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By Bahamut.Turambar on 2025-09-08 14:37:03
Dodik said: »
Above a certain amount, a gift will be taxable income to the person receiving it.

Gonna need sauce on this, because it directly contradicts the IRS:

IRS Publication 559 said:
Property received as a gift, bequest, or inheritance isn't included in your income. However, if property you receive in this manner later produces income, such as interest, dividends, or rents, that income is taxable to you.

IRS Publication 709 said:
The donor is responsible for paying the gift tax. However, if the donor does not pay the tax, the person receiving the gift may have to pay the tax.
By Carbuncle.Nynja on 2025-09-08 14:36:25
“Draw the chicago bulls logo but make it look dumb”
By . on 2025-09-08 14:30:29
By . on 2025-09-08 14:29:42
With iPad/Procreate I even got to draw a picture of you!
By . on 2025-09-08 14:29:01
Pantafernando said: »
Dang…

Ive finally got into drawing in tablets, got a Procreate to play on my old iPad, it seemed fine, but then I noticed my old generation iPad didnt support any pen. And obviously newer iPads are too expensive to invest when Im still only prospecting tools. Aside that Apple pen are goodamn expensive.

I also have a newer tablet, but Galaxy Tab. I did buy a pen for it and downloaded Sketchbook to draw (because Procreate is Apple exclusive, damn).

Then later on I noticed that Sketchbook was discontinued by its developer. It was a shame because it seemed a pretty good tool.

But my current problem is that there are few limitations when drawing: seems slightly laggy the pen sketch and the tablet response. And in some points, feels like it behaves kinda weird: like when I need lines to intersect, the draw wont happen. Idk if this is intentional safeguard but it just makes me uneasy knowing my draw wont behave the same all the time.

Worst is that Idk if the problem is my (cheap) pen, my Galaxy tab or the Sketchbook. I just made some sketches on my iPad (with my finger), and the experience is better.

Idk, I need to figure how to proceed this week, if I insist with Sketchbook, if I insist with Galaxy Tab, if I invest in a newer iPad, or maybe an actual professional drawing tablet (probably not, I wont invest on it until I feel like professionally drawing).

So, i tested my Galaxy tab, and indeed, it is inferior to my iPad in terms of screen sensitivity, despite being a newer equipment.

The good thing is that I tested my pen on this iPad and it worked.

So I will just use iPad/Procreate for my drawing.

Im quite happy, now I need to study it a bit.

Sketchbook had animation feature, I do hope Precreate has it too.
By Carbuncle.Nynja on 2025-09-08 14:21:54
And this is your reminder why cash is king

Oops encroaching a political post
By . on 2025-09-08 14:18:40
Above a certain amount, a gift will be taxable income to the person receiving it.
By Fenrir.Niflheim on 2025-09-08 14:15:35
Pantafernando said: »
Bizarre style fights requires a lot of investment to understand each moveset and characteristics. And you need to pay attention because the gimmicks are the trump card to pull a win out of nowhere. It is tiresome, and most of time, the “creativity” those mangakas use to make stands/cursed techniques are just pure ***.

You most certainly can apply this to Naruto so i have to assume you never finished it?

edge of a power system is literally all a shonen anime is. from yu yu hakusho to Jujutsu Kaisen. some are soft systems and some are hard. but half the point in understanding how the systems can be gamed.
By Bahamut.Turambar on 2025-09-08 14:13:52
Bismarck.Josiahflaming said: »
interesting. you can give up to 19,000 dollars to your friends and coworkers as a gift. If you give any more than that, they will have to pay increased taxes when they file for that year.

You've got that backwards. Gift tax is paid by the giver, and they have to file a special gift tax return for it.
By Turambar on 2025-09-08 14:10:37
It was a guess, but the only way I know of to augment equipment that low. I've never heard of FoV giving magic evasion augments though. It did not even exist as a stat at the time (or rather, it was always a hidden stat but never showed up as a number until 2013 or later).
By Dekar1 on 2025-09-08 14:04:59
Banhammer said: »
I've been using this for years. Not great as a shield but if you think of it as a Grip, it's fine. You can also augment it with m.eva.

I pair it with Asclepius.

https://www.bg-wiki.com/ffxi/Nms._Shield_+1

I've been using this combo for a while now. Very happy with the results. While the elemental resistance might not be needed for resisting enfeebles, it's still great for elemental damage.

Bahamut.Turambar said: »
Dildonunchucks said: »
How much is the magic evasion augment?
How do you augment it?
Can't find any info

Level 69 item so my guess would be Fields of Valor.

Yeah, Fields of Valor is the only thing that's coming to mind. Still working on a Light/Darkness resistance earring. I suppose I could screw around with this shield a bit afterwards.
By Goltana101 on 2025-09-08 13:38:37
Asura.Melliny said: »
Most older weapons had that trait, where things that affected critical hit only worked for the weapon the stat was listed on.

