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By on 2025-11-30 14:54:26
By zeta on 2025-11-30 14:44:28
Doing some ROE in SOA area and HELM i keep getting "You are too fatigued" I cant find any info of how to shorten the fatigue. Any info would be great. thanks :)
By Vyrerus on 2025-11-30 14:29:10
Does anyone know exactly how Haste Samba works?

I mean, from a programming perspective/buff/debuff interaction.

When you hit a monster with haste daze, you see the animation if you don't have any Enspells, but I was curious since you don't actually get even a temporary buff showcasing increased JA haste, how exactly is it increasing your JA haste as you strike?

What criteria actually prevents it, and does it have any fickle interactions / weird stuff go on behind the scenes?

Bring me all the info on Haste Samba! I want to know more!
By Felgarr on 2025-11-30 13:34:14
Cerberus.Shadowmeld said: »
Just swap the setups for kalunga and mboze. Kalunga much easier to land ooze on, and sch can helix mboze with the same setup, just wind? Not sure of element.

Thank you, we'll try this next event.
By Shadowmeld on 2025-11-30 13:26:17
Just swap the setups for kalunga and mboze. Kalunga much easier to land ooze on, and sch can helix mboze with the same setup, just wind? Not sure of element.
By Eiryl on 2025-11-30 12:44:07
Yeah, can't do anything with a tie except give it to everyone
By DBrown67 on 2025-11-30 12:42:57
Asura.Eiryl said: »
Everyone that ties at max will get it, even if it's a thousand

Oh cool. That's fair I spose. Has it always been that way?
By Eiryl on 2025-11-30 12:17:18
Everyone that ties at max will get it, even if it's a thousand
By waffle on 2025-11-30 11:22:18
Kaffy said: »
I realized something else, not a story criticism per se but a major difference. Every other story has the waifus, TVR had the Destiny Destroyers. I could not bring myself to care any way about them. Completely uninterested.

I mean, Gloom Phantom, aka Boudox, is the expansion heroine. From start to finish. It's a damn shame they hit the trust limit because she should have one like the rest of them do.
By Ovalidal on 2025-11-30 11:14:25
Asura.Sechs said: »
The result though... it's a bunch of retcons

I'm not as knowledgeable about tVR as I am the other storeis, could you explain what retcons you're talking about?
By BricentFenPuP on 2025-11-30 10:36:06
I am having an issue with the target bar not displaying using 4.4.5 version can anyone help out?
By on 2025-11-30 10:13:47
By Kasaioni on 2025-11-30 10:13:14
FFXIclopedia says Tree Cuttings have ice affinity, but BG says water. I'm guessing no one actually knows.
By on 2025-11-30 10:11:35
By Seun on 2025-11-30 10:04:39
Carbuncle.Nynja said: »
Some people here seem to have forgotten how long the WotG cutscenes were.

I guess it depends on when you played it, but the months long gaps in this content when it rolled out made it almost impossible to keep up with the story even if you care.
By LightningHelix on 2025-11-30 09:51:45
I thought I was nowhere near rank 8, but doing Fiat Lux (S) - my first of the three nations - pushed me up to it.

Very surprised. Is it possible that Fiat Lux counts for a lot? I mean, anything's possible. but hell yeah rank eight
By Reiden on 2025-11-30 09:39:51
Asura.Eiryl said: »
The only part of tvr that mattered was the ring(reward) at the end, it's exactly the same as every other expansion.

You enternitied the whole story and wiki'd every single place to go next.

Agreed. Last storyline I actually read was SoA, since then it's been Enter key everything and gimme my sh#t so I can go grind points somewhere.
By Nariont on 2025-11-30 09:34:03
Stuff actually happens in those long cs with 5 different loading zones in said cs
By NynJa on 2025-11-30 09:29:37
Some people here seem to have forgotten how long the WotG cutscenes were.
By Nariont on 2025-11-30 09:26:35
Asura.Eiryl said: »
The only part of tvr that mattered was the ring(reward) at the end, it's exactly the same as every other expansion.

You enternitied the whole story and wiki'd every single place to go next.

Some of us actually like storylines


That being said TVR is what made me use enternity, between the dialogue feeling completely off, the amount of padding to get to the next real plot beat, by the end i just wanted it done
By on 2025-11-30 09:18:49
By LightningHelix on 2025-11-30 08:22:09
Asura.Eiryl said: »
The only part of tvr that mattered was the ring(reward) at the end, it's exactly the same as every other expansion.

You enternitied the whole story and wiki'd every single place to go next.
Bull!

...2/3 of the neckpieces also mattered, and Perfect Lucky Egg for new players. And I guess Plat. Mog. Belt isn't bad, though I hate HP+10% on my idle gear because blood aggro so I don't use it.

Seriously, TVR has way better rewards than basically every other main mission line.
By Akumasama on 2025-11-30 06:25:14
Ovalidal said: »
The problem with tVR wasn't a lack of talent, it was a lack of budget.
Regardless of the source, what matters is the fact that a "problem" was there.

