Hp Down Odyssey Chest Farming Set

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Hp Down Odyssey Chest farming set
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By soralin 2025-08-14 15:07:27
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So, I've been fiddling for a long time now with optimizing my sets for chest cracking in odyssey for profit.

One of the key tricks I've been leveraging is an HP Down, and the reason for this is because if you drop your life all the way down to 1/1 (when weakened), you now count as full life, not low life, when you reraise up.

This is critical, as it allows you to safely reraise up within sniffing distance of undead and not get *** up by blood aggro.

However, because I keep sac pulling stuff, I have to keep re-applying reraise.

For awhile I was just offsetting this by bringing every reraise med I could muster (Instant RR, Instant RR III, Reraiser, Super Reraiser, RR Hairpin, RR Earring) in with me.

Going /whm and carefully leveraging moogle trust for 3 tic refresh, and using juice, helped a lot too. But even then I'd often find I had to eventually dip into using my RR Hairpin because I'd just run out of everything. I'd be out of mp, all my meds used up, moogle on cooldown...

However, I think I've managed to isolate enough pieces of refresh gear to at least hit Refresh+3 while also still having just enough HP- to still hit 1/1 HP when I reraise back up.

I wanted to hear folks thoughts on if there's any other possible options I might've missed though, cuz I know there's all sorts of weird esoteric options out there for HP- and refresh.

Here's my current set that feels good, it has a bit of flexible room in terms of maybe removing one of the lesser slots of HP- gear in order to get another refresh.

ItemSet 374643

Have to be a windurst citizen, but then we get:

Neck: Refresh +1
Head: (Abyssea chest augment) Refresh+1
Legs: (Stupid abyssea brygid quest) Refresh +1

I think I end up with about... -40 hp worth of room to play with, with all this? So I could maybe remove 1 piece but also keep in mind tonnes of newer gear have HP+ which also counteracts the plan and sets us "backwards"

My biggest slot that Im eyeing that maybe I could do something better with is the mainhand, but I dont think there's much better options out there for thf.
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By Kaffy 2025-08-14 15:52:30
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sadly there is still an exploit to open boxes from much farther away than the intended 6' and avoid all aggro as well as mimic draw-in altogether. if you ever wondered why the supply of scale and hide were so plentiful despite never seeing anyone organize A or B runs, this is why.

if you want to do it legit, I would recommend a party with a thf that is also capable of killing mimics. touching the exit rewards a large box for every mimic defeated, and should yield more overall than splitting your characters into solo runs and trying to reraise a dozen times.
 Lakshmi.Buukki
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By Lakshmi.Buukki 2025-08-14 16:57:59
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Kaffy said: »
sadly there is still an exploit to open boxes from much farther away than the intended 6' and avoid all aggro as well as mimic draw-in altogether. if you ever wondered why the supply of scale and hide were so plentiful despite never seeing anyone organize A or B runs, this is why.

I thought I was crazy for noticing this. I don't even know about the exploit, but that's obviously a massive advantage in chest farming.

Meh, when I read the title, I thought there was some trick where you couldn't spawn Mimics if your health was lower than a certain number. But all you're saying is:

Quote:
One of the key tricks I've been leveraging is an HP Down, and the reason for this is because if you drop your life all the way down to 1/1 (when weakened), you now count as full life, not low life, when you reraise up.

This is critical, as it allows you to safely reraise up within sniffing distance of undead and not get *** up by blood aggro
.

Critical? I'm not sure I see much of a benefit in a 1/1HP set. Just pay attention to your surroundings and dont die around undead?
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 Asura.Eiryl
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By Asura.Eiryl 2025-08-14 16:59:53
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You don't get to choose where the box spawns

You could skip it but then you miss out
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By Shichishito 2025-08-14 17:04:59
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I swear, chests close to undead camps have a higher chance of popping a mimic. Just skip them.
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By Kaffy 2025-08-14 17:07:53
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feel kinda bad for that, I respect soralin's interest in making these threads and crafting the strats and gearsets, but when it comes to making money in ffxi, work smarter not harder. and that almost always involves cheating bc people literally make this game their job irl. :(
 Lakshmi.Buukki
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By Lakshmi.Buukki 2025-08-14 17:26:47
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If a chest is in the middle of undead, it's the same process as any other grouping: you summon 2-3 tanks , two healers, full evasion (su4/5) set. If it's a mimic, plant tanks on mimics, kite skeletons far away, die. When they return to their area, reraise. You're out of mimic range and blood aggro completely. When you raise, you'll have TP due to the evasions: tp accrual, waltz yourself, rinse repeat. Or just carry a vile. If you don't have su4/5, idle in regain (Gleti's). You'll always have tp for waltz.

