Limbus 2025

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Limbus 2025
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By klayy 2025-06-26 11:42:36
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I went into apolly NW 1 with my 3 and two trusts. Needed 5 kills. Pulled out Koru on floor 2, six the rest of the way. I think for larger group 10 might have been the sweet spot.
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By Phoenix.Jimie 2025-06-26 12:00:17
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Lakshmi.Buukki said: »
How soon until people ask for a double units/Limbus campaign?

It'll probably happen at about 11:42:34 on the 26th of June, 2025.
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By Lakshmi.Buukki 2025-06-26 12:54:12
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Phoenix.Jimie said: »
Lakshmi.Buukki said: »
How soon until people ask for a double units/Limbus campaign?

It'll probably happen at about 11:42:34 on the 26th of June, 2025.

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By klayy 2025-06-27 00:19:26
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No sign of tem ??? on asura still. Havent seen any mention of it on any other server either.
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By Asura.Dexprozius 2025-06-27 02:09:31
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I'd wager if the JP post is factual, and theres a NM that spawns that drops the ??? at its feet, which is a random lottery from ANY mobs in the zone....

Then the fact that the 'standard' way of doing the content is fighting stuff the the beginning of the zone, or running to the end teleporter and killing stuff there, is barely if not even killing the placeholders for the NM at all. Not only that, but 99% of players arn't checking each, or any, of the mobs to see if it's "Impossible to Gauge"

I think when the content came out people explored more and killed more random things in random pockets, which lead to the NM spawning/dying more and thus us finding more ???'s.
Apollyon is a much smaller/more straightforward zone and its easier to accidentally kill random mobs in the area
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By Asura.Rassy 2025-06-27 08:23:13
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Just spotted the Asura Apollyon ???:

NE floor 3. near the center of the map surrounded by a bunch of mobs. Only need sneak to get it it seems.
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 Asura.Sechs
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By Asura.Sechs 2025-06-27 14:46:17
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Anybody tried SAM Hybrids in Temenos and Apollyon?
Guess they're not good on 130 without Acumen or Malaise?


Also, Graces have been "stuck" on the current values on Asura for a few days already. Have we reached the "cap" already? It's not bad but I was expecting the cap to be higher, something like +30 for Acc, 15 for stats and +1000 / 30% reduction for the third.


Edit: Nvm All stats just went up to +14!
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By SimonSes 2025-06-27 17:19:40
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Asura.Sechs said: »
Anybody tried SAM Hybrids in Temenos and Apollyon?
Guess they're not good on 130 without Acumen or Malaise?


Also, Graces have been "stuck" on the current values on Asura for a few days already. Have we reached the "cap" already? It's not bad but I was expecting the cap to be higher, something like +30 for Acc, 15 for stats and +1000 / 30% reduction for the third.


Edit: Nvm All stats just went up to +14!

Sam hybrids destroy 140+ Locus mobs, so lv 130 wouldn't be a problem. Some weird mdb or resist ranks could be a problem. Also i'm not sure, but 50% DT woudl double dip on hybrids right? Reducing physical part by 50%, making magic part 50% weaker and then reducing it by another 50%?
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By Taint 2025-06-27 17:23:18
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I can try out Hybrids later with Malaise but they were meh with standard melee buffs.

Standard SAM 3/4 steps are plenty to kill everything.
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By SimonSes 2025-06-27 18:40:49
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Taint said: »
I can try out Hybrids later with Malaise but they were meh with standard melee buffs.

I think it's a matter of that 50% DT double dipping there. It would practically reduce hybrid damage by like 70%, instead of just 50%.
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By Asura.Disclai 2025-06-27 18:49:38
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SimonSes said: »
Taint said: »
I can try out Hybrids later with Malaise but they were meh with standard melee buffs.

I think it's a matter of that 50% DT double dipping there. It would practically reduce hybrid damage by like 70%, instead of just 50%.

Yeah sadly I think that's the case. Poorly coded. Makes hybrids irrelevant in Limbus.
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By SimonSes 2025-06-27 19:04:40
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Asura.Disclai said: »
SimonSes said: »
Taint said: »
I can try out Hybrids later with Malaise but they were meh with standard melee buffs.

I think it's a matter of that 50% DT double dipping there. It would practically reduce hybrid damage by like 70%, instead of just 50%.

Yeah sadly I think that's the case. Poorly coded. Makes hybrids irrelevant in Limbus.

