Xim: Browser-based Client Simulator

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Xim: Browser-based Client Simulator
 Asura.Aamace
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User: Aamace
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By Asura.Aamace 2026-03-10 00:23:43
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I've published the side-content that I mentioned above. It's a separate mode that can be started & completed independently of Tower progress, accessed via the Chessboard in the base-camp. It features:

  • Turn-based battles (CTB style system on a 5x5 grid)

  • Monster-building system

  • A battle-mode to rank-up armor & obtain earrings

  • 8 challenge battles


Here's a sample video of the first challenge battle:

Also, some minor changes to the main-mode:
  • Stream-lined/changed some non-boss floors (mainly in Tower 1)

  • Added "Egoist's Tathlum" to the shop in Escha (DPS measure)

  • Cursor-speed can be adjusted in the UI widget

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By Decederes 2026-03-16 15:43:18
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I have done every fight, the spider f'in sucked to figure out lol but the fun is testing the mechanics and dying over and over.

What the heck do I do on this stupid rabbit haha, spoiler me away daddy.
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 Cerberus.Balloon
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By Cerberus.Balloon 2026-03-16 16:02:14
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Decederes said: »
I have done every fight, the spider f'in sucked to figure out lol but the fun is testing the mechanics and dying over and over.

What the heck do I do on this stupid rabbit haha, spoiler me away daddy.
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By Decederes 2026-03-16 17:42:04
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Sounds like I'm doing all of the right things then, hmm.

I'm guessing maybe in this it doesn't resist blunt nor take extra damage from piercing then?

Does magic / physical seem to make a difference?

The only debuffs I'm focusing on are Def/Atk -15% and Dia for the -10% VIT, did you use any others?

Death Spell isn't really an issue, using Seed and Hell or a combo of one plus Thunder if I need a quick stun in there as well.

The issue seems to be damage output, is there a trick to the Doom? Is it a static timer? Because it's certainly not in seconds. Does anything increase or decrease the remaining time?

I certainly built the wrong set of gear though, Subtle Blow does 100% Nothing in this fight, the TP moves all seem to be timed, rotated, or unaffected by any TP down strat (SB or Lowing).

What build did you go with? I'm thinking I am going to just aim for WS Dmg, SC dmg and MB dmg? Or due to TP for the boss not really being a thing to keep track of, are DA, TA or QA viable?

Thanks for the heads up on all of that, I'm even more confused as to why my dmg output seems to be lacking here as opposed to any other Doom DPS Check fight.
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By Bambusal 2026-03-16 18:10:55
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Decederes said: »
Sounds like I'm doing all of the right things then, hmm.

I'm guessing maybe in this it doesn't resist blunt nor take extra damage from piercing then?

Does magic / physical seem to make a difference?

The only debuffs I'm focusing on are Def/Atk -15% and Dia for the -10% VIT, did you use any others?

Death Spell isn't really an issue, using Seed and Hell or a combo of one plus Thunder if I need a quick stun in there as well.

The issue seems to be damage output, is there a trick to the Doom? Is it a static timer? Because it's certainly not in seconds. Does anything increase or decrease the remaining time?

I certainly built the wrong set of gear though, Subtle Blow does 100% Nothing in this fight, the TP moves all seem to be timed, rotated, or unaffected by any TP down strat (SB or Lowing).

What build did you go with? I'm thinking I am going to just aim for WS Dmg, SC dmg and MB dmg? Or due to TP for the boss not really being a thing to keep track of, are DA, TA or QA viable?

Thanks for the heads up on all of that, I'm even more confused as to why my dmg output seems to be lacking here as opposed to any other Doom DPS Check fight.
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By Decederes 2026-03-16 18:47:16
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That makes more sense. Gear is solid, just need to swap over to my dmg set since nothing subtle blow seemed right to do lol

Didn't even notice Doom was hit based, I've only run it 3 times and I kept dying around 50% so at times I was just face tanking some TP moves to get WS and SC off, I knew there was something to it.

I didn't find out about Pazuzu's fetters today haha, just spammed through his spells with Stoneskin and Blink, so I'm sure a few fights are cheeseable and I probably did so without even knowing.

