On Healing Hands - A Comprehensive WHM Guide (v3)

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On Healing Hands - A Comprehensive WHM Guide (v3)
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 Carbuncle.Maletaru
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By Carbuncle.Maletaru 2025-02-23 17:08:22
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DaneBlood said: »
Carbuncle.Maletaru said: »
C1: 10 : 332 : 125
C2: 28 : 481 : 350
C3: 54 : 847 : 675
C4: 104 : 1408 : 1300
C5: 158 : 1669 : 1975
C6: 266 : 2099 : 3325

yup pretty close to my calculators number you just got added CPII% from kaykus.

Here is some MP efficiency if you cure only lands for 50% (simply halved the cure MP return percentage but i could add in a slider for overcuring)


The calculator is neat, I wasn't in any way trying to "disprove" it or anything, just checking my own numbers for my own info.

I would probably change the cureskin calculation though, to adjust for the cap in cureskin. Pretending you're gonna get a 900 HP cureskin when it caps (even with all the best gear available) much, much lower than that is just inaccurate. I'd put in a function with the amount of Afflatus Solace+ you have and then cap cureskin at the appropriate amount.

Edit: apparently those numbers are possible. Percentages are crazy.
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By DaneBlood 2025-02-23 23:49:53
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Carbuncle.Maletaru said: »
The calculator is neat, I wasn't in any way trying to "disprove" it or anything, just checking my own numbers for my own info.

I would probably change the cureskin calculation though, to adjust for the cap in cureskin. Pretending you're gonna get a 900 HP cureskin when it caps (even with all the best gear available) much, much lower than that is just inaccurate. I'd put in a function with the amount of Afflatus Solace+ you have and then cap cureskin at the appropriate amount.

Edit: apparently those numbers are possible. Percentages are crazy.

I didnt take it that way at all i was just verifying my calculator since its easy to miss a rounding or a coma some where.

It does.. or rather should take into account the cap on cureskin.
it caps the JA for 300 but add in the full effect for the gear since the hear does allow to break the cap

So a quick double check:
2173 Cured
JA cureskin = 300 (cap)
2173 *0.28 (gear) = 608.44
Total cureskin = 300 + 608 = 908
Seems right to me

ref: https://www.bg-wiki.com/ffxi/Afflatus_Solace
Grants a Stoneskin after "Cure" spells are cast equal to 25% of the HP that could have been restored by the spell....
This effect caps at 300 HP, but can be exceeded by any gear that enhances Afflatus Solace.
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By Kasaioni 2025-04-12 10:15:56
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So gotta use naji's loop if I want to use Shneddick eh?
 Carbuncle.Maletaru
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By Carbuncle.Maletaru 2025-04-12 10:39:08
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Kasaioni said: »
So gotta use naji's loop if I want to use Shneddick eh?

Not really sure what your question is but unless you're dual-wielding Raetic rod+1, you can't cap cure potency II even with Janniston Ring+1 (unless you drop cureskin and/or Ebers legs).

I don't use Naji's Loop because 1% cure potency is trash and I can't cap PDT without Dring, which I think is massively more important than a 1% increase in cure potency, but I suppose if you don't care about DT, you could possibly justify putting it in your cure set and (if you don't have Janniston) in curaga set as well.

I really wouldn't bother though. The chances that 1% potency will make any meaningful difference in any content ever approaches 0 and the benefit of having more DT, -enmity, or other beneficial stats vastly outweighs it.
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By Godfry 2025-04-12 10:56:39
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What about Asclepius? Worth it?
 Carbuncle.Maletaru
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By Carbuncle.Maletaru 2025-04-12 11:12:24
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Godfry said: »
What about Asclepius? Worth it?

If I had one up on the AH I might be tempted to say yes, but in my honest opinion there is absolutely no practical use case for it. I guess arise recast set, but I'd bet my bottom dollar that's quite trivial to cap without even using asclepius. I can't be 100% certain off the cuff though, since i haven't bothered to test my set because it's such a nothing burger.

Esuna could be something in theory, but I've never found a use for it that's a practical improvement over alternatives.
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By Kasaioni 2025-04-12 12:45:54
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Just mainly trying to decide a substitute for Janniston if I decide to switch to Shneddick. But yeah, guess I could just put DT in that slot.
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By DaneBlood 2025-04-12 12:49:47
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Kasaioni said: »
So gotta use naji's loop if I want to use Shneddick eh?

I little context would be nice for the question.

