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Square Enix expects loss of $140 million
By RadialArcana 2024-04-30 04:46:55
Quote: Square Enix expects loss of $140 million from cancelled video game title(s)
Square Enix announced on April 30 that they are expecting an extraordinary loss of 22.1 billion yen (over $140 million based on recent conversion rates) in the fiscal year ending March 31, 2024. The losses are related to the revision of Square Enix’s development policy and the scrapping of ongoing projects* (source: Takashi Mochizuki).
*The report does not clarify whether this relates to one or multiple titles.
According to the announcement, Square Enix’s board of directors decided in a meeting held on March 27 to revise the company’s development policy for HD video game titles “due to diverse changes in the environment and in an attempt to allocate and concentrate development resources.” As a result, they expect to record losses of approximately 22.1 billion yen related to the cancellation of ongoing title(s). Square Enix are currently revisiting their consolidated financial forecasts for FY 2023 based on these and other factors and will publish a revision if necessary.
https://automaton-media.com/en/news/square-enix-expects-loss-of-140-million-from-cancelled-video-game-titles/
By Pantafernando 2024-04-30 04:56:45
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By Draylo 2024-04-30 05:04:33
Time to go back to the tried and true, funnel it all into XI I think. No HD required.
Phoenix.Iocus
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By Phoenix.Iocus 2024-04-30 05:26:29
It's ok, they are putting out a Mana Series game this year. What happens after that is up to a bunch of sweaty investors, the way capitalism jesus always wanted it.
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By Pantafernando 2024-04-30 05:34:56
The only solution is to add jiggly physics in the next games
By Pantafernando 2024-04-30 05:35:41
We want Tifa in her birth armor
By GetHelpNerd 2024-04-30 06:36:06
if only they could have seen this coming
By Drayco 2024-04-30 06:52:39
Correct me if I'm wrong here, but isn't "expected losses" from cancelling projects just removing the forecasted profits for those projects?
Honestly $140 million is nothing for a company like Square Enix. If movie studios can keep popping out Marvel movies that cost $300m and only make $100m for a decade, I think SE will be fine.
By K123 2024-04-30 07:36:28
Yes but it also means their shareholders were duped and thus stock value will fall and lots of knock on effects that are bad for SE. Trustworthiness, reliability, etc.
By K123 2024-04-30 07:37:00
If movie studios can keep popping out Marvel movies that cost $300m and only make $100m for a decade, I think SE will be fine. They make money in merch, etc. Far more than FFXI or any SE products do.
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Asura.Eiryl
By Asura.Eiryl 2024-04-30 07:40:51
Correct me if I'm wrong here, but isn't "expected losses" from cancelling projects just removing the forecasted profits for those projects?
Honestly $140 million is nothing for a company like Square Enix. If movie studios can keep popping out Marvel movies that cost $300m and only make $100m for a decade, I think SE will be fine.
The thing is this isn't the start, Squares already been *** up for their decade already. Just another shovelfull on an already started mountain.
But it's better to lose 140m bailing out, than 500m making more trash. So, win?
Asura.Saevel
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By Asura.Saevel 2024-04-30 07:56:56
Correct me if I'm wrong here, but isn't "expected losses" from cancelling projects just removing the forecasted profits for those projects?
Honestly $140 million is nothing for a company like Square Enix. If movie studios can keep popping out Marvel movies that cost $300m and only make $100m for a decade, I think SE will be fine.
It's how you have to report activities of significant financial impact. Earlier reports had them expecting profit on investments (projects), they have decided those investments would not return profit so canceled them. That requires revising projects and those projects now result in a minor loss (yes that's minor for a company that big). This is an event of significant financial impact and are required to report it this way.
I get these sorts of reports all the time for my investments, sometimes it's an adjustment upwards in projected profits, other times it's an adjustment downwards.
If movie studios can keep popping out Marvel movies that cost $300m and only make $100m for a decade, I think SE will be fine. They make money in merch, etc. Far more than FFXI or any SE products do.
No they don't, "studios" make zero from merc sales, it's the the producers and the financial investors that might make that money. Lately it's been very bad for them, Disney (the IP holder for Marvel) is hemorrhaging money.
https://www.macrotrends.net/stocks/charts/DIS/disney/net-income-loss
Quote: Disney net income/loss for the twelve months ending December 31, 2023 was $11.086B, a 10.75% increase year-over-year.
Most of the loss is from poor performance of most of its' recent projects. Movie "budgets" are never entirely accurate because they do not include marketing costs, which are usually 50~100% the cost of production. A $300 million budget movie costs another $150 million to market. If that movie makes a trillion dollars then they are fine, if it makes "only" 500 million, they are in trouble, if it's less then 300 million they are in big trouble. They people who are fronting the money for the movie want at least a 10~20% return on that money as movies are very risky investments. Disney self funds many of it's productions but there is only so much red ink it can absorb.