You shouldn't ever be dying near undead, first order of business chest farming is planning the escape route. And I'm not sure you can swap gear while dead? You would need to make sure you remember to equip it before dying, but not too fast because then you could die before getting out of mimic range after planting trusts, which is another point of failure. Personally don't see the value but ymmv.
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By Shichishito 2025-08-14 19:20:54
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If you go on your THF main - sure, but I suspect the majority of chest farmers are mules on THF/NIN that barely reach the requirements to participate in the event. Most of them are glad if they survive long enough till the initial stun wore and that's with shadows up and no adds.

I suppose a low HP set like that has some value after you've raised and are weakened. If you're /NIN, which you'll most likely want to be due to the mimics stun opener, you can't heal yourself without engaging for trusts and in order for that even beeing a (risky) option you'd have to have hide up or you'll waste more time than if you'd just stop and rest.

Regen set + sakura is definitely usefull but I had multiple occasions where I was still deep in red or orange HP and had to rest cause a camp of undead would block the way to the next floor .

However, the low HP set would make it a lot more risky to touch any chests and you'd also have to regen even more health once weak wears. I wouldn't waste inventory spaces on it.
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By soralin 2025-08-14 21:37:34
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Kaffy said: »
sadly there is still an exploit to open boxes from much farther away than the intended 6' and avoid all aggro as well as mimic draw-in altogether. if you ever wondered why the supply of scale and hide were so plentiful despite never seeing anyone organize A or B runs, this is why.

if you want to do it legit, I would recommend a party with a thf that is also capable of killing mimics. touching the exit rewards a large box for every mimic defeated, and should yield more overall than splitting your characters into solo runs and trying to reraise a dozen times.

Oh I have been farming these for over a year now.

You honestly dont need to exploit to do it well, though sometimes really poorly positioned chests roll bad and the mimic *** you.

But a combination of quick reflexes hitting Perfect Dodge, Flee, and/or Hide can get you plenty of chests/run, I have many runs where I don't get bricked at all and can open every chest fine.

Full on exploiting (I know the one you are referring to) is for people with skills issues :p

Sure, sometimes you get the rare run where you get bricked on like chest 3, but I can usually get to floor 4+ at minimum easily.

And you can just learn to skip the chests that have a high risk of bricking you and come back to pop em after, focusing first on snagging all the safer chests.
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By soralin 2025-08-14 21:40:43
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Lakshmi.Buukki said: »
Critical? I'm not sure I see much of a benefit in a 1/1HP set. Just pay attention to your surroundings and dont die around undead?

I usually sack pull many many times per run, especially if chests spawn near fetters.

The important part isnt just where you die.

It's also the fact that you then have to continue the rest of the run weakened

You typically raise back up in critical life, and it costs a huge amount of mana to heal yourself back out of blood aggro low hp.

If you do that every single time you die, you will not have enough mana to keep casting RR on yourself.

Effectively the low life set allows you to totally ignore this issue, and you can raise up and just keep running on, including running right past the undead packs you encounter all the time

If you didn't do that you'd get stuck, unable to get past the pack of undead mobs because they're blocking your path forward, or worse yet a chest is spawned amongst the undead, so you're *** cuz they'll jump you as soon as you even get remotely close.
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By soralin 2025-08-14 21:46:04
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Shichishito said: »
If you go on your THF main - sure, but I suspect the majority of chest farmers are mules on THF/NIN that barely reach the requirements to participate in the event. Most of them are glad if they survive long enough till the initial stun wore and that's with shadows up and no adds.

I suppose a low HP set like that has some value after you've raised and are weakened. If you're /NIN, which you'll most likely want to be due to the mimics stun opener, you can't heal yourself without engaging for trusts and in order for that even beeing a (risky) option you'd have to have hide up or you'll waste more time than if you'd just stop and rest.

Regen set + sakura is definitely usefull but I had multiple occasions where I was still deep in red or orange HP and had to rest cause a camp of undead would block the way to the next floor .

