New HTBF Shinryu 2.0

Eorzea Time
 
 
 
Language: JP EN FR DE
users online
Forum » FFXI » General » New HTBF Shinryu 2.0
New HTBF Shinryu 2.0
First Page 2 ... 39 40 41
 Asura.Hya
Offline
Server: Asura
Game: FFXI
user: HyaAsura
Posts: 317
By Asura.Hya 2021-07-08 08:37:48
Link | Quote | Reply
 
Shinryu is confirmed as the new HTBF. Rev up those speculation engines and laugh at the plebs that skipped doing Abyssea zone boss clears because there wasn't any point.


Sylph.Funkworkz said: »


Dagger:
D133 Delay190 DEX+15 AGI+15 CHR+15
Accuracy+40 Magic Accuracy+40 Dagger Skill+248
Parry skill+248 Magic skill+248
Quadruple Attack+5% Weapon Skill CHR+3% (same as Utu grip)
Additional effect: HP, MP, or TP Drain
LV99 Warrior / Red Mage / Thief / Beastmaster / Bard / Ranger / Ninja / Corsair / Dancer

Cloak:
Cannot wear head equipment
Defense264 HP+96 MP+97
STR+60 DEX+55 VIT+30 AGI+25
INT+80 MND+64 CHR+61
Accuracy+85 Magic Accuracy+85 Magic Attack+85 Evasion+155 Magic Evasion+231
Magic Defense Bonus+16 Haste+9% Enmity-15
Able to use Impact
Lv99 White Mage / Black Mage / Red Mage / Dark Knight / Summoner / Scholar / Geomancer

Helm:
Def156 HP+114 STR+41 DEX+28 VIT+48
AGI+29 INT+27 MND+31 CHR+29
Accuracy+20 Attack+60 Magic Accuracy+20 Evasion+83 Magic Evasion+86 Magic Defense Bonus+6
Haste+4% Triple Attack+4$ Regen+3
Set:Auto Reraise
Lv99 Warrior / Paladin / Dark Knight / Beastmaster / Samurai / Dragoon

Ammo
STR+3 VIT+3
Physical Damage Limit+3% Damage Taken-3%
[+]
 Asura.Eiryl
Online
Server: Asura
Game: FFXI
user: Eiryl
By Asura.Eiryl 2021-07-08 09:03:50
Link | Quote | Reply
 
And the scramble for abyssea clears starts in 3....2.....1

<Mercenary> <Do you need it?> FIVE HUNDRED MILLION per boss
[+]
 Cerberus.Shadowmeld
Offline
Server: Cerberus
Game: FFXI
Posts: 1809
By Cerberus.Shadowmeld 2021-07-08 09:04:04
Link | Quote | Reply
 
Ugggg, that fight was always super annoying in abyssea...

Are any of the abyssea clears even hard anymore? The only one I can think of that might not just be a 2-3 second kill is Grauberg.
 Lakshmi.Buukki
Online
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2021-07-08 09:23:24
Link | Quote | Reply
 
Greatest BC music in the game.
 Asura.Eiryl
Online
Server: Asura
Game: FFXI
user: Eiryl
By Asura.Eiryl 2021-07-08 09:25:17
Link | Quote | Reply
 
Uh, Alex disagrees.
[+]
Online
Posts: 14759
By Pantafernando 2021-07-08 09:40:29
Link | Quote | Reply
 
Cerberus.Shadowmeld said: »
Ugggg, that fight was always super annoying in abyssea...

Are any of the abyssea clears even hard anymore? The only one I can think of that might not just be a 2-3 second kill is Grauberg.


Glavoid pops should be the worst.

Add that with competition

Impossible to gauge
[+]
 Valefor.Furyspawn
Offline
Server: Valefor
Game: FFXI
user: Furyspawn
Posts: 139
By Valefor.Furyspawn 2021-07-08 09:41:04
Link | Quote | Reply
 
Does this mean item level Impact cloak and armor with auto-reraise?