Any other unique mechanics you've noticed in the other fights? I've found a few various ones, it's been a lot of fun figuring them all out but thanks for the Rarab clarity
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By Decederes 2026-03-16 20:43:51
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Bambusal said: »
Decederes said: »

I did all my attemps with the H2H since they were my favorites but I assume it can be done with any weapon.

First of all, the doom counter is actually based on hits that you receive; it isn't a time-based counter like the ones we are used to. That is why the adds that it spawns after Whirling Claws must be killed as soon as they spawn. I just used 2 Subductions to kill them, but it will depend on your gear; I mostly used WSD and melee focused gear so I needed 2 to kill them.

My tips are the following:

- Kill the adds as soon as they spawn (they always spawn after Whirling Claws).
- Dispel haste and temper quickly.
- Always have Stoneskin and shadows up, especially in case of Death.
- Know what WSs have a low animation lock so that you aren't caught in one when something big comes.
- Don't focus too much on debuffin it. I only applied the -15% defense debuff at the beggining and rarely bothered to reapply it.
- Don't focus on super long SCs as you won't be able to do many WSs in a row due to having to deal with the mechanics. A simple 3 or 4 WS SC is more than enough.

In the end, its about getting the rhythm of the fight down and being able to dodge all of the attakcs that are dogdeable. Use the boss's animation lock to deal as much damage as possible.

If you need any more tips, I'll be happy to answer :)[/spoiler]


Oh here's a question since I was too lazy to test it and just kind of brought my fav along, what specialty does each pet have if you know?
 Asura.Aamace
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By Asura.Aamace 2026-03-16 22:08:02
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Decederes said: »
Oh here's a question since I was too lazy to test it and just kind of brought my fav along, what specialty does each pet have if you know?

These are the pet effects:
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By Decederes 2026-03-16 23:41:11
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Asura.Aamace said: »
Decederes said: »
Oh here's a question since I was too lazy to test it and just kind of brought my fav along, what specialty does each pet have if you know?

These are the pet effects:


Do stoneskins overlap or refresh each other? Does the Rartab get credit for a hit if it hits stoneskin but does enough damage to it to do damage to you as well? Because I am having to refresh stoneskin before it wears off like every 3 auto attacks? That's correct? Just want to make sure it isn't a bug, because man I am going down fast even with stoneskin and blink up full time.
 Cerberus.Balloon
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By Cerberus.Balloon 2026-03-17 05:05:53
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Decederes said: »
Sounds like I'm doing all of the right things then, hmm.

I'm guessing maybe in this it doesn't resist blunt nor take extra damage from piercing then?

Does magic / physical seem to make a difference?

The only debuffs I'm focusing on are Def/Atk -15% and Dia for the -10% VIT, did you use any others?

Death Spell isn't really an issue, using Seed and Hell or a combo of one plus Thunder if I need a quick stun in there as well.

The issue seems to be damage output, is there a trick to the Doom? Is it a static timer? Because it's certainly not in seconds. Does anything increase or decrease the remaining time?

I certainly built the wrong set of gear though, Subtle Blow does 100% Nothing in this fight, the TP moves all seem to be timed, rotated, or unaffected by any TP down strat (SB or Lowing).

What build did you go with? I'm thinking I am going to just aim for WS Dmg, SC dmg and MB dmg? Or due to TP for the boss not really being a thing to keep track of, are DA, TA or QA viable?

Thanks for the heads up on all of that, I'm even more confused as to why my dmg output seems to be lacking here as opposed to any other Doom DPS Check fight.

I basically always stacked WSDmg and SCDmg gear. The amount of damage you can pump out with WS/SC is insane. As someone else mentioned, Subduction will be sufficient for the adds. Do not let them hit you. For me, my Subductions were 1 shotting the adds - but the first time I fought it I used exclusively Fell Cleave for that.

The doom is the reason you want to ensure that haste and temper is down. And it makes the fight a bit of a DPS check as well. You want to pump damage out to ensure that you don't get hit too much.

Stoneskins overlap, blink overlaps. You can cycle between two stoneskins if you need to for the timer, but I never really did that except for with previous fight.

I did apply 15% Def down and Dia at the start of the fight, but never really reapplied it. It will help if you're struggling with damage though.

You will pump out a lot more damage with the Restraint Sword, cycling SCs.