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By Aspens on 2025-12-13 16:19:17
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It's not really a tanky set. Meva is in crap territory for 2025 standards.
Yeah, I agree- this set doesn't out sakpata sakpata, I was more joking about war getting another good set when non-sakpata jobs would love to have it.
NIN should get good use out of that set though, it beats mpaca for meva and has racc+ (that isn't even on mpaca) which is nice to see.
Also glad to see some wyvern stats on the drg set
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Man, if those augments are correct then I need me a Duty Crown for MNK TP set. DA, TA, DT, Store TP...
It isn't like you wear anything else interesting in that slot for MNK anyway.
I might even be able to make a case for the hand slot too, but it is hard to give up Mpaca there (tradeoff of losing Crit Hit Rate and Triple Attack Damage to gain an extra 3% DA and more Store TP).
And yes, I'm aware that ranking these up is going to be just as nightmarish as the earring and ring.
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By . on 2025-12-13 15:22:56
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Dang
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Caster set seems to be a let down simply because of a lack of mburst bonus.
Good macc/mab/mdmg aside from that, fast cast for recast reductions
Really wishing geo was on the same set as whm so it could finally get some decent TP gear.
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I should get on that. I forgot to do it since Trusts are a thing during the course of my LP.
I think Vyre had Radille Elvaan lady back in the day. I think, even now, you'll probably have to put up with tedium. I never even finished the process back in the day. I think I got her to around level 55 or something.
It seems OK ...but very, very bland. I've spiced it up a bit, by running around as BLM/WHM with Kraken Club and a Tank trust. Every engage, I can hear the Fellow use Provoke or Engage pretty quickly, so I one-shot the mob with a WS or a Nuke and it dies immediately. I'm assuming my fellow still gets the max 400 xp/kill. (Of course, nothing on the screen tells you this. You just get a level up every 15-20 mobs or so.
Can FoV or GoV improve Fellow XP? ...I'll take anything at this point.
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I should get on that. I forgot to do it since Trusts are a thing during the course of my LP.
I think Vyre had Radille Elvaan lady back in the day. I think, even now, you'll probably have to put up with tedium. I never even finished the process back in the day. I think I got her to around level 55 or something.
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Does anyone have any hot tips for leveling an Adventuring Fellow in 2025? ...This is so awful. I'm killing mobs, like a Beastmaster without a pet, before Release at Level 35. I let my Fellow get 1 move off, then I one-shot whatever we're fighting. I do this about 15-20 times and they get a level (hopefully) ...but it's so random / slow / delayed. Also, I don't have the Tactics Pearl yet. The stupid NPC won't give it me the quest yet. :/
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By Cahlum on 2025-12-13 13:50:44
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New Summoner Augments on the Bravery set
Bravery
M.acc+30 (all pieces)
PEt: Acc/M.Acc+30 (all pieces)
Head: MAB+28, BPD+10
Body: MAB+32, BPD+12
Hands: MAB+30, BPD+11
Legs: MAB+28, BPD+10
Feet: MAB+30, BPD+11
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Phoenix.Dabackpack said: »I hope eventually people learn to NOT attack the mobs that are slept, but who knows...... We had the same problem, we were recovering from a wipe and had the Tolimi Wyrm sleeping and it got woken up several times. On the initial pull we also got wyrm murdered cause it ran over and attacked the dd's meleeing the dvergr.
It's also frustrating as hell to buff when you get slept every few seconds even with dot up it can screw ***up.
But we were also very poorly organized, a much smaller strike force with a tank with good support on each mob would have helped a lot.
But double dark carol and scherzo seemed to work pretty well keeping the tank and tank support alive on the wyrm since dt and pdt for sure don't work, I assume mdt is in the same situation for these guys.
Mambos and light carols for the vamp, helps with charm and all the charmed DD's beating on you.
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Ragnarok.Royalrichierich said: »Phoenix.Gavroches said: »For Apollyon CN, how did you kill them? Asking for lower population server.
So far, can land bind for 3-4 min, can’t gravity, Cant break. How did you separate them? Can a pup (2?!?) tank the adds? Is it just 3 fully buff shadow tank? Will be difficult to log 3 fully buff party for smaller server.
Thank you
2RDM - one for Wyrm; one for Vamprire, tank pulls Curator away from middle.
Don't fight in middle if you wipe they reset at spot and kinda hard to raise -
Curator was easy zerg just full de buff and kill
Vampire pull to the side and bind / sleep / break / lullaby till Curator was dead
Vampire seem it had AoE frontal charm - our RUN/NIN that was there did not get charmed he resisted it, but others that where fighting in front did get charmed (maybe a 30-45sec charm)
Wyrm we had 1 party with a rdm dedicate to bind / sleep / break / gravity to keep it in place far away from the 2 fights (last to kill)
Once we came over to Wrym to get him to land we needed COR's or RNG in area to WS down to 95% to land - then everyone zerg till about 50% once again flew up and rinse repeat Range, and then once again flew up at 20% - but the main issue was with wyrm keeping him in a corner due to his AOE sleep +1500dmg was a range to like 20' ???
