Destiny's Device - A New/Updated Rune Fencer Guide

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Destiny's Device - A New/Updated Rune Fencer Guide
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 Asura.Sechs
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By Asura.Sechs 2024-09-09 05:13:40
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If you know a WHM with Gambantein might as well "waste" a run to check if Cursna works but I'm pretty confident if Holy Water with gear doesn't work, then no way Cursna will.

Probably there's a mechanic to proc that cancels the Doom, or maybe they want people to kite August so he never hits you, but I guess you guys already tested that he resists gravity/bind/shadowbind.
 Asura.Shiraj
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By Asura.Shiraj 2024-09-09 05:16:41
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Asura.Sechs said: »
If you know a WHM with Gambantein might as well "waste" a run to check if Cursna works but I'm pretty confident if Holy Water with gear doesn't work, then no way Cursna will.
It's impossible for our group to get to that stage to test if we bring a WHM, sadly. It's a fair bit of RNG to spawn Teodor with add order and requires very good execution for optimal DPS to begin with, if we drop any dps/buffer we just cannot make the dps check.

Edit: Off topic, but I'm slowly getting around to updating the guide and gearsets with Odyssey/Sortie stuff. I been lazy the last few years ;p
 Phoenix.Iocus
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By Phoenix.Iocus 2024-09-09 08:41:22
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I am totally ignorant of the fight so dismiss anything im asking.

Is it en-doom on the first auto attack during a phase or is it every auto attack during a phase? I don't suppose blink tanking or even trying a NIN since most of those mobs have weird rules about shadows/blink and you already said that your comp is pretty much dialed in for dps checks. Same thing applies to fealty for PLD.
 Valefor.Yandaime
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By Valefor.Yandaime 2024-09-09 09:25:49
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Asura.Sechs said: »
If you know a WHM with Gambantein might as well "waste" a run to check if Cursna works but I'm pretty confident if Holy Water with gear doesn't work, then no way Cursna will.

Not to derail but I thought Gambantein Cursna was the ONLY 100% anti-doom available at this moment? Or is that out the window now?
 Ragnarok.Creaucent
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By Ragnarok.Creaucent 2024-09-09 09:30:14
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Valefor.Yandaime said: »
Asura.Sechs said: »
If you know a WHM with Gambantein might as well "waste" a run to check if Cursna works but I'm pretty confident if Holy Water with gear doesn't work, then no way Cursna will.

Not to derail but I thought Gambantein Cursna was the ONLY 100% anti-doom available at this moment? Or is that out the window now?

Its +100% of the base healing magic skill rate. So at 600 healing magic skill the base rate is 30% removal so Gambanteinn would be 60% base removal rate iirc.
 Carbuncle.Maletaru
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By Carbuncle.Maletaru 2024-09-09 10:44:01
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Gambanteinn can get up to 100% cursna, without it it's only a % chance. You need 650 Healing Magic for this though (requires some ML, ~27 or so, depending on your ebers earring and Fanatic Gloves augments)

Base rate 10+(650/30) = 31.66 * (1+2.16)

ItemSet 396792
 Carbuncle.Maletaru
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By Carbuncle.Maletaru 2024-09-09 11:18:23
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Ragnarok.Martel said: »
Stuff like this makes me wonder just wtf SE intended players to do.

Evasion/parry/shadow tank. Not saying it's reasonable, but it seems they want you to either bring multiple tanks (one for earlier phase, one for later), or a tank that's capable of doing both.
 Ragnarok.Martel
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By Ragnarok.Martel 2024-09-09 11:19:58
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Carbuncle.Maletaru said: »
Ragnarok.Martel said: »
Stuff like this makes me wonder just wtf SE intended players to do.

Evasion/parry/shadow tank. Not saying it's reasonable, but it seems they want you to either bring multiple tanks (one for earlier phase, one for later), or a tank that's capable of doing both.
Teodor's melee hits are magical and aoe. None of those options will prevent him from hitting you.
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 Carbuncle.Maletaru
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By Carbuncle.Maletaru 2024-09-09 11:43:42
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Ragnarok.Martel said: »
Carbuncle.Maletaru said: »
Ragnarok.Martel said: »
Stuff like this makes me wonder just wtf SE intended players to do.