However, the low HP set would make it a lot more risky to touch any chests and you'd also have to regen even more health once weak wears. I wouldn't waste inventory spaces on it.

You can just swap to the low HP set after you raise up unless you die right near undead.

The bigger concern is, as you mentioned, when your progress is blocked by undead (or worse, a chest is spawned amongst them) and you're red HP and would have to lose several minutes /heal'ing

Instead you tap your macro to swap to the low hp set and now you are 1/1 and can just waltz right by them lol.

Personally, I go /whm though for infinite reraises, as mentioned. And thus the desire for getting as much refresh in my set.

I just usually swerve the first mimic with perfect dodge + trusts. If I get a second mimic in a bad spot though and trusts cant save me, thats usually a bricked run, and it happens.

But my strategy is simple: I just have several geared up alts so... I don't care if I brick a run... I just move on to my next run on the next char.

I typically can sit and run odyssey nonstop on my alts for a few hours every 2 days, so I rarely hit the point that I finally actually run out of moglophones to spend.

Not gonna lie, usually my patience wears out long before my supply of moglophones lol...

Pretty much just a P2W strategy, mules go bbbbbbrrrrrrrr
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By Seun 2025-08-15 00:09:48
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I think it's a great idea, I just don't have the freedom in my inventory to make it happen so it's eccentric. I've always gone /DNC and you always engage the mimic so gaining enough TP to heal myself after RR is just part of your normal escape procedure.

In my experience, just entering with RR buff and the meds/items I have readily available to me (curio, deeds, ect.); if I have exhausted everything then I'm either out of time or out of chests to open. You're still at the mercy of RNG as to what is in the chests anyway so just getting most of the chances is enough.
 Fenrir.Richybear
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By Fenrir.Richybear 2025-08-18 11:35:48
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Totally random but THF can wear wayfarer set which is 3 refresh. I know, this is about an HP down set, but just thought i'd toss that in for help when Moogle is on cooldown etc
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By soralin 2025-08-18 17:31:42
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Fenrir.Richybear said: »
Totally random but THF can wear wayfarer set which is 3 refresh. I know, this is about an HP down set, but just thought i'd toss that in for help when Moogle is on cooldown etc

That would mean not using 18% movespeed boots, kind of a non starter.

Also we have other refresh gear options better than wayfarer if you dont need HP down.

But the point is achieving 1/1 HP and as much refresh as possible
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By soralin 2025-08-18 18:28:02
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Okay so, unironically I might race change one of my alts from mithra to taru.

Being a tarutaru puts you at a very big advantage. Theoretically Galka is a close second.

Why, you might ask?

https://www.ffxiah.com/item/11905/brook-gages

Taru's inherently get the lowest base hp, which is already good, but furthermore they can equip Brook Gages, which give HP-80, only galka get comparable gloves, everyone else is worse off.

So... for some weird reason taru's just are better off twice over, dunno why lol.

Assuming you have 15/15 HP merits (and we should aim for this set to work even if you do, to avoid punishing your normal gameplay), you need -501 HP total in gear.

With the aformentioned set you hit -570, or -580 if you somehow get your hands on an HQ body (its going for like 5~6mil on asura atm, I couldnt possibly tell you why, meanwhile a NQ body is dirt cheap)

If you dont have fajin boots or skadi+1, its much easier to farm up Jute Boots +1, however it has HP+13 on it which puts us at -557

Still well over the target, and means we have the room to take 1 more piece off for further refresh, specifically we have 56 to 69 of flex room for taking off -hp gear, or even as high as 79 if you have absolute min max gear with the HQ body and Fajin/skadi boots (which is some real dedication)

Lets just assume the easiest possible set though of 56 play room.

Oneiros Grip Seems like an easy swap in, as thats only +20 hp from the prior grip.

If, theoretically, you had refresh moonshade earring, you could swap one earring out for it, but I really hope most folks have TP Bonus moonshade.

Dunno if there's any other sources of refresh out there thf can use.
 Bahamut.Zedoma
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By Bahamut.Zedoma 2025-08-18 18:55:13
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soralin said: »
...(its going for like 5~6mil on asura atm, I couldnt possibly tell you why, meanwhile a NQ body is dirt cheap)
BiS 60 gear is used for "HAKO" PvP which makes it very valuable to that small community, and they are repeat buyers because the Fields of Valor augment system is used on non r/ex items. So yea that's the 69 body not the 59 one, have no idea then too.