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By NynJa on 2025-11-11 10:32:09
Its stupid, but its less stupid than a random system that is 25% chance every time.

Under your smart system:
Chest 1 is 25% chance, if you didnt hit the bonus
Chest 2 is 25% chance, if you didnt hit the bonus
Chest 3 is 25% chance, if you didnt hit the bonus
Chest 4 is 25% chance, if you didnt hit the bonus

Under this stupid system:
Chest 1 is 25% chance, if you didnt hit the bonus
Chest 2 is 33% chance, if you didnt hit the bonus
Chest 3 is 50% chance, if you didnt hit the bonus
Chest 4 is 100% chance, you will hit the bonus
By zeta on 2025-11-11 10:32:10
I never really thought about multi attack much in WS, I think I assumed it would work like this: Zesho Meppo is a 4 hit. So it would be 4 from main hand then 5th from offhand? If using 100% DA would it be 4 hits + 1 DA for MH then OH + 1 DA = 7 hits? Am i thinking about this all wrong? Thanks.
By Creaucent on 2025-11-11 10:22:34
That's still a stupid system... I understand that they need to keep people subbed. However I think a random chance clearing a floor and 100% from any chest with a weekly cap of 5 would have been much better and probably have kept me subbed a bit longer. 1 to 2 climbs a week are fine for me but 5 no chance it's super boring and doing 1 to 2 climbs per week will take a very long time to r30 my first accessory.
By NynJa on 2025-11-11 10:21:20
Sounds like you should just be trying coffer 1-2-3-4 instead of always opening the same one.
By detlef on 2025-11-11 09:47:49
LightningHelix said: »
You know what, as long as I'm asking really stupid questions - is there a way to track your lifetime Moblin Maze Mongers clears?

Like, I know I'm short of 1,000 because they won't sell me that title. But I have no idea how short.

(still haven't gotten a Lycopodium Earring in 50+ attempts)

edit: also I can't win this chocobo race, I keep losing to a sheep because a plant slows me down or whatever. maybe 255/200/64/64 or whatever my build is was a mistake and I needed more of the mind stats.
Those races are kinda about luck. But yes, receptivity is the second most important stat after strength. Also I don't think there's a way to tell where you're at maze-wise other than the titles available from the npc.
By Brimstone on 2025-11-11 09:44:19
Lakshmi.Byrth said: »
FFXI is secretly a chat client with minigames.

Can confirm.

Also I suspect we're going about this the wrong way, maybe the people with rank 9 should be describing what content they feel they're missing?

I think I was rank 7 before update (been a while since I checked) I'm rank 8 now.

Done:
All missions
All jobs mastered, all AF quests.
decent chunk of titles from NM and VD HTB clears. (missing some though).
110 WW with stage 3 shield, all subcrafts 70, fishing 67 synergy 5
Max Fame in all areas of the game (I think)
Over 1k RoEs
Pretty high percentage of all the quests given in the various towns but I'm sure there's some I have not done.
I have at least 1 ultimate weapon of each type (but only stage 2 prime)

Missing:
some NM titles (notably 3 sortie bosses, Tumult curator, v25 oddy clears, but there's a few older ones too, a few VD clears on HTB)
Some quests, a few RoEs, some fishing/synergy levels, stage 4 shield.
stage3+ prime.
I've done probably minimal monstrosity and chocobo stuff and MMM.

Its probably some simple formula (similar to the server ranking o this site):
number of job levels + number of craft levels * 2 + number of RoEs complete * 3 + number of titles * 4

(totally made up and we still don't know what limits would be or the exact weighting between different different things. And their might be anchor points (i.e. limit breaks) or stuff like missions or certain titles that represent content clear that are worth more if not done.

Is there a way we can just count the number of titles we have?
By detlef on 2025-11-11 09:42:38
Yes that appears to be how the system works, aside from the maintenance reset bit.
By Shichishito on 2025-11-11 09:41:28
Most activities in FFXI are extremely repetititve but activities like the old version of fishing or chocobo digging are 100% designed around bots. You can tell that there went zero effort into them and no one in the design process asked themself whether this is fun or not.

Stuff like this is fine to occupy the OCD no lifers (actually it's not fine, it's sinister) and botters as long as no real rewards are attached to them. The fact that they now force it on everyone for BiS rewards is just evil.

The most two interesting items of this update, Hoxne Ampulla and Earring, primarily seem to cater towards players who take shortcuts and automate.

