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By Khronos on 2025-06-10 13:01:02
Sylph.Brahmsz said: »
Hi folx. '-')/

Hope people are doing alright.

Was told this existed. Looks neat. Will read in a bit.

Maybe can give some feedback. :)

So, I'll start out by saying I welcome another guide writer for the job. From reading through the thread, I understand it's technically "not finished," though really, no job guide technically ever is. So, I'll do my best to remain objective.

- The Enmity Reduction information was a good thought. One, admittedly, I wish I had thought of.

- Perhaps give more consideration to wording on gear swapping section. A Vanilla player can achieve the same effect of balanced HP with minor macro tweaks as a Gearswap or Ashita player.

- Certain sets appear to be high jumps in progression, or pushed to the logical extreme--such as the Cure Self set sitting at 4000+ HP, or the "Mid Tier" set being Odyssey gear.
By Kaffy on 2025-06-10 12:59:54
FFXI, and most games in MMO genre for that matter, is unplayable without resources like ffxiah or wikis to keep track of everything. spoiling game mechanics and mission or quest progression is one thing, but presenting item data in an easily referenced manner benefits everyone.

It is absurd to complain about, no doubt. Guess he didn't get a hug this morning.
By Myamoto on 2025-06-10 12:59:11
I personally don't understand where the shock value is... it stands to reason that +4 would only be marginally better than +3.

The only time gear ever saw a significant jump in stats and even gained some new stats was when +1 went to +2. That is applicable to all artifact/relic/empy.

+2 to +3 was significantly less of an improvement comparatively. Even 109 >> 119 is less comparatively.

The largest gains overall has always been +1 >> +2.

It's not rocket surgery (>'.')>
By Anza on 2025-06-10 12:54:58
Shiva.Thorny said: »
Given the content is basically a walk in the park, it seems intentional. I doubt they're going to unseat Sortie/Odyssey gear with things that are totally soloable.

I wouldn't be so sure. After the player poll responses, they seem to have been signalling pretty clearly that they do want to focus more on solo players in the coming months/years (including with other comments like coming boosts to trusts).

Sortie gear is already in the realm of soloable: Reforged Empy+2 items are pretty easy for anyone to obtain and are already the second BiS pieces (behind only Empy+3) for many applications. +3 is more of a grind especially if you're upgrading lots of pieces, but not THAT unreasonable for someone to fully gear up a couple priority jobs.

They may also be observing that, while the forum addicts may have R25+ Ody gear, the significant majority of the playerbase isn't engaging with that content and likely won't. Given the party composition and skill requirements, I would be shocked if overall player participation in higher level Gaol NMs isn't in major decline now that most of the hardcore have their stuff and the less hardcore aren't participating (the content is just not practically accessible to the more average players that make up a lot of the subscription revenue, or to soloers).
By Tesahade on 2025-06-10 12:50:04
I just think it is absured on it's face to complain about it when we have had it for most of the games life.

June 2010 Version Update Changes
Visions release, the first line in the history is:
Quote:
21:33, 21 June 2010‎ Septimus talk contribs‎ 106,809 bytes +106,809‎
I dont see that being done manually the night of the update.
By detlef on 2025-06-10 12:47:21
I don't get why relic armors' enhancements are still an augment and not integrated in the items' stats yet.

I agree that it seems unlikely that we'd have branching augment paths or RP-style augments given that JSE pretty much has to be storable.
By Tarage on 2025-06-10 12:42:30
I wish you guys would stop treating that complaint as if it were serious or valid. It is neither.
By Raineer on 2025-06-10 12:42:30
genericjeff said: »
has anyone made any +4 items yet? did they give us a new colored border or is +4 back to no border?
It's a very bright green border.
By genericjeff on 2025-06-10 12:41:41
has anyone made any +4 items yet? did they give us a new colored border or is +4 back to no border?
By palladin9479 on 2025-06-10 12:41:13
Fenrir.Jinxs said: »
So you can spend all day in the zone ??

Now you got 30 min per day to finish it :troll:


But for reals, there is no time limit but there is a weekly point / chest limit.
By Dekar1 on 2025-06-10 12:39:17
Your guide is looking better and better!

One thing I'd suggest: consider including "Killer Traits" from /BLU. You have access to Beast, Lizard, and Plantoid Killer.
By Vyrerus on 2025-06-10 12:38:29
The Wakido feet+4 have 120 meva now and +5 zanshin and +2 Hasso haste. With the Wakido hands having +71 meva now, and SAM's extremity MEVA gear not being all that hot except its empy+3, putting these on with Empy+3 legs boosts Hasso up to +19% JA haste.

Means 79% delay reduction with just Haste 2.

Thoughts?
By Jinxs on 2025-06-10 12:38:05
So you can spend all day in the zone ??
By soralin on 2025-06-10 12:37:46
I assume a knights of the round set isn't too different from savage blade, except different accessories?

Also are we sure for AE that matb ammo is better than Ghastly Tathlum +1? Magic Damage +21 is a lot.

Also I'd assume Sacro Breastplate for AE?

