I've been working on a little web application that will allow building and comparing equipment sets in order to quickly generate a +/- comparison for all stats.
So far, the items available very much match the item library many of you are probably familiar with from Izanami's Python "All Jobs Damage Simulator and Gear Sets" - which means you are largely limited to building TP/Engaged sets and weaponskill sets at this time. Using the gear data he compiled was the easiest way to get started, but I hope to add more items making it possible to build and compare other sets (eg precast and midcast sets).
Also, eventually I hope to add a way to save and recall sets you've built, as well as an "export to lua" feature. Other ideas are welcome. Hope you enjoy, and please share feedback.
This might be coming out of left field but something I always dreamed.... if one is able to export all inventory gear, is it at all possible to import that and basically spit out an 'optimize' set for whatever it is that is owned as opposed to BiS on items that have yet to be obtained.
Anyway, I love the comparing of sets! Great job and I look forward to this!
This might be coming out of left field but something I always dreamed.... if one is able to export all inventory gear, is it at all possible to import that and basically spit out an 'optimize' set for whatever it is that is owned as opposed to BiS on items that have yet to be obtained.
Anyway, I love the comparing of sets! Great job and I look forward to this!
This might be coming out of left field but something I always dreamed.... if one is able to export all inventory gear, is it at all possible to import that and basically spit out an 'optimize' set for whatever it is that is owned as opposed to BiS on items that have yet to be obtained.
The python simulator by Izanami does exactly that: it lets you import the results of //gs export, and only consider that gear.
Yea, perhaps this could eventually get to the place where you could build a personal inventory if items owned (like check a box "yes I have this").
From there I see some potential in some BASIC optimization - something like "find the set(s) with the highest combined STP + Double Attack while maintaining 25% haste and 50% DT using the gear i own". I think downloading and using Izanami's Python sim can already do what you want though.
Also, what is quicklook tp and quicklook ws? QuickDraw for COR? Anyway yes, I do want to add more (all) stats. I just used the stats in the python sim repository to get up and running. Trying to come up with the best way to get more complete high quality data with more items and complete stats (including defense,hp,mp) which arent in the python sim.
I won't be doing it justice and this is my assumption but based on a selected target monster Izanami's calculator takes the values and level and does some of the reverse engineered formulas for weapon skill and base damage
The quick look ws function I think just does one and you can also use a sim mode to run multiple and graph it to really get a full picture.
The quicklook tp I believe would do something like delay stp and da ta qa chance job trait ability haste and gives you an estimate of tp per hit and time to ws *depending on the target value
Cool. I missed that and misunderstood from your first post where you mentioned //gs export. Wasn't aware it worked with the 'all' condition. Thanks for clarifying.
I won't be doing it justice and this is my assumption but based on a selected target monster Izanami's calculator takes the values and level and does some of the reverse engineered formulas for weapon skill and base damage
The quick look ws function I think just does one and you can also use a sim mode to run multiple and graph it to really get a full picture.
The quicklook tp I believe would do something like delay stp and da ta qa chance job trait ability haste and gives you an estimate of tp per hit and time to ws *depending on the target value
Got it got it. Yea in all honesty, I have not played with the sim myself, but I do refer the the general purpose sets he publishes very often!
Anyway, I do want to keep this project pretty focused on just a way to build and compare sets or certain combinations of items.
Did this get taken down? I've been away for a little while and thought I'd check it out, but the page said nothing was there. Was a really neat tool.
I renamed it, and changed the hosting - you can find it at https://gearforgexi.fly.dev/ now. I have a bunch of other stuff goin in so, I havent done any new work on this in a while. Mostly, I still want to actually add more gear to it.
I renamed it, and changed the hosting - you can find it at https://gearforgexi.fly.dev/ now. I have a bunch of other stuff goin in so, I havent done any new work on this in a while. Mostly, I still want to actually add more gear to it.
I saw this and decided to try it out with some of my common sets.
However it lacks some Bis gear pieces.
I was trying to put Tali'ah manteel +2 for bst tp set set, but that wasn't available. Also Emicho Gauntlets +1 but that also wasn't available.
You need to fill out the backlog of gear in the database. its far too recent and exclusive.
Yes, I have all the most recent gear upgrades, but they are not BiS in all slots. I wonder if there is any Alluvion skirmish armor available or not? Telchine and Taeon still have several BiS slots for certain sets.
I know the random augmented gear would be difficult.. but looks like there is no Reisenjima gear in here either.
I've been working on a little web application that will allow building and comparing equipment sets in order to quickly generate a +/- comparison for all stats.
So far, the items available very much match the item library many of you are probably familiar with from Izanami's Python "All Jobs Damage Simulator and Gear Sets" - which means you are largely limited to building TP/Engaged sets and weaponskill sets at this time. Using the gear data he compiled was the easiest way to get started, but I hope to add more items making it possible to build and compare other sets (eg precast and midcast sets).
Also, eventually I hope to add a way to save and recall sets you've built, as well as an "export to lua" feature. Other ideas are welcome. Hope you enjoy, and please share feedback.