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Which weapon should I get i'm too stupid to pick!
By Mistressfifi 2025-05-30 14:26:44
isn't there some potentially abusable synergy between diamond aspis and maxentius?
After the 10th chain you should hit magic burst cap of 40% from maxentius alone which should open slots for focusing on other stats, be it matt, int, occult accumen or what ever. What about amb axe? You get more wsd for longer steps of skillchain. Dunmo if it's regular wsd or all-hit wsd though. Still could stack lots of wsd
By Nariont 2025-05-30 15:08:05
Quetzalcoatl.Falkirk said: »Level 132 Apex Jagil
Static Gear (No WSD/MAB apart from Axe/Shield)
Sekkanoki Primal Rend Damage:
Step 1/2: 2482
Step 3: 2556 (+3%)
Step 4: 2630 (+6%)
Step 5: 2705 (+9%)
Step 6: 2779 (+12%)
Step 7: 2854 (+15%)
Step 8: 2928 (+18%)
Step 9: 3003 (+21%)
Step 10: 3077 (+24%)
Step 11: 3152 (+27%)
Step 12: 3226 (+30%)
...
Step 21: 3226 (Caps at +30%)
Gonna be doing a lot of SC's to get that wsd going up, and it was just plain WSD afaik
By Shichishito 2025-05-30 19:05:57
would be hilarious if it would work like some of the weapon trails where someone else in your party can do the WS and it still counts towards your progress.
By Shichishito 2025-06-02 00:19:31
Is this some developer channel? The guy uses several different mog bonanza weapons seemingly on the same character?
By soralin 2025-06-02 01:26:39
Okay so now interesting thought:
If you won the bonanza and still had your kupon, such that now you can pick any reforged weapon, which would you consider, since many of the reforged weapons have actually very good damage.
Some of them look very interesting as straight up mainhand weapons. Airy knife still looks most compelling as an insane offhand to pair with a twashtar... itd just become even better than before.
But some of the neat abilities on the 2H-ers become way more interesting once the weapons dmg is no longer subpar.
By Nariont 2025-06-02 01:30:15
none, id pick an actual rema. The dmg on the weapons is neat and all but the bulk of a weapon comes from the WS it adds and/or what utility it offers, and the utility on bonanaza weapons can either be off-handed, dont have an upgrade option, or are subpar as it is, only ones "worth" upgrading is i guess onion sword/wizard rod
Ragnarok.Marquiss
Server: Ragnarok
Game: FFXI
By Ragnarok.Marquiss 2025-06-02 03:38:09
Shield is allowing me to hit 99999 lvl 2 skillchain damage on locus mobs with only trusts. Shield turned me into the dps equivalent of multi boxing. I can compete with my own BLM automaton pup for damage now.
Maintaining the level 2 skillchains can potentially set you up with infinite damage.
Eyeballing, the shield has the block rate and mitigation of Aegis. So if you want to the the impervious shield of everlasting on a non-pld job, this could be a meta utility pick as aegis was in the 75 era.
Can also confirm you can go beyond a 6-step with shield.
By soralin 2025-06-02 11:58:57
Do you think the x1.7 dmg bonus on lv 2 #6+ is worth it if you have to use subpar WSes to get there on something like pld?
Asura.Eiryl
By Asura.Eiryl 2025-06-02 12:17:12
How many bad ws's and how bad are they. and how many will you do.
Just math it out. see if ws1 spam has higher number than ws1 > ws2 > ws3 > ws4
20k > 20k > 20k > 20k > 20k > 20k > 20k > 20k > 20k > 20k
10k > 10k+6k > 10k+7.5k > 10k+10k > 10k+12.5k > 10k+15k > 10k+17.5k > 10k+17.5k > 10k+17.5k > 10k+17.5k
If the subpar ws's are half as good you need ~10 to get ahead
Edit for easier numbers to follow
Carbuncle.Nynja
Server: Carbuncle
Game: FFXI
Posts: 5,435
By Carbuncle.Nynja 2025-06-02 12:17:26
Depends how many subpar WS's you have to throw in.
Knowing that the lv2 SC multiplier is 1.75 for SC 7+, assuming you're fighting something that wont resist SC damage and you have no SC Dmg bonus (I know Nyame has SC bonus but I really want to simplify this as much as possible), lets presume the following damage:
Good WS dmg = 40k
Bad WS dmg = 10k
Lets go through the motion of having to do Bad > good > good > bad
Bad ws = 10
Good WS = 40 + 24
good WS = 40 + 30
bad WS = 10 + 10
bad WS = 10 + 12
good WS = 40 + 60
good WS = 40 + 70
bad WS = 10 + 17.5
bad WS = 10 + 17.5
good WS = 40 + 70
after 10 WS, you've done 351k dmg
If you just did good > good (using the same WS's, presuming you dont have a means to do light with these same good WS's)
good WS = 40
Good WS = 40 + 24
repeat 4 more times
(40+40+24)*5 = 520k dmg, and it would go higher if you could use two good WS's to make a lv3 sc.
