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By Carbuncle. Nynja on 2026-02-14 13:40:21
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By . on 2026-02-14 13:19:55
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Other than that, my plans for the carnival are quite modests.
Just using the 5 days without work to progress in my python and blender studies, playing and exercizing here and there.
My first blender character is taking shape already. and Im still on my secnnd tutorial!

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By . on 2026-02-14 13:03:58
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I hate it.
It was hard to walk to the gym because the amount of semi naked sweaty *** obstructing the way was high even though there wasnt any party around.
The restaurants were all of them full and with lines. I had to pick the yesterday noodles, a bunch of eggs, tomatoes and onions, and had this for lunch.
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By Garuda. Chanti on 2026-02-14 12:22:19
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By Genoxd on 2026-02-14 11:28:58
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I used Soil Gorget instead of Fotia because my alt didn't have any of them.
Here's some 1k data points, I'll start working on 3k. I assume this is close enough to a 5% spread?
Stage 4 Lorg Mor
GEO/WHM
Bumblebee (level -1) in West Sarutabaruta
DMG: 227
STR: 278
MND: 377
Dagda at 1000%:
Count: 176
Min: 6449
Max: 6768
Avg: 6618
Spread: 4.95% (max/min)
Dagda at 1000% (Soil):
Count: 32
Min: 6594
Max: 6919
Avg: 6774
Spread: 4.93% (max/min)
Edit:
Dagda at 3000%:
Count: 194
Min: 22523
Max: 23640
Avg: 23113
Spread: 4.96% (max/min)
Edit2:
Dagda at 3000% (Soil):
Count: 110
Min: 22686
Max: 23808
Avg: 23251
Spread: 4.95% (max/min)
I believe this is currently sitting at 4.44~4.48 fTP @1k and 13.8~14.1 fTP @3k. If I did the math right
I updated my post with more data. I'll keep going, just had a break from collecting for a bit
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Do stage 5 have an occasional increase in damage during the weaponskill? I’ll average 74k zesho meppo and sometimes it’ll spike up to 81k+ around every 10 weaponskills. Is anyone else noticing that or can explain it.
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By Dodik on 2026-02-14 09:49:04
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The ones that were good before get better at +1, pretty obvious.
The special effect weapons are bound to their effect, and most are not that useful.
+1 onion sword with as much MA there is now available looks pretty good.
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Malefic Axe does pair nicely with Diamonds Aspis. A second off Ready timer into perpetuity would be neat if practically all Ready moves weren't complete trash and there was one worth spamming an infinite Skillchain. Any of the decent ones are 3 charges and 1 Second off 30 is nothing. The fact that it would require two Bonanza Weapons to benefit from that kind of niche is even more annoying.
Pretty much all of the weapons are memes except for like three of them
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By Garuda. Chanti on 2026-02-14 09:22:00
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But with a good hat you would be even cuter than that.
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By Dodik on 2026-02-14 08:13:14
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Their +1 versions look like they have enough base damage on them.
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By Dodik on 2026-02-14 07:24:32
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Farsha is a fantastic axe for bst, and calamity hits like a truck with it too.
Farsha/Shield is a lot of fun, most fun I've had on bst since the rampage days.
The trials for it are particularly excruciating though, fair warning if you go for it.
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This has probably been a known issue, but can't get my Selubdrile COR Lua working smoothly. Constant sel-utility.lua;2164 error that I have no way to get around. Any help greatly appreciated. Using aeonic gun in slot.
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You can only raise and kill 3 per day iirc, so a yearish to finish it.
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By . on 2026-02-14 01:44:23
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And hotter
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By . on 2026-02-14 01:44:13
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And Im cuter
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By Warpy on 2026-02-14 00:50:53
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Server: Asura
Floor: Central #1
Location: Near Exit Porter
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Carbuncle.Maletaru said: »It's not the end-all-be-all job like you pretend it is. It's powerful in its own way, but has lots of glaring weaknesses that you casually gloss over while pretending it's some Mary Sue job or something (not just here, but in like 50 other threads, unprompted) I assume this is just because you main RDM and not some weird personal grudge of some sorts?
Carbuncle.Maletaru said: »Wall of text to explain why RDM is still in desperate need of more buffs.
RDM already had a fantastic time during early FFXI, then a small drought and ever since they got their job adjustment they dominate solo play while still being popular for plenty of party content while others jobs can't solo at all and aren't popular with parties either. Yet every time SE adds new gear they keep playing favorites with RDM.
Carbuncle.Maletaru said: »Their ranged damage is also very, very bad. They have no threat tools, so they can't tank anything that has human players on it. They are on Ullr and can wear quite a couple of nice shields but can't out DD COR and RNG nor replace PLD and RUN. SE really needs to address this asap.
Carbuncle.Maletaru said: »Both 1hrs have questionable utility most of the time, TBH. Compared with Wild Card, Soul Voice, Bolster, Mighty Strikes, Unleash, Astral Conduit, etc. Considering to how they butchered Astral Conduit I think most SMNs would trade it for something like stymie.
Carbuncle.Maletaru said: »They have no natural AOE, debuffs or nukes. They have access to Aeolian Edge without needing to sacrifice their sub job. They can more than make up for the lack of AoE casting with their cast speed and duration and they can still /SCH if they'd really need to AoE their spells. Not to mention that AoE damage is nerfed in most content anyway.
