer players who don't have RP'd gear or instant access to fully reforged +3s/+4s AF/R/Empy, the Accuracy can be quite the boon while progressing(not too mention carries to Ou to get Regal Rings are not an everyday thing). As stated before, it's even a boon for solo players with Trusts given trust behavior in relation to attack buffs vs. accuracy buffs, since Trusts don't read WSacc nor player intent.
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By NynJa on 2026-03-09 15:32:58
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The exception to this is if you lack an ideal party setup. YouTube Video Placeholder
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By Jakey on 2026-03-09 15:28:25
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Best kill speed is not always best parse.
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But my experience with those that do go regularly is that they lower the level of the mobs to 128 or less to make climbs faster by giving the mobs less HP and stats. Sometimes just 119 to get the climbs for the week in. Honestly, lowering mob level to 119 saves maybe 3 minutes. I did this time comparison of 119 vs 130. I dont know how much time you'd save dropping from 135 to 128, but I'd be willing to bet its a double digit number when counted in seconds. Half the time spent climbing is running from portal to portal and fighting with access to port up.
The exception to this is if you lack an ideal party setup. I joined a PUG Apollyon last Saturday night for 119, marketed as a "fast 119 clear for box". They didn't have a COR, and the jobs were 2 NIN as DD (one wasn't properly geared), RDM (a good DD one here) GEO (non idris) BRD (didnt SVCC entire fight) WHM. It took just about the same amount of time as I normally could do it in a good 135 setup with ideal buffs/jobs, but it was better than nothing. So I think the takeaway is that groups who are geared for it and have the proper setup/buffs should always 135, unless the party is less-than-ideal, than lowering the Content Level makes sense. It would have taken forever for us to clear 135.
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By . on 2026-03-09 15:23:27
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Sometimes I question myself, but seeing posts like this puts me at ease and makes me proud.
Because I know Im positively impacting the FFXIAH community.
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Depends on the event. If we're talking Oddy T3 nms then sure. If we're talking trash mob farming in limbus or seg farms then no. Those mobs are dying so fast that you're not stacking debuffs all the time. Some groups will have a geo, while others won't. Sometimes the mobs get dia'd, but usually they're dead long before anyone has a chance. Almost nobody EVER casts dia on the first few floors of seg farm mobs and rarely the latter, and I'd wager the same is true for most of limbus too. The most likely mobs to be dia'd are the ones the rdm is fighting directly, not the ones the other dd's are soloing.
No, you will stop and apply max debuffs to every monster I target so that I can feel like I'm playing optimally.....
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So you're concerned over two seconds per floor It's a bit more than that, I forgot to account for the global cast cooldown.
Regardless of that though, I'm in no way concerned at all!
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By Dodik on 2026-03-09 14:23:15
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The point is situations where you have both time and need to stack as many debuffs on the thing can be counted on one hand.
Situations where you have some buffs and you kill really fast are more common.
Gear for what you do.
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Just wanted to say I really love the addon!
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By Gunit on 2026-03-09 13:53:54
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Using Torcleaver, ML pt Chaos/Corsair rolls no samurai roll If you are going to drop a roll for corsair, drop chaos and keep samurai roll FYI.
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30DT+Shell For everyone (DD) essentially 100% of the time (not salvage or doing trials or spamming voidwatch, you know what I mean without having to spell it out) my controversial take is that I do this for all that trash content too - it literally does not matter, because using the glass cannon isn't going to speed it up considerably, and I want as few toggles and sets to maintain as possible
(now, that said, I'm also the kind of idiot who's like "hurr this kraken club really made abyssea proccing easier", so square that circle how you will)
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Plenty of jobs don't have PDL necks or ears. RDM in particular starves for PDL sources. Pretty much any mage or tank job does, too. RDM also doesn't have a native way to boost their attack so PDL most likely would have been a waste anyway.
BLU on the other hand has both, a -def debuff and +att buffs and they still didn't receive PDL on their JSE necks. While true in the first half, this is illogical in the second half. The majority of buffs in this game come from party play, and RDM itself still sports Dia III which is a potent, generally unresistable form of Defense Down. It also sports Gain-STR where with Relish gloves you get +55 STR, giving a modest +55 atk to your main hand.
