|
 |
|
|
Thank you for this, I didn't realize there was a page for this topic! This saved me a ton of time, so it's much appreciated.
|
|
 |
By . on 2025-10-21 02:00:35
|
|
;ma "stona" Vyre-kun's Kidney
|
|
 |
|
|
Ooh, so it was a bit less than 8k for 130 and ~9k for 135.
That felt like a bigger difference to me, but it totally is not I suppose.
|
|
 |
|
I think I can corroborate Ninja's number of ~8k Units per full run at 135 on both Apo and Teme, aside from the 3k you get in the final chest.
130 was, what, around 5.5k?
Carbuncle.Maletaru said: »Temenos has 21 floors at 170 per floor, 4 floors at 340 per floor on 130 = 4,930 units + 3000 for the chest.
At 119 that changes to (21*60) + (230*4) = 2,180 + 3000
7,930 vs 5,180
Apollyon has 10 floors at 238 per floor, 8 floors at 306 per floor on 130 = 4,828 unit + 3000 for the chest.
At 119 that changes to (10*128) + (8*196) = 2,848 + 3000
7,828 vs 5,848
I haven't done 135 but assuming they followed the same formula (+10 per level per floor) it would be:
Temenos:
(21*220) + (4*390) + 3000
9,180 for 135 -> 7,930 for 130 -> 5,180 for 119
Apollyon:
(10*288) + (8*356) + 3000
8,728 for 135 -> 7,828 for 130 -> 5,848 for 119
|
|
 |
By Elad on 2025-10-21 01:09:18
|
Bonus: NM drops more points for every player matching its job. Could lead to some fun shouts for lesser played jobs and a chance for folks to dust off the old SMN or BST for this. Have you fought these things ever? I dont think you have because if you did, you'd be aware of how horrible of a suggestion this is.
I have but we didn't bring anyone matching the NM's job as far as I recall (it was a few hours after they were introduced, probably first kill on the server). Is there some special mechanic I missed from that?
In any case, I did intend it as an additional layer of challenge which is appropriate given the larger reward. If I'd wanted to make it easy I'd have just suggested it take 4x damage from Naegling.
|
|
 |
|
one: is anyone here gonna slip their ***for missing out on 2k points considering a 1 hour climb is ~8k points (CL135)?
Have you seen how many people are having an aneurysm over losing 3 minutes' worth of EP? To answer more directly: Yes. People would 1000% be bitching if SE made these NMs spawn at JP midnight and give a unit bonus.
two: JP midnight is 11am est. Sure most NA are at work, but most JP are heading to bed, considering its, you know, midnight, and probably arent killing up-to eight of these NM's in a timely manner.
Depends on the server but I can all but guarantee they'd be dead within an hour on Asura/Bahamut. On Carbuncle there are normally several yells with the position and job of the NMs, asking for cooperation in killing them (in JP) so...I'm not saying they die, but I don't think it's out of the realm of possibility. Mind you this is with "0 reward" aka the current system.
|
|
 |
By Anza on 2025-10-21 00:32:33
|
Carbuncle.Maletaru said: »BLU is also on Pinga, so their BiS FC legs are Pinga+1 with 13 FC, not Enif Cosciales. Not even close.
Oh yeah, well how come I have Pinga legs and they aren't in my BLU FC set, huh? (seriously, thanks for the correction lol)
Carbuncle.Maletaru said: »I think "bis" is a bit of a silly term in FFXI as well, sure, but there are definitely bis pieces for plenty of sets (WAR relic head for Warcry) and, crucially, for a specific set of circumstances there is still a bis piece for each action for each slot.
"bis" in other games might be "never take it out of this slot" but in this game it means "best in slot for this particular action under these particular circumstances." If you don't understand that (not referring to anyone in particular here) then you have a misunderstanding about the way FFXI works, IMO.
Very well put. I feel like pretty much everyone here gets that, but nice explanation. I might have to save that for some of my friends who are FFXIVers stopping by to visit Vana'diel (a surprisingly large number of them, these days).
And honestly, this is probably THE #1 reason I've been playing XI for 20+ years. The depth that comes from having a multitude of different pieces that all remain useful for different purposes is fascinating to me.
|
|
 |
|
|
I'm imaging a world in which they gave these things 2k points as a bonus for killing them, and the hundreds of posts in this thread complaining about how they can't play during JP midnight and how unfair it is they're missing out on these units and how *** stupid SE is for this design.
