Guildwork Plugin

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Guildwork Plugin
 Ragnarok.Trixi
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By Ragnarok.Trixi 2026-06-17 09:59:09
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Carbuncle.Elvaanmoq said: »
Scragg said: »
I didn't consider concurrent instances. Try to reload. Hotfix version is 2e097542495f. To get the version: //gw version

I just had a chance to shut down all my instances so I could get the update, I got it although the displayed version is Guildwork 1.3.0 c64599271510 i686-pc-windows-msvc.

531c2eb84050 for me.

Wasn't working for the last few days until I did a flush right now, and that looks like it did the trick for it to start syncing again.
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By Scragg 2026-06-17 10:34:04
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Carbuncle.Elvaanmoq said: »
/ffxiah command is working well, but for some reason it lost its color formatting it used to have. It used to display some text in green, red (maybe) and yellow, now everything is in yellow. Also, a bit more important, the prices are displayed without any thousands separator, for example if an item costs 10 million gil, it displays it as: "10000000" rather than "10,000,000" like it used to do before. A bit difficult to read :D.

This should be fixed.

Leviathan.Webjester said: »
1. Now that the character profile page lists skills, there doesn't appear to be a corresponding toggle on the character settings page to Show/Hide this like other items (Total EXP, etc). In some use cases (e.g. 1080x1920 Portrait) this leads to a 2nd line when rendering the tables due to the newly added skills table being displayed.

This should be live now.


Leviathan.Webjester said: »
3. As Genoxd already reported, GW does continue to crash when running under Wine, though this is not new behavior.

I need to know more about this. Does it crash when you try to enable it via the Windower Plugin tab? Does it crash on FFXI launch? Does FFXI/Windower crash or Guildwork commands simply doesn't work? Any messages/logs?

Btw, new versions of guildwork plugin have //gw selfupdate so you don't need to reload FFXI. Keep in mind this is beta AF.
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 Leviathan.Webjester
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By Leviathan.Webjester 2026-06-17 11:14:53
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Scragg said: »
This should be live now.

Looks good, thanks!

Scragg said: »
I need to know more about this. Does it crash when you try to enable it via the Windower Plugin tab? Does it crash on FFXI launch? Does FFXI/Windower crash or Guildwork commands simply doesn't work? Any messages/logs?

1. Plugin is downloaded, but disabled for autoload via Windower configuration screen.
2. When guildwork is loaded, a pop-over with a pol.exe crash and a dump occurs.
3. Prior to today, this would result in the Guildwork plugin not functioning correctly, and any attempt to interact with Guildwork via the console would result in a crash.

That said, as of ver e511de7e7bbc, while it does produce the crash and dump message, the FFXI main window stays active after acknowledging the dump like before, GW now allows me to login through the console, and a flush appears to be successful.

Going to retry from a clean login with the plugin enabled by default and see if there is new behavior or if the login crash/dump occurs.

Edit:

Still getting a crash notification from a fresh login, with the FFXI window temporarily freezing and then resuming.

"Unhandled exception: 0x40000015 in 32-bit code (0x7b5b9537)" followed by a register dump, stack dump, and backtrace.

After acknowledging the crash/dump, FFXI still seems to function, Windower addons/plugins still seem to work, GW still seems to respond (//gw status returns what looks to be a good report).

I'll keep it running today and see if any additional hiccups occur.

Edit 2:

System information:
Wine build: wine-11.11 (Staging)
Platform: i386
Version: Windows 7
Host system: Linux
Host version: 7.0.0-14-generic
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By Genoxd 2026-06-17 11:24:51
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Scragg said: »
Leviathan.Webjester said: »
3. As Genoxd already reported, GW does continue to crash when running under Wine, though this is not new behavior.

I need to know more about this. Does it crash when you try to enable it via the Windower Plugin tab? Does it crash on FFXI launch? Does FFXI/Windower crash or Guildwork commands simply doesn't work? Any messages/logs?

I just do //load guildwork and then the game hard crashes on Linux. I have tried to look for logs but I don't see any, I can see if maybe claude can trace the crash live while it happens and report back
 Carbuncle.Elvaanmoq
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By Carbuncle.Elvaanmoq 2026-06-17 11:45:25
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Scragg said: »
Carbuncle.Elvaanmoq said: »
Complains about prices formatting

This should be fixed.

[...]

Btw, new versions of guildwork plugin have //gw selfupdate so you don't need to reload FFXI. Keep in mind this is beta AF.

Thank you so much for fixing the formatting so fast! :) And I love the //gw selfupdate command, I didn't need to log out any of the chars to try the fix. Amazing! :)
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By Scragg 2026-06-17 11:52:33
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Leviathan.Webjester said: »
"Unhandled exception: 0x40000015 in 32-bit code (0x7b5b9537)" followed by a register dump, stack dump, and backtrace.
If you can get the contents of the backtrace, that might help narrow it down.
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By Leviathan.Webjester 2026-06-17 11:58:19
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Scragg said: »
Leviathan.Webjester said: »
"Unhandled exception: 0x40000015 in 32-bit code (0x7b5b9537)" followed by a register dump, stack dump, and backtrace.
If you can get the contents of the backtrace, that might help narrow it down.