Now, lets run those numbers using 3 good WS and one ***one:
Bad ws = 10
Good WS = 40 + 24
good WS = 40 + 30
good WS = 40 + 40
bad WS = 10 + 12.5
good WS = 40 + 60
good WS = 40 + 70
good WS = 40 + 70
bad WS = 10 + 17.5
good WS = 40 + 70
10 WS will net you 704k dmg under the same scenario
This is just an example though. This will vary depending on other factors (ie mob resistance to certain elements, SC dmg bonuses, actual damage from the WS's, physical 1-hitters whiffing 5% of the time)
I also dont believe most Locus mobs even have that much HP for this to be relevant.
By soralin 2025-06-02 12:31:12
My standard combo before was KotR > SB > KotR for double light
I'd pick an apex/locus target weak to slashing, and ideally weak to light.
Now it would be, I believe, CDC>KotR>Req>SB>repeat
Seraphione did some great testing here https://www.ffxiah.com/account/process?action=block&user_id=161279&type=forum
Looks like usually (using a savage blade as a 100% dmg baseline)
CDC: 60% dmg
SB: 100% dmg
KotR: 77%
Req: 36%
Assuming flat resists for sake of generalization
Double light 3 step:
77% kotr > 100% SB > 100% light > 77% kotr > 115% light
Total: ~470% dmg, avg of 156% per ws
Let's just math out, I guess, if max bonus sc even beats this, so assume x1.7 mod every time, so I can just sum them up, multiply by 2.7, and then divide by 4
(60%+100%+77%+36%)*2.7 = 737%
/4 = 184% average per ws
So it tops out at better dmg, but only after ramping up to get there
Asura.Eiryl
By Asura.Eiryl 2025-06-02 12:35:15
Even a locus shouldn't have enough hp to hit the required skillchains to make it count
You can SB CDC KotR SB KotR dropping the lolrequiscat and maybe come out ahead
By soralin 2025-06-02 12:37:51
Even a locus shouldn't have enough hp to hit the required skillchains to make it count
I agree, and at the downside of using a subpar shield.
Diamond aspis seems really good for enabling a well geared paladin to solo the 6step SC requirement and stuff tho, I dunno if other content cares about that.
Could be theoretically easier to lowman vagary now tho...?
[+]
Server: Shiva
Game: FFXI
Posts: 34
By Shiva.Seraphione 2025-06-02 13:57:04
Now it would be, I believe, CDC>KotR>Req>SB>repeat
That would not work, unfortunately, because CDC > KotR becomes Light and ends the skillchain.
A 5-step Savage > CDC > KotR > Savage > CDC does work, and the damage is also quite decent.
Even a locus shouldn't have enough hp to hit the required skillchains to make it count
You can SB CDC KotR SB KotR dropping the lolrequiscat and maybe come out ahead
I agree that Locus hardly has enough HP to make the 7+ step matter XD
It has been during some (mini)boss fights that I've found the extended skillchain useful. For example, a few days ago I made a stupid mistake in Sortie Sector E, leaving Esurient Botulus behind the locked door, so I had no choice bu to fight through the 6 Naakuals. For most of them, a 9-step Savage > CDC > KotR > Requiescat > Savage > CDC > KotR > Savage > KotR does a quick work. Ultimately I still managed to kill Dhartok in time (Crocea + Diamond Aspise is another combination that works pretty well).
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By Shichishito 2025-06-02 21:28:36
Nextgame still didn't make a video about yagyu. Hope for him that he didn't miss it.
By SimonSes 2025-06-03 04:16:42
Nextgame still didn't make a video about yagyu. Hope for him that he didn't miss it.
He was active on his discord the whole time, so I kinda doubt he is not aware.
By K123 2025-06-03 05:37:56
Maybe he imploded from the excitement because he could get one.
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Sylph.Zafire
Server: Sylph
Game: FFXI
Posts: 7
By Sylph.Zafire 2025-06-17 01:54:01
Sorry for the bump. Didn't notice this too far down on the page. I triple box and am debating between Onion Sword III for my COR or BRD. It seems interesting for BRD because Quadruple Attack is a thing, and I could get Air Knife for COR offhand. Either way, not really sure what to do here. Just been holding onto the kupon this whole time.
Asura.Sechs
Server: Asura
Game: FFXI
Posts: 10,553
By Asura.Sechs 2025-06-17 02:35:25
You just play BRD and COR?
And I assume you already have Naegling, right?
Server: Bahamut
Game: FFXI
Posts: 74
By Bahamut.Noscrying 2025-06-17 03:03:00
I could get Air Knife for COR offhand.
Air Knife is only for THF or DNC
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Sylph.Zafire
Server: Sylph
Game: FFXI
Posts: 7
By Sylph.Zafire 2025-06-17 22:34:32
You just play BRD and COR?
And I assume you already have Naegling, right?