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Quetzalcoatl.Khajit
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By Quetzalcoatl.Khajit 2024-04-30 08:49:12
Movies are a horrible example to use for profit since they extensively cook the books. Forrest Gump was one of the most successful movies of all time but was presented as losing money in order to not pay the author of Forrest Gump any money. Every part of the fimmaking process is designed to siphon as much money away as possible so that the companies created specifically for making a particular movie go bankrupt post movie.
That's why it's always important to double check the difference between net and gross profit when signing a contract. If you were ever wondering why we don't have a sequel you know now.
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Server: Fenrir
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By Fenrir.Richybear 2024-04-30 09:38:37
Crypto Fantasy: NFT will surely save them!
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By K123 2024-04-30 09:40:21
No they don't, "studios" make zero from merc sales, it's the the producers and the financial investors that might make that money. Fair point.
How is a positive $11bn with 10.75% increase evidence they are 'hemorrhaging money' or 'very bad finances'?
Asura.Saevel
Server: Asura
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By Asura.Saevel 2024-04-30 10:41:08
How is a positive $11bn with 10.75% increase evidence they are 'hemorrhaging money' or 'very bad finances'?
It's negative 11bn not positive.
By K123 2024-04-30 11:46:55
It is a positive value, so how is it a loss? Not following this.
Doing a search online it seems to have been overestimation of streaming subscription revenues that has cost them, and not movie production too.
Asura.Eiryl
By Asura.Eiryl 2024-04-30 11:49:46
It's poorly worded
Purposely written to confuse the people who read it.
12/22 3.3bn
12/23 2.9bn
This is what it's supposed to say;
Quote: Disney net income for the twelve months ending December 31, 2023 was $2.986B, a 10.06% decline year-over-year. https://www.macrotrends.net/stocks/charts/DIS/disney/net-income
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By K123 2024-04-30 12:25:02
I'm surprised they're only making ~$3bn net a year to be honest. I thought they were bigger than that.
Asura.Saevel
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By Asura.Saevel 2024-04-30 12:43:24
It is a positive value, so how is it a loss? Not following this.
Doing a search online it seems to have been overestimation of streaming subscription revenues that has cost them, and not movie production too.
No it's a loss, they are using ... creative accounting to move revenue around. Basically they sold stuff and reallocated revenue to make the entertainment branch look better then it was. Traditional media and streaming were rolled together and called Entertainment collectively lost 11 billion in 2023 even though they had a revenue of almost 40 billion. There is also the Sports segment (ESPN/etc..) which generated 17 billion in revenue.
The Theme Park (Parks and Experiences) segment has been doing well and seems to have recovered from the COVID shock and brought in 32.6 billion in revenue. Between Experiences and Sports there is enough net income to cover the losses from Entertainment because while Entertainment brings in lots of revenue, it also costs a ridiculous amount of money to operate. All the streaming services and movie productions are currently operating a big loss and Big Disney is cutting costs and doing whatever it can to reduce that loss.
So I apologize, when I said Disney I was referring to Disney Entertainment not Big Disney.
By Afania 2024-04-30 14:07:23
Yes but it also means their shareholders were duped and thus stock value will fall and lots of knock on effects that are bad for SE
Stock price often react to events that will happen 6-9 months after. So it is likely that the stock price drop in 2023 Sept-Dec was responding to this.
You can probably wait for another day or two to see if the stock price drop harshly. If price only change slightly than this event is already expected in the market months ago.
Lakshmi.Sahzi
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By Lakshmi.Sahzi 2024-04-30 17:19:48
Future Events:
1 -Stock drops off.
2 - Short sellers purchase, angling for bigger drops.
3- Short sellers begin selling.
4 - We all go effing out of our minds (Gamestop style), gobble up all the cheap stock and drive that sucker to the moon, cornering the whole enchilada!
5 - July 2024 Headline: "New Shareholders Demand 30 More Expansions for a 25 Year Old Game."
BONUS HEADLINES:
"Wall Street Investors lose their shirts as gamers buy up stock", "New Shareholders Demand.....Muffins?"
Garuda.Chanti
Server: Garuda
Game: FFXI
Posts: 11457
By Garuda.Chanti 2024-04-30 19:05:26
Correct me if I'm wrong here, but isn't "expected losses" from cancelling projects just removing the forecasted profits for those projects?
Honestly $140 million is nothing for a company like Square Enix. If movie studios can keep popping out Marvel movies that cost $300m and only make $100m for a decade, I think SE will be fine. Part of those expected losses are from writing off sunk costs. Another part is lost productivity from resigning personnel and bringing them up to speed on their new projects. I am sure there are other parts but I am not an accountant.
By Afania 2024-05-01 00:38:55
Well SE stock is actually +5.42% as of now lol.
It is still possible that price will drop again in the future. But I feel the market feel SE cancelling projects and cutting the loss is the right move to improve future product quality. So the market responded positively.
By RadialArcana 2024-05-01 01:05:14
Well SE stock is actually +5.42% as of now lol.
