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By Draylo on 2026-01-08 08:26:22
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3rd time in history, SE needed those alts reactivated
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By Eiryl on 2026-01-08 08:14:00
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Something that actually matters
Empyrean drops
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By . on 2026-01-08 07:59:23
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So apparently the whole stranger things was a bust, the writers really are just that terrible. What a shame, it could have been so much better.
Then I see a recommended video, and this gem of a comment. I want to reply so badly but somehow it forces me to be a subscriber to comment??? Since when did y outube start doing that.

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By NynJa on 2026-01-08 07:59:11
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This generally implies sarcasm
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I really like the campaign info on the site.
Currently it says " Login Campaign
No login campaign currently active. "
However from here: http://www.playonline.com/ff11us/campaign/login/login150.html
it shows:
[Campaign start] Thursday, December 11, 2025, at 12:00 a.m. (PST)
[obtainable end] Sunday, January 4, 2026, at 6:00 a.m. (PST)
[exchangeable end] Monday, January 12, 2026, at 6:59 a.m. (PST)
Might be nice to have a countdown for the exchange end, bonus if the last 72, 48, 24 hrs the color goes yellow > orange > red. Due to sleepiness and multiple chars and busy schedules and time zones and what not, I've derped it a couple times.
Likewise a countdown to spend ambu points before update would be neat.
Great site regardless so thank you.
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the set seems like a viable flat nuking set for Blm Sch and Geo, but as usual, Smn gets shafted.
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Bump, still looking!
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By Lili on 2026-01-08 05:56:06
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Phoenix.Enochroot said: »Remember those old armor storage NPCs we had before storage slips? They gave you a KI that said you were storing a whole set? Wouldn't it be neat if they brought those back for JSE and the KI also gave you some kind of low-grade, always-active, cheer-like effect when you were on that job? Clean up your inv and get buffed doing it? Cause the math nerds to have something new to argue about? Sign me up!
Could give folks a reason to re-do them and keep +1, +2, +3 sets in storage while keeping the important +4 pieces out for macros.
Or hell, doesn't have to be based on a whole set. Call it "job equipment mastery" and for each piece of JSE stored, you gain a level of buff stored on a KI. Lots of creative ways to solve this issue.
This is a *wonderful* idea. Even something minor like, dunno, 2% permanent Double Attack boost by having 5/5 war af stored, 2% permanent Crit Rate boost by having war 5/5 relic stored, 1% change at double melee damage by having 5/5 empy war stored, would make this incredibly nice. Also a lot of money, which would make everyone complain :-P
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By enoch on 2026-01-07 23:24:00
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Remember those old armor storage NPCs we had before storage slips? They gave you a KI that said you were storing a whole set? Wouldn't it be neat if they brought those back for JSE and the KI also gave you some kind of low-grade, always-active, cheer-like effect when you were on that job? Clean up your inv and get buffed doing it? Cause the math nerds to have something new to argue about? Sign me up!
Could give folks a reason to re-do them and keep +1, +2, +3 sets in storage while keeping the important +4 pieces out for macros.
Or hell, doesn't have to be based on a whole set. Call it "job equipment mastery" and for each piece of JSE stored, you gain a level of buff stored on a KI. Lots of creative ways to solve this issue.
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By Meeble on 2026-01-07 20:38:28
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Yeah, would probably have to limit it to mono job JSE or people would be augmenting multiple sets of Nyame.
Alternatively, could limit it to existing storable JSE only, where you load gear into it like a storage slip but those items remain usable like a wardrobe. There's no issue with a player having multiples of those items.
That would be less useful since you couldn't stick ambu capes, most REMA(anything R15 should be storable, dammit), or things like Divergence Augment gear in, but it would still be a massive inventory improvement over what we have now.
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You could solve it in two ways:
1. Only let JSE gear be placed in it.
2. Treat it as a normal inventory for the purpose of Rare, so rare gear can only exist in one of your inventories (including JSE wardrobes.)
2 is better value for players, but more confusing to use for the uninitiated. I would probably go with option 1. It saves maybe 15 slots per job, but there is no longer as much of a penalty for playing a lot of different jobs.
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By waffle on 2026-01-07 19:45:56
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Better yet, replace wardrobe 1 with job specific wardrobes.
22 storages worth of space, but the game only has to load ONE, for whatever job you're currently on. Stick your all jobs or shared gear in 2-8. When you have rare tagged gear in any of your inventory and another in say, your delivery box, moogle slip, or an event storage npc, you can't pull the gear off those.
In this case, if you had rare tagged jse in this theoretical job storage while on another job and got a second copy in your inventory, I assume the game would simply stop you from being able to change to that job until you dropped the second piece of rare tagged gear?
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Random one I just thought of - have you unlocked/killed the Stage 4 Ixion NM in MMM voucher 09?
https://www.bg-wiki.com/ffxi/Shadhavar
It doesn't give a title, and progress is stored on your MMM Members card so might not count, but I have done it so you never know!
PS. I got Ballistager and Extremely Discerning, which puts me at 27 missing titles per Kaytes addon:
14 Guild point titles
5 Mog Garden
3 Master Trials
2 MMM
1 Fishing
1 Brown Mage
1 Consort candidate (Male character)
Medal of Altana still needed for me to hit 9. When I get close to any of these or finishing shield I will give up my medal again to test the tipping point.
Was extremely discerning 100 completions, or was it an arbitrary requirement like some have hinted?
I'm guessing you already have the ballista chevrons as well
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I'll do one better. Just change the order that inventories load in so you don't always load Safe 1 (inaccessible) before Wardrobe 1 in every zone.