Anyway i change my janiston to schenddic on whm.
If you are reading my guide i have not updated the curesets for some while. but in my current sets i have opted to rmove alot of micro optimization for more defensivee approch so defendign and geltionus ring are in my cure sets at a loss of 1% cure potency II and decnet chunk of conserveMP. easy trae of for a lot highe survivalability

i also changes hield to genmei shield and ammo slot to staunch tathlum. both of those had just a but of ConserveMP in them feels lot better to have it move to something that makes you survie

combined with ebers pants +3 haven 13%DT it puts you at above 43 PDT and Capped MDT with shell 5
if you gete ebers earr +2 by some miracle that should cap you PDT or you can exchange theo mits +3 to ebers mit sacrificyng some Cuirpotency 2 4% for capped PDT and a load of Meva
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By Felgarr 2025-04-12 12:55:49
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Carbuncle.Maletaru said: »
Godfry said: »
What about Asclepius? Worth it?

If I had one up on the AH I might be tempted to say yes, but in my honest opinion there is absolutely no practical use case for it. I guess arise recast set, but I'd bet my bottom dollar that's quite trivial to cap without even using asclepius. I can't be 100% certain off the cuff though, since i haven't bothered to test my set because it's such a nothing burger.

Esuna could be something in theory, but I've never found a use for it that's a practical improvement over alternatives.

I still don't know Esuna and Asclepius works. I have an unaugmented Asclepius for when I finally decide to give it a try. I want to say that max arise recast with haste and Asclepius is 22 seconds? My memory is not so great about it though
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By Kasaioni 2025-04-12 12:59:52
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DaneBlood said: »
Kasaioni said: »
So gotta use naji's loop if I want to use Shneddick eh?

I little context would be nice for the question.

Anyway i change my janiston to schenddic on whm.
If you are reading my guide i have not updated the curesets for some while. but in my current sets i have opted to rmove alot of micro optimization for more defensivee approch so defendign and geltionus ring are in my cure sets at a loss of 1% cure potency II and decnet chunk of conserveMP. easy trae of for a lot highe survivalability

i also changes hield to genmei shield and ammo slot to staunch tathlum. both of those had just a but of ConserveMP in them feels lot better to have it move to something that makes you survie

combined with ebers pants +3 haven 13%DT it puts you at above 43 PDT and Capped MDT with shell 5
if you gete ebers earr +2 by some miracle that should cap you PDT or you can exchange theo mits +3 to ebers mit sacrificyng some Cuirpotency 2 4% for capped PDT and a load of Meva
Thanks that's helpful.
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By Nariont 2025-04-12 13:51:22
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Felgarr said: »
I still don't know Esuna and Asclepius works.

with esuna you remove 1 debuff that the whm currently has to the entire pt that can be na'd
with misery its 2 and includes debuffs that only erase can remove

dyna club/+1/+2 are 1/2/3 extra removals under misery

It's incredibly niche especially now where everyone has a pana/remedy on hand to remove everything in very little time and it requiring the whm to have the debuff in the 1st place when its typically on the higher end of meva so if anyones -not- getting debuffed whm is high on the list

EDIT: made a mistake, clubs removals are only under misery, so even more niche use case
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 Asura.Psycosocial
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By Asura.Psycosocial 2025-04-12 15:48:25
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Carbuncle.Maletaru said: »
Godfry said: »
What about Asclepius? Worth it?

If I had one up on the AH I might be tempted to say yes, but in my honest opinion there is absolutely no practical use case for it. I guess arise recast set, but I'd bet my bottom dollar that's quite trivial to cap without even using asclepius. I can't be 100% certain off the cuff though, since i haven't bothered to test my set because it's such a nothing burger.

Esuna could be something in theory, but I've never found a use for it that's a practical improvement over alternatives.

I get value from it during party wipes when a self haste is all that I have. That's a stretch, but not as much as Gamb which I still have only toggled on for a dyn-windy in 2022. Maybe Limbus will bring back more doom shenanigans.
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By Carbuncle.Maletaru 2025-04-12 18:23:13
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Felgarr said: »
Carbuncle.Maletaru said: »
Godfry said: »
What about Asclepius? Worth it?

If I had one up on the AH I might be tempted to say yes, but in my honest opinion there is absolutely no practical use case for it. I guess arise recast set, but I'd bet my bottom dollar that's quite trivial to cap without even using asclepius. I can't be 100% certain off the cuff though, since i haven't bothered to test my set because it's such a nothing burger.

Esuna could be something in theory, but I've never found a use for it that's a practical improvement over alternatives.

