The Odyssey - || Strategy And Discussion ||

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The Odyssey - || Strategy and Discussion ||
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 Asura.Aburaage
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By Asura.Aburaage 2022-02-03 15:09:27
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IMO the key to consistent Mboze kill is to have very strict 8-10 seconds interval TP drain+blu spells. If one of the blu spells get resisted, stop meleeing for 8-10 sec until the next tp drain/spell. DRK slotting sakpata hands/gloves for WS to cap SB1 w/ auspice for WS also helps.

A lot of the time after the BST do unleash TP drainkiss, people's drain timing just go out of the window and they stop doing the 8-10 sec interval after unleash wears off and that's where you get 1-5% wipes.
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 Leviathan.Celebrindal
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By Leviathan.Celebrindal 2022-02-03 15:10:25
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SimonSes said: »
Leviathan.Celebrindal said: »
but Unleash is a helluva lot longer and more potent for that final 25% push than anything SMN can do.

Well kinda.. Perfect Defense would probably do almost the same in the end.

Also I think you are talking about V15 experience. V20 is totally different for SMN, because DRK should TP on add and only hit 3000 WS on Mzoze (not only DRK, but COR too). This drastically reduce TP feed and you no longer need that many sources of TP reset. I think Mewing every 30 sec would have similar potency that TP drainkiss has every 30 sec.

Leviathan.Celebrindal said: »
I am interested to see how v20 adjusts existing strats for Mboze for the most of us.

Yup. That's kind of the direction I expected for Mboze to solve the TP feed issue- our group just hit v20 A3s on Monday, no personal experience w/ that tree just yet^^ Surprise, surprise...its not exactly #1 on our priority gear-wise ;)
 Lakshmi.Buukki
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By Lakshmi.Buukki 2022-02-03 15:24:00
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Getting lucky is sometimes a factor, but the other thing people forget is that these fights have very little room for error, especially on higher difficulties. You may be able to ride the "luck" factor through some of the bosses, but not making mistakes and everyone buttoning up on their assignments is really the key to repeat success. I found that when everyone knew exactly what they needed to do at every single mechanic, it was easier to clear. I have joined several PUG where I knew right from the start they would have no chance at winning, because they were relying way too much on luck and not enough on everyone carrying the load of their personal assignment. I have also joined groups with very good players who would lose a couple fights, discuss the strategy and mistakes, and then pull out the win on the next run or two. It's really designed to have a good strategy and make adjustments. Copying what other people have done doesn't necessarily translate into a win for other groups. I think that's a big mistake I see people doing, trying to copy a method someone else did and wondering why they can't clear it the same.

It's kind of interesting how SE made this content almost identical to original Delve days (Odyssey is a direct copy of Delve in many areas). Back then, next to no PUGs could beat Delve bosses even with 18-person alliances, because the fights were designed with good teamwork in mind. It's the exact same thing in Gaol. I expect with the release of higher MLs, and probably removing the 6-person/no-repeat-job restriction, this content becomes trivial by the end of the year.
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 Leviathan.Celebrindal
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By Leviathan.Celebrindal 2022-02-03 15:28:59
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oh wow. You think they'd honestly remove the 6-man cap on this before Empy+3 content is released? I have a hard time visioning that transition so early.

Not to say I don't agree with you that it will happen eventually, but that would be almost a record in terms of speed such a massive concession is given.
 Lakshmi.Buukki
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By Lakshmi.Buukki 2022-02-03 15:35:27
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I feel like Empy +3 might be here before May or June, according to their timeline?

I would put an adjustment to Gaol right around the end of the year, to coincide with the max MLs allowed. Right now, the content is near impossible for an average player to complete. I imagine the players who can tackle this content now would be ready for Empy+3 content as soon as it is released, assuming they keep up with MLs. Where players who can't complete this now will be able to in 8+ months or so, and are only 6~ months behind on Empy+3 content. All speculation on that, but I feel like some Gaol bosses ight now at V20/25 is impossible for people not in static groups, or familiar with forming effective groups. Which is a significant portion of people. Just check random people and see how many people are wearing V0 gear with no intention to augment it at all.
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 Leviathan.Celebrindal
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By Leviathan.Celebrindal 2022-02-03 15:40:11
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Lakshmi.Buukki said: »
I feel like Empy +3 might be here before May or June, according to their timeline?

I would put an adjustment to Gaol right around the end of the year, to coincide with the max MLs allowed. Right now, the content is near impossible for an average player to complete. I imagine the players who can tackle this content now would be ready for Empy+3 content as soon as it is released, assuming they keep up with MLs. Where players who can't complete this now will be able to in 8+ months or so, and are only 6~ months behind on Empy+3 content. All speculation on that, but I feel like some Gaol bosses ight now at V20/25 is impossible for people not in static groups, or familiar with forming effective groups. Which is a significant portion of people. Just check random people and see how many people are wearing V0 gear with no intention to augment it at all.