Personally I loved the effort, the passion behind TVR. They really tried hard with the little they had, they tried to do something RoV-esque but this time tryin to involve all the npcs and stuff that were left out of RoV.
That in itself was commendable, imho.
They also tried to tie up a lot of loose ends, like the thing about Galka deaths etc.

I dunno, but all that stuff was really, really commendable.
The result though... it's a bunch of retcons that require your standards to be very low to be considered cool or acceptable, imho of course.

I mean, in their defense after creating the mega-epic ending of RoV that connected (almost) everything, it was objectively hard to invent something new on that scale, I'll accept that, but still... the plot overall was quite bad despite all their best efforts and all their low resources.

Jm2c of course. Different people, different tastes.
By Byrthnoth on 2025-11-30 04:34:38
IIRC we made lists of stuff like every furniture that gives a reward in the mog house and tried to catch them all. Red string stuff!
By Felgarr on 2025-11-30 03:57:06
Ovalidal said: »
Dialogue and localization is definitely terrible in tVR, you're exactly right about that. Odin has so many roles throughout the story, few characters in Vana'diel know him by name alone. I almost had to do a double take when Shami casually referred to Odin like his old roommate or something. I'll also concede that the whole cosplay chapter was literally the worst story content (imo) in the game. It doesn't fit the hardy and politically divided nation of Bastok at all. Two things that severely hold back an otherwise fine anthology-esc narrative.

As for the writers, Saito has worked on every expansion for the game afaik. Internally, they refer to him as the "walking encyclopedia" of FFXI story/lore, and he is responsible for making sure that all the new storylines introduced to the game do not contradict established lore. Sometimes, he also plays "producer" for the writers as well, but that was primarily for parts of older expansions. I have some serious questions for Saito regarding the Voidwatch storyline, but that's beside the point.

Sato is the woman responsible for making the story an actual thing. She is responsible for the Windurst path in Rank 10, CoP, SoA, and RoV. She's also probably the biggest fan of FFXI lore in the world. All her contributions to FFXI are passion projects, and she says she is ready to write another storyline as soon as Fujuto asks her to. Cool to see someone involved in game development as passionate as she is for her own contributions.

This is fascinating. I don't know much about your background or sources but this is really interesting. I wonder what her views on pet classes, automatons, cardians, etc. I wouldn't mind if the next storyline (if any) had different angle: Maybe the planet is healing from Chaos and someone is trying to stop that from happening (?) ...I guess that would rope all of the avatars together again like they did in TVR. :/
By Endlesscc on 2025-11-30 02:05:34
really 3 peopl can do these now?
By Ovalidal on 2025-11-29 21:14:14
Dialogue and localization is definitely terrible in tVR, you're exactly right about that. Odin has so many roles throughout the story, few characters in Vana'diel know him by name alone. I almost had to do a double take when Shami casually referred to Odin like his old roommate or something. I'll also concede that the whole cosplay chapter was literally the worst story content (imo) in the game. It doesn't fit the hardy and politically divided nation of Bastok at all. Two things that severely hold back an otherwise fine anthology-esc narrative.

As for the writers, Saito has worked on every expansion for the game afaik. Internally, they refer to him as the "walking encyclopedia" of FFXI story/lore, and he is responsible for making sure that all the new storylines introduced to the game do not contradict established lore. Sometimes, he also plays "producer" for the writers as well, but that was primarily for parts of older expansions. I have some serious questions for Saito regarding the Voidwatch storyline, but that's beside the point.

Sato is the woman responsible for making the story an actual thing. She is responsible for the Windurst path in Rank 10, CoP, SoA, and RoV. She's also probably the biggest fan of FFXI lore in the world. All her contributions to FFXI are passion projects, and she says she is ready to write another storyline as soon as Fujuto asks her to. Cool to see someone involved in game development as passionate as she is for her own contributions.
By Dexprozius on 2025-11-29 20:55:03
Lakshmi.Byrth said: »
Shiva.Thorny said: »
Keeping it abstract and unknown motivates players to engage with all sorts of random content you otherwise wouldn't. If they outright say that a few pieces of content don't effect it, the people who might've been doing that content won't.

Brings back some of the mystery / group collaboration / problem-solving from the old era too. I kind of like that they kept it this way.

In addition to this, I like that they have a (probably unreachable) rank 10. It gives a reason for people to keep striving.

Avereith and I did a bunch of crazy stuff earlier in this thread and then SE revealed that rank 8 was the cap and we slowed down/stopped.


Define Crazy? lol
By Eiryl on 2025-11-29 20:38:00
The more slots you waste on TH the lower your dps so that gives you more chances to proc and more time to do it.
By Byrthnoth on 2025-11-29 20:11:53
What's the current thinking on TH gear? Max base level is something like 8, but upgrade rate is based on the difference between the monster's current level and your current level, so do we stack all of it to hope for faster upgrades?
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