The stock price would go up if they announced they are doubling the sub fee for ff14 or adding loot boxes, the only thing they care about is money.
On one hand it's a good idea to cut all AA games (nier automata was an AA game btw) they were working on and just work on AAA titles, on the other hand they aren't that good at making AAA games anymore and people outside the fanbase are getting sick of them.
Forespoken was an AAA game btw, and it was a catastrophic failure.
The problem with Square Enix is they have no passion anymore, it's all just money. They don't make things they want to make or they think would be cool like they used to, now it's just whatever they think will make the most money. Even if that's pandering to the west in the most cynical and shallow way possible.
They still have a fanbase defending everything they do, but as shown by blizzard, you can burn even the most fanatical fanbase if you take them for granted enough times.
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By RadialArcana 2024-05-01 01:19:07
The new CEO stated he was going to consolidate staff and downsize when he took over, which is exactly what he did to FFXI. He took most of the staff from FFXI and put them onto FFXIV (they are currently making the XI raid for XIV lol) because it is monetized better with a cash shop and XI has no cash shop.
Matsui stated long ago that he would quit if they downsized the staff anymore, so he followed through on that promise and left.
Fujito was forced to take over, which is why he is so salty and downbeat every time he talks to his customers. It almost comes across like he wants people to quit when he says anything.
FFXI still makes a decent amount of money, or they would have shut it down. However they did a calculation that the people playing won't quit even if they stop updates. So we get none, and it's all just more money in the bank.
Public companies are like abusive partners, if they can treat you like crap and they know you won't leave they will treat you like crap.
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By Carbuncle.Samuraiking 2024-05-01 01:42:54
However they did a calculation that the people playing won't quit even if they stop updates. So we get none, and it's all just more money in the bank.
Yes, we are all stupid.
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By Afania 2024-05-01 02:09:40
On one hand it's a good idea to cut all AA games (nier automata was an AA game btw) they were working on and just work on AAA titles, on the other hand they aren't that good at making AAA games anymore and people outside the fanbase are getting sick of them.
Well in the past they outsourced a lot of AA games to external studios, not just Nier. Nier and Octopath are pretty much the only titles that were successful. Many other external studio games like Valkyrie Elysium, Diofield Chronicles, Harvestella, Forespoken all stuck on 65-75 metacritic.
On the other hand AAA games made by internal studio, such as FF7 rebirth, remake, DQ11 and FF16 all got 85-90+ score.
I think it is about time that they drop the idea of "outsource a bunch of AA games to external studios and give them small budget" strategy. They can keep Nier since it is a successful IP. But it is obvious that with enough budget, their internal team is better at making games than most of their external studios.
Forespoken is done by an external studio own by SE. That studio is pretty much gone and absorbed by SE after the failure.
If I am CEO I would probably make the same decision too. Move more IP into internal team, give those games made by internal teams more budget so they perform better. SE internal teams have absolutely zero problem making quality games from past few titles. It is external studio's game that often has quality problems.
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By RadialArcana 2024-05-01 03:07:48
Carbuncle.Samuraiking said: »However they did a calculation that the people playing won't quit even if they stop updates. So we get none, and it's all just more money in the bank.
Yes, we are all stupid.
The problem is the force over us doesn't care, it's a emotionless money monster with no pride or love for what they have built or build.
If we stop paying and the game isn't profitable they will shut it down, if we keep paying we get no updates cause they know we are locked in.
They have us over a barrel, if the company valued its fanbase (like they all used to) this would not happen but we aren't in this situation.
Public companies effectively play checkers, when private companies play chess. A public company only looks to the next 4 months, if they can make or save money short term they will take the win. Not thinking they are damaging the fanbase. The way they are treating FF11 (and ff14 to a lesser extent) for instance makes me/them far less willing to give them money for other games they make. They may have me over a barrel here, but not for other AAA titles they put out.
NCsoft had similar problems, they kept closing games down and making people angry at them to save money. Now people won't buy their new mmorpgs, cause they think they will just invest years into them and get them closed down.
Quote: Square Enix expects loss of $140 million from cancelled video game title(s)
Square Enix announced on April 30 that they are expecting an extraordinary loss of 22.1 billion yen (over $140 million based on recent conversion rates) in the fiscal year ending March 31, 2024. The losses are related to the revision of Square Enix’s development policy and the scrapping of ongoing projects* (source: Takashi Mochizuki).
*The report does not clarify whether this relates to one or multiple titles.
According to the announcement, Square Enix’s board of directors decided in a meeting held on March 27 to revise the company’s development policy for HD video game titles “due to diverse changes in the environment and in an attempt to allocate and concentrate development resources.” As a result, they expect to record losses of approximately 22.1 billion yen related to the cancellation of ongoing title(s). Square Enix are currently revisiting their consolidated financial forecasts for FY 2023 based on these and other factors and will publish a revision if necessary.
https://automaton-media.com/en/news/square-enix-expects-loss-of-140-million-from-cancelled-video-game-titles/
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