Asura.Bronzequadav said:
»Assuming buffs/debuffs to support it (which obviously isn't going to be the case in a lot of situations you would want to play run)
It was back in the day. We used to bring RUN in place of traditional DDs and just bounced hate off each other, while taking minimal damage in between. A simple SCH Regen V took care of all healing for short zergs, along with Battuta, OFA, Valiance (RD resets etc), Odyllic/Sforzo being in the mix. You could basically crip walk through practically any bosses during Omen/Escha/Reisenjima HELM/Early Ambu V1 era.
The issue with RUN DD in recent years is that (1) the DD gear didn't age well for the job (Agwu's is magic gear, JSE3 is not DPS-focused, RUN got nothing after Omen), (2) Geomancy started getting nerfed so capping attack became harder. This had an effect on Resolution even harder because it already suffers from attack penalty. (3) PLD became a hybrid tank~healer job with Majesty, so you combined two roles into one, and (4) DD gear got way better and tankier (i.e. Sakpata's is disgusting). The only time you use RUN now is for magic-focused fights, but RUN was always a great hybrid DD job to bring to stuff. It just never had the gear to support that role anymore.
Now, the Sworn set is chocked full of Magic Evasion and defensive traits with amazing DD stats along with it. I could see 2 DD RUN basically taking on the role of DDs in a Sortie 8B group, for example, and the same scenario plays out with minimal necessary healing.
I'm not saying RUN takes the spot of DRK or DRG or whatever, but there was a time where it definitely did because it could moonwalk through enfeebles and damage with little fear of death, while DDing similarly to other 2 handers. They fell off for a bit, but Sworn looks quite good for what RUN once had, especially with Temper or Hoxne now. It's a busted set from what I can see at R30.