(I'm not a pro at posting / ffxi - so hope this helps others)
Gavroches and I ran double RDM last night on the mantis/turtle/worm wave with a similar idea, and keeping bind/grav/break on the mantis and worm worked really well until some rando popped in zone and slapped the mantis, leading to a full MPK.
I hope eventually people learn to NOT attack the mobs that are slept, but who knows......
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Down on Shiva. It was a long fight.
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By Aspens on 2025-12-13 12:32:14
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WAR really needed a tanky DA+PDL+STP+Crit set to replace their tanky DA+PDL set
at least it looks like there's some really good stuff for a lot of jobs
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By Rairin on 2025-12-13 12:22:17
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There's no client mapping of names or text in any way, so it's up to interpretation. But, logically, the BPD one has to be the set with SMN on them. If you assume phalanx one goes to tanks, then you're left with DA/PDL for war/brd/nin because that's the only combo without pet stats.
QA/TA could be more open to interpretation, but the QA set has r.acc and the TA set doesn't. Makes more sense for r.acc to go to the group with RNG and COR than the one with THF.
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i initially thought the sam was on the thf/bst/pup etc set but i guess they didnt want it to just be a rng/cor/drg set and sam does sometimes, rarely, maybe use a bow so hey that works
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the enmity is for the ranged jobs, as is the racc, which the bst/thf/pup set doesnt routinely use
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By Eiryl on 2025-12-13 12:14:02
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You might have it backwards, the 5th set should be the thf/bst/pup
Enmity- for the master
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Gave Apollyon Ravager title despite being called Omega Forerunner
This is just for talking to the Operator, and was re-added this month (mentioned in the update notes) since it was removed from old Limbus. The Omega fight itself doesn't give any titles, drops, etc. No new titles were added this month. Fun fight, though.
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Time for swim swim.
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Omega Forerunner:
Starts in four-legged mode, and switches between that and two-legged mode periodically.
Both modes:
-Has far higher health and defense compared to the other Limbus NMs. With about 200 in zone, it still took well over an hour to finally drop the thing (though the first half was mostly a death fest).
-Hits for ~1000 damage per auto attack, but has no multi-attack and rather slow attack speed. Evasion tanking no longer works, but shadows are very nice for tanks.
-Uses TP moves at the same rate as the other limbus NMs, every ~15 seconds regardless of TP. Uses all Omega TP moves.
-Form shifts seem to be HP% based, or maybe it's based on killing all the adds? There were periods where it stayed in one or the other for a long time.
Four-legged mode:
-Spawns multiple Omega's Bit adds at seemingly random locations (possibly targeted on players). These adds effectively act as fetters, in that they don't move and frequently use Electrocharge to damage everyone in range. They can (and probably should) be killed fairly quickly. There seems to be a limit to how many he spawns each phase shift.
-Discharger's Shock Spikes effect can do up to 800 damage per hit unresisted. It's coupled with Magic Shield, so Dispels can't work, but Atomos seemed to be able to remove it. Alternatively, just throw RNGs at it and let the melee focus on the adds.
-It can't use Pile Pitch (hate reset) if it's being tanked from behind, making it pretty easy to handle aside from Shock Spikes.
Two-legged mode:
-Uses two TP moves in a row whenever it uses TP. Between this and Colossal Blow's hate reset, it can get rather chaotic.
-Pod Ejection is one of its TP moves, spawning one Omega's Bit. This version is a normal add, meleeing for ~300-400 per hit and giving itself Shock Spikes with a TP move. These, again, can and should be killed fairly quickly.
TL;DR pew pew Omega, kill adds ASAP, be ready to be there a while. It's overall less stupid than something like the Wyrm, but people will die FAST if the adds start to stack up or people melee into Shock Spikes.
After Omega died, the CN opening requirement message vanished from the Operator. No change to the chest colors yet, have to wait three weeks for that.
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You just keep repeating and it gives you the titles. I got them all by just doing the choice once per day.
Thank you! Fingers crossed I can get the others too.
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I guess they want RNG to melee
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Nice if true. I was tired of having almost no multi-attack on COR.
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Oh wow. So potentially some new BPD pieces for SMN? I'm actually surprised.
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If augs accurate those are some disgusting TP sets
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By waffle on 2025-12-13 10:25:38
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That's a silly amount of QA on that one set.
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You just keep repeating and it gives you the titles. I got them all by just doing the choice once per day.
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By Taint on 2025-12-13 09:37:11
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We've spawned at least 3 ??? in Apollyon just randomly. Standard party set-up just killing mobs. We always assumed it had a chance to spawn after the last ??? timed out.
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Kill shot while wearing at least 1 piece of AF in Apollyon, and kill while wearing at least 1 piece of Relic in Temenos?
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