I would agree with everything you stated, if it weren't for that original comment SE made about Odyssey:Gaol about how "those who put in more effort will see greater rewards". Now, I certainly don't expect that comment to be as ironclad as keeping the Relic WSs only on the Relic Weapons has become, but it does make me wonder- is SE just furious that groups aren't RP'ing "to their ability" rather than approaching Gaol as "well ***, I can't beat v15 fights so I'll just unlock the gear and screw it".
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 Lakshmi.Buukki
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By Lakshmi.Buukki 2022-02-03 15:54:26
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All speculative, idk for certain anything, just going by what I see :)

I am not seeing the crowd of people who are settling for V5-10 RP farms at a slower pace to max their gear. At least on Asura (bad example, I know), they are either buying RP farms or just rocking unaugmented gear. So I don't know that SE's original vision is actually playing out the way they wanted.
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 Ramuh.Austar
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By Ramuh.Austar 2022-02-03 16:10:56
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i expect ambuscade +3 armor before empyrean armor. ambuscade is content everyone can do, even if they solo it out 100 hallmarks at a time. they recently raised the hallmark purchase cap to 125 per month for each item also, probably so people don't feel "left out" of odyssey content.
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 Asura.Saevel
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By Asura.Saevel 2022-02-03 17:51:29
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Hmm Ambu +3 with Odyssea level stats would be ... interesting. Return of Flamma! Odyssea Gaol is generally fun, I just really loath not having subjobs since so much of this games design and balance is connected with those.
 Lakshmi.Buukki
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By Lakshmi.Buukki 2022-02-03 18:43:56
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Have they mentioned doing another round of Ambuscade gear?
 Ramuh.Austar
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By Ramuh.Austar 2022-02-03 18:49:10
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no, but when has SE made anything easier until 10 years after it doesn't matter except the cases to make content more accessible? increasing the power of the easiest sets in the game to get so people can more easily get involved wouldn't surprise me. odd for them to up the amount you can get otherwise, that's not on brand for them.
 Asura.Geriond
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By Asura.Geriond 2022-02-03 19:01:12
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They did the same thing for Omen recently (and Dynamis, but that was a failure).
 Odin.Lusiphur
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By Odin.Lusiphur 2022-02-03 19:56:00
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Asura.Geriond said: »
They did the same thing for Omen recently (and Dynamis, but that was a failure).

The Dynamis adjustment was considered a failure by the NA community because we largely do things differently. The JP community does relaxed RP farms via PUGs/friend networks and this change was welcomed by them, making it easier to unlock +3 upgrades. Not having to enter with a specific job or setup to clear the statue NM eases requirements greatly.

NA and hardcore players could just be grateful that more people will be trying to snatch up upgrade items, increasing demand on them so the prices don't fall.
 Ramuh.Austar
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By Ramuh.Austar 2022-02-03 19:58:14
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I still don't understand the dynamis unlocks. You don't have to enter on a specific job to unlock armor for that job?
 Asura.Bippin
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By Asura.Bippin 2022-02-03 20:01:44
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Odin.Lusiphur said: »
Not having to enter with a specific job
How do I get unlock without entering on the job I need unlocked? Is that possible with this new system cause that would be big news to me.
 Odin.Lusiphur
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By Odin.Lusiphur 2022-02-03 20:13:08
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You enter on the job you need an unlock on and kill 100 mobs. It counts down from 100 and then you can bounce. You don't have to fight the NM statue if your setup can't do so easily or you don't want to spend the time doing so. You can just farm trash mobs.
 Asura.Bippin
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By Asura.Bippin 2022-02-03 20:24:37
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So you still need to enter on the specific job, guess I misunderstood what you meant.
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 Asura.Aburaage
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By Asura.Aburaage 2022-02-03 21:13:28
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Did v20 bumba with the regular v15 comp WAR DRG BRD COR GEO WHM and was able to get sub 2min 30sec kill easily without 1hr reset wc. GEO was meleeing with AM3 Idris and spamming judgment and he was able to get very similar number as our cor and brd

WHM can do the entrust duty on the lobby so GEO can keep the 3k TP from tact roll to apply AM3.
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 Asura.Geriond
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By Asura.Geriond 2022-02-03 22:33:38
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So fun fact: Bumba auras faster if he has haste. He did Absorb-Attri on me right at the start and just happened to hit SV Honor March, and he put aura up at around 1:30 or so.
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By Mrxi 2022-02-04 04:49:16
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Asura.Aburaage said: »
Did v20 bumba with the regular v15 comp WAR DRG BRD COR GEO WHM and was able to get sub 2min 30sec kill easily without 1hr reset wc. GEO was meleeing with AM3 Idris and spamming judgment and he was able to get very similar number as our cor and brd

