Limbus 2025

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Limbus 2025
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 Cerberus.Kylos
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By Cerberus.Kylos 2025-10-25 11:11:43
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Game is great if you are returning or slightly behind the curve like my group is. We've still got to challenge the highest tiers in Odyssey and Sortie, but once those are done, there's not much else other than to rinse and repeat.

Limbus isn't the fun content it could have been. I think many were expecting it to be at least somewhat near what the original was. This may be a good time for some folks to take a year out, especially if they have done everything this game has to offer. It won't be going anywhere.
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 Bismarck.Nickeny
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By Bismarck.Nickeny 2025-10-25 11:58:14
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Cerberus.Kylos said: »
take a year out,

I love this advice because it enables the developer to create ***content more because now we won't be around to *** about it. Dev brown-nosers are the reason we are here now
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By Dodik 2025-10-25 12:12:05
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"Take a break and come back later" is a common trope for lack of content or bad content/bugs being thrown out.

It also ignores the fact that people taking a break means less money being put into the game, unless of course you're thinking those people are going to keep their sub going and just not use it.

Lack of subs might be the only thing to make a difference, however. What that difference is, who knows.
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 Asura.Saevel
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By Asura.Saevel 2025-10-25 12:34:36
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Cerberus.Kylos said: »
Limbus isn't the fun content it could have been. I think many were expecting it to be at least somewhat near what the original was. This may be a good time for some folks to take a year out, especially if they have done everything this game has to offer. It won't be going anywhere.

Yeah I kinda wished it was more. I really wanted instanced content similar to Omen only with the Limbus themes with bosses and such. Open zones that you just farm monsters for points and open a handful of chests every week that may or may not drop a crafting item for mediocre accessories is just boring.

The framework is decent enough, they just need to add poped jailers or another Omega / Ultima fights and increase the stats on Artifact / Relic +4.
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 Lakshmi.Buukki
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By Lakshmi.Buukki 2025-10-25 12:36:46
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Cerberus.Kylos said: »
Limbus isn't the fun content it could have been. I think many were expecting it to be at least somewhat near what the original was.

Nail on the head. I have to remember that original version was a game-generation ago, and I'm older, so maybe I'm just not into killing mindless fodder for points endlessly anymore, and prefer something a bit more engaging. I'm still waiting on the final version of Limbus, which is why I'm on no hurry to grind it now. I'm hopeful it'll be better than right now since it's still being developed in stages. Right now, it's nowhere near as fun as the original.
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 Cerberus.Kylos
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By Cerberus.Kylos 2025-10-25 12:39:40
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Don't get me wrong, I used to complain about the lack of content for years. I did it in-game, on the official forums, and here. I’d shout it from the rooftops for the whole of the UK to hear. Did it make a difference? None whatsoever.

Instead of wasting my energy on a really old game that SE clearly doesn’t care much about, I took a year out. Played other games. Went outside. Did things that didn’t piss me off. I told my LS not to wait for me because I might not be back. After about six months, I started to miss it. Not because of the content, but because I enjoyed playing with my group.

While I was away for a year, Sortie came out, so I was already behind on that when I returned. Since then, I haven’t been playing FFXI every single day or rushing through content. I knew that would just burn me out again. Maybe that time will come, but for now, I’ve had a good couple of years. The game didn’t die, and most of my group was still there when I came back. It was nice.

At this point, everyone should accept that this game isn’t getting new content quickly. It’ll be buggy and barebones. We’ll enjoy it for a few weeks, then start complaining about how bad it is. Some players will take breaks and actually be happier for it. Why stay miserable in an old game when there are other things to do?

I’m far from being a dev brown-noser. They could do better, but I know they’re extremely limited in what they can make. They’ve said it countless times, and the evidence is easy to find.

What I can’t forgive is how they keep certain awful things in the game, like Shinryu’s drop rates. I made a post on the OF tearing into them with valid points from different players explaining why it’s absurd. It still is. They didn’t listen because those rates push people to make extra characters for AMAN Trove. That’s the only reason it stays that way.

When subs drop, SE pulls people back with a new Bonanza weapon. “Here, have a free REMA on us. Remember that Shinryu fight you hated? We fixed it.” They only react when money’s involved. The devs care to a degree, but management runs the show, and that means doing whatever brings in more cash.

Limbus is a pile of crap. No surprise there. Will it be the same in two years? Maybe not. We’ll have to wait and see. Complaining won’t change their pace or quality of work. That’s just how it is, and I accepted that when I came back. People can keep venting, and that’s fine because it’s their time. I just wanted to explain why I think Limbus sucks, even though FFXI itself isn’t that bad right now. It’s still good unless you’ve done literally everything, and at that point, you’ve got to decide if you want to keep repeating the same stuff every day.
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By Kaffy 2025-10-25 13:13:01
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There have been much longer periods with literally zero new content, as well as pieces of content that were not well received at all until several revisions. For me what did it was the transparency of design for the stuff that they do release. Maybe just having enough variety of things you aren't completely maxed out changes that perspective, I don't know.
 Bismarck.Zattano
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By Bismarck.Zattano 2025-10-27 20:27:58
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Has the drop rate on Matter, specifically Alabaster, been horrible for other servers/characters the last month? Seems like my group has gone 0/6 a depressing number of times consecutively... Maybe its due to lack of NM kills? Or did SE plummet the drop rate after the initial release?
 Carbuncle.Nynja
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By Carbuncle.Nynja 2025-10-27 20:32:09
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Drop rate resets monthly now, so if your servers NM kill count was low pre-maintenance, you're *** for another 2 weeks.