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By Meeble on 2026-01-07 17:55:07
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Better yet, replace wardrobe 1 with job specific wardrobes.
22 storages worth of space, but the game only has to load ONE, for whatever job you're currently on. Stick your all jobs or shared gear in 2-8.
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Lazy Sechs finally did 2 uberly slow Apo runs and wished to slit his wrists instead.
Someone asked if a 3k Chest could drop zero mats? Happened to me
1st Chest
3k units
1x Shard
2nd Chest
3k units
1x Shard
1x Vicuna Cloth
1x Murky Matter
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By Reno on 2026-01-07 16:34:49
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When it is loaded in windower, and a unity message comes through, does it lag spike the game for anybody else? I would love to keep it running, but when my unity leader says anything pertaining to DI. Laaaag.
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By Genoxd on 2026-01-07 16:31:01
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Quetzalcoatl.Wakmidget said: »As a show of good faith towards all the customers that have remained faithful, SE should just make all 8 Mog Wardrobes part of the normal game.
As a show of good faith SE should recode the way inventory loading works so I don't have to spend 30 minutes downloading my inventory when I zone.
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let me use these accumulated points to buy temp items so I can skip floors?
This is an even better idea. Make a new form of currency obtained from doing alternate Limbus tasks like killing NMs that never expire. You can use the currency to buy the floor KIs from the one Operators instead of clearing the floors. That way you can do partial wing clears and open boxes through a combination of killing + buying KIs.
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So if you dont get to participate in the new version, you dont progress ANY slower than you currently do; you can only progress more quickly if you do. How is that a punishment compared to current state?
Because people's view of being "slower" means they aren't able to do it "As fast as someone else", and thus "punished". Classic FOMO rage
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an extra box once a week.
Kinda funny but serious thought: What if the reward is for every "required points" met per NM, you gain access to an extra box? i.e. meet point criteria on 22 NMs, > you can open 22 extra boxes that week! Hurray, you're screwed and have to do 22 more climbs! Lol
IMO, the "Extra box" thing sounds like an upcoming finesse; I would hope that you receive a KI from getting the "required points", and then you could open any box and bypass the climb altogether. That would make fighting the NMs worth it. Otherwise, you're being just being rewarded with more work, which I guess is fine if you enjoy Limbus, but if you don't, it probably wouldn't encourage you to bother with the NMs. Will have to wait and see how it's implemented, but I am not hopeful its rewarding.
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By Meeble on 2026-01-07 15:42:24
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I mean, if they just made it a weekly or monthly RoE that would be fine.
Weekly makes a lot of sense, actually. I'm sure Asura and Bahamut will be done the first week, so even if a player there never sees an NM they aren't missing much. Smaller servers would get more bonus chests, but if your server is taking 2-3+ weeks to clear all the NM's, extra incentive seems warranted.
About the only way SE can screw this up is to make players eligible for unlimited bonus chests with no lockout. Which might happen, frankly - but if it does, players will complain, and it'll probably get patched the next month.
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By Genoxd on 2026-01-07 14:30:43
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I've done Acuex magic kills on SMN/SCH in sortie. You MB for a lot more than 69 or 420.
I was doing SMN/SAM for exemplar but now I do SMN/WAR for DA and berserk. Oshala does good dmg for a SMN at least. Usually I'm beating ifrit in DMG or about tied.
This is with BRD COR GEO support not solo
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one extra box lol
You're concerned about missing out on one extra box per week without knowing what the quantity of the requirements are. I'm concerned that the boneheads didnt put a respawn timer/condition on the CN mobs. Nothing from the update notes indicates how many extra boxes per unit time players could earn. It simply says:
Quote: Once you have earned the required number of points, you will be able to open one additional treasure chest.
NMs spawn every day. It's possible we may be able to earn "the required number of points" just from fighting one NM, so it would be one extra box per day. Or it could require dealing several NMs' worth of damage, so perhaps one extra box per couple days. Or it could be absolute garbage and only apply to CN NMs, in which case it would be one extra box per month. We don't know yet.
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By . on 2026-01-07 13:21:47
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IDK, iv been hearing recaps of mangas and manhwas while playing.
Those recap videos are definitively SUS, because they are released almost daily, what is impossible for real humans to do. So maybe is just someone asking AI to recap the story, do AI voicing and releasing.
Still, Im grateful I got like 5 or 6 hidden gems out of it. Hidden gems I probably wouldnt pick otherwise, but Ive been enjoying those unknown titles.
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As a show of good faith towards all the customers that have remained faithful, SE should just make all 8 Mog Wardrobes part of the normal game.
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Random one I just thought of - have you unlocked/killed the Stage 4 Ixion NM in MMM voucher 09?
https://www.bg-wiki.com/ffxi/Shadhavar
It doesn't give a title, and progress is stored on your MMM Members card so might not count, but I have done it so you never know!
PS. I got Ballistager and Extremely Discerning, which puts me at 27 missing titles per Kaytes addon:
14 Guild point titles
5 Mog Garden
3 Master Trials
2 MMM
1 Fishing
1 Brown Mage
1 Consort candidate (Male character)
Medal of Altana still needed for me to hit 9. When I get close to any of these or finishing shield I will give up my medal again to test the tipping point.
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By Tarage on 2026-01-07 13:00:44
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Tested the new Bravery tonban legs from Limbus, the +1 Avatar's Favor does NOT reduce the BP timer down past 20 secs.
This is known. They stated the cap was -10 decades/years ago when they implemented it. That's what I remembered too but no one could come up with a citation and I had a lot of people telling me they never heard of it.
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I don't know about "anima-enhancing" but it sounds like the quest Empty Memories and the process for getting Promyvion maps are being conflated.
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