I still don't know Esuna and Asclepius works. I have an unaugmented Asclepius for when I finally decide to give it a try. I want to say that max arise recast with haste and Asclepius is 22 seconds? My memory is not so great about it though

Lowest possible recast is 24 seconds. You can accomplish this with maxed equip haste, maxed magic haste, and then some combination of FC and Light Arts, or just straight FC if possible.

If you're weakened it's impossible to hit that number so I'm sure that weakened Arise recast timer is at least a use case for the thing but...IDK...

The Esuna thing has been explained in greater detail already here but in case it wasn't obvious, being in Misery is terrible because of how powerful Solace is, plus you need to be hit by the debuffs, be standing in range of your allies, and then the club still only helps if you get 3-5 debuffs that are also on your allies and need to be removed. I still cannot think of a single scenario where this makes sense to do, it's not even niche it's just impractical.

The DT-15 could be fun, but DT is already so ludicrously easy to cap and malignance pole/Mensch strap+1 has the same DT (with some regen) so...unless you're counting on blocks I just don't see value there...

It's an extreme corner case weapon for hardcore min-max WHM with nothing else to buy and wardrobe space to burn, IMO.

Asura.Psycosocial said: »
That's a stretch, but not as much as Gamb which I still have only toggled on for a dyn-windy in 2022. Maybe Limbus will bring back more doom shenanigans.

We just had a month of doom ambu, how dare you? Gamba definitely has a very solid and extremely useful niche.
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 Asura.Volteczero
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By Asura.Volteczero 2025-04-12 18:51:45
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I can get 30 sec arise recast while weakened with self buff using asclepius it's pretty neat
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 Bismarck.Yvan
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By Bismarck.Yvan 2025-04-12 22:07:04
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Asclepius is nice for Bumba since you are in range and everyone is going to get hit by lots of debuffs as fetters come out. I seem to recall there also being a use for esuna in one of the ambus but can't remember which, not like that comes up with much frequency either.
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 Carbuncle.Maletaru
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By Carbuncle.Maletaru 2025-04-13 01:25:53
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Bismarck.Yvan said: »
Asclepius is nice for Bumba since you are in range and everyone is going to get hit by lots of debuffs as fetters come out. I seem to recall there also being a use for esuna in one of the ambus but can't remember which, not like that comes up with much frequency either.

That's interesting, I've never had WHM up close for humba, and also never felt like esuna or misery are better than Erase or Solace. Are you using asclepius for idle, for esuna, or what? We have the WHM standing at 20' away for every strategy I've used, they don't ever pull hate on Bumba or the add.
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By Kasaioni 2025-04-13 05:48:50
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Bismarck.Yvan said: »
Asclepius is nice for Bumba since you are in range and everyone is going to get hit by lots of debuffs as fetters come out. I seem to recall there also being a use for esuna in one of the ambus but can't remember which, not like that comes up with much frequency either.
It's the non-mage Mamool Ja where the main boss uses aoe plague but also draw-in.
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By Felgarr 2025-04-13 05:59:12
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Carbuncle.Maletaru said: »
We just had a month of doom ambu, how dare you? Gamba definitely has a very solid and extremely useful niche.

Totally 1000% agree: "Extremely useful niche". I love Gambenteinn and especially like to use it with Divine Seal to make an crazy potent (and AoE) Cursna. (assuming you don't have dual-wield, so it's either Yagrush OR Gambenteinn, at that point).

I hope SE brings back environment mechanics. Not like the Blue/Yellow doors in Sky, or the nonsense Kirin Teleporter. I'm talking more like Beadeaux's The Mute and The Afflictor.
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By Nariont 2025-04-13 11:55:19
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Felgarr said: »
I hope SE brings back environment mechanics.

We have those, they're called auras and they're generally obnoxious
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By Felgarr 2025-04-13 12:13:24
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Nariont said: »
Felgarr said: »
I hope SE brings back environment mechanics.

We have those, they're called auras and they're generally obnoxious

Damn... you're not wrong. OK fine, how about the floor falling out from under you in Diabolos, or Sacrarium doorway shenanigans? I was hoping they could give WHM a more proactive role, rather than always reacting (debuffs and cures). (I don't consider buffing to be proactive, because every job has some form of pre-buff).
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By Phoenix.Michelob 2025-04-13 12:23:31
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Cureskins can be proactive.
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By Godfry 2025-04-13 13:43:16
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Phoenix.Michelob said: »
Cureskins can be proactive.

Events where a whm is required are usually the ones where is the most proactive job in the party. Bumba V25 clear first KI, for example, the whm determines where or not you will push Bumba to 69, consistently.