Also, WTF does mechanics are more annoying than Lilith mean? Do the devs really need to intentionally make things more annoying than knockback on autos, doom, and charm?
 Asura.Hya
Offline
Server: Asura
Game: FFXI
user: HyaAsura
Posts: 317
By Asura.Hya 2021-07-08 09:48:02
Link | Quote | Reply
 
Valefor.Furyspawn said: »
Does this mean item level Impact cloak and armor with auto-reraise?

Also, WTF does mechanics are more annoying than Lilith mean? Do the devs really need to intentionally make things more annoying than knockback on autos, doom, and charm?
Base Shinryu has knockbacks, hate reset+ aoe reduce HP to 1, 10 count doom, resets all JA timers, absorbs damage during certain phases, and if you even wanted something to drop you were trying to proc blue !! during all of that. It definitely has the potential to be more annoying than E Lilith.
[+]
Offline
Posts: 620
By Meeeeeep 2021-07-08 09:56:14
Link | Quote | Reply
 
Sounds *** awful and I know we're all gonna have to grind it out for the rewards.
 Bahamut.Jedigamer
Offline
Server: Bahamut
Game: FFXI
user: Jedigamer
Posts: 285
By Bahamut.Jedigamer 2021-07-08 10:06:05
Link | Quote | Reply
 
Confirmed via a JP player in my shell that the rewards are an ilvl armor with auto reraise, impact cloak, and dagger as well as an ammo piece. I saw the screenshots but they're on the welcome home discord.


Also, a ramuh staff from Ambu in August
 Sylph.Brahmsz
Offline
Server: Sylph
Game: FFXI
user: Khronos
By Sylph.Brahmsz 2021-07-08 10:18:38
Link | Quote | Reply
 
Asura.Hya said: »
Valefor.Furyspawn said: »
Does this mean item level Impact cloak and armor with auto-reraise?

Also, WTF does mechanics are more annoying than Lilith mean? Do the devs really need to intentionally make things more annoying than knockback on autos, doom, and charm?
Base Shinryu has knockbacks, hate reset+ aoe reduce HP to 1, 10 count doom, resets all JA timers, absorbs damage during certain phases, and if you even wanted something to drop you were trying to proc blue !! during all of that. It definitely has the potential to be more annoying than E Lilith.

Don't forget, gains access to the spell Death after 50%. :)
 Cerberus.Shadowmeld
Offline
Server: Cerberus
Game: FFXI
Posts: 1809
By Cerberus.Shadowmeld 2021-07-08 10:24:15
Link | Quote | Reply
 
Really? In all the times I ever fought Shinryu (And I fought him a lot), I don't think I ever saw it cast death.

Edit: Still don't have a twilight mail.
 Valefor.Furyspawn
Offline
Server: Valefor
Game: FFXI
user: Furyspawn
Posts: 139
By Valefor.Furyspawn 2021-07-08 10:30:14
Link | Quote | Reply
 
Asura.Hya said: »
Valefor.Furyspawn said: »
Does this mean item level Impact cloak and armor with auto-reraise?

Also, WTF does mechanics are more annoying than Lilith mean? Do the devs really need to intentionally make things more annoying than knockback on autos, doom, and charm?
Base Shinryu has knockbacks, hate reset+ aoe reduce HP to 1, 10 count doom, resets all JA timers, absorbs damage during certain phases, and if you even wanted something to drop you were trying to proc blue !! during all of that. It definitely has the potential to be more annoying than E Lilith.

I'd forgotten about Cataclysmic Vortex (HP to 1) as it's been so long since I did the fight prior to item level.

Hopefully the devs figure out a different approach to game design besides simply taking tools away from the players (no sub jobs in Sheol Gaol, encumbrance and strip shield for the most recent Ambuscade, etc.) or faking content progression by gatekeeping it behind terrible drop rates or time lockouts. I'd like to see some legitimate complexity to fights rather than ALL THE DEBUFFS, inflict weakness, reduce MP, reset TP, etc.

I'm also waiting to see how the magic evasion on Sakpata/Nyame will affect Shinryu's TP moves.
[+]
Offline
Posts: 133
By Slowforever 2021-07-08 10:38:51
Link | Quote | Reply
 
dagger is insane!!!!!!
 
