HD UI And Skill/Spell Mods (XiVew Variant)

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Forum » FFXI » Dat Modding » HD UI and Skill/Spell Mods (XiVew variant)
HD UI and Skill/Spell Mods (XiVew variant)
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 Cerberus.Abbath
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Server: Cerberus
Game: FFXI
User: Mactatus
Posts: 7
By Cerberus.Abbath 2026-03-11 17:52:02
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Thanks a bunch. I check files on FF with POL viewer then installed each dat 1 at a time and it worked.
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By Kazaki 2026-03-11 18:14:53
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RadialArcana said: »
No 57.dat is buffs (when you use a skill it shows the icons on the buff list from this file)

51.dat is just the pure UI files, any image changes you make there will show up if it's in the correct place and saved (and you need to close and restart).

The nameplate font will look the same btw, it's just hi-res. Also it doesn't work with xipivot. You can see if it's loaded, the gil icon is high res coin.

Yeah it seems that it's not working for some reason. The name text is still not HD. Easy to tell it's not changing it when the bazaar bag is the vanilla one, and the master stars are also not different.

It's strange as I'm definitely changing the right location, because if I do your version of the dat it changes things, but if I do the version I saved with just the font font and master stars/icons changed, it doesn't. I'm not sure what else to try :(
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By RadialArcana 2026-03-11 18:42:07
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Try:

Copy the modded 51.dat file from the zip to the install location of rom/119/51.dat

drag that into texhammer, change only menu gauge to something else (the macro folder), then hit save.

drag it back into texhammer after you save, to make sure it shows that changed image

now boot the game, it should show it if it's in the correct place

make sure you don't have a second install location, or are putting it into a xipivot folder

It should work fine.
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Posts: 24
By Damz 2026-03-11 21:23:51
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i was browsing the forum for the less laggy adoulin .dat but the only one i found did not work. Does anyone have one that works? Please and thank you
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