Not to mention Xevi and Ngai...
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By crazy00 2025-06-25 16:08:38
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I need MORE double attack, what feet and head armor give double attack for whm?

main="Maxentius",
sub="Sindri",
ammo="Amar Cluster",
head="Ayanmo Zucchetto +2",
body="Ayanmo Corazza +2",
hands="Bunzi's Gloves",
legs={ name="Telchine Braconi", augments={'Enh. Mag. eff. dur. +9',}},
feet="Battlecast gaiters",
neck="Lissome Necklace",
waist="Cetl Belt",
left_ear="Mache Earring +1",
right_ear="Mache Earring +1",
left_ring="Chirich Ring +1",
right_ring="Chirich Ring +1",
back="Null Shawl",
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By Nariont 2025-06-25 16:14:18
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Nyame, nyame and nyame
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By Ragnarok.Gennss 2025-06-25 16:37:49
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By not having Ayanmo in legs and feet you’re killing the accuracy. That’ll hurt more than not having double att if you’re trying to self sc.
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By Asura.Wotasu 2025-06-27 01:37:43
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I've updated some sets in the DDwhm section last few days.
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 Ragnarok.Gennss
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By Ragnarok.Gennss 2025-06-27 18:59:18
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So umm what's the big differences between the changes? Presuming Nyame is reserved for WS, how big of a change is it to use it for TP also?
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By Nariont 2025-06-27 21:53:40
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High ranked nyame is often your best or 2nd best TP piece. Moderate DA, high acc/atk, and very sturdy

A well rolled QA/TA or such chironic can easily come out ahead but thats pure RNG, and its also much less defensive
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By crazy00 2025-07-04 19:01:16
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**Updated to Current Nyame Rank**
main="Maxentius",
sub="Sindri", --DA9
ammo="Amar Cluster",
head="Nyame Helm",--DA4
body="Ayanmo Corazza +2", --DA7
hands="Bunzi's Gloves", --DA8
legs="Nyame Flanchard",--DA5
feet="Nyame Sollerets", --DA4
neck="Lissome Necklace",--DA1
waist="Cetl Belt",--DA4
left_ear="Mache Earring +1",--DA2
right_ear="Mache Earring +1",--DA2
left_ring="Chirich Ring +1",
right_ring="Chirich Ring +1",
back="Null Shawl", --DA7

Are there any rings that give whm DA, maybe a better neckpiece? The only other thing I can think of is maybe making the Ambuscade cape with 10DA. This would push me to a total of 56DA vs 53DA with Null Shawl. But then I'd lose that 30 accuracy...

PS One more question. I can't find a flash nova set. I'm pulling in 10k Flash Novas in Limbus Temenos. Yes its not a lot but this is with Nyame. Should I be focusing on MA instead?
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By Carbuncle.Maletaru 2025-07-04 20:58:26
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crazy00 said: »
Are there any rings that give whm DA, maybe a better neckpiece? The only other thing I can think of is maybe making the Ambuscade cape with 10DA. This would push me to a total of 56DA vs 53DA with Null Shawl. But then I'd lose that 30 accuracy...

I'd like to introduce you to my friend, power search. With some limitations, most notably augmented gear, it can answer most questions about what gear exists for you. The answer to your question is: there are some DA rings but none of them hold a candle to Chirich Rings, it's not even close (IMO). You might be focusing entirely too much on DA. It's a nice stat, but needs to be balanced better with STP and (when dual wielding) dual wield. You'll get much better DPS by weighing stats rather than going whole-hog on a single one.

Side note but you don't actually lose 30 accuracy with an ambu cape because you can put DEX on (which converts to accuracy) and up to 30 accuracy with fully augmented cape. It's more like ~5 accuracy difference, though there are lots of other differences, and I'd argue STP or DW is better than DA for that cape.

crazy00 said: »
PS One more question. I can't find a flash nova set. I'm pulling in 10k Flash Novas in Limbus Temenos. Yes its not a lot but this is with Nyame. Should I be focusing on MA instead?

Another case where you're focusing way too much on MA. Flash Nova is a magic WS, it can't multi-attack at all. I think learning a bit more about the different WS types (ftp replicating, non-ftp replicating, crit, magical, physical, multi-hit, the cap on number of hits in a WS, etc. etc.) will help a lot. Gearing for each WS depends a lot on which modifiers it has, whether ftp replicates, how it scales with TP, if it's magical, physical, or hybrid, how much attack you have and what the mob's DEF is, and lots of other factors.

The DPS tool is another great resource for testing your TP and WS sets to see what could be better.
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