When buffed by a party, a well geared RDM becomes a monster of a DD. If RDM had more PDL, you would regularly see RDMs out damage dedicated DDs. It's like one or two FFXI intern incidents away from just being God. Trust and believe that more PDL gear on it would pay dividends.
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By Bismarck. Nickeny on 2026-03-09 13:44:40
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hmmm... NTR and Monsters...

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Why do 40k WS's when you can do 55k WS's and let your e-peen fly high? Who cares if its slower as a whole, your personal numbers look so much better.
Touche fam. Nothing like burning all 4 of my Jumps, popping Fly High and riding the parse horse to victory (NGL Limbus is so damn boring, competing with the other DD is the ONLY thing that makes it fun).
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Maybe if they'd just made wsacc work on all WS instead of just phys for whatever reason. Made the stat kind of redundant anytime it appeared
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By Karppa on 2026-03-09 12:28:50
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Hi guys
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By Dodik on 2026-03-09 12:22:12
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Oh doh it's 20. True, ephra still higher.
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By Taint on 2026-03-09 12:17:12
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STR+10 DEX+10 AGI+10 Accuracy+20 Attack+20 Ranged Accuracy+20 Ranged Attack+20 Physical damage limit +10%
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It does not. Cornelia has wsacc+10. So, substantially less Acc than Ephramad's Acc+20/DEX+10.
Have posted this JP wiki link a dozen times by now - https://wiki.ffo.jp/html/39077.html .
Cornelia's ring has the wrong English description and is actually WSAcc+20 not 10.
It will never be fixed, because the JP description is correct.
Still less than Ephramad's in all situations.
How is 10acc + 10 dex, so 15 acc, more WS accuracy than WSAcc+20.
WSAcc is important for 2H jobs which drop a lot of melee accuracy in their WS sets. Drk and Sam mostly, War not so much. Also for cor which has lower native accuracy. 
It's +27 total, thanks for playing.
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In limbus the red mage is usually busy hasting, buffing, curing, and fighting alongside the dd's, while the geo typically opens with dispelga, if there is a geo at all. Many groups run with a third dd instead of a geo. In my experience when the pulls get large a lot of the mobs die without getting dia'd; not because the mages aren't casting dia, but because it just takes too long for them to target everything before it dies. There is such a thing as too much PDL. We have PDL on the majority of JSE necks and earrings, aria, prime aftermath, and sroda ring and crep pebble. If you stack enough of it there does come a point where you're not always attack capped. Blindly assuming you always will be is a mistake. In my experience, a lot of people aren't doing Limbus :^)
But my experience with those that do go regularly is that they lower the level of the mobs to 128 or less to make climbs faster by giving the mobs less HP and stats. Sometimes just 119 to get the climbs for the week in.
Then they set up their bots to get units over night, where optimization only goes as far as, "How many yalms will we allow our characters to move. Make sure you set your bot to Dia every mob." etc.
On another note: Sroda Ring is terrible, and not an acceptable substitute for Ephramad's. The delta on accuracy between it and Ephramad's is -30 DEX, -42acc. -7 PDL. In party with actual people, also -15atk. Throw it away. Embrace Ephramad's.
Plenty of jobs don't have PDL necks or ears. RDM in particular starves for PDL sources. Pretty much any mage or tank job does, too.
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Name a ring with higher accuracy in the ring slot
Cornelia has wsacc+20. Still less than Ephramad's in all situations.
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Hence the two easiest macros for a GEO to use
/ma Indi-Frailty <me>
/ma Geo-Fury <me>
Don't have to worry about positioning a bubble, just position yourself. Pop circle when the team is unassing the camp and continue on.
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During instanced content these delays combined with the lag/delay that frequently seems to be multiple seconds it adds up enough that one can barely place their bubbles before most mobs are dead.
FFXI doesn't play well with roaming content, GEO plays even worse with roaming content. SE knew it which is why there was barely any roaming content before the introduction of GEO. Wonder if they view it as some sort of barancing to bombard us with roaming content now that GEO is a thing.
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