Its the same as other unique stats like TP Bonus, or Naegling's Attack Bonus not working with Ranged WS. Unique stats ON a weapon generally only affect that weapon type. Augments, however, follow a separate set of rules and do work across weapon types.
By Carbuncle.Nynja on 2025-09-08 13:32:25
Thursday morning: “I cant open anything because my c drive is full”
My answer: “you need to delete files or move them to network storage at [location]. If necessary, you can buy an external drive [provide link of example]”


Today: “I cant open files again, my C drive is out of space”
Are they expecting a different answer from 2 business days ago???? Like what do they want me to do? Hold their hand and go over the files on their system for them to decide if their keep or delete??
By euvedant on 2025-09-08 13:29:01
Asura.Melliny said: »
I knew his defense was close to 3000. 2700 is extremely high for a mob, and that's on top of his 25 -dt for each vengence tier. That means that at 9,999 attack you would have around a 3.71 pDIF, and ranged naturally caps around 3.25 to 3.3 (wiki is a bit unclear about the exact values but it's somewhere around there), but the typical ranger midshot set also has 20 PDL added in via scout's gorget, Ikenga's vest, and Ikenga's clogs so that puts the normal ratio cap around 3.5.

It would actually be lower because of the level correction. If arebati is level 135/145. It would be 2.75/2.2
By euvedant on 2025-09-08 13:28:55
By waffle on 2025-09-08 12:53:13
Asura.Melliny said: »
S-E has been taking a financial beating on both their online games
Small correction, but SE runs 3 mmorpgs. DQX 7.5 just came out at the end of August.
By Goltana101 on 2025-09-08 12:47:09
So that last line is something I have personally experienced very early on. If you take too long to do this objective, it might not pop a chest at all. I have a clear memory of killing at least 15 elementals (but the first ~5 took very long) and the box would not spawn. After the first 5, the group decided to just get B on the way later in the run. We were not able to get it to spawn after that point, almost as if it was glitched. We had not thought about respawning the zone, we just figure it was lost for good.
By Rairin on 2025-09-08 12:26:35
JP wiki with translate isn't much better:

Quote:
Kill three or more enemies in the area in a short amount of time. The method of killing does not matter. The appearance rate varies depending on the total time from when they are
detected until they are killed. There can be a gap between kills.
Even if you kill three enemies as quickly as possible, the appearance rate is not 100%. The longer the total time they are detected, the lower the appearance rate becomes. If
they do not appear after killing five enemies, it is recommended to use Device #B to respawn .
By Brimstone on 2025-09-08 12:10:28
Asura.Eiryl said: »
They finally made asura a jail server. It would be sort of neat if there was a "good server".

No jumping in or out, actual rule enforcement.

I feel like it would either attract everyone, or no one.

If it was the same game, no one. If they took out the grindy elements (like I said even had a premium fee) I bet folks would move, not sure if it would be a few or a lot. No gil sellers no automated bots. Of course grey area with stuff like windower/gearswap (i think if they banned this also, few would go)
By Lakshmi.Sahzi on 2025-09-08 11:58:43
Pantafernando said: »
Asura.Eiryl said: »
Who is Final Fantasy's BEST DRAGOON?
YouTube Video Placeholder

Not Kimahri?

By Brimstone on 2025-09-08 11:36:41
Its probably worth mentioning (and I don't know any actual numbers here just total spitballing) I'm guessing like 98% of the games players are 30+ years old (meaning they have kids and lives and the grind is not appealing), lots of people use bots and/or buy gil to alleviate this.

If 1% of the server are gil sellers then, I dunno i'd say something like 5-20% of the server (at least) need to be gil buyers. Banning the gil sellers will probably cause a large percentage of those people to quit.

I'm guessing 80-90%+ use some 3rd party tools (windower vanilla at least) likely 30-50% are using more significant 'addons' (ie bots)

Probably 10-20% people are multiboxing (maybe more and many aren't just running 1 alt, they have several).

What all this means I guess is I think SE taking any serious efforts to curb the passive things people do to level/get gil will never happen, its not just shooting yourself in the foot, its darwin award worthy by shooting yourself in places that would render sterility if not outright suicide.

It might be interesting to have a server (even if there was a premium fee involved) where these activities were more aggressively monitor/banned. Even more so if the grind was removed (say ML xp is 10% of what it is now, maybe REMAP cost 25-50% of what they do now, other) of course transferring to the server might be one way (at the very least for x months or a year)

But in a world with multiple servers, its possible to have your cake and eat it to, and at the very least (from a business perspective) would clue SE to grind adjustments depending on if it was successful and how well it retained people (it could do a poor job of retention but if subs were up it could be a success)
By melphina on 2025-09-08 11:32:36
By Nariont on 2025-09-08 11:19:46
Does EES benefit from optimal range for true shot, or is it just treated as a JA and get none of those? I assume it's the latter
By Tathamet on 2025-09-08 11:08:58
I updated the Jupiter Staff page with the notes about crit hit rate + ranged attacks. Thanks all :)
By . on 2025-09-08 11:06:40
"Pure ***" is what all of fiction is really. Better to see if it's believable, and bound within the rules of the world created.
By . on 2025-09-08 10:56:22
I feel something in Jujutsu Kaisen derived from JoJo.