Im not sure if that's poorly coded. It's just how they work. WSD also double dips on hybrids boosting physical main hit by x%WSD, then magic is calculated of that and magic hit is again boosted by x%WSD. It's just double edged sword.
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 Asura.Volteczero
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By Asura.Volteczero 2025-06-28 02:51:56
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I know the unobtained points carry over week after week but how do you actually catch up if the open chest count is still limited? Do you just rawdog mob grind?
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By Bahamut.Calmwind 2025-06-28 02:53:49
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Asura.Dexprozius said: »
I'd wager if the JP post is factual, and theres a NM that spawns that drops the ??? at its feet, which is a random lottery from ANY mobs in the zone....

Then the fact that the 'standard' way of doing the content is fighting stuff the the beginning of the zone, or running to the end teleporter and killing stuff there, is barely if not even killing the placeholders for the NM at all. Not only that, but 99% of players arn't checking each, or any, of the mobs to see if it's "Impossible to Gauge"

I think when the content came out people explored more and killed more random things in random pockets, which lead to the NM spawning/dying more and thus us finding more ???'s.
Apollyon is a much smaller/more straightforward zone and its easier to accidentally kill random mobs in the area

So I've been going through Temenos /checking everything.

Turns out when you check it before engaging, the monsters will all con 119 (or at least as incredibly easy prey to an ML42).

Once pulled or agro'd, however, they changed to con as Tough--.

Reflecting the way the set difficulty level works.

So it seems to me that the, "Impossible to Gauge" won't happen until you agro it, and that this is the intended mechanic to stop folks from sleeping things and porting up(as the monsters will reset to their base level once agro is lost).

Have also helped folks struggling solo when they agro'd too much. Curious thing occurred, in that this person had a lower difficulty level set than me. The monster checked decent challenge, rewarded about 76 exemplar points, and did not progress my bar for the floor at all.

Also some really funny hijinks with trying to fight Djinn off the path... If the game registers you dead when one Hypothermally Combusts, or whatever Djinn's self destruct is called, the bomb deagros and resets to full HP without dying.

This is some whacky content.
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By Lili 2025-06-28 07:08:48
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Asura.Volteczero said: »
Do you just rawdog mob grind?
Bahamut.Calmwind said: »
Curious thing occurred, in that this person had a lower difficulty level set than me. The monster checked decent challenge, rewarded about 76 exemplar points, and did not progress my bar for the floor at all.

We know this from the patch notes, if the difference between your content level and their is more than 10, the mob doesn't count for you at all. We're getting higher CL eventually, I personally bet it's going all the way up to at least 160 one day but who knows.
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By K123 2025-06-28 07:23:11
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There's no level 160 content is there? There's 150 content but are the newest master levels 160?
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By Ninjaxtasy 2025-06-28 09:33:04
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Anyone find the ??? in Temenos on Asura yet?
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By Dodik 2025-06-28 10:11:19
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Party of 6 in Temenos, mobs to get KI:

East/West/North: 4 mobs
Central: 7 mobs
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By Lakshmi.Buukki 2025-06-28 10:23:07
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Dodik said: »
Party of 6 in Temenos, mobs to get KI:

East/West/North: 4 mobs
Central: 7 mobs
This was my experience in Temenos as well
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By Carbuncle.Nynja 2025-06-28 10:42:33
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Are people still debating the kill counts? Lol
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By Carbuncle.Nynja 2025-06-28 11:31:03
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Anyways
If i had a say, and this goes back to people complaining about the teleporters, i would change all the teleports to have 3 options:
Up
Entrance
Cancel


Leave floor selection to the entry portal for people who start a run and couldnt finish for whatever reason. No ones going 1-4-2-3-5, and the chest is always on top floor so you have to finish there.
This alleviates someone going to the wrong floor by accident. If the accident happens, they either canceled out of the menu or they're at the entrance and can go to the right floor.

Everyone wins.
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By klayy 2025-06-28 14:16:57
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well idk no tem ??? all week on any server. Only times ive seen it on asura it was in a big square room with gigas on 2nd floor both times. Cant imagine you'd have to do it there. But if killing aroudn the portal is messing it up... any other server seen it near end or start or a floor?
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By Taint 2025-06-28 14:38:54
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klayy said: »
well idk no tem ??? all week on any server. Only times ive seen it on asura it was in a big square room with gigas on 2nd floor both times. Cant imagine you'd have to do it there. But if killing aroudn the portal is messing it up... any other server seen it near end or start or a floor?

Temenos everyone just sneaks/invis and runs to the end, kills 4/7 mobs and ports. Huge packs of mobs are bypassed.

Its probably 1 mob type at a time can spawn the NM and its pixies or something dumb right now.

In Apollyon the mobs are mixed together so different mob types are more likely to be farmed on the way up. Asura has had 3 ??? in Apollyon this week alone.
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By Fenrir.Jinxs 2025-06-28 15:16:06
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If anyone can confirm that it's identifiable by check maybe we can then identify it by id
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By Carbuncle.Nynja 2025-06-28 15:41:38
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Identify by ID wont do anything if its completely random amongst all the mobs in the area. People who find and kill the ITG mob would have to note which one it was based on its ID (which most people wouldnt know how to do) and compile a moderately large database to deduce if its from a certain pool of mobs or literally any of the 700 mobs.


