Need Sortie Melee WS Assignments

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Need Sortie Melee WS Assignments
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By Dodik 2026-03-16 14:51:55
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Felgarr said: »
talking about F boss specifically

Stardiver -> Fudo is darkness, which will proc F in both hands.

It can be followed by the prime polearm WS for double dark, or just spam stardiver and fudo with non-primes.

Safe with savage/black halo too - it makes distortion with either which is fine.

Mordant rime, savage, black halo and fudo are all mostly safe together on F.
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By Felgarr 2026-03-17 10:51:07
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.....Alright, so just WS and Pray, until you get Mumei. :(

...Alright, I'll try Stardriver and Fudo next time and see what happens.
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By Felgarr 2026-03-17 20:05:28
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I wrote a skillchain calculator with some advanced filtering, and can confirm that no combination of Mordant Rime, Savage Blade, Black Halo and Tachi: Fudo will produce Detonation/Impaction/Fragmentation/Light.

(This assumes that no one WSes twice in a row).

Feedback welcome on the tool btw.
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By Felgarr 2026-03-17 21:33:47
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URL: https://fel-ffxi.github.io/skillchain-calculator/

Question#1:


In the case of F Boss, will Rudra's Storm, Savage Blade, Calamity, Impulse Drive, and Black Halo create any of the SCs we want to avoid? (Detonation, Impaction, Fragmentation, Light)

Step #1: Select your weapon types.


Step #2: Select your weapon skills.


Step #3: Select the resulting skillchains that you want to see. (include/exclude in visible, calculated output).


ANSWER: Yes, sure will.

Question #2:


In the case of F Boss, will Tachi: Fudo, Mordant Rime, Savage Blade and Black Halo create any of the SCs we want to avoid? (Detonation, Impaction, Fragmentation, Light)




Answer: Nope, we're good.

Note: I did use AI to help create this page. The sheer combinatorial explosion that happens when you consider all of the different combinations of weapon skills is extremely large, but I write code for a living. To better understand how skillchain transitions work, I did write an offline version of Flippant's skillchain calculator in Lua and found the exercise enjoyable.

TLDR: Skillchain sequence generator for fun, crazy, weird Sortie party and weaponskill combinations. Please invite actual humans into your Sortie parties folks. I hope this helps someone out there. Feedback welcome.
 Carbuncle.Maletaru
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By Carbuncle.Maletaru 2026-03-17 21:54:49
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Dodik said: »
It can be followed by the prime polearm WS for double dark

Umm...None of the prime WS have Darkness/Light properties...
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By Dodik 2026-03-18 03:36:05
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I misremembered. Stardiver to fudo or mumei ends with darkness.

Diarmuid to mumei to diarmuid to mumei chains forever. Compression and transfixion.
 Asura.Ayahuasca
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By Asura.Ayahuasca 2026-03-18 04:35:45
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It's "Judgment" not judgEment! Also would add it onto E and G ws for drk and war.. tbh for WAR even AH su2 H2H spamming Dragon Kick with the proper set is decent enough for budget groups with no prime but both WAR and DRK to avoid walling each other with Judgment, if for any reason WAR has no Chango maxed! Judgment also > Insurgency unless you got Liberator, dmg-wise!
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By Felgarr 2026-04-08 15:38:22
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Someone said yesterday that Fragmentation is safe on F boss during Wind Hands. Is this true?

Fragmentation is Thunder/Wind based, which I imagine we want to avoid in both Wind Hands and Thunder hands modes, right?

....or am I missing something?
 Cerberus.Shadowmeld
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By Cerberus.Shadowmeld 2026-04-08 15:52:39
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wouldn't fragmentation heal F boss?
 Bismarck.Sterk
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By Bismarck.Sterk 2026-04-08 15:59:59
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They probably said it's safe since none of your party's WSs would cause Fragmentation to happen. If nobody's using a Gravitation or Fusion WS then a Fragmentation WS is perfectly fine. In our group we typically have 3 Fragmentation WSs and 2 Distortion WSs going on, yet Fragmentation will never occur since the only SC possible with that combination is Distortion.
But yes, Fragmentation would heal both Wind and Thunder mode if it were to occur since it's Wind/Thunder element.