HOWEVER, considering all the spaghetti code, the drop rate calculations could have been inadvertently altered.
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 Quetzalcoatl.Jakey
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By Quetzalcoatl.Jakey 2025-10-28 16:10:46
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Bismarck.Zattano said: »
Has the drop rate on Matter, specifically Alabaster, been horrible for other servers/characters the last month? Seems like my group has gone 0/6 a depressing number of times consecutively... Maybe its due to lack of NM kills? Or did SE plummet the drop rate after the initial release?
Over on quetz these have been my drops for alabaster last few weeks over 2 characters

2/4 this week so far
4/10 last week
5/10 2 weeks ago
4/8 3 weeks ago
4/10 4 weeks ago
sadly didn't record the matters before that.

My earrings are now rank 10 and 15

I will also note over that time if I separate the 5k chests from 3k chests the 5k chests had a matter drops 15/18 times and 3k chests had matter drops 4/24 times.
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 Asura.Nolano
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By Asura.Nolano 2025-10-29 05:19:54
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Quetzalcoatl.Jakey said: »

2/4 this week so far
4/10 last week
5/10 2 weeks ago
4/8 3 weeks ago
4/10 4 weeks ago
sadly didn't record the matters before that.

My earrings are now rank 10 and 15

oh baby some actual numbers!!
my weekly numbers are as follows; i'll combine all difficulties as above as I haven't seen any variance in drop rate across them.

4/8 this week
7/18
8/18
7/14
6/14
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By Bosworth 2025-11-01 18:19:39
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When soloing, what the hell is the point in increasing the content level in Limbus? It doesn't seem to give you any extra units.
 Carbuncle.Nynja
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By Carbuncle.Nynja 2025-11-01 18:40:20
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Bosworth said: »
When soloing, what the hell is the point in increasing the content level in Limbus? It doesn't seem to give you any extra units.
Bro what?
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 Carbuncle.Maletaru
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By Carbuncle.Maletaru 2025-11-01 19:06:28
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Carbuncle.Maletaru said: »
I haven't done 135 but assuming they followed the same formula (+10 per level per floor) it would be:
Temenos:
(21*220) + (4*390) + 3000
9,180 for 135 -> 7,930 for 130 -> 5,180 for 119
Apollyon:
(10*288) + (8*356) + 3000
8,728 for 135 -> 7,828 for 130 -> 5,848 for 119

Total units per full clear at each of the 3 main levels people do. You can math it out yourself with a basic calculator or sheet of paper if you want to do ilvl 123.
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By Dodik 2025-11-01 19:47:47
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Dodik said: »
CL135 gives 6,248 points per climb not including chest, posted numbers while back. It's a 30% increase on CL130.

Quote:
6,248 from floor objectives alone. ~30% increase from CL130.

Apollyon gave 4,828 from floor objectives at CL 130.

Male's numbers for 135, which he did not do, are wrong.

I've posted these for 135 a bunch of times by now. It's 6,248 a climb at 135, not including chest.
 Carbuncle.Nynja
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By Carbuncle.Nynja 2025-11-01 19:58:55
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I'm gonna be a G and assume he meant the units from the final box?
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By Dodik 2025-11-01 21:05:40
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Carbuncle.Maletaru said: »
I haven't done 135 but assuming

Assuming incorrectly.
 Carbuncle.Maletaru
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By Carbuncle.Maletaru 2025-11-01 21:49:53
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Dodik said: »
6,248 a climb at 135

How does this break down? There are 18 floors.

It went from 4828 to 6248, an increase of 1420. Is that like...70 per floor on the 10 floors and 80 per floor on the 8 floors?

Also: that's only for apollyon. What are the numbers for temenos?

How about instead of randomly being a *** because you don't like me, you actually provide some useful information?
 Valefor.Philemon
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By Valefor.Philemon 2025-11-01 21:52:36
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Temenos is 220 per floor for NWE and 440 for central, 6,380 before the chest.
 Carbuncle.Maletaru
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By Carbuncle.Maletaru 2025-11-01 22:00:32
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Temenos:
(21*220) + (4*440) + 3000
9,380 for 135 -> 7,930 for 130 -> 5,180 for 119
Apollyon:
(10*308) + (8*396) + 3000
9,248 for 135 -> 7,828 for 130 -> 5,848 for 119

Seems like they added another 50 (10/ilvl) bonus for the 4 floors and 65 (13/ilvl) bonus for the 8 floors, for balance or something. Very strange choice, I wonder if it was done retroactively to the lower ilvls.
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By Dodik 2025-11-01 22:37:17
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I provided that data more than a month ago.