It's sad.
By LightningHelix on 2025-11-11 09:35:13
Asura.Sechs said: »
I remember being able to see it quickly after zoning, and if things were still like that I'm pretty sure some crafty LUA addon maker could easily pull that data off somewhere from the client.
Thing is I seem to recall that such info was removed client side a long time ago and as a matter of fact the "being able to see it by quickly checking the menu after zoning" stopped being a thing.

I think? I could be misremembering hey!
Pinged my guy, dug into this - craft skills are sent in 0x62 when you zone, and there's no Chocobo Digging field in there anymore that I can tell. Couple of paddings, value 65535, bunch of unknowns, value 0, but nothing with values between those two and my skill is not 0 so it's seemingly not sending it at all anymore.
By Felgarr on 2025-11-11 09:12:27
Venus Orb. ITG with 4 chests remaining. Zendik Robe. LAME
By . on 2025-11-11 09:10:39
I miss when anime was good. Now I just feel old.
By Byrthnoth on 2025-11-11 09:06:19
Asura.Sechs said: »
Lakshmi.Byrth said: »
Same for me. I think it was probably always a bit overstated
I mean we're talking about at least 100 days of 20-30 mins wasted doing something incredibly obnoxious, useless, boring, irritating, with an infernally awful UI in a system that was probably developed by the devil (if there was one) as a punishment for living people.

you're describing playing the game, IMO

but also, how does it compare to farming RP in Odyssey or doing Sortie for the 10,000th time? FFXI is secretly a chat client with minigames.
By Seun on 2025-11-11 09:03:45
Asura.Sylveni said: »
Seun said: »
Draylo said: »
Dagon breastplate w/ impossible to gauge. They turning up them drop rates

The unfortunate consequence of promoting omen bodies to ITG... all of the rest of the escha gear came with it =/

Wait, all the good stuff was shifted up?

No, like bad items sneaking in behind good items. As an example, not all of the original trove specific equipment is worthy of ITG, but it all goes in because it's a group of items.
By Akumasama on 2025-11-11 08:33:17
I remember being able to see it quickly after zoning, and if things were still like that I'm pretty sure some crafty LUA addon maker could easily pull that data off somewhere from the client.
Thing is I seem to recall that such info was removed client side a long time ago and as a matter of fact the "being able to see it by quickly checking the menu after zoning" stopped being a thing.

I think? I could be misremembering hey!
By Akumasama on 2025-11-11 08:30:57
Ow! Gonna edit it then, my bad! Sorry!


On NIN it was already very well explained by Bukki before. Yes you can do it and it could be beneficial in some setups like... I can't think of anything, Hybrid spam maybe?
But you do lose the chance to equip Shurikens, which means no Daken, which is a nice source of damage and TP return.
Granted, I dunno, in terms of pure performance a 100% DA might even provide a better TP return but it would feel so bad to lose such a job-defining trait as Daken! Despite all its many flaws it still feels very ninjaesque.
By LightningHelix on 2025-11-11 08:30:48
Asura.Sechs said: »
LightningHelix said: »
Is there a way to see your digging skill? I know you used to be able to see it by checking really really fast after zoning, so I assume it can be sent clientside and exposed by a lua.
You can deduce it from the amount of seconds of delay you get for digging after zoning and after previous dig.
There's a beautifully crafted table on BG-wiki for that!
I knew this, then I forgot it. So I'm gonna pretend I was asking because I love to have cheaty luas instead.

(...well, I do, I love stupid stuff like "instantly check for pirates by zone id" even if you can tell by whether the door's targetable on ferry zone load)
By Akumasama on 2025-11-11 08:28:24
Shame shame shame :-(
By zeta on 2025-11-11 08:28:23
Asura.Sechs said: »
zeta said: »
I havent had time to mess much with Hoxne Ampulla since i got it but was wondering if this is a lock the slot with it on and have fun thing. Or do i need to worry about redoing TP and WS sets on jobs that might want to use it? Thinking NIN RDM BLU DRK MNK THF DNC.. Thanks for any insight.

4) The enchantment lasts 30 mins, re-use is 1hr (which means, at best, you will be able to use it for 30 mins every 1hr)

Because of these limitations I don't think you can permanently change your TP sets on any job you would like to use it.
I guess you should make a toggle. If "off" it uses your default TP sets, if "on" it locks your range/ammo slots and maybe swaps a few other slots as well (like remove items with DA etc).

