SavageJoke said: »
Got 5 kill chest and ice magic dmg?kill? chest from mobs south of start. (S.Floe killing blow was ~28k)
Got door, leech NM, and resting boxes.
Got earth magic dmg?kill? chest on the group of 21 leeches. (Entomb killing blow was ~ 18k)
Finally got to try the A boss and got it to 45% before it one shot everyone with Clobbering Wave. Probably a pain sync style move.
Our RUN went BLU for the objectives and the only other tank we had available was a fairly under geared PLD so we gave him 3 mins ish to build enmity and just get a feel for the boss. The first Clobbering Wave did 387 dmg, but the second one, after we had started to try to kill it, did over 5k. BLU was on chant > chant for light and geo was MB thunder. Reraised and tried again with COR doing last stand > last stand. Wiped again but it was a lot more chaotic.
Died near door with just BLU and COR auto attacking. Wasn't a Clobbering Wave, we were just weakened trying to test the ability. We reraised, took the teleporter out of the boss area and got the last chest for enhancing magic @ I-5.
If you don't kill the boss, you get to keep all the KIs.
We'll kill the leeches + hecteyes tomorrow to see if that changes the boss behavior any.
Got door, leech NM, and resting boxes.
Got earth magic dmg?kill? chest on the group of 21 leeches. (Entomb killing blow was ~ 18k)
Finally got to try the A boss and got it to 45% before it one shot everyone with Clobbering Wave. Probably a pain sync style move.
Our RUN went BLU for the objectives and the only other tank we had available was a fairly under geared PLD so we gave him 3 mins ish to build enmity and just get a feel for the boss. The first Clobbering Wave did 387 dmg, but the second one, after we had started to try to kill it, did over 5k. BLU was on chant > chant for light and geo was MB thunder. Reraised and tried again with COR doing last stand > last stand. Wiped again but it was a lot more chaotic.
Died near door with just BLU and COR auto attacking. Wasn't a Clobbering Wave, we were just weakened trying to test the ability. We reraised, took the teleporter out of the boss area and got the last chest for enhancing magic @ I-5.
If you don't kill the boss, you get to keep all the KIs.
We'll kill the leeches + hecteyes tomorrow to see if that changes the boss behavior any.
I think we have sort of established not to do light skillchains on Leshonn?