WHM can do the entrust duty on the lobby so GEO can keep the 3k TP from tact roll to apply AM3.
Wouldn't Black Halo with Maxentius be better? Luopan lasts the whole fight since using random deal and wild card can re use Dematerialize. No DNC in this setup so with slow TP gain i guess the AM3 pulls ahead?
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By Mrxi 2022-02-04 04:54:40
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Asura.Geriond said: »
So fun fact: Bumba auras faster if he has haste. He did Absorb-Attri on me right at the start and just happened to hit SV Honor March, and he put aura up at around 1:30 or so.
Hmm maybe try to slow and elegy it then?
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 Asura.Aburaage
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By Asura.Aburaage 2022-02-04 11:20:23
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Mrxi said: »
Asura.Aburaage said: »
Did v20 bumba with the regular v15 comp WAR DRG BRD COR GEO WHM and was able to get sub 2min 30sec kill easily without 1hr reset wc. GEO was meleeing with AM3 Idris and spamming judgment and he was able to get very similar number as our cor and brd

WHM can do the entrust duty on the lobby so GEO can keep the 3k TP from tact roll to apply AM3.
Wouldn't Black Halo with Maxentius be better? Luopan lasts the whole fight since using random deal and wild card can re use Dematerialize. No DNC in this setup so with slow TP gain i guess the AM3 pulls ahead?
I guess Maxentius might be better? The guy was just excited to have some use for his r15 idris
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By Ruaumoko 2022-02-04 12:32:26
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Idris's TP gain would be superior for sure.

Black Halo is 70% MND / 30% STR with 9.75 fTP at 3000%.
Judgment is 50% STR / 50% MND with 12.0 fTP at 3000%.

Accounting for Maxentius's +50% Damage on Black Halo it'd be very close but I think the TP gain of Idris would push it ahead.
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By Shiva.Thorny 2022-02-04 14:05:27
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idris has 3 less dmg auged, 25 unauged, no mods, and you have to open with a 3000 tp exudation instead of a 3000 tp black halo in what's already aiming to be a very short fight

you shouldn't really be at 3000 tp, with warcry you're running 1950 for 1000, which puts black halo at ~12.05 effective ftp(first hit is 7.0375, second is 1.0, add 50% for mod) while judgment is at 8.5. nyame has more MND than STR, accessories should be even

you could set up a spreadsheet or sim if you want more precise numbers, but i don't see much reason to think idris could win there.. any extra tp gain is offset by WS being 1/3 weaker and losing your first huge ws (i guess the less nyame augs you have, the more appealing idris becomes, so that's a consideration)
 Asura.Aburaage
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By Asura.Aburaage 2022-02-04 14:18:01
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Well you still have to cast bubble in Idris, the point is you can just tactician roll that 1st 3k TP for AM3, and If you use maxentius you'll lose TP
 Shiva.Thorny
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By Shiva.Thorny 2022-02-04 14:24:10
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could still use judgment then put maxentius on and likely come out ahead, but i guess you can't blame someone for wanting some mileage out of their auged idris

curious if anyone actually has a geo sim or sheet though, since it is pretty close
 Asura.Sechs
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By Asura.Sechs 2022-02-04 16:45:36
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Shiva.Thorny said: »
could still use judgment then put maxentius on and likely come out ahead, but i guess you can't blame someone for wanting some mileage out of their auged idris

curious if anyone actually has a geo sim or sheet though, since it is pretty close
Yes there is a sheet for GEO dd, you can find it in the DD spreadsheet sticky.
I need to add the new Odyssey ranks, but everything else should be updated.
Works for ddWHM too.
If you notice any error lemme know.

I saw some pretty interesting and unexpected results thanks to the spreadsheet.
Idris with AM3 up spamming Judgment is better than most people expect it to be, but it has to be said that AM3 isn't "free" it costs ~2 WS that you need to hold shooting to reach 3K before using a shitty WS (Exudation) to finally activate AM3.
So yeah, it does have a cost.
But if we ignore this cost for w/e reason then AM3 Idris, while not the best, is pretty high up in the tier list of GEO DD weapons.
 
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 Ramuh.Austar
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By Ramuh.Austar 2022-02-04 16:48:09
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There is no reason to ignore the cost. You can get a bit more accurate by setting it up to somewhat emulate holding TP to activate.
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