It is a 1 min recast. I was mainly asking about TP sets because for NIN for example I have a lot of DW% sets for fodder/hybrid. I just didnt know how far i would/should go into tweaking things. I am not sure how useful it will be in the end anyway. My brain wants to say for DW jobs knowing you will DA on both main and off hands for WS seems like it could be great. Who knows though.
By Akumasama on 2025-11-11 08:27:44
LightningHelix said: »
Is there a way to see your digging skill? I know you used to be able to see it by checking really really fast after zoning, so I assume it can be sent clientside and exposed by a lua.
You can deduce it from the amount of seconds of delay you get for digging after zoning and after previous dig.
There's a beautifully crafted table on BG-wiki for that!
By LightningHelix on 2025-11-11 08:26:48
Is there a way to see your digging skill? I know you used to be able to see it by checking really really fast after zoning, so I assume it can be sent clientside and exposed by a lua.
By Akumasama on 2025-11-11 08:26:24
Lakshmi.Byrth said: »
Same for me. I think it was probably always a bit overstated
Matter of points of view? If anything I find it was UNDERstated.

I mean we're talking about at least 100 days of 20-30 mins wasted doing something incredibly obnoxious, useless, boring, irritating, with an infernally awful UI in a system that was probably developed by the devil (if there was one) as a punishment for living people.

You know how many other things that actually provide you joy and entertainment you could do in those 20-30mins for 100 days? Realistically more than that because not many people would be able to do that every single day.

Now if you do get personal enjoyment for that sort of things, as strange as it may sound to the likes of me, that's... an entirely different story of course, I won't judge.
But to me, who would do something I absolutely loath and devastates me just so that after 4+ months I might get a rank up, well, nope?
Which reminds me why it's one of the very very very few things I never bothered with so far.


And I forget about the chocobo raising! Omg that thing was so annoying as well, and sadly not compensated by the super cute and beautifully coloured different birds.
It could've been somewhat nice with a decent, modern UI, clear messages, less RNG and annoying items and unskippable CS and loading times and stuff, I suppose.
Went through that hell once years ago and that was way more than enough for me xD
By Akumasama on 2025-11-11 08:21:01
A few thousand successful digs *GASPS*
I'm already running away from Choco Digging lmao
Regardless of that, THANKS A LOT for the super useful information provided, hope someone will add that to the Wiki Chocobo Digging discussion page as it could be greatly useful for everybody in the future.

I also doubt the max ranking is required to unlock Mastery related stuff, probably need a couple ranks below the cap to be done with it.
By Byrthnoth on 2025-11-11 08:20:41
Kayte said: »
I went in expecting far worse because the wikis stated it would take years of digs.

Same for me. I think it was probably always a bit overstated, but it's possible that the testimonies were from before Personal Chocobo (200 digs) + Sky Blue Silks (50% more skill per digs? who knows!)

It doesn't take long to knock out a day worth of digs after the first few ranks, so maybe you could cap chocographs and see if that gets you through the first few ranks, then just spam out your 200/day whenever you have time.
By Isiolia on 2025-11-11 08:04:02
Asura.Sylveni said: »
Seun said: »
Draylo said: »
Dagon breastplate w/ impossible to gauge. They turning up them drop rates

The unfortunate consequence of promoting omen bodies to ITG... all of the rest of the escha gear came with it =/

Wait, all the good stuff was shifted up?

Not what I'd observed, but I didn't get an Omen body last night either (did get Regal Gauntlets from Loud if those are the same tier). Also got Epam ring from Loud, several Volte pieces, Odin Gsword, etc. Things I got from Impossible were new to trove - Null cape, TH ring, Dyna crystal, etc. Did get a Sortie Sapphire from Loud I think too :/
Could be that some drops got moved up, could be that they can drop from either.
By Akumasama on 2025-11-11 07:30:48
Sounds like too much of a work (with an overly annoying UI from a 2003 game) for the likes of me, but I guess those hot and cold miniquests are nice.
No Greens required to dig, and they do give potential skillups and are not subject to the ~100 daily limitations.

Sooooo yeah, I guess very nice spot to start with for anyone who wants to do at least some choco digging.
By Akumasama on 2025-11-11 07:27:27
K123 said: »
You've lost me. All 5 hits have a chance to DA, right?
Nope, only the first 2 hits of a WS have a chance to proc multiattack. As far as I can remember from some old BG tests at least.
By on 2025-11-11 07:23:32
By Byrthnoth on 2025-11-11 07:16:57
https://ffxiclopedia.fandom.com/wiki/The_Chocobo_Hot_and_Cold_Game

A lot of digs to rank up, but if you get the skill up silks first it isn't so bad.
By Manque on 2025-11-11 07:16:34
So, the question for trove now is go for loud or impossible; if loud, gamble to go impossible or open terminal?
By on 2025-11-11 07:16:13
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