I hope the AE set isn't assume Nyame on Magic Dmg, or uf it is, I'd prolly consider including a "non magic nyame" set because afaik the vast majority of pld are gonna have WSD nyame path, so alternatives to nyame should be considered.
By NynJa on 2025-06-10 12:34:37
The community engagement in compiling info wrt abyssea was
finding out what dropped from where
determining what WS work for red and blue proc
and two months of arguing how grellow proc works

none of which is spoiled by data mining
By ScaevolaBahamut on 2025-06-10 12:34:30
Stupid question: where is the treasure chest?
By Galkapryme on 2025-06-10 12:34:24
I genuinely don't know if this is BiS, but I haven't felt the need to update my Drain gearset in a long time:

ItemSet 399720
By Tesahade on 2025-06-10 12:32:30
soralin said: »
let's all start finding out where these items come
We still have to do this part, that data mining does not reveal it.
By Vyrerus on 2025-06-10 12:31:45
Given how many things in this game have multiple augment paths for a, "choose your own" adventure type deal, I will not be surprised if within a few months we get ABCD pathing for AF/Relic+4.

Then people will get to complain about defaulting to the best path, and why have the paths at all etc.

But it could be quite the exciting thing if each augment path is job ability or job trait specific, as the armor is.

Won't hold my breath for it, mind you, but I don't think it's unlikely.
By Dodik on 2025-06-10 12:31:18
50tp extra return with max overwhelm merits with relic body, yes.

Wish it was 500.
By soralin on 2025-06-10 12:31:19
I think SE just re-invented grinding Conquest Points for gear...
By soralin on 2025-06-10 12:27:52
I agree that data mining does fundamentally altar the way community engagement works.

I wouldn't go so far as to say it ruins it, but it does really change the culture around updates.

And I don't mean in terms of a discrete individuals experience with spoilers, but in terms of the community culture as a whole.

Instead of "new update, let's all start finding out where these items come from and the stats", that step gets skipped.

It's small but non negligible.

If folks recall, when abyssea first dropped with so much stuff to discover and find, including loot that dropped, there was a lot of community engagement in compiling all that info.

Tbh tho, Limbus3 sorta just seems like there's not much to compile info on so far, it seems kinda... empty?

But maybe SE will add more to it later? Boss fights maybe?

This seems even more empty than odyssey and that's saying a lot lol.
By Dekar1 on 2025-06-10 12:23:01
I remember when they added Su5 weapons from Dyna-D they didn't give us the augments until an update or two later. People were understandable let down and uninterested in them. That changed as soon as we saw their augments. The AF/Relic +4 gear very much has that same vibe.

Unfortunately, I seriously doubt augments are coming in a future update. This is extremely frustrating. It's like they can't even be bothered to spend more than 20 minutes planning updates to gear to fit the current meta.
By Myamoto on 2025-06-10 12:22:12
Asura.Bronzequadav said: »
Probably already been said but the fact that they capped units at 100k similar to the early gallimaufry cap kind of implies they are planning further upgrades and don't want anyone hoarding points to be done with it instantly upon release.

incoming reforged ilvl 119 IV relic weapons.
By IGDC on 2025-06-10 12:15:12
K123 said: »
https://www.youtube.com/watch?v=Uv05cAvpTBk

Seems to be the first video on youtube. Mindless grinding of weak mobs. This will be easy to automate paths and killing mobs.

It's also VERY easy to mpk in the zone. I'll be laughing when I see all the dead bots.
By K123 on 2025-06-10 11:56:48
Nariont said: »
K123 said: »
Well if relic+3 is giving back +500 TP per WS if I'm reading the wiki right then it would be this. Is that +500 on top of the TP return? I never paid attention to this even though I used it before Nyame R25.

Should only be +10 per merit for +50 added to WS return, yes this is stacked on your normal WS return idk why +3 has +100 when all the other ilvl variants say +10
Wiki must be wrong because that would be OP
By Pantafernando on 2025-06-10 11:47:11
You can always add another tier for old gear to make old content relevant.

I like having +1, +2 version, but going further and with no certainty what will the last tier just make this gear more and more cumbersome to have for anyone starting from zero or returning from a long hiatus.

The same can be said for REM weapons. There is already too much of trials to have a maeed out weapon.

Its too tiresome how convoluted the entire process is becoming.

Personally, a better approach would be simply give the old gear a revamp in stats, and introduce a forth JSE set, an AF4.
By Nariont on 2025-06-10 11:44:30
K123 said: »
Well if relic+3 is giving back +500 TP per WS if I'm reading the wiki right then it would be this. Is that +500 on top of the TP return? I never paid attention to this even though I used it before Nyame R25.

Should only be +10 per merit for +50 added to WS return, yes this is stacked on your normal WS return idk why +3 has +100 when all the other ilvl variants say +10
By Nariont on 2025-06-10 11:38:41
Unless my memory's wrong they tend to do jse armor upgrades in 2's

NQ/+1
+2/+3
so presumably itll be +4/+5

Course this is just cope as it seems odd to only bump the numbers up a smidge and call it a day
By Inxmonk on 2025-06-10 11:35:44
Sure, that's possible but I'd expect the requirements to get +5 to be appropriately challenging.

I don't see Limbus being that content generally, and certainly not now when the mob cap in the zone is only 130.

What they need now is non-balance disruptive loot for people to chase. Because lets face it, without unique loot why would people even try Limbus.
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