Offline
Posts:
By 2021-07-08 10:41:00
 Undelete | Edit  | Link | Quote | Reply
 
Post deleted by User.
Offline
Posts: 3575
By Taint 2021-07-08 10:42:15
Link | Quote | Reply
 
Valefor.Furyspawn said: »
Asura.Hya said: »
Valefor.Furyspawn said: »
Does this mean item level Impact cloak and armor with auto-reraise?

Also, WTF does mechanics are more annoying than Lilith mean? Do the devs really need to intentionally make things more annoying than knockback on autos, doom, and charm?
Base Shinryu has knockbacks, hate reset+ aoe reduce HP to 1, 10 count doom, resets all JA timers, absorbs damage during certain phases, and if you even wanted something to drop you were trying to proc blue !! during all of that. It definitely has the potential to be more annoying than E Lilith.

I'd forgotten about Cataclysmic Vortex (HP to 1) as it's been so long since I did the fight prior to item level.

Hopefully the devs figure out a different approach to game design besides simply taking tools away from the players (no sub jobs in Sheol Gaol, encumbrance and strip shield for the most recent Ambuscade, etc.) or faking content progression by gatekeeping it behind terrible drop rates or time lockouts. I'd like to see some legitimate complexity to fights rather than ALL THE DEBUFFS, inflict weakness, reduce MP, reset TP, etc.

I'm also waiting to see how the magic evasion on Sakpata/Nyame will affect Shinryu's TP moves.


As much as it got over played, Stun rotations were pretty fun IMO. Also good fights like old HNM Cerberus would start resisting so you had a DPS check tied to stun.

VW procs were also pretty engaging.
 
Offline
Posts:
By 2021-07-08 10:42:30
 Undelete | Edit  | Link | Quote | Reply
 
Post deleted by User.
 Lakshmi.Buukki
Online
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2021-07-08 10:47:41
Link | Quote | Reply
 
Valefor.Furyspawn said: »
I'd forgotten about Cataclysmic Vortex (HP to 1) as it's been so long since I did the fight prior to item level.

Most people got their gear via brew. it wasn't a particularly easy fight to spam for loot when it first came out. I actually don't remember any of it's mechanics either.

They said this fight would be more annoying than Lilith. What if they mean you actually have to proc blue for drops. lol
 Asura.Eiryl
Online
Server: Asura
Game: FFXI
user: Eiryl
By Asura.Eiryl 2021-07-08 10:51:03
Link | Quote | Reply
 
I just hope it doesn't spend 10 minutes with wings out and the whole first day is bitching about inability to damage it followed by maint because the AI is flawed making it impossible to win.
[+]
 Lakshmi.Avereith
Offline
Server: Lakshmi
Game: FFXI
user: Lilianna
Posts: 1219
By Lakshmi.Avereith 2021-07-08 10:56:56
Link | Quote | Reply
 
Gear is easy to get enough on VE solo

VD exists so I can get a new title for mastery rank
 Asura.Cordyfox
Offline
Server: Asura
Game: FFXI
user: Cordyfox
Posts: 71
By Asura.Cordyfox 2021-07-08 10:57:14
Link | Quote | Reply
 
Cerberus.Shadowmeld said: »
Ugggg, that fight was always super annoying in abyssea...

Are any of the abyssea clears even hard anymore? The only one I can think of that might not just be a 2-3 second kill is Grauberg.
Rani is the only potentially annoying solo.
Offline
Posts: 9079
By SimonSes 2021-07-08 11:05:07
Link | Quote | Reply
 
Pantafernando said: »
Cerberus.Shadowmeld said: »
Ugggg, that fight was always super annoying in abyssea...

Are any of the abyssea clears even hard anymore? The only one I can think of that might not just be a 2-3 second kill is Grauberg.


Glavoid pops should be the worst.

Add that with competition

Impossible to gauge

Why would you need glavoid pops? Both KI to pop zone boss are in chests.
 Valefor.Furyspawn
Offline
Server: Valefor
Game: FFXI
user: Furyspawn
Posts: 139
By Valefor.Furyspawn 2021-07-08 11:28:12
Link | Quote | Reply
 
Lakshmi.Buukki said: »
Valefor.Furyspawn said: »
I'd forgotten about Cataclysmic Vortex (HP to 1) as it's been so long since I did the fight prior to item level.