It's very amusing to me how much the community would rip their own ideas apart, if they came from SE instead of themselves.
|
|
 |
|
Beyond a certain point, the amount of time you save rotating your gear optimally is about the same amount of time you'd save if you skipped going to the moogle and putting away slips...
Possibly, but in timed events like Odyssey or Sortie you can't apply the time gains from the porter moogle to your timer inside the event, so this comparison kinda falls apart.
I think "bis" is a bit of a silly term in FFXI as well, sure, but there are definitely bis pieces for plenty of sets (WAR relic head for Warcry) and, crucially, for a specific set of circumstances there is still a bis piece for each action for each slot.
"bis" in other games might be "never take it out of this slot" but in this game it means "best in slot for this particular action under these particular circumstances." If you don't understand that (not referring to anyone in particular here) then you have a misunderstanding about the way FFXI works, IMO.
|
|
 |
By Elad on 2025-10-20 23:57:18
|
|
If only there was some Limbus-related currency that these NMs could drop a sizeable chunk of, but then they'd have to design a whole system to spend that currency, probably like new gear upgrades for every job, there's no way they'd have time to build that.
Sarcasm aside, even if they dropped as many points as a `???` I bet folks would be much more likely to participate. Make it like DI where it's based on participation and not just being alive when the thing dies.
Also definitely 100% drop rate when 100% of the NMs were killed last month; it just makes sense consider opening a chest means ~25 teleports and 500+ kills.
Bonus: NM drops more points for every player matching its job. Could lead to some fun shouts for lesser played jobs and a chance for folks to dust off the old SMN or BST for this.
|
|
 |
By Seun on 2025-10-20 23:03:23
|
|
BIS doesn't really work for FFXI. In other games, all your stats are coming from gear that scales based on item level. We don't have uniform stats on our gear sets and we long since left the trend of ilvl gear scaling anyway.
Best in situation is probably more applicable for FFXI, but who wants to make a guide with the 50 different TP sets you might need depending on whether you need to maximize damage, rush 3k effective, not die to AoE or magical damage, deal with the 2H MNK that turned on you.... ect.
Beyond a certain point, the amount of time you save rotating your gear optimally is about the same amount of time you'd save if you skipped going to the moogle and putting away slips...
|
|
 |
|
|
Make the rate 100% for killing all 44 NMs and I'd personally go out and kill all 44.
|
|
 |
|
|
I've not asked you to provide math (I said mapped). I asked you to provide proof (which you implied you had).
|
|
 |
By Dodik on 2025-10-20 21:35:08
|
|
|
|
 |
|
I'll try to make this simple.
Is that not obviously condescending?
|
|
 |
By Dodik on 2025-10-20 21:17:22
|
|
|
|
 |
By Dodik on 2025-10-20 20:48:03
|
|
|
|
 |
By Dodik on 2025-10-20 20:26:48
|
|
|
|
 |
|
8) Ayanmo Cosciales +2: FC+6% legs is still BiS for BLU, unless a Dark Matter augment on Herculean Trousers can beat that. EDIT: I forgot Enif Cosciales are 8% (and can now be purchased from the Curio Moogle since old Limbus went away)
Not to dig up this corpse of a post but....
BLU is also on Pinga, so their BiS FC legs are Pinga+1 with 13 FC, not Enif Cosciales. Not even close.
|
|
 |
|
Cerberus.Shadowmeld said: »if you're assuming your attack capped, you're also assuming that you've got enough attack to make use of all the PDL you've got.
That's the assumption that you take. It is often not correct. You won't know until you test it. YMMV.
As a practical example, you will be attack capped without SV on the early floors of a Sheol C but not attack capped without SV on the last floor.
There is no "if this use this". It varies. That this has to be explained is a problem.
The comparison is valid because you can only choose one TVR ring. If you take ephramad and are not attack capped, eg no SV on last floor of sheol C, you then do more dmg by swapping to nyame feet.
If you otoh take cornelia's and use your standard empy feet, you may (I've not mathed it out) do more dmg than with ephramad and nyame feet. You may also do more dmg with cornelia and nyame feet depending on how much attack you have. Will you? Idk, go test it and find out.
