

Am I missing something here? Did I input a wrong setting somewhere, or is this a bug?
Edit: After a little bit more testing, this seems to be related to the Geomancy settings. I get the expected results if I lower GEO Potency down to 90 or less - any higher and the white damage numbers break again. Also seems to happen when I fiddle with Dia/Light Shot settings. Looks like there might be some kind of overflow or rounding error when considering DEF down effects (division by 0 somewhere?).