Most people got their gear via brew. it wasn't a particularly easy fight to spam for loot when it first came out. I actually don't remember any of it's mechanics either.

I've never been able to get the Twilight Helm/Mail or Cloak from any of the fights I've done (brew, non-brew, item level), haha.

Blue procs are a lie, as is Treasure Hunter, but you get even less drops without either. If HTMB Shinryu has an actual mechanic to increase drop rates, I'd be stoked.
 Lakshmi.Buukki
Online
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2021-07-08 11:30:47
Link | Quote | Reply
 
Valefor.Furyspawn said: »
If HTMB Shinryu has an actual mechanic to increase drop rates, I'd be stoked.

They added it to Lilith. I wouldn't be surprised if they went this route. Annoying, but adds another elements of strategy.
 Sylph.Funkworkz
VIP
Offline
Server: Sylph
Game: FFXI
user: Funkworkz
Posts: 1423
By Sylph.Funkworkz 2021-07-08 11:38:10
Link | Quote | Reply
 
The earring is actually an ammo slot item, sorry.
 Valefor.Furyspawn
Offline
Server: Valefor
Game: FFXI
user: Furyspawn
Posts: 139
By Valefor.Furyspawn 2021-07-08 11:41:29
Link | Quote | Reply
 
Lakshmi.Buukki said: »
Valefor.Furyspawn said: »
If HTMB Shinryu has an actual mechanic to increase drop rates, I'd be stoked.

They added it to Lilith. I wouldn't be surprised if they went this route. Annoying, but adds another elements of strategy.

I should clarify that I meant a mechanic available for all tiers of difficulty. My hours of playtime are usually outside of NA peak, so I constantly have to solo or dual box since I can't communicate in Japanese on vanilla and auto-translate is limited for any manner of complex conversation. With how poor trusts perform in instanced battles versus mechanics (i.e., being trusts), I'm usually stuck staying as close to 119 as possible to keep from losing more than winning.
Offline
Posts: 223
By joemamma 2021-07-08 11:43:30
Link | Quote | Reply
 
Valefor.Furyspawn said: »
Lakshmi.Buukki said: »
Valefor.Furyspawn said: »
If HTMB Shinryu has an actual mechanic to increase drop rates, I'd be stoked.

They added it to Lilith. I wouldn't be surprised if they went this route. Annoying, but adds another elements of strategy.

I should clarify that I meant a mechanic available for all tiers of difficulty. My hours of playtime are usually outside of NA peak, so I constantly have to solo or dual box since I can't communicate in Japanese on vanilla and auto-translate is limited for any manner of complex conversation. With how poor trusts perform in instanced battles versus mechanics (i.e., being trusts), I'm usually stuck staying as close to 119 as possible to keep from losing more than winning.

Time to get off a dead server.
 Asura.Hya
Offline
Server: Asura
Game: FFXI
user: HyaAsura
Posts: 317
By Asura.Hya 2021-07-08 11:48:00
Link | Quote | Reply
 
Really disappointed we aren't getting a dedicated mage set here. WAR DRK PLD has enough already, they don't need another high tier set. Meanwhile I am stuck wearing either Inyanga or Nyame for MEVA on WHM. Twilight Cloak is nice and all, but you're only going to be wearing it for 5 seconds once per fight.
[+]
 Bahamut.Justthetip
Offline
Server: Bahamut
Game: FFXI
user: sairasu
Posts: 975
By Bahamut.Justthetip 2021-07-08 12:25:21
Link | Quote | Reply
 
Asura.Hya said: »
Really disappointed we aren't getting a dedicated mage set here. WAR DRK PLD has enough already, they don't need another high tier set. Meanwhile I am stuck wearing either Inyanga or Nyame for MEVA on WHM. Twilight Cloak is nice and all, but you're only going to be wearing it for 5 seconds once per fight.
Yea ***seems super wack makes still being over looked for stuff. I don't need more stuff for my war drk pld. Cloak is basically useless tbh everything else is just go have fun playing with these old items in 119 form.
First Page 2 ... 39 40 41