FSTR Cap Calculator For You

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fSTR cap calculator for you
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By DaneBlood 2025-09-11 01:26:12
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So after a debate about fSTR and its relevance for Savage Blade I created this little easy calculator if people quickly want to check if they have hit the fSTR cap

https://embed.calculoid.com/?calcId=108510&apiKey=60dfaae363cd93ab798a8




Please let me know if you find any miscalculations.
Happy FFXI
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 Asura.Loraiine
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By Asura.Loraiine 2025-09-11 01:46:31
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It might be a lot of data but instead of "Enemy Vit" it should be "Enemy Name" with the VIT already stored. That's a calculator I'd use.

side note: How do I figure out Sortie bosses vit?
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By DaneBlood 2025-09-11 02:24:35
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Asura.Loraiine said: »
It might be a lot of data but instead of "Enemy Vit" it should be "Enemy Name" with the VIT already stored. That's a calculator I'd use.






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By DaneBlood 2025-09-11 02:25:33
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P.S.
I stole the Vit info from the python script for optimizing gear
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By K123 2025-09-11 07:48:18
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Isn't it irrelevant showing fSTR in fractional values? Wouldn't it be best that it always rounded up?

What about ranged weapons, don't they have fSTR calculated differently?
 Asura.Melliny
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By Asura.Melliny 2025-09-11 08:52:15
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Ranged fSTR is indeed different from melee. While melee is one base damage for every 4 strength, ranged is one base damage for every 2 strength.
 Valefor.Yandaime
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By Valefor.Yandaime 2025-09-11 09:39:43
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K123 said: »
Isn't it irrelevant showing fSTR in fractional values? Wouldn't it be best that it always rounded up?

What about ranged weapons, don't they have fSTR calculated differently?
The values are always floored I believe. Was actually looking at the BG Wiki page yesterday doing some napkin math and I think someone should update/clarify the WS Damage page.

Show the full WS Calculation but include where exactly PDL, Gear-WSD and Trait WSD go and how they are calculated (because Trait WSD is calculated separately and you won’t find that until you’ve dug around in there a ton)
Include an Example of a worked out Physical, Magical Hybrid, Ranged

Would be nice if someone could do that imo.
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By DaneBlood 2025-09-11 10:06:06
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K123 said: »
Isn't it irrelevant showing fSTR in fractional values? Wouldn't it be best that it always rounded up?

There are no fractional values in the calculations, except for the end result. All fractions are truncated (rounded down) as the game does that.

However. relevans is a matter of purpose.
If you want to know how close you are to getting more fSTR you will need to know the fraction even if it get lost because you just need to "complete" that fraction to a whole number.

So IMHO there IS a reason to keep the fraction of the end result around

K123 said: »
What about ranged weapons, don't they have fSTR calculated differently?
Yes and H2H have weapon rank calculated differently too.
Ranged fSTR is called fSTR2 by the community though

I might add in fSTR2 later or do another calcuator just for fSTR2
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By DaneBlood 2025-09-11 10:10:16
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in other news

I'm working on adding in the presets for Ambuscade,Aeonic,Empyrian,mythic, Prime, And Relic weapons.

As well as more mob types Vit info.
But data input'ing is the boring part...
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By DaneBlood 2025-09-11 14:58:07
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Update:

All prime None-H2H melee weapons have been added as presets


Somebody is going to need a lot of str
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 Ramuh.Austar
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By Ramuh.Austar 2025-09-11 19:30:57
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DaneBlood said: »
in other news

I'm working on adding in the presets for Ambuscade,Aeonic,Empyrian,mythic, Prime, And Relic weapons.

As well as more mob types Vit info.
But data input'ing is the boring part...
I wrote something that generates mob stats awhile back, doesn't apply to NMs of course, but any apex mob can be calculated with it.
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By DaneBlood 2025-09-11 22:26:14
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Ramuh.Austar said: »
DaneBlood said: »
in other news

I'm working on adding in the presets for Ambuscade,Aeonic,Empyrian,mythic, Prime, And Relic weapons.

As well as more mob types Vit info.
But data input'ing is the boring part...
I wrote something that generates mob stats awhile back, doesn't apply to NMs of course, but any apex mob can be calculated with it.


I would be interested in this.
im planning in getting some stats from limbus mobs to put into my attack cap calculator as well
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By DaneBlood 2025-09-12 01:13:17
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Update:
Mythic, Relic,Ambuscade weapons have been added to the presets.

Just Empyrian and Aeonic are missing
 Asura.Toralin
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By Asura.Toralin 2025-09-12 07:24:25
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Would be nice to add the 9 sortie bosses as well in the mobs. I am sure people would use it for that
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By K123 2025-09-12 07:25:26
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Asura.Toralin said: »
+
Well it would be 10 assuming HQ Aminon has a different VIT rating.

Should add def while at it then though and tick boxes for dia, light shot, frailty...
 Ramuh.Austar
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By Ramuh.Austar 2025-09-12 08:03:10
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DaneBlood said: »
Ramuh.Austar said: »
DaneBlood said: »
in other news

I'm working on adding in the presets for Ambuscade,Aeonic,Empyrian,mythic, Prime, And Relic weapons.

As well as more mob types Vit info.
But data input'ing is the boring part...
I wrote something that generates mob stats awhile back, doesn't apply to NMs of course, but any apex mob can be calculated with it.


I would be interested in this.
im planning in getting some stats from limbus mobs to put into my attack cap calculator as well
I'll upload it this weekend to my github, it is where most of the mob agility and vitality stats came from for kastra's program.
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By DaneBlood 2025-09-12 10:28:13
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K123 said: »
Asura.Toralin said: »
+
Well it would be 10 assuming HQ Aminon has a different VIT rating.

Should add def while at it then though and tick boxes for dia, light shot, frailty...



https://www.ffxiah.com/forum/topic/57515/attack-cap-calculator-for-you/