Spoilered contents of everything I could copy from the window:
 Ragnarok.Trixi
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By Ragnarok.Trixi 2026-06-17 12:10:51
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It appears that auto-updating isn't working anymore? IE: If I obtain new equipment, a new title, or just change my job where my equipped gear changes, GW does not reflect that change unless I do a flush.

Used to be it would update.. idk.. every 15mins or so?
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By Leviathan.Webjester 2026-06-17 12:12:36
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Couple additional observations:

* Mission data is not populating from a flush (tried with a newly added character). Not sure if this was originally pulled from the LS Community or if the Plugin did it.
* Current Job / Subjob detail under the equipment grid is not populating/updating
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By Scragg 2026-06-17 13:09:07
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Ragnarok.Trixi said: »
It appears that auto-updating isn't working anymore? IE: If I obtain new equipment, a new title, or just change my job where my equipped gear changes, GW does not reflect that change unless I do a flush.

Used to be it would update.. idk.. every 15mins or so?
This should be fixed.

Leviathan.Webjester said: »
Couple additional observations:

* Mission data is not populating from a flush (tried with a newly added character). Not sure if this was originally pulled from the LS Community or if the Plugin did it.
* Current Job / Subjob detail under the equipment grid is not populating/updating

Missions were scraped from LSCOM, the job/subjob was an ffxiah bug, should be fixed now
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By Genoxd 2026-06-17 13:17:30
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Any idea why I don't have achievements or rank on my profile?
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By Genoxd 2026-06-17 14:38:53
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Claude's analysis
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By Genoxd 2026-06-17 15:20:40
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Oh one thing to note this time. For whatever reason it loaded correctly for the first time ever during this test. I logged in and then unloaded the plugin which froze the game for a few seconds. When I loaded it again it crashed. So slightly different repro case but I suspect it's the same root cause
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By Scragg 2026-06-17 15:29:17
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This stems from something outside of my control, I will discuss with the windower team to get the dll updated.

I found the bug affecting your achievements ranking, it should be corrected.
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 Asura.Murdokk
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By Asura.Murdokk 2026-06-17 20:31:50
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Scragg said: »
I found the bug affecting your achievements ranking, it should be corrected.

Could this achievement ranking bug be more widespread? My achievements haven't worked in ages.

Everything else works just fine.

Scragg said: »

the job/subjob was an ffxiah bug, should be fixed now

This still appears to be bugged for me.

Version - 1.3.4 ec69e2cc1dec i686-pc-windows-msvc
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By Scragg 2026-06-17 21:35:32
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Asura.Murdokk said: »
Scragg said: »
I found the bug affecting your achievements ranking, it should be corrected.

Could this achievement ranking bug be more widespread? My achievements haven't worked in ages.

Everything else works just fine.

Scragg said: »

the job/subjob was an ffxiah bug, should be fixed now

This still appears to be bugged for me.

Version - 1.3.4 ec69e2cc1dec i686-pc-windows-msvc

Your char had a different bug, too lame to explain, but should fix a few thousand characters.
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 Asura.Murdokk
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By Asura.Murdokk 2026-06-17 21:44:16
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Scragg said: »

Your char had a different bug, too lame to explain, but should fix a few thousand characters.

Thank you for all you do!!!

On a related note, I commented 6+ months ago on a post hoping achievements would be fixed/overhauled in 2026.

Asura.Murdokk said: »
I would love to see this fixed/overhauled in 2026! /em crosses fingers.
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By Scragg 2026-06-17 21:56:25
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Asura.Murdokk said: »
Scragg said: »

Your char had a different bug, too lame to explain, but should fix a few thousand characters.

Thank you for all you do!!!
np, now I have to rewatch training day, thanks.
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 Bahamut.Navius
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By Bahamut.Navius 2026-06-17 23:15:18
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These recent Guildwork updates have been awesome. While you're at it, the box that reports which mission I'm on is empty on my profile page, and the mission status on my achievement page is missing a bunch. Is there any way to update the mission progress scraping? Thanks again!
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By Ragnarok.Reze 2026-06-18 08:29:22
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Amazing to see progress on this, whatever the heck you did there's tons more characters populating than there used to be. Thanks for doing this! One or two FFXI updates ago my gear stopped updating and just shows as blank. Any chance you could take a look?
 Ragnarok.Trixi
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By Ragnarok.Trixi 2026-06-18 14:32:54
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Two things:

I don't recall if current equipped titles were fixed recently, or if they're still supposed to be broken because they were also based from LSCOM data? My character, the guildwork website, and xiah are showing all different titles.

For the skills - would it be possible to aggregate the highest total skill across jobs, versus the current active job? IE: When on BLM it shows Elemental 562, and H2H 16. If I swap to WAR it shows Elemental 155, and H2H 250. Possible for it then to show Elemental 562, and H2H 250 that point forward regardless of active job?