Evasion/parry/shadow tank. Not saying it's reasonable, but it seems they want you to either bring multiple tanks (one for earlier phase, one for later), or a tank that's capable of doing both.
Teodor's melee hits are magical and aoe. None of those options will prevent him from hitting you.

Hmmm wasn't aware of that. Kite, use pets? Pretty rough.
 Asura.Shiraj
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By Asura.Shiraj 2024-09-09 11:48:22
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Carbuncle.Maletaru said: »
Hmmm wasn't aware of that. Kite, use pets? Pretty rough.
He cheats with speed hacks.
This is all I can show atm, I kinda lost some footage swapping PCs.
That's why I'm trying to mess with a Resist all set to toy with, who knows.
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 Carbuncle.Maletaru
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By Carbuncle.Maletaru 2024-09-09 11:55:19
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Asura.Shiraj said: »
He cheats with speed hacks.

So does Aita, but we kite him

To be clear, I'm not saying any of these things are reasonable, especially with a 6-person party, I'm just saying these things might be what SE expected
 Asura.Shiraj
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By Asura.Shiraj 2024-09-09 12:01:08
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Carbuncle.Maletaru said: »
Asura.Shiraj said: »
He cheats with speed hacks.

So does Aita, but we kite him

To be clear, I'm not saying any of these things are reasonable, especially with a 6-person party, I'm just saying these things might be what SE expected
I fully agree they may have been considered, but in reality we can't change our comp up. Teodor resists Soul Voice Nitro Lullaby, elegy etc I doubt a Gravity would land even in the unrealistic chance you can even bring a RDM there and don't need Stymie elsewhere.

Just trying to think of cheese methods to nullify/absorb his stuff.

Edit: his auto attacks have a range of 25"~ range so yeah holding hate and kiting with GEO gravity just ain't realistic also.
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 Bahamut.Valafar
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By Bahamut.Valafar 2025-03-03 05:55:41
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Hi folks, did a quick search for this but couldn't see much talk -- Does RUN get any interesting use cases for the TVR Gurebu's ring ( MND+10 Magic Evasion+20 All status ailment resistance +20 "Regen"+2 "Refresh"+2)?
Does "status ailment resistance" function like elemental resistance (ie Carrier's Sash) in terms for resist tiers? The MEVA is obviously nice too, though easy enough to stack elsewhere.
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 Carbuncle.Maletaru
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By Carbuncle.Maletaru 2025-03-03 06:30:19
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Status ailment resistance is a separate stat, it provides a % chance to evade a status ailment and applies to all (except stun? There are a couple minor exceptions, maybe terror also) status ailments.

The meva is also bis as are the refresh and (i think) the regen is tied for bis. It's a nice idle ring but kinda overkill/unnecessary, imo. If you ONLY play RUN and also never DD on RUN, maybe it's worth getting, but it's a hard sell imo.
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 Ragnarok.Martel
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By Ragnarok.Martel 2025-03-03 06:49:41
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Carbuncle.Maletaru said: »
Status ailment resistance is a separate stat, it provides a % chance to evade a status ailment and applies to all (except stun? There are a couple minor exceptions, maybe terror also) status ailments.
There are.. a lot of exceptions. It does work on stun though.

In general, you can expect it to work on anything that there's a job trait for, and almost anything that has "Resist <statusname>" gear. For example, resist curse is not a job trait, but there is gear for it and resist all does work.

A good example of things it does not work on is effects like stat downs. attributes/acc/atk down, HP/MP/TP down, etc. Elemental DoTs like burn and such. And likely any really niche or weird debuffs.

Terror, as mentioned, is a good example of an exception to the general rule, because there is "resistance against Terror" gear. But resist all doesn't work on terror.

Btw, Tenacity pretty much works just like Resist all gear, and on the same things.

This is a good reference for what works and doesn't. Though it is not a complete listing.
https://www.bg-wiki.com/ffxi/Resist#Status_Effect_Resistance

Also worth noting that the effectiveness of status resist gear/traits is halved vs NMs. And caps at 90%. You can still cap vs NMs though, it just takes 180 in traits/gear to do. The cap seems to apply after the NM nerf.
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 Bahamut.Valafar
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By Bahamut.Valafar 2025-03-03 09:40:37
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Thanks both, great info!
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