By Asura.Melliny 2024-06-26 23:53:05
The game math is set that mobs are hp sponges with relatively low damage output, whereas players have low HP but dish out really big numbers in combat. There's no point in players being able to cure for that kind of power because even a dark knight with all his gear and abilities up won't be pushing his hp beyond the 6-7k range under normal circumstances. You'd need parameter boosting temporary items to push the envelope any further, and fights where those are available aren't the norm. There are a few select scenarios where mobs can restore vast amounts of HP with their SP's. Benediction for example can break the 99k cap in some situations as well.