JoJo stands are the creative liberty Araki gave himself create “bizarre” setups.

Jujutsu Kaisen uses all those cursed techniques and shitz to also create “bizarre” setups.

By leveraging JoJos mentality to create a fight, they are far from animes like Dragon Ball or even Naruto, when fights were decided simply by sheer strength of the character. Jujutsu tries to make those fights look like something tactical/strategic instead of pure force.

It is interesting looking how those “styles” of confrontation are used in a manga. I personally prefer the good old punch in the face, when you beat your opponent simply because youre stronger.

Bizarre style fights requires a lot of investment to understand each moveset and characteristics. And you need to pay attention because the gimmicks are the trump card to pull a win out of nowhere. It is tiresome, and most of time, the “creativity” those mangakas use to make stands/cursed techniques are just pure ***.
By Turambar on 2025-09-08 10:41:30
Dildonunchucks said: »
How much is the magic evasion augment?
How do you augment it?
Can't find any info

Level 69 item so my guess would be Fields of Valor.
By NynJa on 2025-09-08 10:36:11
Asura.Melliny said: »
They may be a multi billion dollar company with deep pockets and many investors, but their resources are not limitless
By Creaucent on 2025-09-08 10:17:08
Asura.Melliny said: »
Regarding this post and the commentary from the dev team

S-E has been taking a financial beating on both their online games for quite some time now. Final Fantasy 14 has been bleeding players for years, and the playerbase is in significant decline. FF 14 is a decade old now, and the content they've been coming out with has been more and more lackluster and uninspired with each new release. Their latest expansion, Dawntrail, has had some terrible reviews because the story is pretty darn bad (and also because a certain NPC is voice acted so badly and has a specific personality that they're neigh untolerable.)

Also, the actions the 14 developers took against the modding community was a forced intervention. I don't think they wanted to intervene there, but the players forced their hand. That post the developers made had two points, and both of them are important.

1: Players were creating mods that allowed them to modify their client side visuals so they could see their own characters with cash shop items.

2: Players were also creating nude mods that allowed them to modify their client side visuals so they could see their own characters with no clothes on.

Then when you take both point 1 and point 2 and add in this tidbit

Quote:
Yoshida recently made a post complaining about people modding ff14, and how it was costing them money (players mod cash shop stuff and use an addon so other players can see everyone elses mods)

You can see why ***hit the fan. It was more than just the financial hit to the cash shop, but the fact that players were doing things that could jeapordize s-e's ability to host their game in countries because of anti-pornography and child protection laws. When you have a game that is marketed as PG 13 you risk lawsuits and product bans if the content starts turning into R rated and X rated stuff. S-E intervened with a cease and desist that shut down the addon that allowed mod sharing, which hit on both point 1 and point 2. It didn't prevent the existence of any of those mods, but it did make it so other players could no longer see someone's mods on their end, returning the mods to a client side only status.

That still doesn't address the fact that they're bleeding players, and it doesn't stop the loss of cash shop revenue either. Just because other players can't see someone wearing a cash shop item if they have a mod installed, doesn't prevent them from installing the mod in the first place. All it did was stem the bleeding and avert further complications from mod category 2 getting them in hot water with legal teams.

S-E's online games continue to be less financially lucrative as time goes by. That's the bottom line. They ARE losing money. And the numbers are pretty significant.

I wouldn't say XIV has been bleeding players for years it was at an all time high during Endwalker, its only since Dawntrails disappointing launch story that it seen a dramatic dip in players. XIV also goes through highs and lows during patch cycles its the just way it is.

Completely agree with the banning of the Mare addon. I've heard of one of the nightclubs in XIV using a group code for sharing mods that didnt expire with one of the players finding 2 other players that used the same code just *** in the middle of Limsa.
By Brimstone on 2025-09-08 10:00:25
There's some discussion here about it.

I was suspicious that it might be something like 3 within X time (say 2 min.) but that does not appear to be the case, or if it is something can break it.

I'm suspicious that aggro and/or leaving the area (although lots of time people warp to B and do the /hurray, leave and still get it later) affects it, almost every time I've failed I've gotten aggro or had to kill and extra to get it. (maybe everytime?)

I don't think its do X damage in an attack. I do it on SCH and always hit 99999 on MB. (at least as a sole condition, it could be with other conditions I suppose)

My working theory would be something like kill 3 mobs (unsure if its time per kill or total) without any lingering enmity (so anything that aggros must be killed, even if you die or leave the region). Not sure if I've ever gotten the chest if I've died or had to zone after gainig hate, I don't think I have - could be Plouton-esque)
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