Unsolved Mysteries Of Vana'diel

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Unsolved Mysteries of Vana'diel
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 Phoenix.Darwinion
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By Phoenix.Darwinion 2025-06-03 16:06:44
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Not so much anything to do with lore... just game mechanics.

Alzadaal Undersea Ruins and that b'stard door.

"You must move closer" why?! Game obviously knows I'm targeting the door. Just fking open it?

Also why can't you invite from inside the ruins (if player is outside) and vice versa?
There actually may be a good reason for this I not know. :p
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By Genoxd 2025-06-03 16:48:58
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I suspect the door was to make it harder for the player to escape monsters. At least I can't think of any other reason for it. All staging point doors are like that
 Leviathan.Andret
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By Leviathan.Andret 2025-06-08 14:45:27
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There is this little thing I have been wondering for a very long time. How exactly does a bald Hume wear and hairpin? Does he put it on his ear? Or he would glue it on top of his shinny bald head with some goblin glue?

Do you still call it a hairpin when you have no hair? Maybe a baldpin? Hairlesspin?
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 Asura.Briko
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By Asura.Briko 2025-06-09 13:10:13
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What are Nidhogg scales used for?!?
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By Tarage 2025-06-09 13:39:43
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Leviathan.Andret said: »
There is this little thing I have been wondering for a very long time. How exactly does a bald Hume wear and hairpin? Does he put it on his ear? Or he would glue it on top of his shinny bald head with some goblin glue?

Do you still call it a hairpin when you have no hair? Maybe a baldpin? Hairlesspin?

He just moves it down south.

Asura.Briko said: »
What are Nidhogg scales used for?!?

https://www.bg-wiki.com/ffxi/Winged_Balance
necroskull Necro Bump Detected! [160 days between previous and next post]
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By Ovalidal 2025-11-16 20:28:36
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waffle said: »
As for the Zilart themselves, I thought they really did exist in Paradise, though as Eald'narche said, in different forms. I'd long assumed the Aerns are the true original form of the Zilart, but that's just my speculation.
Also, it's important to remember that the Zilart and the civilization they built existed for quite some time before Zilart started to be born with fragments of Promathia's emptiness inside of them. Those born with emptiness inside of them lacked the Zilart's telepathy (the whisper of the soul) and would grow old and die unlike the Zilart.

Sorry for the insane bump as a response to this buried comment, but I recently got an Ultimania for a project I'm working on, and it has some notes on this topic.

All of what I'm about to say is based on what little I've translated. The original Zilart were literally pieces of Promathia's body before the great crystal (true crystal?) was shattered. From what I can understand of the explanation, the emptiness in them is so mild, they have the whisper of the soul. In fact, the surviving Zilart in Al'Taieu saw this truth when their city was kicked into the higher dimension. So, all of the Zilart instinctively went to the Chamber of Eventide and merged with the aggregation of Emptiness there. Promathia's will took over, and the Zilartian people no longer saw themselves as separate entities from one another. So, the fragment of Promathia we fight at the end of CoP was literally all of the melded Zilart who survived the Meltdown. Kinda dark.

This kinda tracks with what Diabolos was saying about the Promathian part of people being the thing that makes them people.

Also, the way the Ultimania describes Promathia and Altana is much more abstract, more like platonic forms rather than gods with personality. This makes the difficulties in accessing Altana in RoV make a lot more sense.
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 Asura.Vyre
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By Asura.Vyre 2025-11-16 23:11:26
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At the rate Vice is going, he's gonna publish his own lore book, and be correcting me on lore xD <3
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By Ovalidal 2025-11-19 07:04:50
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I encountered an interesting note in the Ultimania.

Why did the Kuluu become tonberries? In Rise of the Zilart, Graviton explains that it was because of the meltdown. The excess energy from the crystals mutated the creatures of Vana'diel. But in Chains of Promathia, Diabolos explains the Kuluu became the Tonberry as a result of having their emptiness purged.

The Ultimania states that both of these factors were involved in the making of the Tonberry. The Crystal's energy began mutating the races (Hence, the enlightened races and the Beastmen seen in modern Vana'diel). But because the Kuluu also had their emptiness purged from them (the part of a creature that makes it a person, whether that be enlightened race or beastmen), when they began mutating, they lost the humanity that characterizes the other races.

Nothing that couldn't be pieced together from the in-game cutscenes, but I thought the explanation was interesting nonetheless.
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By waffle 2025-11-19 08:49:46
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Yeah, I went and checked the promathia spoiler section on the jp wiki and it also includes that information about the zilart and promathia's body, crediting the ultimania.
The wiki also says the ultimania confirms Yve'noile as the zilartian princess, but on a more interesting note, it says that when Eald'narche is dying and he silently mouths something, that he's actually calling out to his big sister.
Also, apparently, if you actually clear promathia's story before ever killing Kam, Esha'ntarl has a line that basically spells out that Yve'noile was their sister. But almost no one does it in that order.
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 Carbuncle.Nynja
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By Carbuncle.Nynja 2025-11-19 08:54:03
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That should exist in the dats then so it should be pretty easy to confirm. What zone would that cutscene be in?
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By waffle 2025-11-19 10:48:50
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Carbuncle.Nynja said: »
That should exist in the dats then so it should be pretty easy to confirm. What zone would that cutscene be in?
If I'm reading the wiki correctly, it should be during https://www.bg-wiki.com/ffxi/Promathia_Mission_8-4
"Once you've completed the previous cutscenes, head to Ru'Lude Gardens and approach the Palace for a cutscene."
That part. So Ru'lude.

These are the lines according to the jp wiki
Mildaurion : 明星の巫女
ならば
彼女の愛する弟たちに宛てて、なにかを
残していることでしょう。
Mildaurion : 私はそれを探し、
カムラナート様に呼びかけてみます。
あの方ならば、私の言葉を聞いて
くださいましょう。
 Carbuncle.Nynja
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By Carbuncle.Nynja 2025-11-19 11:17:30
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I think I found the line in question

JP:
<thing type="DialogTableEntry">
<field name="index">12997</field>
<field name="text">明星の巫女ならば
彼女の愛する弟たちに宛てて、なにかを
残していることでしょう。≺Prompt≻
</field>
</thing>

EN:
<thing type="DialogTableEntry">
<field name="index">12997</field>
<field name="text">Surely the Dawn Maiden has bequeathed something of value to her younger kin.≺Prompt≻
</field>
</thing>



I think I found other related dialog shortly later depending on ROTZ progress:
<thing type="DialogTableEntry">
<field name="index">12999</field>
<field name="text">I shall continue to watch over the world that you and your companions have fought so valiantly to protect.≺Prompt≻
</field>
</thing>

<thing type="DialogTableEntry">
<field name="index">13002</field>
<field name="text">I will continue to monitor their actions as I watch over the world that you and your companions have fought so valiantly to protect.≺Prompt≻
</field>
</thing>
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