Sorry this is a few days late. I've bolded the statement that really proves my point above. If you hit attack cap without soul voice on floors 1,2,3, then why would you use soul voice on those floors and not save it for the 1 floor that you need it to stay attack capped. If you don't have soul voice on floor 4, then don't use PDL at all, which was my whole thing.
How many situations have you mapped out in the game where you know that you can use 10% PDL but not 20% PDL. Do you know any? I don't.
|
|
 |
|
Or literally anything considering the current reward for a kill is nothing.
No XP, no EP, no CP, no units, just

But it helps your server! (lol)
Boy, if only you were on your server. Then it could help you.
|
|
 |
By Meeble on 2025-10-20 18:59:15
|
I think you guys are all speaking past each other and speaking from two different perspectives, where you should just meet in the middle and talk on the same topic.
We definitely are.
That said, I can see the value of including it in the sim if only to demonstrate when you shouldn't use it.
The purpose of a comparison tool should not be to ONLY show the #1 BIS option, or to shame players for "you shouldn't be using this".
Absolutely. I suppose what I was trying to say is that using the sim vs. an eyeball approach helps to quantify the difference between two pieces for whatever specific metric you're interested in.
In this case, simming Tali'ah/Gleti's/Malignance and comparing average rounds to WS would allow for a more precise picture than "6 TA > 11 STP, ergo BiS".
I don't think older gear being omitted from the sim tool was meant as a snub for casual players, more that those players aren't looking to min/max their sets enough for a sim tool to be useful.
|
|
 |
|
|
Kinda surprised they havent popped up a +3 or reforged ambu set to keep them relevant as starer gear, but i guess theres not enough ody/sortie level content yet.
|
|
 |
By . on 2025-10-20 18:15:18
|
|
|
|
 |
By . on 2025-10-20 18:02:10
|
|
Lack of exercise is the leading cause of flab.
Starch is a great source of energy, but that energy needs to be spent.
|
|
 |
By Garuda. Chanti on 2025-10-20 17:58:50
|
The shitty aftertaste is the universal problem.
I'm sure they all cause cancer too. That's not really a deal breaker, everything does. Life is the leading cause of death.
Bismarck.Josiahflaming said: »"Welcome to humanity from 1901-1999. There aren't THAT many calories in sugar"
As obesity rates globally just go nuts lol Starch, especially combined with fat, is the leading cause of flab.
Want fries with that?
|
|
 |
|
|
I, for one, enjoy tanking Halos on WHM.
|
|
 |
By NynJa on 2025-10-20 17:51:43
|
|
The problem is theres no incentive to be the group to be the ones to kill the NM's. Its not even like people doing the climb can just jump in if they see someone fighting them because they're built with so much OHKO potential. So soloers and groups doing the climb wont be prepared to fight them, and theres no safe way to just jump in and assist, which is what SE envisioned would happen based on the fact they made claim irrelevant on them and anyone can jump in.
|
|
 |
By Anza on 2025-10-20 17:47:18
|
Inyanga for mages is very squishy for physical damage though yes, high in meva. A whm in a mostly inyanga set will get one shot a lot in Sheol C, for one example.
You realize you're talking about freaking precast gear here, right? You shouldn't be sitting in a fast cast body long enough to be eating a bunch of physical damage as a WHM doing a segment run, unless you're using the WHM to pull whole packs and supertank them or something. Blame yourself or God the party if your WHM is eating physical damage in a segment run, not the Inyanga body.
Are you gonna say you'd prefer BRDs to just sing shorter songs every time to avoid OH NO, AMBUSCADE GEAR I MIGHT TAKE A PHYSICAL HIT due to using their BiS song duration legs? Because that would be pretty foolish! And guess what, I have indeed been hit with physical damage before when singing BRD songs. I still want my longer songs, thanks. And they're AMBUSCADE GEAR. Whoops, I forgot to throw it in the trash because I'm too good for Ambu gear.
|
|
 |
|
A casual player can clear V0 Odyssey and be much better off in a Odyssey R0 set. Probably that needs ambu +2 to clear, idk. It most probably needs a group to clear T3 for someone completely new so what they're wearing doesn't matter.
As someone who has MM45, top end gear, completely solo, even at V0, the T3s are still quite challenging as a solo, and I have died a few times soloing them. I doubt many "casual players" can kill most or all of the T3s for a set of armor; it's not a simple dps kill.
Now I do agree the Odyssey sets are way better than anything else, and they should grab those sets and make them their priority vs previous sets.
|