I am unsure why you both say Brutal Earring is garbage.
Even with capped ACC, you still only have a 69% chance of hitting all 8 attacks. Brutal gives a 5% chance of getting an extra hit in, that's more than you can get from any other earring.
Tests were done that showed brutal was unable to proc on asuran fists even if a hit was missed since the game itself calculates 8 hits max per attack round, and asuran already uses up those 8 hits.
Your build looks fine man, and yes those feeties do work for footwork >> asuran fists >> cancel footwork. Feel free to check my asuran fists builds out on my item sets, pretty strong builds just missing relic, hq togi and mars's ring.
Imo though if youre gonna use footwork and have a good dragon kick build too, I would use footwork >> dragonkick in dunes >> cancel footwork. I do own those kyosho kyahan thingies but tbh I never really use them.
thx for your answer, I will definitely check your gear sets!
Can you have too much ACC+ for Asuran Fists on high lvl mobs? or better... is ACC +81 maybe too much and should I switch something out for something better?
I dont know just looking at a number, I play on xbox 360 I dont have 6 builds like Vegetto does. I cant see how 6 builds would be worth it when its hard to distinguish sometimes weather you need the acc or not.
The 2 builds I have I use depending on mob / food / buffs from pty and weather focus is up or not. The difference in swaps is fenrir/aesir or aesir/merman for low acc build, or with minuet earring when I need acc. Shura haidate+1 vs hachiryu haidate. Thats it actually, head is always AMK, neck is always sea gorget, despite Vegetto saying torque wins when you dont need gorget acc. Rings are always rajas + toreador, feet always usukane, waist always virtuoso, back always cerb+1, body always togi, hands always bandos and ammo always black tathlum.
IF you didnt have 25wsacc AMK head you mind find some mobs 10acc hands are also kinda needed over bandos o kotes, as is often the case for tp'ing. And yes b4 anyone asks I tp in cuch mantle lol.
I thought there was a max of 9 swings per round not 8? Which considering all MNK WS's get an extra hit due to the offhand, it makes Asuran Fists a 9 hit WS...
Thats what I heard anyway... could be wrong, probably is...?
thx for your answer, I will definitely check your gear sets! Can you have too much ACC for Asuran Fists on high lvl mobs? or better... is ACC 81 maybe too much and should I switch something out for something better?
Yes and No.
Depends on your food, if you are eating sushi/pizza then its is likely you will cap accuracy on merit level.
Also depends on merits, do you have H2H merits?
The reason Tigerwoods has so many WS sets (I imagine) is for the different possible foods. The set required to get you to 400 accuracy is different depending what you have eaten; pizza or sushi (or meat). So for every accuracy point you need 2(3). It all depends how 'OCD' you want to be about it all.
You are unlikely to ever cap accuracy on MNKs etc, but then again MNK doesn't often go to HNM fights.
One really nice piece for Asuran fists which you may of overlooked is the Virtuoso Belt Which is a really easy camp, and gives you a load of accuracy and attack in one pagkage.
I thought there was a max of 9 swings per round not 8? Which considering all MNK WS's get an extra hit due to the offhand, it makes Asuran Fists a 9 hit WS...
Thats what I heard anyway... could be wrong, probably is...?
With dancing edge, you have the option of using one dagger or two daggers. With blade: jin, you have the option of using one katana or two katanas. With any h2h ws, you do not have that option. That being said, any ws on h2h that gives you the number of hits, already includes the offhand hit, because you have it no matter what. It's not an option.
For h2h ws, the number of hits the description says is the number of hits it is. For things like howling, which don't say anything at all, then we can say it's two hit (which is easily double checked by to return).
this is what i use to WS in. its a tad cheap but works for me. i dont do any EG stuff with my Mnk, i can thank my Blm for that, but the lowman and mess around stuff it works fine.
Str, WSacc, Acc, Atk for the AMK head is the best/standard multi-hit WS setup from what i understand. Str, Agi, WSacc, WSdmg could be used but thats more the "Sam" setup
Dont need Windower I know how to macro hehe, thanks. Got them just for Utsusemi: Ichi when soloing anyways but wasn't sure whether to use them or not for WS. Ty
Where do you put then in your WS set or have a /wait 1 after ws set then /wait 1 again and another ws set with bando kote then WS?
If that's what you do, I've tried that but with 2 seconds between boost and WS my MNK connects a hit before WS which defeated the purpose of the whole thing lol.
I wasn't able to make it happen with 1 second between boost and WS though, it just skipped over the switch of gloves and didn't equip properly for me.
Where do you put then in your WS set or have a /wait 1 after ws set then /wait 1 again and another ws set with bando kote then WS?
If that's what you do, I've tried that but with 2 seconds between boost and WS my MNK connects a hit before WS which defeated the purpose of the whole thing lol.
I wasn't able to make it happen with 1 second between boost and WS though, it just skipped over the switch of gloves and didn't equip properly for me.