I main RDM and my alts are BRD and COR, which I triple box. Yes, I have naegling on every character. I am unsure what to pick for my COR and BRD. My BRD will have Carn soon, so the instrument makes little sense.
Bahamut.Noscrying said: »I could get Air Knife for COR offhand.
Air Knife is only for THF or DNC
Leaden Salute has a huge AGI modifier, and adding agility to any weaponskill you use doesn't sound too bad? Anyway, considering Onion Blade, but I think it might be better suited to BRD. idk
Bismarck.Tyconus
Server: Bismarck
Game: FFXI
Posts: 45
By Bismarck.Tyconus 2025-06-17 22:37:36
Leaden Salute has a huge AGI modifier, and adding agility to any weaponskill you use doesn't sound too bad? Anyway, considering Onion Blade, but I think it might be better suited to BRD. idk
What Noscrying is trying to say is it is literally only THF or DNC. COR cannot wield it.
Carbuncle.Maletaru
Server: Carbuncle
Game: FFXI
Posts: 3,393
By Carbuncle.Maletaru 2025-06-17 23:11:25
I main RDM and my alts are BRD and COR, which I triple box. Yes, I have naegling on every character. I am unsure what to pick for my COR and BRD. My BRD will have Carn soon, so the instrument makes little sense.
This is a gross mischaracterization of what Miracle Cheer is for.
Sylph.Zafire
Server: Sylph
Game: FFXI
Posts: 7
By Sylph.Zafire 2025-06-17 23:41:27
Carbuncle.Maletaru said: »I main RDM and my alts are BRD and COR, which I triple box. Yes, I have naegling on every character. I am unsure what to pick for my COR and BRD. My BRD will have Carn soon, so the instrument makes little sense.
This is a gross mischaracterization of what Miracle Cheer is for.
Enlighten me then? I could get longer soul voices, but beyond that, I see no reason to use it when my songs are already nearing 12 minutes with better potency. However, since i can't decide what I want anyway, perhaps I could get it for that reason. Leaden Salute has a huge AGI modifier, and adding agility to any weaponskill you use doesn't sound too bad? Anyway, considering Onion Blade, but I think it might be better suited to BRD. idk
What Noscrying is trying to say is it is literally only THF or DNC. COR cannot wield it.
lol, duh. Looks like Onion Sword is kind of forced then. I don't see anything else for a COR main that would be any good.
By soralin 2025-06-17 23:48:56
Onion sword enables skillchain options normally not reasonably available to cor
If thats your #1 job and you arent interested in the others, then yeah its a very solid choice.
Honestly the fact every job can use Nyame + onion sword does make it kind of a silly combo.
Asura.Eiryl
By Asura.Eiryl 2025-06-18 00:15:43
If flame ice and air were also all job, they'd actually be interesting enough to be worth thinking about
By Nariont 2025-06-18 00:16:04
Onion sword enables skillchain options normally not reasonably available to cor
donno about that, marksmanship WS pretty reliably fill in any missing sc elements minus i think distortion
as far as cor main goes, yeah OS III wins by default, the gun aint very impressive even among non-rema options imo, just dont except too much out of it WS wise, itll do alright still just wont be anything amazing beyond the occasional multi-hit spikes
By soralin 2025-06-18 00:18:44
donno about that, marksmanship WS pretty reliably fill in any missing sc elements minus i think distortion
Good luck landing those reliably with the TP bonus gun though! :p
Carbuncle.Maletaru
Server: Carbuncle
Game: FFXI
Posts: 3,393
By Carbuncle.Maletaru 2025-06-18 00:41:17
Primary benefits of MC are (IMO):
1.) Can extend SV Madrigal, Prelude, Minuet, Carols, etc. for an extra 3~4 minutes
2.) Can replace NiTro songs on people who you want to replace songs for. Typically mages like WHM, SCH, or people like PLD and RUN who don't want your melee songs
3.) BiS for songs that don't have a potency factor like Mazurka, Dirge, Hymnus. Can also be BiS for Etudes, depending on the Etude and whether you have SV up or not
4.) Can essentially gain the effect of NiTro without using NiTro. Great for times when NiTro is down but you need to do long songs (going to collect shards in Sortie and such).
5.) Could save Troubador for landing a debuff, like a long sleep in Ambu or some such
There are some other corner cases like if you nitro'd your team and then one person died, MC songs are good to get them to the next nitro. If the team has 9m songs and you want to re-do dummies on the guy who died, it's a lot better to have 15m MC than do 2 sets of 5m songs on them to last until NiTro comes back.
It's...definitely not useless for a BRD with a Carn.
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The thread;
Fight to the death about which free mog bonanza weapon you're picking.
Miracle Cheer and Sage's Staves bout to be EVERYWHERE *(on multiboxes, not mains)
IF you get a Miracle Cheer and use Singer, you need to alter the file to add it @ line 253
local extra_song_harp = {
[22249] = 3, -- Miracle Cheer}
Also alter line 109
This line is going to be different based on the gear you have, but around 260.
local dur = 260
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