You can download POLUtils and look at the mob listing for Temenos. Every mob is in a pack of 5 (with an exception of some bomb/cluster/djinn coming in mixed packs of 2x3), which falls in line with exactly what you'd see in the area as you go through the floors. Theres no NM to cherry pick by ID. Its not like even theres a standout NM anywhere in the dats to replace the standard mob. Its more in line with freespawning lotto NM's in Escha zones, theres no placeholder, sometimes a NM just spawns.

Compiling this information could still be useful if you can find out certain tidbits:
ie: the NM never spawns on floor 1 and the NM is always the 5th mob of the set

Such information would reduce the about of mobs to check by like 80%.
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By Fenrir.Jinxs 2025-06-28 17:15:01
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I agree with what you are saying
We also might want to consider the mobs/IDs closest to the doors might not be part of the lottery, this may be a poor choice of words and too early to say

Maybe also the placeholder mob just doesn't show until a different id is killed acting like an nm

The only way we will know is if we start compiling data somewhere
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By klayy 2025-06-28 17:30:56
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If ppl killing on portal is the problem, the fix is easy enough. Getting everyone to do it tho.. not so much. Im not gonna take credit for this move cuz I didn't invent it but its useful.

So if you have a bunch of ranged or casters on you, beginning of temenos floor or end, you run back to the portal room, go just inside the door and immediately tuck yourself (or whichever of your alts pulled/has aggro) into the corner right inside the door. Mobs cant see you, all come right into the room easily. No need to "pull back".

And if thats not the problem, well idk lol.
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By Valefor.Yandaime 2025-06-28 21:24:46
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Just finished my first Temenos run. Took me entirely too long to do but I was liking that I could just take my time and move at whatever pace I wanted haha. Was using outdated SAM on 130 and it took 3 full hours O_o;. First run and breaking 2 years of rust off but I know I can do better than that lol. What times are people normally getting for Full-Clear in here? And are there any jobs that have a strong advantage in this sort of stuff?
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By klayy 2025-06-28 21:41:14
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Not sure about solo solo.. i always (to this point at least) have had a BRD and a COR running with me. Depending on how locked in I am, whether i SVCC, get annoying links, 15-20 minutes per "zone" (ie. West, Central, NE, SW, etc) seems avg. Id imagine solo you'd need to lean on multi stepping so SAM probly as good as any option. I've tried WAR, SAM, and DRG. With buffs, DRG is just wrecking stuff. Diarmuid to Diarmuid is usually an overkill unless I miss (only get 2nd hit) the second one. If I only get 2nd hit on the first WS, I can still kill it with the second if I have full TP and its a squishy mob.

I'm a COR main and part of me wants to say, if your solo and only have trust buffs, maybe COR... but there was some floors where leaden is not super useful. Anything you can leaden / AE / Leaden / Wildfire and not even need chaos... COR would be great at. Barring that, WAR and DRK at least aren't as attack starved low buff.
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By Valefor.Yandaime 2025-06-28 21:51:28
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klayy said: »
Not sure about solo solo.. i always (to this point at least) have had a BRD and a COR running with me. Depending on how locked in I am, whether i SVCC, get annoying links, 15-20 minutes per "zone" (ie. West, Central, NE, SW, etc) seems avg. Id imagine solo you'd need to lean on multi stepping so SAM probly as good as any option. I've tried WAR, SAM, and DRG. With buffs, DRG is just wrecking stuff. Diarmuid to Diarmuid is usually an overkill unless I miss (only get 2nd hit) the second one. If I only get 2nd hit on the first WS, I can still kill it with the second if I have full TP and its a squishy mob.

I'm a COR main and part of me wants to say, if your solo and only have trust buffs, maybe COR... but there was some floors where leaden is not super useful. Anything you can leaden / AE / Leaden / Wildfire and not even need chaos... COR would be great at. Barring that, WAR and DRK at least aren't as attack starved low buff.

I see... It's probably something I just need to iron the kinks out on then. I ran with just a couple mules for that first go and some trusts. I'll try it with full force now and work on getting that time down to something more manageable. 15-20minutes per wing makes sense, Gonna make adjustments and see if I can't pull off an hour run I wasted a lot of time with unnecessary adds and dicking around killing mobs I didn't need to haha.

And yes, Skillchaining is the way to go for sure. Not enough HP to 4-step so 3-Stepping Shoha>Kasha>Fudo works good.
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