Carbuncle.Maletaru said: »can't replace any buffing job Yet they often get the GEOs spot.
Carbuncle.Maletaru said: »It has dogshit attack and no ways to improve it.
Near-0 PDL gear options (not that it matters too much, since they have terrible attack) RDM is indeed a god. Maybe even a God! I can't go slack at all on any of the DDs I play in my 8-boss static, or my group's RDM beats me like a redheaded step child!
TBH the whole post reeks of ACTCHUALLY so much so that the stench even rubbed of on my reply.
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It also has 2 dogshit 1hrs, so even if it were a competitive DD (it's not), it wouldn't get an invite anyway. Not over Yaegyasumi and Mighty Strikes. Even if WAR didn't have berserk, heavy armor, tons of HP, Warcry, or Tomahawk, it would still be better than THF in Gaol.
Jobs in FFXI have niches, that's just something you have to accept as a player. Unfortunately, some of the niches are tiny and basically worthless in modern events. It is what it is. The game is not balanced for all 22 jobs to be equal.
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By Ariho on 2026-02-14 00:10:44
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I just checked, and out of the eight characters I own, only Aribone's linkshell information is displayed. Could you please continue to investigate the issue of the other characters not being displayed?
Also, is it possible to edit the linkshell information that is displayed?
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seriously, you can wear all 5 duty pieces on thief and they'd probably be BiS. Its JSE offers no comparable benefits defensively or offensively during the tp phase
You wouldnt rank the relic boots over duty in your said white dmg twastar TP set? 11% extra TA dmg with comparable MA, just lacks the STP
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By . on 2026-02-13 23:55:23
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Dude is classy, but we are inviting only heavy DDs.
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Really more of a toy for BST gotta catch em all purposes for me
Yep, 100%
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By NynJa on 2026-02-13 23:21:16
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I really wish they'd throw THF a bone, of some sort. THF is already too powerful due to Treasure Hunter.
(which hasnt mattered in Limbus, in Sortie presumably, in Gaol, in Sheol C)
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Is there anything RDM doesn't have?
I know this is just a rhetorical question to express your outrage at RDM, but:
Their buffs are very weak. They can only offer a party haste/flurry and phalanx 2. While haste is nice, it's not always relevant and since phalanx is a flat number it rarely makes any meaningful difference
It has dogshit attack and no ways to improve it.
Their piercing damage options are very, very bad.
Their healing is very bad. On par with subjob heals and they have no aoe healing or -na spells (without subjob, which every job can get)
Their ranged damage is also very, very bad.
They have magical WS, but (realistically) no hybrid WS.
They have no threat tools, so they can't tank anything that has human players on it.
They have no natural AOE, debuffs or nukes.
Both 1hrs have questionable utility most of the time, TBH. Compared with Wild Card, Soul Voice, Bolster, Mighty Strikes, Unleash, Astral Conduit, etc.
Near-0 PDL gear options (not that it matters too much, since they have terrible attack)
If it weren't for the adds (which can be handled by other methods like PUP, PLD, etc), nobody would bring RDM to odyssey gaol bosses. Very few people bring RDM to segments. Before kiting strategies became more popular, I had never used a RDM in Sortie before.
RDM is very much a jack of all trades and master of none. The only thing it truly excels at is debuffing, which is rarely the key to winning a battle. It will never be a top DPS, can't be the primary healer for any fight which requires a dedicated healer, can't replace any buffing job, can't tank basically anything.
It's not the end-all-be-all job like you pretend it is. It's powerful in its own way, but has lots of glaring weaknesses that you casually gloss over while pretending it's some Mary Sue job or something (not just here, but in like 50 other threads, unprompted)
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I really wish they'd throw THF a bone, of some sort.
TH tag cap on THF main gets raised to 10, THF is saved - SE
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RDM is indeed a god. Maybe even a God! I can't go slack at all on any of the DDs I play in my 8-boss static, or my group's RDM beats me like a redheaded step child!
Good RDM gives both sides of the aisle a decent run for their money if they slack though. Consequence of the damage cap on WS and Nuke wall and such. Frequency of WS / Nukes can become more important than raw power, and RDM has that on both fronts. About the only thing RDM doesn't have, is a way to buff its own attack value.
I really wish they'd throw THF a bone, of some sort. Maybe another ability like Feint that lowers Defense(angon slot). RDM moved in on that front as well with Distract lmao.
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By Keyser on 2026-02-13 20:50:55
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Gilgamesh.Rosenberg said: »Is there any way to use this with ashita? I've only ever used Windower so I honestly have no idea.
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By . on 2026-02-13 20:07:46
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My new hat to the club

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Any functional, one-command add-on that can scan all my luas and inventory and see what's not used anywhere? Looks like theres a couple of (complicated) options.
https://www.reddit.com/r/ffxi/s/Nq6PQt53yj this?
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By NynJa on 2026-02-13 18:49:24
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Bahamut.Boposhopo said: »Any functional, one-command add-on that can scan all my luas and inventory and see what's not used anywhere? Looks like theres a couple of (complicated) options.
Pretty sure Closet Cleaner still works. I'll be honest, I've tried multiple different occasions to get it to work. Despite reading the instructions and following them to a T, I couldnt get it to work.
But to be fair
YouTube Video Placeholder
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