How about you test your assumptions before you make them instead of making some ***up then acting like a princess because you got called out on your BS assumptions.
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By Carbuncle.Maletaru 2025-11-01 23:19:33
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Dodik said: »
I provided that data more than a month ago.

Really? I'm having a hard time finding that post.



Carbuncle.Maletaru said: »
What are the numbers for temenos?

Carbuncle.Maletaru said: »
How does this break down? There are 18 floors.

Would you help me by pointing out where you posted this data a month ago?
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By Dodik 2025-11-01 23:34:04
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Dodik said: »
Did a repeat objective on Apollyon NW, got 154 points. First clear is 308.

Apollyon SW (4 floors) gives 396 per floor. First repeat objective gave 198.

In Apollyon if you do all floors at 135:

3,080 for the two 5Floor towers.
3,168 for the two 4Floor towers.

6,248 from floor objectives alone. ~30% increase from CL130.

Apollyon gave 4,828 from floor objectives at CL 130.

Guessing some moaning in the JP forums about how grindy it is got the points increase bumped up.

Edit - Got number of floors wrong.

I was wrong it wasn't a month ago. It was almost two - 2025-09-11.
 Carbuncle.Maletaru
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By Carbuncle.Maletaru 2025-11-02 01:26:32
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You're still not following so I'll help.

Dodik said: »
I provided half of that data more than a month ago.
 Carbuncle.Nynja
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By Carbuncle.Nynja 2025-11-02 10:26:42
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Unless someone on my server rushed to kill all 8 NM's in 75 min, still another week before drop rates are fixed.

Such great content.
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 Valefor.Philemon
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By Valefor.Philemon 2025-11-07 22:20:32
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I should probably post here:

I'm looking at some of my recent Apollyon logs (my Temenos logs are unreliable because I started opening chests in different towers out of curiosity and it didn't show up in my logs) and from what I can see, if you get 5k units in a chest, it's not possible to get 5k again in that tower. The 5k/guaranteed matter would have to be in one of the other three towers. Anybody seeing something similar?
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By Garfield 2025-11-07 23:17:41
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They just revealed that in the mogivana from yesterday, that if the chest doesn't "bonus hit" then it has no chance to hit and you need to try a different tower, they also said the bonus rotation is fixed per character.

They didn't verbally touch it, but on the slide for the limbus chest it stated that if all NMs have been killed then the "bonus chest" matter chance will be 100%
 Valefor.Philemon
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By Valefor.Philemon 2025-11-07 23:24:59
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Garfield said: »
They just revealed that in the mogivana from yesterday, that if the chest doesn't "bonus hit" then it has no chance to hit and you need to try a different tower, they also said the bonus rotation is fixed per character.

They didn't verbally touch it, but on the slide for the limbus chest it stated that if all NMs have been killed then the "bonus chest" matter chance will be 100%
Yes I'm saying I agree with what they said. My question was whether it was confirmed that if you get the 5k bonus that it's impossible to get the 5k bonus again in the same tower.

Won't be able to test this till Sunday, but I have a mule that got 5k in NE, then 3k in SE, NW, and then SW... If I do NE next, I'm curious to see if I get 5k there. I was hoping that the next lucky chest was going to be a 1/3 chance instead of 1/4.
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By Garfield 2025-11-08 01:21:20
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Yea sorry. I had just finished watching the mogivana and didn't read the forum about it yet. I was just adding the revealed info here. I haven't had time to do Limbus for over a month now due to work and limited free time so I can't add to that side of things :(
 Quetzalcoatl.Jakey
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By Quetzalcoatl.Jakey 2025-11-08 05:01:38
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Valefor.Philemon said: »
Garfield said: »
They just revealed that in the mogivana from yesterday, that if the chest doesn't "bonus hit" then it has no chance to hit and you need to try a different tower, they also said the bonus rotation is fixed per character.

They didn't verbally touch it, but on the slide for the limbus chest it stated that if all NMs have been killed then the "bonus chest" matter chance will be 100%
Yes I'm saying I agree with what they said. My question was whether it was confirmed that if you get the 5k bonus that it's impossible to get the 5k bonus again in the same tower.

Won't be able to test this till Sunday, but I have a mule that got 5k in NE, then 3k in SE, NW, and then SW... If I do NE next, I'm curious to see if I get 5k there. I was hoping that the next lucky chest was going to be a 1/3 chance instead of 1/4.

So I've been cycling through the towers in order for a while now since I got far far more 5ks since I've started doing that... I have never had more than 3 3ks in a row doing that on either character but I have had 3 in a row a few times which is when you end up back at the same wing as the last 5k for a 5k again.
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