Addon: TargetRing - A FFXIV Inspired Target Ring

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Addon: TargetRing - a FFXIV inspired target ring
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By Broguypal 2026-08-17 15:23:54
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Hi friends,

I'd like to introduce you to TargetRing, a FFXIV inspired targeting ring.



The ring sits flat on the ground, scales with the size of the mob, and tracks the model exactly while it moves. Enemies get a red ring, players and other friendly targets get a blue one. Works with both targets and sub targets.

Also assists with tracking which way your target is facing, i.e. who your targets focus is.

Big thanks to Nalfey for helping me with this project. Go checkout his addon GEO-HUD too. Additionally, shoutout to the Windower community for their assistance as well.
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By Broguypal 2026-08-17 19:09:09
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Thank you for the users who messaged me privately. I've now updated this to version 2.2.0.

Bug fix:
  • Fixed rings appearing in the wrong place on some doors, lamps and similar fixed-model objects. These sometimes have their entity record parked away from where the model actually sits, so they now read their position from the display object instead.

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By Broguypal 2026-08-18 14:00:12
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Hi all,

Some users who were running dgVoodoo (or some other D3D8 wrapper) had issues where their rings wouldn't show up. This has now been fixed in version 2.3.0.

A big thank you to Spccdog from Odin for spending an hour debugging with me! Apologies to all that were affected.
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By Draylo 2026-08-18 18:26:18
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This new one seems to auto crash me

when i had the previous loaded and the new ver of geo-hud the ring was gone. Then I unloaded geo-hud and reloaded this and it came back
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By Broguypal 2026-08-18 19:43:57
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Draylo said: »
This new one seems to auto crash me

when i had the previous loaded and the new ver of geo-hud the ring was gone. Then I unloaded geo-hud and reloaded this and it came back

Hey Draylo,

I'm working on a fix on both ends. Sorry for the inconvenience caused.
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By Broguypal 2026-08-19 03:03:03
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Hey all,

TargetRing and GEO-HUD have now been updated and are compatible with each other. Thank you for your messages and I apologize for any inconvenience caused getting these to work.

Please remove both of your old versions and update:
- TargetRing: Please use 3.0.0 or Later
- GEO-HUD: Please use 2.0.0 or Later

What happened: Both addons used to patch the same bytes in the game's scene renderer and hook into each other, which caused crashes depending on load and unload order. That's gone. They now share a single hook called SceneHook, so you can load, unload, and reload either one in any order, and if both are loaded you get both sets of rings.

I've also made SceneHook something other developers can grab and utilize in case they wish to use draw_scene going forward (and dont want to conflict with other addons that also use it). Instructions for it's use is the SceneHook folder of the addon.
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 Sylph.Psyn
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Server: Sylph
Game: FFXI
User: OmniKroe
Posts: 1
By Sylph.Psyn 2026-08-19 05:33:32
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Iv been trying to get something like this to mark those invisible ??? locations for a while but could never figure it out... Any thoughts?